Andy Posted February 12, 2014 Posted February 12, 2014 The hat can be found in the evtobj.pac however if you alter it the hat will also be coloured for the current retro Taker. What do you mean by that ?? I have made the hat black and made the glove gray and trunks, all works perfect. Quote
UndertakerWLF Posted February 12, 2014 Posted February 12, 2014 The evtobj.pac has nothing to do with the gloves etc... My point was you can only have one version of the classic Taker hat...so if you change the purple band to black it will stay black for the Undertaker already in the game...I know the ring attire will be the same lol. Quote
Andy Posted February 12, 2014 Posted February 12, 2014 (edited) The evtobj.pac has nothing to do with the gloves etc... My point was you can only have one version of the classic Taker hat...so if you change the purple band to black it will stay black for the Undertaker already in the game...I know the ring attire will be the same lol. Ok sometimes i dont understand english so good, but i know what you mean now. Edited February 12, 2014 by Anabolica Quote
King Paulie Posted February 13, 2014 Posted February 13, 2014 Most of these are really rad. Just two of them can be better, I don't know how you guys do this stuff, but Nikita Volkoff still clearly looks like Ryback, same goes for Dynamite Kid & Dolph Ziggler. Everything else is superb. Quote
El Guapo Posted February 14, 2014 Author Posted February 14, 2014 I like the mod but being the diehard Undertaker fan I am I'm going to have to put yuo right on your debut model remove the arm tattoos Give him black gloves lessen the purple eye makeup That should fix it You win! Let's call it 'Early Undertaker' instead of 'debut' then! Quote
El Guapo Posted February 23, 2014 Author Posted February 23, 2014 Lex Luger preview added to first post Quote
Red Rooster Posted February 24, 2014 Posted February 24, 2014 Looking good.Keep going Yup nice work Quote
dyn0myteCAW Posted February 24, 2014 Posted February 24, 2014 I would try and work something out for the bangs, even if they look a little bit painted on, it'll go a long way to making this accurate. Quote
bugsyboy Posted February 24, 2014 Posted February 24, 2014 Nice , if you can switch the hair and find the right one for this era this is gonna be perfect. Maybe hbk retro with reduce length Quote
Mathayus Posted February 24, 2014 Posted February 24, 2014 Nice , if you can switch the hair and find the right one for this era this is gonna be perfect. Maybe hbk retro with reduce length Amazing idea. Quote
Andy Posted February 24, 2014 Posted February 24, 2014 (edited) why do you not use the Lex Luger from WWE13 or 12 for the base ? Edit: sorry my bad, its for SVR2011 Dlc and we cannot inject... hmm i have thinking it was for WWE12 or 13. sorry Edited February 24, 2014 by Anabolica Quote
tekken57 Posted February 25, 2014 Posted February 25, 2014 I agree, HBK retro's hair would look more accurate: Quote
El Guapo Posted February 26, 2014 Author Posted February 26, 2014 Hair hacking isn't something that I've had a go at before - I'll see if I have time to experiment tonight. In the meantime I've been reverse-engineering NSIENISKI's original mod which appears to have been made out of Rick Rude: It's a bit of a stretch I know, but it kind of looks like his hair right before he jumped to Nitro: Quote
El Guapo Posted February 26, 2014 Author Posted February 26, 2014 Just gave it a try - am I correct in saying that I just need to inject the 2710.bpe file from Shawn Michaels into Lex Luger's PACH? I tried that and I got Lex with Shawn's hair at the back, but not on the top of his head Quote
bugsyboy Posted February 27, 2014 Posted February 27, 2014 (edited) Just gave it a try - am I correct in saying that I just need to inject the 2710.bpe file from Shawn Michaels into Lex Luger's PACH? I tried that and I got Lex with Shawn's hair at the back, but not on the top of his headNo you gonna need Xrey and Xpacker9 by Tekken and unwrap the texture to put any hair you like because that rude hair is really really ugly on him or you need to find a hair style that fit almost exactly on your texture but they are rare Edited February 27, 2014 by bugsyboy Quote
tekken57 Posted February 27, 2014 Posted February 27, 2014 Yes you need to inject the 2710 file. As Bugsy said though, you will need to change the texture coordinates on the hair to reference the correct part of the texture. Quote
El Guapo Posted February 27, 2014 Author Posted February 27, 2014 Makes sense, I noticed that the hair in Shawn Michael's color.dds was in a quite different place to Luger's. I think this is getting beyond my capabilities somewhat - time to try to mod something else I think Quote
tekken57 Posted February 27, 2014 Posted February 27, 2014 It's not very hard. Look at the Uv tutorial in my editing models thread. I learn't how to do it within a few hours. Quote
IamCrazyPT Posted March 1, 2014 Posted March 1, 2014 I like it.I think that you need to work a bit more on Stevie Ray`s face Quote
zhigge Posted March 1, 2014 Posted March 1, 2014 you should use as i'm sure someone has already mentioned maybe otunga or ryback for stevie ray for the bulk size. *yaks rule* Quote
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