JDB Posted March 24, 2016 Posted March 24, 2016 This chunk_cache.bin is not an .arc file. It is some kind of update .pac file (x-packer can't open it) and it contains pach files. It is 595mb big.lol clearly a .bin is not a .arc file, but the file seems to be serving the same purpose. Like last years "plistWin32.def" file Quote
LordJustice17 Posted March 24, 2016 Posted March 24, 2016 This chunk_cache.bin is not an .arc file. It is some kind of update .pac file (x-packer can't open it) and it contains pach files. It is 595mb big.Yeah in hex it has references to a bunch of arena assets, string, etc. Quote
PickleTennis Posted March 24, 2016 Posted March 24, 2016 everything seems to work even without the chunk_cache.bin and overwriting the new WWEK2K16.exe. Creation Center works fine and online works just fine.Deleting chunk_cache.bin made the game crash instantly for me.did you overwrite the new WWE2K16.exe with the old versionYes, I reverted to the old exe file and kept the chunk_cache. It works perfectly fine with mods now. Quote
LordJustice17 Posted March 24, 2016 Posted March 24, 2016 Deleting cache and restoring previous exe worked for me. 1 Quote
TheVisitorX Posted March 24, 2016 Posted March 24, 2016 (edited) Interesting find. Delete the file and create an emtpy file with the same name, the game will start with modded pac files again... But start takes a bit longer. Maybe like before the update. Edited March 24, 2016 by TheVisitorX 3 Quote
kim666 Posted March 24, 2016 Posted March 24, 2016 Ok after removeing the first 3 lines from the chunk_cache.bin (so the files starts with EPAC) i can open it in X-packer. It contains a pach file named AD00.pac and this file contains 2 files name 03E8 and EDF0. Quote
LordJustice17 Posted March 24, 2016 Posted March 24, 2016 Ok after removeing the first 3 lines from the chunk_cache.bin (so the files starts with EPAC) i can open it in X-packer. It contains a pach file named AD00.pac and this file contains 2 files name 03E8 and EDF0.03e8 files are usually texture archives. Quote
TBM Posted March 24, 2016 Posted March 24, 2016 I just deleted all my mods, verified my cache, opened the game unmodded, and it worked fine. Then I re-installed my mods and still no crashes. So the cache thing makes sense, almost like what I did refreshed my cache. Quote
kim666 Posted March 24, 2016 Posted March 24, 2016 But there must be more in this file, the AD00.pac is only 184kb bigInteresting find. Delete the file and create an emtpy file with the same name, the game will start with modded pac files again... But start takes a bit longer. Maybe like before the update.Another solution. Quote
LordJustice17 Posted March 24, 2016 Posted March 24, 2016 But there must be more in this file, the AD00.pac is only 184kb bigInteresting find. Delete the file and create an emtpy file with the same name, the game will start with modded pac files again... But start takes a bit longer. Maybe like before the update.Another solution. There are more EPACs. Keep deleting. Quote
kim666 Posted March 24, 2016 Posted March 24, 2016 I just deleted all my mods, verified my cache, opened the game unmodded, and it worked fine. Then I re-installed my mods and still no crashes. So the cache thing makes sense, almost like what I did refreshed my cache.Restart your pc and try if it still works. Quote
JDB Posted March 24, 2016 Posted March 24, 2016 (edited) Interesting find. Delete the file and create an emtpy file with the same name, the game will start with modded pac files again... But start takes a bit longer. Maybe like before the update.Can confirm: HOWEVERNot sure why, but with the chunk_cache normal file the game loads in like 10 seconds, and with the blank chunk_cache the game takes like 30+ seconds to load like before patch. (I have a SSD)The chunk_cache file must be the file that makes "reduced load times" possible. We must find out how to modify this file lol. For the people who want it done for you:Here's a blank chunk_cache filehttp://www.filedropper.com/chunkcache Edited March 24, 2016 by JDB Quote
LordJustice17 Posted March 24, 2016 Posted March 24, 2016 Just spitballin, but maybe it is an archive that loads the most used game textures on boot, rather than when a match is loaded.It has a bunch of texture archives inside. XP can't seem to open them though. Quote
dashot88 Posted March 24, 2016 Posted March 24, 2016 So with the old exe and the chunk_cache.bin the game still works just fine. Quote
xthegame Posted March 24, 2016 Posted March 24, 2016 Luckily i have 2 copies of the game on my HDD so if i ever need spare parts they're readily available. All i did was make a backupfolder, i put the new WWe2k16.exe and and chuck_cache bin file into that folder. Put a copy of the unpatched game exe into the folder and games runs like it did before patch. So that's all you have to do. ive used 2k15 ch files, future string and 2k16 ch files. Quote
TheVisitorX Posted March 24, 2016 Posted March 24, 2016 (edited) Seems like there are no issues with the empty cache method. All is working as before so far. Only loading times are like before the update. So you have the fixes from the update but the loading times are the same as before. But if you play with the old exe, you have the same issues but without the fixes, so... Edited March 24, 2016 by TheVisitorX 1 Quote
JDB Posted March 24, 2016 Posted March 24, 2016 Seems like there are no issues with the empty cache method. All is working as before so far. Only loading times are like before the update. So you have the fixes from the update but the loading times are the same as before. But if you play with the old exe, you have the same issues but without the fixes, so...I'm just going to say:I feel like replacing the old .exe is not the correct way to go about this. Obviously you have a choice though! I'd recommend using a blank chunk_cache file until we come up with a different solution. Quote
AlcLegacy Posted March 24, 2016 Posted March 24, 2016 So I deleted EVERY file in the folder and replaced with my backup that i made on DAY 1, so there are no mods. However Steam is insisting to download. So it's downloading as I play. Oddly enough though, It's redownloading my ch47502-ch47594. That's my CM Punk pack mod. It's downloading my mods. What. lol Quote
TBM Posted March 24, 2016 Posted March 24, 2016 Seems like there are no issues with the empty cache method. All is working as before so far. Only loading times are like before the update. So you have the fixes from the update but the loading times are the same as before. But if you play with the old exe, you have the same issues but without the fixes, so...I'm just going to say:I feel like replacing the old .exe is not the correct way to go about this. Obviously you have a choice though! I'd recommend using a blank chunk_cache file until we come up with a different solution.I already told you the other solution. I have mods with the new .exe AND fast loading times chunk_cache file. Just remove all mods manually, verify cache, and then open the game. It should load fine. Then close the game and re-install your mods. They should work, and you get to keep the new exe and chunk_cache. Quote
dashot88 Posted March 24, 2016 Posted March 24, 2016 Seems like there are no issues with the empty cache method. All is working as before so far. Only loading times are like before the update. So you have the fixes from the update but the loading times are the same as before. But if you play with the old exe, you have the same issues but without the fixes, so...I'm just going to say:I feel like replacing the old .exe is not the correct way to go about this. Obviously you have a choice though! I'd recommend using a blank chunk_cache file until we come up with a different solution.I already told you the other solution. I have mods with the new .exe AND fast loading times chunk_cache file. Just remove all mods manually, verify cache, and then open the game. It should load fine. Then close the game and re-install your mods. They should work, and you get to keep the new exe and chunk_cache.did you have to edit the mainbody000 save after you readded your mods? Quote
TheVisitorX Posted March 24, 2016 Posted March 24, 2016 Seems like there are no issues with the empty cache method. All is working as before so far. Only loading times are like before the update. So you have the fixes from the update but the loading times are the same as before. But if you play with the old exe, you have the same issues but without the fixes, so...I'm just going to say:I feel like replacing the old .exe is not the correct way to go about this. Obviously you have a choice though! I'd recommend using a blank chunk_cache file until we come up with a different solution.I already told you the other solution. I have mods with the new .exe AND fast loading times chunk_cache file. Just remove all mods manually, verify cache, and then open the game. It should load fine. Then close the game and re-install your mods. They should work, and you get to keep the new exe and chunk_cache.That does not work for me! Started the game with a completely clean install and all is working. When I close the game and insert a pac file, the game crashes right after start. With the empty cache method the game is running fine. 1 Quote
TBM Posted March 24, 2016 Posted March 24, 2016 Seems like there are no issues with the empty cache method. All is working as before so far. Only loading times are like before the update. So you have the fixes from the update but the loading times are the same as before. But if you play with the old exe, you have the same issues but without the fixes, so...I'm just going to say:I feel like replacing the old .exe is not the correct way to go about this. Obviously you have a choice though! I'd recommend using a blank chunk_cache file until we come up with a different solution.I already told you the other solution. I have mods with the new .exe AND fast loading times chunk_cache file. Just remove all mods manually, verify cache, and then open the game. It should load fine. Then close the game and re-install your mods. They should work, and you get to keep the new exe and chunk_cache.did you have to edit the mainbody000 save after you readded your mods?Nope. Didn't edit it in the first place so idk if that has something to do with it. Quote
dashot88 Posted March 24, 2016 Posted March 24, 2016 how did you add character mods without editing the save file? Quote
TBM Posted March 24, 2016 Posted March 24, 2016 I haven't added any yet. Only replaced and updated so far since it's so much easier. Like a converted 2K15 2006 Finlay mod and stuff like that, and then updated attires for the current guys. Quote
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