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Showing content with the highest reputation on 08/18/2023 in all areas

  1. Hi, i just want to show some mods that I make for wwe 2k14, i'm just learning and I'm not an expert, some are not finished, if anyone has advice on how to change parts of the attires, I hope you can help me, thanks 😁 Kevin Owens Bianca Belair (No Final) Rhea Ripley (No Final) Drew Mcintyre (need to fix texture and change hair) Liv Morgan (old photo with the hair bug, but i fixed it)
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  2. Alright, this is the first OFFICIAL release of my SvR 2011 PS3 mod called "WWE SvR Ultimate". It is the most up-to-date version that I restarted back in early 2022 and I have been working on the past few days again. Up to this point now where I'm comfortable with releasing a "first beta" version of the mod. I've now decided to do that first of all because of the general lack of PS3 mods, and secondly, because I could tell by what's been going on in this thread, that there is at least some demand for this mod. Including the "leaking" of an earlier version of the mod back from 2020 that I wanna address. It was solely meant for a bit of playtesting the mod online together with a friend, which then got shared with another person which I didn't really mind at all, but obviously, this version was never meant to be released publicly. It wasn't with my knowledge or with my condone shared here and in discord servers, which is why I had the posts here related to the "leak" deleted and locked the topic because of it up until now. But yeah like I mentioned this is like the first beta version release of the mod, simply because there still is a lot of stuff I wanna add, but as it is with modding it takes a lot of time, but I don't wanna delay the release of the first playable version of the mod even more, since it's already been nearly 3 years. Of course what would really help me then are bug reports and recommendations on what to change or add to the mod. So yeah as of now that's the content included in this version: - Added all missing characters from: SvR 2010 LOWM SvR 2009 SvR 2008 - 3 characters added from SvR 2007 - every single one of them added under the DLC tab including NPCs - Divas set as male, also added under the DLC tab - added renders - added titantrons - few added entrances from SvR 2010 - custom themes - shine & redness bug fixed for the 09 & 2010 models - AI fixed for every added character Future updates will come which will include additional attires, ported arenas, more entrances and hopefully more characters from SvR 2007 as well. And again, to make the mod better for everyone I would appreciate every bug report and recommendation on what to change or add to the mod. A "how to install" txt file is included in the download. Enjoy. DOWNLOAD https://drive.google.com/file/d/11lNEEka-Gt6awTl59ZsuwNWVdKnz03xl/view?usp=drive_link
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  3. Hello guys it's been a while, but I've decided to get back to this project and redo the SvR 2011 mod because I've now been able to decrypt the PS3 save using Bruteforce Save Data. This means it's for me possible now to use every no model slot in the game as before many slots weren't unlockable with the chEtc.pac method. So the progress I've made so far is mostly related to entrances as I've renamed every preset entrance, added a lot of titantrons, ordered everything alphabetically and all have their accurate name. Also, some added entrance motions with the general focus first on adding stuff from SvR 2010. Some added Superstars like Mr. Kennedy, Jeff Hardy or Umaga. All their redness "sunburn" glitch has been fixed that all the SvR 2010 models have including the AI file so they properly move with objects like ladders. Another thing I have also been able to do is start to fix some SvR 2007 models. Only some of them work on PS3, most ones crash the game for example Chris Benoit or Eddie Guerrero. But for some reason Kurt Angle and Kid Kash their models work but with messed up texture mapping, so I remapped the models UVs completely to look properly on PS3 and the results were really good. Of course, it hasn't been so much so far but at least now being able to edit the save data makes everything a bit easier and so many more no model slots to use.
    1 point
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