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  1. That's exactly where they were - Thankyou! I've been looking for those for the past few days. Much appreciated 👍
    1 point
  2. Hello everyone, I've added all the male Svr06, Svr07 and Svr08 superstars into Svr2010 (Ps2) thanks to the Svr Roster Editor from NikeTheBike. THE MOD IS COMPLETED (AT LEAST V.01) AND YOU CAN FIND THE LINK BELOW! A brief intro from my older post: Some FAQs: DOWNLOAD HERE
    1 point
  3. DOWNLOAD - YOU MAY NEED TO INSTALL .NET EXTRACT - Load up your TexCharacter0.fpk, TexCharacter1.fpk, or TexOther.fpk. Then select where you want to save them. This program will extract every .DDS texture from the .fpk. Save them in different folders and you should only have to do this once. INJECT - Load up the Texture fpk you want to edit. Then select the folder you have your new textures in. DDS textures should be exported with BC3/DXT5 and no mipmaps as the settings. This program reads the names of the files and replaces them accordingly. You don't have to replace thousands of textures at once. YOU MUST CLEAR CACHE ON YOUR EMULATOR, XBOX, AND XBOX 360 FOR CHANGES TO SHOW! PARAMETER SAVE EDITOR Load up any Raw 2 save file. Edit the parameters of all caws and in-game wrestlers. This program automatically fixes the security check if you link your default.xbe at the save screen. I'm also working on a caw injector so hopefully all of these tools open up some modding lanes.
    1 point
  4. Im not really here much anymore, but good to hear from you dude
    1 point
  5. 1) the NikeTheBike editor is still stored on the original website. The site is offline, but by using wayback machine, you can still open the link of the "version 24" of the editor. I believe v25 is the latest, but V24 worked ok for me... WARNING: i take no responsability for eventual pop-up/bugs/viruses while using this link. Always be careful, and scan those old downloads, before opening it... https://web.archive.org/web/20210830141208/www.svr2010.rr.nu/svredit/svredit_v24.zip 2) i believe the odd CPU bugs are related to the "import moveset" feature. Basically, NikeTheBike editor comes with some custom pre-made moveset that you can import into NoModels to speed up the creation process. Most of them are fine, but some have hacked moves in the wrong place (like a pin instead of a grapple) or other minor bugs, and this lead the CPU to behave in some odd way, sometimes. When i made my other (PSP) version, i imported moveset from the "vanilla" wrestlers only, and the odd behaviours were far less common. So, if you're playing my Ps2 V1.0 and you see a wrestler acting strange (like, for example, Booker T), just go to create-a-moveset and copy the full moveset from another standard wrestler (like R-truth). This should stop the odd behaviour, but unfortunately you have to set his taunt/sig/finishers again... 3) i'm actually looking into a V2 of this mod. Maven (from 06 beta) was the first i've tried and it worked, so now I believe i can also squeeze most of the 09 and 11 roster in (at the cost of the extra characters like Red, Green, doctor etc...).
    1 point
  6. Just in case: https://drive.google.com/file/d/1NS28HOfv3P9Uw1pNoODxnJmGaDALDYQ6/view?usp=drive_link
    1 point
  7. I have some good news! I was able to finish ALL of the show videos(and themes) and got them working properly in game, so they will all be available in version 1 for you to use in Create a Show and Universe mode! Here are some things you might want to know about Get The F Back In 2K19!: These arenas will replace ALL of the stock WWE arenas(and the two generic Japanese arenas), as well as the match up screens, nameplates, locators, etc. No need to create a show(unless you want to) you can use these in regular exhibition mode. There is no way to quickly install 1 arena at a time or switch which slot it is installed in(refer to the arena modding wiki if you wish to try it for your own personal use), and there is no way to keep the modern arenas as well as the modded ones! This mod is NOT compatible with ANY of the single arena mods you might find, if you try to use them both you will completely break one or both of the mods(It is possible to 'merge' them, but again you would have to read up on the arena modding wiki, it's a really tedious process). I will likely continue updating this mod over time(I'm not impressed with 2K20 so far..) so keep an eye on this page! List of known bugs at release: Smackdown '02 nameplate doesn't show up in regular exhibition mode, you can get around this by creating a show for this arena and using the "Futuristic" plates that I have modded. There are some lighting issues in the ported 2k15 arenas(the stage pieces don't reflect light as well as they should) Starrcade '83 doesn't appear in the Show menus(this seems to be a Yukes/2K issue) The weapons glitch is still present in many arenas, but does not affect MOST of the arenas that you would frequently use weapons in(like Raw is War, Smackdown '00/'02, WCW Nitro, All ECW arenas, both FMW arenas, etc.) So, with all that said, seeing as how it's almost the 25th, I only have one question for all of you........
    1 point
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