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Posted

Yes can you please make hideo itami next....thank u...

Posted

Thanks for the help guys but I'm going to call it a day with modding, it's getting too frustrating, I've been trying to add new wrestlers in the game without replacing anyone through trial and error and I've gotten know here on my own as i have little knowledge over modding.

There's no clear tut for adding new wrestlers after a fair time searching.

 

 

Posted

Thanks for the help guys but I'm going to call it a day with modding, it's getting too frustrating, I've been trying to add new wrestlers in the game without replacing anyone through trial and error and I've gotten know here on my own as i have little knowledge over modding.

There's no clear tut for adding new wrestlers after a fair time searching.

 

 

Tutorial with X-Packer:(By tekken) http://smacktalks.org/forums/topic/56962-x-packer-10-tutorial-editing-your-save-file/

Tutorial with Cheat Engine:(By Pozzum) https://www.youtube.com/watch?v=sZpTum6W9iI 

Posted

Since I'm not replacing anyone, does anyone have a Wrestler Info file for K.O? I'm not sure how to go about editing one myself. Awesome looking mod guys!

Posted

Since I'm not replacing anyone, does anyone have a Wrestler Info file for K.O? I'm not sure how to go about editing one myself. Awesome looking mod guys!

Do you have X-Packer 10? I could tell you how the X-Packer way works.

Posted

Since I'm not replacing anyone, does anyone have a Wrestler Info file for K.O? I'm not sure how to go about editing one myself. Awesome looking mod guys!

Do you have X-Packer 10? I could tell you how the X-Packer way works.

Could you do a quick rundown of this anyway. I would love a concise tutorial.

Posted

Since I'm not replacing anyone, does anyone have a Wrestler Info file for K.O? I'm not sure how to go about editing one myself. Awesome looking mod guys!

Do you have X-Packer 10? I could tell you how the X-Packer way works.

Yeah, I've got XPacker

Posted (edited)

Since I'm not replacing anyone, does anyone have a Wrestler Info file for K.O? I'm not sure how to go about editing one myself. Awesome looking mod guys!

Do you have X-Packer 10? I could tell you how the X-Packer way works.

Could you do a quick rundown of this anyway. I would love a concise tutorial.

There's a better way probably but that's how i'm doing it. And sorry if my English is bad or if i wrote this not understandable.

 
 

Wrestler Info: 

1. Open your save file with the "Wrestler Info" option.

2. Extract the Info from Somebody.

3. Search the Pac number from your new Wrestler.

4. Inject the Info you just extracted.

5. In the tab for the Name i'm using an ID like 6A45 and for an example 6A44 on the next Wrestler. (You have to edit the Name in the string.pac file later)

6. Then just Edit the Brand,Height and the rest.

7. Click on Inject. And save it ingame. 

8. Extract it, Done.

Moveset:

1. Pick a Wrestler as a Base. In my case i'm using Curts Axel. (ch397)

2. Edit Axels Entrance/Moveset like you want.

3. When your done go into the Main Menu and open X-Packer.

4. Open the save with the "moveset" option. 

5. Search the pac number from your Wrestler. In my case its 397.

6. Extract it. You are done, you have your Moveset file.

Edited by JulianBITW
Posted

Since I'm not replacing anyone, does anyone have a Wrestler Info file for K.O? I'm not sure how to go about editing one myself. Awesome looking mod guys!

Do you have X-Packer 10? I could tell you how the X-Packer way works.

Could you do a quick rundown of this anyway. I would love a concise tutorial.

There's a better way probably but that's how i'm doing it. And sorry if my English is bad or if i wrote this not understandable.

 
 

Wrestler Info: 

1. Open your save file with the "Wrestler Info" option.

2. Search the Pac number. 

3. Double click on "Slot - 0" 

4. In the tab for the Name i'm using an ID like 6A45 and for an example 6A44 on the next Wrestler. (You have to edit the Name in the string.pac file later)

5. Then just make the Brand,Height and the rest.

6. Click on Inject. And save it ingame. 

7. Extract it, Done.

Moveset:

1. Pick a Wrestler as a Base. In my case i'm using Curts Axel. (ch397)

2. Edit Axels Entrance/Moveset like you want.

3. When your done go into the Main Menu and open X-Packer.

4. Open the save with the "moveset" option. 

5. Search the pac number from your Wrestler. In my case its 397.

6. Extract it. You are done, you have your Moveset file.

Did everything as you said, but for some reason the game locks up every time it enters a load screen after picking him in any mode :S

Posted (edited)

Since I'm not replacing anyone, does anyone have a Wrestler Info file for K.O? I'm not sure how to go about editing one myself. Awesome looking mod guys!

Do you have X-Packer 10? I could tell you how the X-Packer way works.

Could you do a quick rundown of this anyway. I would love a concise tutorial.

There's a better way probably but that's how i'm doing it. And sorry if my English is bad or if i wrote this not understandable.

 
 

Wrestler Info: 

1. Open your save file with the "Wrestler Info" option.

2. Search the Pac number. 

3. Double click on "Slot - 0" 

4. In the tab for the Name i'm using an ID like 6A45 and for an example 6A44 on the next Wrestler. (You have to edit the Name in the string.pac file later)

5. Then just make the Brand,Height and the rest.

6. Click on Inject. And save it ingame. 

7. Extract it, Done.

Moveset:

1. Pick a Wrestler as a Base. In my case i'm using Curts Axel. (ch397)

2. Edit Axels Entrance/Moveset like you want.

3. When your done go into the Main Menu and open X-Packer.

4. Open the save with the "moveset" option. 

5. Search the pac number from your Wrestler. In my case its 397.

6. Extract it. You are done, you have your Moveset file.

Did everything as you said, but for some reason the game locks up every time it enters a load screen after picking him in any msnaode :S

SNAP this is exactly what happens to me, you select the new character you imported into the game in the match-up menu and the second character's render doesn't show up, you back out to the main menu and as you said the game locks up and there's a loading screen that loads forever.

Edited by Gold
Posted

Since I'm not replacing anyone, does anyone have a Wrestler Info file for K.O? I'm not sure how to go about editing one myself. Awesome looking mod guys!

Do you have X-Packer 10? I could tell you how the X-Packer way works.

Could you do a quick rundown of this anyway. I would love a concise tutorial.

There's a better way probably but that's how i'm doing it. And sorry if my English is bad or if i wrote this not understandable.

 
 

Wrestler Info: 

1. Open your save file with the "Wrestler Info" option.

2. Search the Pac number. 

3. Double click on "Slot - 0" 

4. In the tab for the Name i'm using an ID like 6A45 and for an example 6A44 on the next Wrestler. (You have to edit the Name in the string.pac file later)

5. Then just make the Brand,Height and the rest.

6. Click on Inject. And save it ingame. 

7. Extract it, Done.

Moveset:

1. Pick a Wrestler as a Base. In my case i'm using Curts Axel. (ch397)

2. Edit Axels Entrance/Moveset like you want.

3. When your done go into the Main Menu and open X-Packer.

4. Open the save with the "moveset" option. 

5. Search the pac number from your Wrestler. In my case its 397.

6. Extract it. You are done, you have your Moveset file.

Did everything as you said, but for some reason the game locks up every time it enters a load screen after picking him in any msnaode :S

SNAP this is exactly what happens to me, you select the new character you imported into the game in the match-up menu and the second character's render doesn't show up, you back out to the main menu and as you said the game locks up and there's a loading screen that loads forever.

I think this is missing some info for the pofo file.  You'd want to change the beginning of the pofo to match the slot you are putting it in unless XPacker does that for you automatically. 

Posted (edited)

Edit.

Edited by Gold
Posted (edited)

Tutorial Fixed.

Edited by JulianBITW
Posted

Loving the Finn Balor so far but a few tweak need to fixed before release. :)

1. There is no paint under his armpit so best clear that off.

nopaintarmpit.jpg

2. The shoulder paint need to be a bit more closer to his armbands as the gap between it looks too big and also need more dotted and faded alittle abit.

shoulderpaint.jpg

3. The hair model looks werid and looked more like a young Tyson Kidd hairdo. It need more hair near the back of his head and a little bit wider.

hair.jpg

 

 

 

Could somebody please fix the inconsistencies with the Finn Balor model/textures?  

Posted

Ok I am trying to add new wrestlers to the game without overwriting anyone. I have a 361 pac file. I can not inject as it says it needs to be the same file size. Do i extract a random in game wrestler and then inject THAT into the 361 slot, then inject the 361 pac? I tried for a while before coming in here to post because i do not want to seem like an idiot, but i dont want to overwrite anyone, i want to assign wrestlers to open slots with slot-0's

Posted

Ok I am trying to add new wrestlers to the game without overwriting anyone. I have a 361 pac file. I can not inject as it says it needs to be the same file size. Do i extract a random in game wrestler and then inject THAT into the 361 slot, then inject the 361 pac? I tried for a while before coming in here to post because i do not want to seem like an idiot, but i dont want to overwrite anyone, i want to assign wrestlers to open slots with slot-0's

I don't think I fully understand, but you do not inject the 361 pac file you simply place it in your ch folder.

Posted

I know you probably find this annoying i'm really REALLY new to modding so I don't install people i replace them with others whcich superstar does Owens replace?

:wacko:

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