Tarnathos Posted June 22, 2016 Posted June 22, 2016 one question as I am trying to combine some of the arenas in your mod. Is it enough to just modify the misc_start_dlc40 or is it also neccessary to change the misc_start.pac as well?Just asking as in your file there is only the dlc40 one but both files have the same arena parameters to change Quote
LordJustice17 Posted June 22, 2016 Author Posted June 22, 2016 one question as I am trying to combine some of the arenas in your mod. Is it enough to just modify the misc_start_dlc40 or is it also neccessary to change the misc_start.pac as well?Just asking as in your file there is only the dlc40 one but both files have the same arena parameters to changeYou only need to modify the dlc40 misc. Similar to last year, the arena settings in earlier miscs become irrelevant with the release of the dlc. Quote
Tarnathos Posted June 22, 2016 Posted June 22, 2016 one question as I am trying to combine some of the arenas in your mod. Is it enough to just modify the misc_start_dlc40 or is it also neccessary to change the misc_start.pac as well?Just asking as in your file there is only the dlc40 one but both files have the same arena parameters to changeYou only need to modify the dlc40 misc. Similar to last year, the arena settings in earlier miscs become irrelevant with the release of the dlc.ok thanks...still get weird issue..changing according to your sheet smackdown manually to sd attitude but nothing changes expecpt that I get the RAW apron...but I did not touch this I wanted to change the ropes, turnbuckles, cornerpost and remove the LED apron.. Quote
LordJustice17 Posted June 22, 2016 Author Posted June 22, 2016 one question as I am trying to combine some of the arenas in your mod. Is it enough to just modify the misc_start_dlc40 or is it also neccessary to change the misc_start.pac as well?Just asking as in your file there is only the dlc40 one but both files have the same arena parameters to changeYou only need to modify the dlc40 misc. Similar to last year, the arena settings in earlier miscs become irrelevant with the release of the dlc.ok thanks...still get weird issue..changing according to your sheet smackdown manually to sd attitude but nothing changes expecpt that I get the RAW apron...but I did not touch this I wanted to change the ropes, turnbuckles, cornerpost and remove the LED apron..You must have changed the length somewhere in that entry or one of the ones before it. If the game cannot read the entry properly then it defaults to the Raw assets. Quote
Tarnathos Posted June 22, 2016 Posted June 22, 2016 (edited) one question as I am trying to combine some of the arenas in your mod. Is it enough to just modify the misc_start_dlc40 or is it also neccessary to change the misc_start.pac as well?Just asking as in your file there is only the dlc40 one but both files have the same arena parameters to changeYou only need to modify the dlc40 misc. Similar to last year, the arena settings in earlier miscs become irrelevant with the release of the dlc.ok thanks...still get weird issue..changing according to your sheet smackdown manually to sd attitude but nothing changes expecpt that I get the RAW apron...but I did not touch this I wanted to change the ropes, turnbuckles, cornerpost and remove the LED apron..You must have changed the length somewhere in that entry or one of the ones before it. If the game cannot read the entry properly then it defaults to the Raw assets.yes I did. According to your tutorial when changing single digit with double digit, one of the 00 in the hex needs to be deleted until the asset ends with 7B 0A 20 20. So I changed the LED apron from 0 to -1 and deleted one of the 00 before the 7B 0A 20 20 and the next arena information then starts. The LED apron disappears but I then get the Raw defaults.. Edited June 22, 2016 by Tarnathos Quote
LordJustice17 Posted June 22, 2016 Author Posted June 22, 2016 one question as I am trying to combine some of the arenas in your mod. Is it enough to just modify the misc_start_dlc40 or is it also neccessary to change the misc_start.pac as well?Just asking as in your file there is only the dlc40 one but both files have the same arena parameters to changeYou only need to modify the dlc40 misc. Similar to last year, the arena settings in earlier miscs become irrelevant with the release of the dlc.ok thanks...still get weird issue..changing according to your sheet smackdown manually to sd attitude but nothing changes expecpt that I get the RAW apron...but I did not touch this I wanted to change the ropes, turnbuckles, cornerpost and remove the LED apron..You must have changed the length somewhere in that entry or one of the ones before it. If the game cannot read the entry properly then it defaults to the Raw assets.yes I did. According to your tutorial when changing single digit with double digit, one of the 00 in the hex needs to be deleted until the asset ends with 7B 0A 20 20. So I changed the LED apron from 0 to -1 and deleted one of the 00 before the 7B 0A 20 20 and the next arena information then starts. The LED apron disappears but I then get the Raw defaults..Instead of trying that, try deleting one of the "20" hex characters that provide spacing between each value in a set (ex: between aprons and ropes). There are more of those and they seem to work better in 2K16 than altering the end spacers. Quote
Tarnathos Posted June 23, 2016 Posted June 23, 2016 one question as I am trying to combine some of the arenas in your mod. Is it enough to just modify the misc_start_dlc40 or is it also neccessary to change the misc_start.pac as well?Just asking as in your file there is only the dlc40 one but both files have the same arena parameters to changeYou only need to modify the dlc40 misc. Similar to last year, the arena settings in earlier miscs become irrelevant with the release of the dlc.ok thanks...still get weird issue..changing according to your sheet smackdown manually to sd attitude but nothing changes expecpt that I get the RAW apron...but I did not touch this I wanted to change the ropes, turnbuckles, cornerpost and remove the LED apron..You must have changed the length somewhere in that entry or one of the ones before it. If the game cannot read the entry properly then it defaults to the Raw assets.yes I did. According to your tutorial when changing single digit with double digit, one of the 00 in the hex needs to be deleted until the asset ends with 7B 0A 20 20. So I changed the LED apron from 0 to -1 and deleted one of the 00 before the 7B 0A 20 20 and the next arena information then starts. The LED apron disappears but I then get the Raw defaults..Instead of trying that, try deleting one of the "20" hex characters that provide spacing between each value in a set (ex: between aprons and ropes). There are more of those and they seem to work better in 2K16 than altering the end spacers.Thank you for this advice! Now it's working perfectly! Quote
Elg Posted June 24, 2016 Posted June 24, 2016 Couple questions.Where's the tutorial for editing arenas? I wouldn't mind combining a few in to a sepeate pack to use sometimes too.And is there any chance of you updating any of these to add in the WWE CruiserWeight Classis ring?Great work btw, really been enjoying using these. Appreicate all the effort you put in to it all. Quote
LordJustice17 Posted June 24, 2016 Author Posted June 24, 2016 (edited) Couple questions.Where's the tutorial for editing arenas? I wouldn't mind combining a few in to a sepeate pack to use sometimes too.And is there any chance of you updating any of these to add in the WWE CruiserWeight Classis ring?Great work btw, really been enjoying using these. Appreicate all the effort you put in to it all.1) Look in the main tutorials folder at the download link. It's labelled as a 2K15 tutorial. Also skim through the comments here as a few of them discuss tweaks that can be made with the tutorial instructions.2) I may provide updates in the future, but as of right now I'm not working on any. I worked on this mod in basically every spare minute I had for three straight months. I'm kinda burnt out on it right now. That said, the ring isn't there, but if you look in Universe mode or create a show, under show logos the CWC logo is included for anyone who wanted to setup the event in their universe. ---------------------------------------------------------------------------------------------------Thanks to @pozzum for the MNW preview video added to the main page. Edited June 24, 2016 by LordJustice17 Quote
Elg Posted June 24, 2016 Posted June 24, 2016 Couple questions.Where's the tutorial for editing arenas? I wouldn't mind combining a few in to a sepeate pack to use sometimes too.And is there any chance of you updating any of these to add in the WWE CruiserWeight Classis ring?Great work btw, really been enjoying using these. Appreicate all the effort you put in to it all.1) Look in the main tutorials folder at the download link. It's labelled as a 2K15 tutorial. Also skim through the comments here as a few of them discuss tweaks that can be made with the tutorial instructions.2) I may provide updates in the future, but as of right now I'm not working on any. I worked on this mod in basically every spare minute I had for three straight months. I'm kinda burnt out on it right now. That said, the ring isn't there, but if you look in Universe mode or create a show, under show logos the CWC logo is included for anyone who wanted to setup the event in their universe. ---------------------------------------------------------------------------------------------------Thanks to @pozzum for the MNW preview video added to the main page.Found the tutorials, they seem pretty useful. Thanks for doing them!Understandable, you can see the effort you put in. Definitely worth it. Thanks again. Quote
LordJustice17 Posted June 28, 2016 Author Posted June 28, 2016 (edited) PATCH v1.02 Released!- Includes updated strings (with exclusive early access to the new FP String v9.0 names...until the new FP string is released later tonight ).- Includes the updated backup scripts.- Includes several tweaks and bug-fixes. * Make sure to install into the common folder so that the WWETNB folders and all sub-folders line up properly. Edited June 28, 2016 by LordJustice17 2 Quote
Lorddevil2 Posted June 28, 2016 Posted June 28, 2016 PATCH v1.02 Released!- Includes updated strings (with exclusive early access to the new FP String v9.0 names...until the new FP string is released later tonight ).- Includes the updated backup scripts.- Includes several tweaks and bug-fixes. * Make sure to install into the common folder so that the WWETNB folders and all sub-folders line up properly.Does the patch fix black ramps from Smackdown 04, heat and velocity arenas? thx Quote
LordJustice17 Posted June 28, 2016 Author Posted June 28, 2016 PATCH v1.02 Released!- Includes updated strings (with exclusive early access to the new FP String v9.0 names...until the new FP string is released later tonight ).- Includes the updated backup scripts.- Includes several tweaks and bug-fixes. * Make sure to install into the common folder so that the WWETNB folders and all sub-folders line up properly. Does the patch fix black ramps from Smackdown 04, heat and velocity arenas? thxNo, those arenas actually don't have ramps. It's the floor that shows up black. Seems to be a lighting issue. Not sure how to fix that one right now. 1 Quote
Lorddevil2 Posted June 28, 2016 Posted June 28, 2016 PATCH v1.02 Released!- Includes updated strings (with exclusive early access to the new FP String v9.0 names...until the new FP string is released later tonight ).- Includes the updated backup scripts.- Includes several tweaks and bug-fixes. * Make sure to install into the common folder so that the WWETNB folders and all sub-folders line up properly. Does the patch fix black ramps from Smackdown 04, heat and velocity arenas? thxNo, those arenas actually don't have ramps. It's the floor that shows up black. Seems to be a lighting issue. Not sure how to fix that one right now.Ok, thanks for answering. Quote
Elg Posted June 28, 2016 Posted June 28, 2016 PATCH v1.02 Released!- Includes updated strings (with exclusive early access to the new FP String v9.0 names...until the new FP string is released later tonight ).- Includes the updated backup scripts.- Includes several tweaks and bug-fixes. * Make sure to install into the common folder so that the WWETNB folders and all sub-folders line up properly.Appreiciate taking the time to fix the little things! Does the updated String affect much on WWETNB? I've added mods and altered the string to add in some more names that I use, and if possible I don't want to change the string each time there's an update to the Future String, but I will if it's necessary to this mod.Thanks again. Quote
LordJustice17 Posted June 28, 2016 Author Posted June 28, 2016 PATCH v1.02 Released!- Includes updated strings (with exclusive early access to the new FP String v9.0 names...until the new FP string is released later tonight ).- Includes the updated backup scripts.- Includes several tweaks and bug-fixes. * Make sure to install into the common folder so that the WWETNB folders and all sub-folders line up properly.Appreiciate taking the time to fix the little things! Does the updated String affect much on WWETNB? I've added mods and altered the string to add in some more names that I use, and if possible I don't want to change the string each time there's an update to the Future String, but I will if it's necessary to this mod.Thanks again.The new string just adds a handful of names. See the FP string for the list. The changes are just to keep the strings for this mod updated along with the FP string. 1 Quote
Elg Posted June 28, 2016 Posted June 28, 2016 PATCH v1.02 Released!- Includes updated strings (with exclusive early access to the new FP String v9.0 names...until the new FP string is released later tonight ).- Includes the updated backup scripts.- Includes several tweaks and bug-fixes. * Make sure to install into the common folder so that the WWETNB folders and all sub-folders line up properly.Appreiciate taking the time to fix the little things! Does the updated String affect much on WWETNB? I've added mods and altered the string to add in some more names that I use, and if possible I don't want to change the string each time there's an update to the Future String, but I will if it's necessary to this mod.Thanks again.The new string just adds a handful of names. See the FP string for the list. The changes are just to keep the strings for this mod updated along with the FP string.Ok, great thanks! Just saw the updates, nothing i'll be needing so i'll stick with the old one, thanks though! Also, looking through the files the other day, I found your "alternate" string file. Nice little touch for a certain group of people! 2 Quote
DFM85 Posted June 30, 2016 Posted June 30, 2016 mmm, am I the only one tha can't find the download link? xD Quote
jase7430 Posted June 30, 2016 Posted June 30, 2016 (edited) mmm, am I the only one tha can't find the download link? xDIt's the 5th post on the 1st page, big bluish button. Edited June 30, 2016 by jase7430 Quote
Hollywood Akeem Posted July 6, 2016 Posted July 6, 2016 I dont play online but i'm quite curious. What happens when you play online with these mods? Quote
WhereTheFdidTheEgo Posted July 6, 2016 Posted July 6, 2016 I dont play online but i'm quite curious. What happens when you play online with these mods?I've done it a ton of times... you will see the modded arena, but your opponent will see the default arena from the game, I haven't had any problems. Just don't try to go to areas where you can fight in the crowd, I haven't tried it, and don't plan to Quote
pozzum Posted July 7, 2016 Posted July 7, 2016 I dont play online but i'm quite curious. What happens when you play online with these mods?most mods will desync if things don't match across you and the opponents game. Quote
Genericho™ Posted July 9, 2016 Posted July 9, 2016 **free rep to the first person who identifies what the above image is taken from and who is in the box**This is Digimon! With Guilon. Its taken from Digimon Tamers! 1 Quote
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