deadjulian Posted June 9, 2015 Posted June 9, 2015 (edited) I could help with the Sound File, i dont know how to add Songs but i could replace some Generic themes. Edited June 9, 2015 by JulianBITW Quote
Stalker Posted June 9, 2015 Posted June 9, 2015 (edited) Nice work! Would it be possible to replace a few of the DLC duplicates (Shaemus, Orton, etc.) with these pac files? Edited June 9, 2015 by Stalker Quote
tekken57 Posted June 9, 2015 Author Posted June 9, 2015 @juliabtw, that would be great. Please create the sound file with the wrestler themes for the roster oulined. Post the sound file here and indicate which theme's were replaced. Guys who are creating trons, please create the trons without music. Quote
Cave Waverider Posted June 9, 2015 Posted June 9, 2015 (edited) I could help with the Sound File, i dont know how to add Songs but i could replace some Generic themes. Replacing generic themes isn't too hard, you can always use VisitorX' excellent Sound Injector tool. What would be more interesting is to figure out how to add entirely new entries for the new IDs to these .pck files (and ideally create a file that already has entries for all possible IDs and adjust all the offsets accordingly). I assume Xpacker can't do this yet, can it? I think it should be possible to figure that out for those that are good with file analysis by analyzing the Game_Sound_M.pck file. Edited June 9, 2015 by Cave Waverider Quote
IamCrazyPT Posted June 9, 2015 Posted June 9, 2015 I would like to warn everybody to stay on topic, if you want to talk about something else just create a new topic, there's no need to do all this mess on the topics. Thank you. 1 Quote
PRINCE B3ASTIIE Posted June 9, 2015 Posted June 9, 2015 You guys think for the music you could just upload the individual wem files for people can replace whomever? Quote
tekken57 Posted June 9, 2015 Author Posted June 9, 2015 The entrance info is dependent on the id of the music file. If people replace the files themselves, the entrance music will be off for the new wrestlers. I personally don't mind replacing the generic themes. Quote
Elliot Posted June 9, 2015 Posted June 9, 2015 I'll just replace the music myself, I'm not too fussed about the music. Quote
TheBleedingRed21 Posted June 9, 2015 Posted June 9, 2015 The entrance info is dependent on the id of the music file. If people replace the files themselves, the entrance music will be off for the new wrestlers. I personally don't mind replacing the generic themes. Agreed. Quote
deadjulian Posted June 10, 2015 Posted June 10, 2015 @juliabtw, that would be great. Please create the sound file with the wrestler themes for the roster oulined. Post the sound file here and indicate which theme's were replaced. Guys who are creating trons, please create the trons without music. http://www.mediafire.com/download/1qocc6vc99jbxrc/Game_Sound_M.pck Goldberg - Ballad of a Champion Steiner - Ballad of a Samurai Scott Hall - Big Muscle Jeff Hardy - Born a Hero Eddie Guerrero - Brimstone Finn Balor - Britannia Hideo Itami - Bubblegum Pop Kurt Angle - Extreme Brutality Quote
tekken57 Posted June 10, 2015 Author Posted June 10, 2015 thank you, much appreciated. I am linking it to the first post. Quote
LordJustice17 Posted June 10, 2015 Posted June 10, 2015 WRESTLERS - The wrestler pac files will be released individually as they are completed. The pac files need to be named as per the slots assigned i.e. 1. Goldberg - 361 2. Steiner - 382 3. Scott Hall - 396 4. Jeff Hardy - 111 5. Eddie Guerrero - 156 6. Finn Balor - 499 7. Hideo Itami - 498 8. Kurt Angle- 129 So for example Goldberg will be ch361.pac. The wrestler should also have the corresponding wrestler info file (name, height, weight, attributes, etc) which can be injected with X-Packer. I have already created a strings file with the following names assigned to the corresponding ID's: 6A53 Scott Hall 6A52 Goldberg 6A51 Scott Steiner 6A50 Rick Steiner 6A4F Jeff Hardy 6a4E Chris Benoit 6A4D Kurt Angle 6A4C Sabu 6A4B SANDMAN 6A48 Eddie Guerrero 6A47 FINN BALOR 6A46 Hideo Itami Taking off from your list, and with so many new (not edited) wrestlers starting to be worked on, perhaps a master list/table with all the slots with pac IDs and string IDs could be made. That way to whole community could allocate certain slots to certain characters (with more popular characters taking priority). This way, for example, everyone working on Samoa Joe would know to use pac number X and ID number Y. Characters that have had significantly different iterations could of course hold multiple slots (for example ABA Undertaker could have a separate slot, Stunning Steve Austin could have a separate slot). This would avoid the problem of those without the technical know-how overwriting one mod with another (ex: I downloaded Samoa Joe, what happened to my Kurt Angle?). 2 Quote
tekken57 Posted June 10, 2015 Author Posted June 10, 2015 I compiled a spreadsheet for the previous comm dlc's on the xbox. The link is in the comm dlc thread for the 360. I'll have to update this spreadsheet. Quote
Ticaliano Posted June 10, 2015 Posted June 10, 2015 Guys, correct me here if I'm wrong, but we will need a copy of X-Packer in order to use the Community DLC, right? Quote
tekken57 Posted June 10, 2015 Author Posted June 10, 2015 If you only want to replace existing wrestlers then no. If you want to add wrestlers to your game, then you will need X-Packer to edit your save. 1 Quote
Ticaliano Posted June 10, 2015 Posted June 10, 2015 Ahh, cool. I think I'm going to splurge and buy a copy. Just let me get through the Steam Summer Sale first, Tekk. P.S. You do legendary work. Thanks so much for your time and effort. Quote
PepsiWithCoke Posted June 10, 2015 Posted June 10, 2015 (edited) If you only want to replace existing wrestlers then no. If you want to add wrestlers to your game, then you will need X-Packer to edit your save. Of course, Gotta make sure that you make as much money as you can off the community. Oh wait, If i say anything bad about Tekken/Xpacker i'll get told to go kill myself again...... Edited June 10, 2015 by PepsiWithCoke Quote
PepsiWithCoke Posted June 10, 2015 Posted June 10, 2015 (edited) He deserves every penny. . Edited June 10, 2015 by PepsiWithCoke Quote
heelsquared Posted June 10, 2015 Posted June 10, 2015 You can still use the DLC - just have to replace existing wrestlers. If you don't want to do that, then you can pay for a tool which Tekken made. Quote
tekken57 Posted June 10, 2015 Author Posted June 10, 2015 He deserves every penny. He deserves every penny for extorting the modding community and stunting it's growth? Where are the original wrestler mods that you have created, which can be added to the game? How about the tools that you have coded you enable modding of the game? Tutorials you have written which help the community? You use the term community, however a community is about give and take, not just people who leech. If you are not happy with my tools, then code your own or find another method. Nobody is forcing you or extorting money from you. Everyone who is contributing to this forum is doing so because they want the community to grow. Nobody owes you anything. You have already been warned by the moderators to stay on topic. Either do so or don't post in my threads, this thread is for productive people who want to contribute to this project. Quote
LordJustice17 Posted June 10, 2015 Posted June 10, 2015 I compiled a spreadsheet for the previous comm dlc's on the xbox. The link is in the comm dlc thread for the 360. I'll have to update this spreadsheet. I would be willing to compile a list if I could get some idea of the string ID numbers and pac numbers that are open for use. Quote
Ticaliano Posted June 10, 2015 Posted June 10, 2015 (edited) He deserves every penny. He deserves every penny for extorting the modding community and stunting it's growth? Learn what the definition of extortion means before you try using it publicly in a sentence. And to say that HE is the one 'stunting the growth of the community' is equally as ludicrous. His offerings, be it his mods or the X-Packer itself, are all positive contributions. In fact, his program actually helps to further facilitate a sense of community among modders and members due to its usefulness in terms of further content creation and other capabilities. In short, Tekken (and other modders) has done nothing but enhhance everyone's experience with the game. What have you done? Consider this a reality check - it's people like you who destroy communities. Not a guy who spends countless hours of his personal free time trying to make a decent product great for what essentially boils down to a faceless, and at times, absolutely thankless group of strangers with a crippled ability to comprehend what's being said and a warped sense of entitlement. Edited June 10, 2015 by Ticaliano 2 Quote
pozzum Posted June 10, 2015 Posted June 10, 2015 I compiled a spreadsheet for the previous comm dlc's on the xbox. The link is in the comm dlc thread for the 360. I'll have to update this spreadsheet. I would be willing to compile a list if I could get some idea of the string ID numbers and pac numbers that are open for use. I feel like I'm obligated to mention my Superstar Memory Table Anyone could comment on any pac number they'd want to claim and I could input the info. (color coded with link ect.) This would also be helpful because it might enable a secondary (more dangerous) way to add additional superstars with the Loading of Memory Sectors. (Not 100% sure I'd need to experiment more) Quote
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