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WWE 2K19 - Ported Move Animations/ Moves not listed in Create-a Moveset. (Complete pack) - That's all for 2k19.


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Posted (edited)

Hello. Great work on the moves. WIth the release before this last one I used to get a glitch where the create a move guys would go under the ring and everything would shake like an earthquake. If I leave Create a Moveset it resets, but all the moves work fine in game. Great stuff. I was wondering about this move at 21:50?

That old Falling Powerbomb they used to give Kane.

I haven't found it in create a moveset, but I could be overlooking something

 

 

Edited by Honor
  • Like 1
Posted
2 hours ago, Honor said:

Hello. Great work on the moves. WIth the release before this last one I used to get a glitch where the create a move guys would go under the ring and everything would shake like an earthquake. If I leave Create a Moveset it resets, but all the moves work fine in game. Great stuff. I was wondering about this move at 21:50?

That old Falling Powerbomb they used to give Kane.

I haven't found it in create a moveset, but I could be overlooking something

 

 

Hi,

The move is quite the same as the 2k19 one. Both are pin combo moves, unless there are some marked differences you have noticed. This move wasn't in the previous games before 2k17. I did notice there are minor differences in the data for both. Do let me know if there are any minor differences you have noticed . 

Posted
21 hours ago, JefftheHARDY said:

i also wanted ask about tired animation of corner sweet chin music.In 2k15 shawn michaels stayed down for few seconds but in later games he gets up almost immediately.So if the move is ported will there be any effect?

Hi @JefftheHARDY

On further investigation, I discovered the Corner Sweet Chin Music fatigued finisher is a separate move of its own, though not listed for selection. What seems to happen is the game switches  to the animation or swaps with the normal one under certain conditions. The issue is the developers did not add data for the attacker selling animation to the motion data file for the fatigued finisher. I've sent you a PM.

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  • Too Sweet 1
Posted

Squaredcircle, hope you've been doing well. Is there any possible way to get the above mentioned "Fatigued" Sweet Chin Music in game? I always loved the animation and it would be awesome to get it back.

  • Like 1
Posted

Last 1st April version works better, previous version had game crash when doing double team trows in the tag team match. Not every time, but if the match went on for over 10-15 minutes, sooner or later, after either me or CPU did another tag throw from the corner, the game crashed to desktop. Not one of new moves, any move did it. Right now I can't test if it's fixed in the new version.

Small error, Double Attitude Adjustment 2 (OMG) is listed under Double Finisher, which it isn't since Double Finisher section is for multiple enemies and the OMG throw is doing two Attitude Adjustments on a single opponent (Double Attitude Adjustment 1 actually grabs two people from the corner).

Also, as somebody else mentioned before, I also noticed the Dragon Whip reversal being in wrong place, it should be under Reversal, but it's under Grapple currently. Since the move is performed by the defender, one whose leg is grabbed, it's currently done by the opponent instead.

  • Like 1
Posted
3 hours ago, XfallofparadiseX said:

Squaredcircle, hope you've been doing well. Is there any possible way to get the above mentioned "Fatigued" Sweet Chin Music in game? I always loved the animation and it would be awesome to get it back.

The Sweet Chin Music fatigued finisher works in the game when fatigue is on and stamina is low. The main issue is the character gets up immediately after the move. In 2k15, you had the character doing the crawling pin attempt motion after the move is performed. This motion has been removed from the animation sequence. The crawling pin was a separate animation file in 2k15.

Due to the fatigue animation being a separate file (the others don't seem to be), it can be placed as a separate move and used even when there is no fatigue.

I was able to inject data  for Cena's attitude adjustment animation so the character stays down for a bit but not the 2k15 crawling one since it's a different format. The best way will be locating a move in 2k19 which has the attacker crawling animation and inject it into the motion file.

 

 

Posted
1 hour ago, Kasumi said:

Last 1st April version works better, previous version had game crash when doing double team trows in the tag team match. Not every time, but if the match went on for over 10-15 minutes, sooner or later, after either me or CPU did another tag throw from the corner, the game crashed to desktop. Not one of new moves, any move did it. Right now I can't test if it's fixed in the new version.

Small error, Double Attitude Adjustment 2 (OMG) is listed under Double Finisher, which it isn't since Double Finisher section is for multiple enemies and the OMG throw is doing two Attitude Adjustments on a single opponent (Double Attitude Adjustment 1 actually grabs two people from the corner).

Also, as somebody else mentioned before, I also noticed the Dragon Whip reversal being in wrong place, it should be under Reversal, but it's under Grapple currently. Since the move is performed by the defender, one whose leg is grabbed, it's currently done by the opponent instead.

Hi,

The issue with the game crashing is not caused by the ported moves. If so, the incident will happen when you are trying to perform a particular ported move in the game. It can happen with memory allocation or the CPU slowing down during extended gameplay. I hadn't ported any tag moves previously anyway.

I must have mistakenly added bytes to the double attitude adjustment . I will make amendments.

The 2k18 Dragon whip reversal I ported is not working on the reversal slot. The developers seem to have set something in the game which will not allow any move in that slot since they reanimated all the reversals for 2k19 with new data. I will probably have to remove it since it wouldn't work properly in that grapple section where the game automatically places it.

 

  • Like 2
Posted

I don't understand is this to hack the ps4 version too? 

Posted
13 minutes ago, Sebtn92 said:

I don't understand is this to hack the ps4 version too? 

Hi,

This is for PC only. I'm sure the PS4 uses the same files, but there is no way of copying them to it's hard disk.

Posted

Thank you for the latest port @Squaredcirclefan. Is there anyway to add reversals ( the technical reversals) and the ending move of an down side move? I noticed when adding a down corner move only the initial taunt will start. Is there a way to get the impact move?

  • Like 1
Posted
5 hours ago, Michael_kin7 said:

Thank you for the latest port @Squaredcirclefan. Is there anyway to add reversals ( the technical reversals) and the ending move of an down side move? I noticed when adding a down corner move only the initial taunt will start. Is there a way to get the impact move?

Hi, technical reversals can't be added as normal moves. They just wouldn't show up in the listing even when added to the createmode.pac file.

Can you further elaborate on the down corner move as I'm not sure what you mean. ?

Posted

what can we do without old moves !!! :yes

  • Like 1
Posted
On ‎4‎/‎10‎/‎2019 at 11:06 AM, Kasumi said:

Last 1st April version works better, previous version had game crash when doing double team trows in the tag team match. Not every time, but if the match went on for over 10-15 minutes, sooner or later, after either me or CPU did another tag throw from the corner, the game crashed to desktop. Not one of new moves, any move did it. Right now I can't test if it's fixed in the new version.

Small error, Double Attitude Adjustment 2 (OMG) is listed under Double Finisher, which it isn't since Double Finisher section is for multiple enemies and the OMG throw is doing two Attitude Adjustments on a single opponent (Double Attitude Adjustment 1 actually grabs two people from the corner).

Also, as somebody else mentioned before, I also noticed the Dragon Whip reversal being in wrong place, it should be under Reversal, but it's under Grapple currently. Since the move is performed by the defender, one whose leg is grabbed, it's currently done by the opponent instead.

I have fixed the issue with the Double attitude Adjustment 2 showing up in the double finishers OMG category.

I have also fixed the Dragon whip reversal (2k18 version) which is showing up in the kick reversal grapples category. It is now listed correctly in the reversal category.

Does anyone happen to know any move with a crawling combo pin in 2k19 ? I'm trying to work on fixing the Sweet Chin Music 1 fatigue finisher issue where the attacker gets up instantly after performing the move.

Posted
1 hour ago, squaredcirclefan said:

I have fixed the issue with the Double attitude Adjustment 2 showing up in the double finishers OMG category.

I have also fixed the Dragon whip reversal (2k18 version) which is showing up in the kick reversal grapples category. It is now listed correctly in the reversal category.

Does anyone happen to know any move with a crawling combo pin in 2k19 ? I'm trying to work on fixing the Sweet Chin Music 1 fatigue finisher issue where the attacker gets up instantly after performing the move.

Im pretty sure i did it recently with the exploder suplex.  Not sure if it had something to do with the fact that it was it a tag match though.  Is it possible to add the fatigue animation back to the RKO?  They removed it for some odd reason.

Posted (edited)
44 minutes ago, gamingsinceatari said:

Im pretty sure i did it recently with the exploder suplex.  Not sure if it had something to do with the fact that it was it a tag match though.  Is it possible to add the fatigue animation back to the RKO?  They removed it for some odd reason.

Hi,

I'm not sure if it's the RKO 1 or 2 with the fatigue animation in 2k15. I think they messed things up with the improved selling motions they implemented for 2k19 as 2k18's selling motions weren't very good. The crawling pin motion in 2k15 was great though.

I will check out the exploder Suplex and look into the RKO.

Further to your request, the new 2k19 motion capture for Springboard Clothesline 2 is labelled CM Punk in the data files. However the motion looks more like Seth Rollins version. Seth sort of dives and clotheslines while CM punk performs a sort of leaping clothesline off the ropes.

There is the other CM Punk springboard clothesline to the outside which they removed after 2k15. It was reanimated but still not used. That  move has the correct CM punk leaping motion. I have created a listing for it and the Springboard Dropkick to ringside which they removed too. The Dropkick glitches in the preview but works fine in-game.

Edited by squaredcirclefan
Posted

Oh ok that sounds good.

Posted

@squaredcirclefan I meant the animation for corner finishers like the goldberg spear, claymore, SCM moves. When I place this move in any other spot the taunt part of the animation starts, but the opponent never drops to their knee initiating the finishing move. I was wondering if the finishing animation be added without the corner taunt first?

Posted
8 hours ago, Michael_kin7 said:

@squaredcirclefan I meant the animation for corner finishers like the goldberg spear, claymore, SCM moves. When I place this move in any other spot the taunt part of the animation starts, but the opponent never drops to their knee initiating the finishing move. I was wondering if the finishing animation be added without the corner taunt first?

The animation data for these moves has the opponent lying on the mat as the default position . This cannot be changed. Placing the move on another slot i.e s standing opponent slot will not trigger the finisher icon. The corner taunt is part of the move data which can't be removed.

  • Like 2
Posted

I have update the pack with a few minor fixes for issues reported in the move update released first April.

1. The 2k18 Dragon Whip reversal now shows up correctly in the kick reversal moves category

2. Fixed an issue with the Powerbomb into Boston Crab OMG  freezing after the last update.

3. Fixed the reported issued with The Sweet Chin Music 1 fatigue finisher, where the attacker gets right up immediately after performing the move. The attacker will now lie fatigued on the mat with a crawling motion being initiated when the D pad is moved .

4. Fixed an  issue with the Double Attitude Adjustment 2 finisher being listed in the double finisher category.

5. Added two Springboard to ringside moves removed after 2k15 : Springboard clothesline 2 (2k15) and Springboard Dropkick 2 (2k15)

Download link below and on the first page (2nd post) of this thread

https://mega.nz/#!w6ZWlQKC!9PF9IHOCmzRwIkiMWQiT0TkjFitZBwaZSmkZl6Zq6_0

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  • Thanks 1
  • BlindedByTheGrace changed the title to WWE 2K19 - Ported Move Animations/ Moves not listed in Create-a Moveset. 6th Batch with minor fixes (Updated 13th April)
Posted

Dude if this isn't too much do you mind porting Punks Moves from 2K18? you know the elbow drop and the anaconda vise

  • Like 1
Posted
20 hours ago, squaredcirclefan said:

I have update the pack with a few minor fixes for issues reported in the move update released first April.

1. The 2k18 Dragon Whip reversal now shows up correctly in the kick reversal moves category

2. Fixed an issue with the Powerbomb into Boston Crab OMG  freezing after the last update.

3. Fixed the reported issued with The Sweet Chin Music 1 fatigue finisher, where the attacker gets right up immediately after performing the move. The attacker will now lie fatigued on the mat with a crawling motion being initiated when the D pad is moved .

4. Fixed an  issue with the Double Attitude Adjustment 2 finisher being listed in the double finisher category.

5. Added two Springboard to ringside moves removed after 2k15 : Springboard clothesline 2 (2k15) and Springboard Dropkick 2 (2k15)

Download link below and on the first page (2nd post) of this thread

https://mega.nz/#!w6ZWlQKC!9PF9IHOCmzRwIkiMWQiT0TkjFitZBwaZSmkZl6Zq6_0

Thanks for the update.

What's the \ingame\motion\body\847E.pac file in this release? Is it included in the archive by mistake or does it serve a purpose?

  • Like 1
Posted

Squaredcirclefan you are so awesome and make this game so much better. Thanks!!!!!!!

  • Like 1
Posted
8 hours ago, BRONXBX said:

Dude if this isn't too much do you mind porting Punks Moves from 2K18? you know the elbow drop and the anaconda vise

Hi,

Both versions of the Anaconda vise are the game . CM Punk's diving elbow drop is essentially the one assigned to Machoman Randy Savage.

 

2 hours ago, Cave Waverider said:

Thanks for the update.

What's the \ingame\motion\body\847E.pac file in this release? Is it included in the archive by mistake or does it serve a purpose?

You're welcome . The 847E.pac file doesn't serve any purpose as it is. Its the motion data file for The fatigue Sweet Chin Music 1, but it's been injected into one of the MPC pac files

  • Thanks 1
Posted
3 hours ago, squaredcirclefan said:

Hi,

Both versions of the Anaconda vise are the game . CM Punk's diving elbow drop is essentially the one assigned to Machoman Randy Savage.

Really so where would I find the old Anaconda Vise? 

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