Leaderboard

  1. matt2282p

    matt2282p

    Members


    • Points

      79

    • Content Count

      630


  2. Joe Mashups

    Joe Mashups

    Members


    • Points

      57

    • Content Count

      834


  3. Dennis-Bieser

    Dennis-Bieser

    Members


    • Points

      54

    • Content Count

      904


  4. Just Not

    Just Not

    Members


    • Points

      43

    • Content Count

      285



Popular Content

Showing content with the highest reputation since 03/13/2019 in all areas

  1. 22 points
  2. 19 points
  3. 18 points
    It's been a long time since I've released anything. 2K18 basically didn't work on my computer, and wasn't really into 2K19...until I started seeing the always wonderful things people were doing here to mod the game. Two years ago my next project was to release a big classic WCW/NWA attire pack, but I suspect if I develop them all at once I'll get bored before I finish. Instead I'll probably release them individually as they become ready. If you enjoy these, please consider going to the Official 2K19 Feedback Project forum before March 22 and join me in begging 2K to bring back Create-a-Story or at least some better version of the promo engine and cutscene management for Universe mode. Because if we had control over scripting promos and segments imagine how much more amazing modding the game would be. Anyways, here's a set of Ric Flair and Ricky Steamboat classic attires, from their legendary matches at Chi-Town Rumble, Clash of the Champions VI, WrestleWar 89, & Spring Stampede 94! Downloads for My Released 2K19 Mods https://mega.nz/#F!B9UGwQrJ!JDDJyeYDvb3P1bDBKyiN3w Ric Flair vs Ricky Steamboat Pack Four attires for each, from their legendary 3 match series in '89 and encore in '94. Includes hex codes for each attire.
  4. 15 points
    #TagTeamMania resumes with yet another tag team for you. The Islanders. Tama WM4 WIP 🍍 Heads up guys. The floodgates for WrestleMania 6 open up on April 1st. Theres still a ton of mods for 1-5 that are unreleased so there may be a lot more posts between me and @Just Not to get those guys out before the second part of the WrestleMania Showcase, 6-9 begins. So stay tuned........
  5. 15 points
  6. 14 points
  7. 14 points
  8. 14 points
  9. 13 points
    Have you forgotten we are in the midst of #TagTeamMania?? Well, here's a reminder! 🖤 Hart Foundation Wrestlemania 5 💗 Released : Proudly presented in collaboration with @matt2282p Download: https://mega.nz/#!4L5igADS!H0a-0eHVnBsZgPkQKYU7liOANCyyskE8q1d2F496qUk Enjoy! 🙌
  10. 13 points
    You can't have Sandman and Sabu with a decent RVD: - Ported to a 2k19 base - Created MR textures for the face and body - Created a new face texture, the 2k18 texture didn't look much like RVD to me A few things I discovered whilst creating this mod: - The 80 mb filesize limit doesn't seem to be in effect. The pac for RVD was 90 mb and it loaded fine - Removing the 2580 from the pac file fixes the glitch in creation studio when replacing long hair. The long hair displays correctly in creation studio but does not animate in game.
  11. 10 points
    It might be a while before I finish my next project, because I'm hoping to do a bunch of attires. But on the bright side, it looks like we're finally moving away from Hard Times.
  12. 10 points
  13. 10 points
  14. 10 points
  15. 9 points
    Hi, You will notice when the Rock's character performs the People's elbow in gameplay, there is no elbow pad removal. This is because the developers did not place the additional elbow pad objects in the character pack in both wwe2k18 and 2k19. This makes it look like the Elbow pad removal was taken out of the animation The newly animated People's Elbow (since 2k18) is quite "smart" and takes into account the presence of an Elbow pad on the model's character pac. Now you will not see this action in the Create -a - moveset Preview or in Practice Play mode as the test model hasn't got elbow pads. Here is a short video preview Download link.: The link to the character model can be found below. The zip file contains the ch10002.pac and ch34402.pac (Rock01) models with the removable elbow pad objects added https://mega.nz/#!U2YkWQTZ!eM8doARWGo4t7IltkijvptqZtI2v2dvbKHzQNXLRHnQ Instructions : Download, unzip and place in the pac/ch folder. You will need to remove the ch10002.pac and ch34402.pac files(backup somewhere), rebuild the def. When you play as the Rock (both models) and you execute the People's Elbow during gameplay, The elbow pads will be removed.
  16. 8 points
  17. 8 points
    Me too. They really botched the invasion angle so badly. It had the potential to really be something good. Between coding updates to both X-Packer and X-rey, porting mods and work, I haven't had the time. The creation studio mods will still work as is, just don't copy the casthumb file as it will not have thumbnails for the new dlc attire parts. I will update the cas thumb when I get time. Was never a CM punk fan, so it's not going to happen. I have detailed the process of porting mods to 2k19 in a video tutorial on my youtube channel, it's not difficult to do. I encourage you to try it out. Shane thorne is a good base to import CM Punk over. Put some work into Keiji Mutoh. Resculpted the body, 2k19 base and worked on the textures a bit more:
  18. 7 points
    5 Pack Cm Punk Compatible in Creation Studio RELEASED: - 5 different looks, all working in creation studio - Thanks to @Cus7ate9 for letting me use his punk mod as a base. Download Link: http://fainbory.com/3Nu1 No video this time, my new hard drive died and i lost my stuff again, so the orton pack is gone for now, same as me.
  19. 7 points
    Wrestlemania VI to this day is my favorite ppv because of the main event (as you can see in my avi). Title for title, face vs face of the top two performers at the time. As a five year old it was hard to pick between Hogan & Warrior because them two was my favorites lol. Still get goosebumps when they went at it at the Royal Rumble that year. Cant wait to see what wrestlers you gonna showcase for that ppv @matt2282p & thank you once again Also forgot to mention WM VI was the first mania to start using the "Grand Spectacle" theme which we all grew up & loved
  20. 7 points
    🎵 He's Simply Ravishing Ahoww!! 🎵 Rick Rude and Madusa, Wrestlewar 92' Released! 👄 Download: https://mega.nz/#F!oa5FAAaZ!Ck-O_oPwpuLejKwPfuU_sg Enjoy! 💋
  21. 7 points
    Updates on Sandman. Completed two attires. Hope to finalise for release by this weekend. Has anyone created a moveset and media pack for Sandman as yet?:
  22. 6 points
    It's a bird! It's a plane! Nahhh... it's Flyin' Brian 1991! Released 🦅 Download: https://mega.nz/#!JGAA2SiJ!WD-zbv3D7f6b3LBUSogLb9C0NjvowwCkQwwMd0jN07k Enjoy! 🐯
  23. 6 points
  24. 6 points
    Wow, I got into wrestling somewhere between Wrestlemaia5 and Summerslam 89, so Wresltemania 6 was my first mania and what a PPV it was. I was a true Warriors fan and was upset he would turn heel during the fight with Hogan but history was written that night. What a great time, great memories. Thanks to You, Justnot and other moders for letting us recreate those great matches. Probably we are going to have Snuka / Genius mods as well (not a request, just a guess). This thread is truly The Legends of Wrestlemania
  25. 6 points
  26. 6 points
  27. 5 points
    I didn't comprehend the skill, organization and pure volume of releases you and JustNot pump out daily until I really started making guys. You guys release 5 guys while I'm fine tuning a shitty eyebrow. You are both Legends.
  28. 5 points
    @UtlimatePiper "Still get goosebumps when they went at it at the Royal Rumble" ... Oh brother, what a moment that was!
  29. 5 points
  30. 5 points
  31. 5 points
    2019 Randy Orton RELEASED -DOWNLOAD LINK IN THE VIDEO DESCRIPTION- - New 2019 Look - Credit to @Cus7ate9 for the Hair. - Compatible in Creation Studio.
  32. 5 points
  33. 4 points
    Some development! Unfortunately, it's not 100% perfect just yet. To get the above requires nulling certain bytes. It's fine for the stage animation, and ok for the ramp animation because the character model has to move forward. When it comes to the ring-in and ring animations, the character model never rotates at all, as you'll see in this video: So, progress for sure. Not quite finished just yet though! I also need to work on finger joints and facial animations. Cheers. EDIT: Just realised I forgot to do the leg animation in the ring motion. D'oh!
  34. 4 points
    Thanks everyone! I appreciate the support, and it's nice to see a bunch of familiar screen names. I'm probably going to work on a few new attires first, but at some point I'll start porting over my old projects. Be careful what you wish for though, as Hugh Morrus is usually accompanied by a Hugh G Rection. Thanks so much! I guess it all comes full circle, since your WCW mods are one of the reasons I came back :). Me too! And imagine how sick it would be on a PC game! For one thing, you could type way faster 😀. But also, combining it with a modded roster and arenas, and the fact that you can now add show intro videos & transitions - you'd be able to completely recreate shows and stories from all different eras. Anyways, we have like 3 or 4 days more days to make noise about it on the Official 2K19 Feedback Project forum.
  35. 4 points
    Great job on the Rude man! Looks just like him from WCW. You did an incredible job with the hair - that's what I disliked most about his 2k model... but you have it perfect!
  36. 4 points
  37. 4 points
  38. 4 points
  39. 4 points
  40. 4 points
    Matt again god bless you for the Ultimate Warrior design. again thank you...... Also guys I wanted to post this here because its basicly a WWF old school page. And matt has a few guys like the iron sheik & nikolai volkoff who was managed by "Classy" Freddie Blassie. I made a pretty good blassie in caw
  41. 4 points
    Bad Luck Fale w.i.p anyone have some hi res refs of his arms tattoos
  42. 3 points
    Feel free to use any of the stuff I post on this page for whatever you want to, unless I(or the people that actually own this stuff, WWE/2K/Yukes) say otherwise. No requests please, most of my modding time is going towards the arena project anyway. (Constructive criticism and tips for improvement are always welcome!) ALWAYS BACKUP YOUR FILES(ALL OF THEM, ALWAYS)! Golden Era Arena/Universe Mod V1.0 (Preview Pics) *Everything in this mod was either ported/created by me, provided by @esbatmusic, or provided by @LordBarker. Special thanks to @Red Rooster for his improved WWF intro video. Please don't re-upload any of the content from this mod unless you get permission.* This mod replaces/changes every arena in the game, most menu screens and many Create a Show/Universe logos. I didn't really want to release this mod in it's current state, but due to various issues I don't know how much time I will have for modding going forward, and I don't want to leave you guys with nothing for a long period of time. Here is the list of things you should be aware of before installing: The most notable issue remaining with this mod is the one discussed HERE. As far as I know, no fix for this has been found yet, though each match type is still 'playable' in the affected arenas, as you can still pull the needed weapons out from the apron and use them in the ring. (list of affected arenas) This mod is likely NOT compatible with either MyPlayer mode or 2K Showcase mode, but 2K Towers still work fine, they just play out in different arenas, the main goal of this mod was to make Universe mode better for WWF fans. The WWE stage logo in many arenas needs to be 3D modeled to allow for a WWF logo The spotlight on the stage piece in Survivor Series '96 and WrestleMania 13 is too bright There are some strange shadow glitches, mostly on the portion of ramp closest to the ring and on the aprons(as far as I know, this is a 2k/Yukes glitch that wasn't in previous games, only thing I've found that makes it less noticeable is to turn off shadows in the graphics options, this completely "fixes" it for the aprons at least) Do NOT use the side exit door near the parking lot area if you go backstage in arenas that have crowd fighting disabled! Elimination Chamber mode uses This Tuesday in Texas as it's arena now(you can put the original back by simply copying the original WWE 2K19/pac/arena/entrance file for it back in"arentrance00021.pac") If you want to use these arenas in regular exhibition mode, you will need to create a show for each one and give them whichever nameplates, etc that you want(the modded show/watermark logos are in "Arena Images" pages 1 and 2) Then just select them from the "Custom Arenas" page. Online still works, but I do NOT recommend it as your arena will be Raw is War(with crowd fighting enabled) and your opponent will still have Modern Raw. It might be considered "cheating" if you play online with modded arenas, I really don't know, so best not to risk it, YOU HAVE BEEN WARNED! If you want to try and improve something in this mod, want to mod Modern Raw back in for the sake of online, or are just interested in arena modding for whatever reason make sure you check out THIS PAGE and THIS PAGE. HUGE shoutout to everyone involved in putting together those pages(and another HUGE shoutout to @LordBarker as well, for being kind enough to help me out WAY back in the beginning when I didn't know very much at all, if it wasn't for him I would have likely given up a long time ago), everything I know about arena modding is thanks to all of them and this mod wouldn't exist if they didn't share their knowledge, so be sure to thank them if you enjoy this mod. So without further ado.. Installation Instructions: BACKUP YOUR FILES!(I know I already said that, but IDC do it again if you have to..) Drag the WWE 2K19 folder from the download link into your /Steam/steamapps/common folder and overwrite all files, then regenerate your chunk0.def using Custom Character Tools 2019 DOWNLOAD LINK *I do still hope to release a V2.0 at some point(if I find the time) which would include modded match up screens, nameplates, stadium banners, etc. If you run into any bugs I may have overlooked, know how to fix any that were mentioned, or have any reasonable suggestions, feel free to comment on this page or message me and I'll get back to you ASAP, I hope you all enjoy this mod.* Championship Belts WWF Winged Eagle Championship: Download Link Preview (drag/drop both .pac files into your WWE 2K19/pac/prop folder, replaces WWE Championship '88-'98) WWF Undisputed Championship: Download Link Preview (drag/drop both .pac files into your WWE 2K19/pac/prop folder, replaces the WWE Undisputed Championship) WWF Smoking Skull Championship: Download Link Preview (drag/drop both .pac files into your WWE 2K19/pac/prop folder, replaces the WWE Smoking Skull Championship) WWF Intercontinental Championship('87)*updated 12/31/2018*: Download Link Preview (drag/drop both .pac files into your WWE 2K19/pac/prop folder, replaces WWE Intercontinental Championship '94) WWF Intercontinental Championship('90)*updated 1/1/2019*: Download Link Preview (drag/drop both .pac files into your WWE 2K19/pac/prop folder, replaces WWE Intercontinental Championship '90) WWF Intercontinental Championship('98-'02): Download Link Preview (drag/drop both .pac files into your WWE 2K19/pac/prop folder, replaces WWE Intercontinental Championship '98-'11) The Younger 'Taker Collection If you don't know how to install these, I highly recommend visiting the main tutorial page HERE Backlash '01: Download Link Preview Royal Rumble '01: Download Link Preview Raw '98: Download Link Preview Raw November '98: Download Link Preview Rock Bottom '98: Download Link Preview Over the Edge '98: Download Link Preview Summerslam '98: Download Link Preview Raw June '99: Download Link Preview Fully Loaded '99: Download Link Preview Other /ch Mods Razor Ramon(Modded head/face textures) Download Link Preview John Cena '03(Modded head/face textures/hair) Download Link Preview John Cena '03(alt entrance attire with ported 2k14 chain) Download Link Preview Kurt Angle '01(Modded head/face textures) Download Link Preview
  43. 3 points
    The Killer Bees - B Brian Blair >> DOWNLOAD The Killer Bees - Jim Brunzell >> DOWNLOAD
  44. 3 points
    Recently, myself and @squaredcirclefan have been looking into porting over last gen entrance animations from WWE '12 - 2K14. To cut a long story short, this is (nearly!) a possibility as you will see in these videos: At this current moment in time, the following in relation to the entrance animation itself does not work: Legs Finger joints Facial animations Once the above has been figured out, I shall be making a tutorial on how to port these animations over. Cheers!
  45. 3 points
    Wasn't 100% happy with the previous Mutoh sculpt, so I started with a brand new sculpt along with new textures. What do you guys think, is this better?
  46. 3 points
    Nice, thanks for sharing. I've stickied the thread. It will be even nicer once you've adjusted the Name Settings, so I'm looking forward to that. On a side note, it's possible to submit .pofo and .moveset files to the Mods section of the site as well. Well one could still share the modified .pofo or .moveset, I guess. If you use CCT to inject a .pofo into any slot, for example, the Wrestler ID and Slot IDs are automatically updated to be correct for that slot/Wrestler ID, so it doesn't really matter for which slot/Wrestler ID the .pofo file has been created. Or one could use Data Editor to adjust the relevant settings (it's a good idea to open and look over them in Data Editor before injecting anyway, just in case they are incomplete or have other issues). They are freely available tools (and their use is well documented on the Wiki), so I'd think there isn't any valid excuse not to use them for the end user. Then again it isn't hard to create these files with Data Editor either thus anybody can do it in a couple of minutes (except for accurate Move assignment), although having the accurate Moves for a modded wrestler is certainly a great thing to share.
  47. 3 points
    I downloaded MP3Gain and every song i import I set to 99db. I exported a few random tracks from the game first and that's what they came out as. Then I simply inject the mp3 directly. The settings I have in Sound-Converter are 10ms; 15; 95; 3. With this process, literally every song I've imported sounds great and generally perfect in game
  48. 3 points
  49. 3 points
  50. 3 points