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Showing content with the highest reputation on 04/08/2023 in all areas

  1. Sound Editor [Released: Version 2.2.0.0] It's time! After several weeks of work, the new version of the Sound Editor is finally live and comes with a lot of new features. But first: A big thank you goes to Mark/Rampage for allowing me to include his data.xml for 2K23. Also, a big thank you to all other authors of the data files from previous releases like Living Human, iTwistedSpartan and others. This was not my work and it wouldn't be possible without you guys! Thank you to everyone who helps and provides their data! And thanks to all the kind words and people who have supported me with donations before! It motivates me a lot! Here's an overview of the new features: Over 90% of the code has been completely reworked and rewritten Many minor and major fixes and improvements (including: search terms and sorting remain when switching as well as selected folders) XML files have been outsourced into databases, making SE compatible with multiple versions (currently 2K19, 2K22, 2K23) Sound-Converter has been completely rewritten and revised (new volume slider, new view of running tasks, download of YouTube music via txt files) New TTS feature for easy creation of RA via Uberduck API New file indexing feature to save storage space -> After opening a PCK file, SE now creates an index of all offsets. If a new file is imported that is larger than the one being overwritten, this table is updated. In the later course, the storage space gained can be reused if it is large enough. New UI (light and dark mode, slim titlebar) Revised export dialog -> mass export as *.ogg is now possible View, export, and import of embedded sound files in soundbanks (import is still UNTESTED and in BETA!!! Use it at your own risk!!!) ... and much more!!! Please note that this is a BETA version that may still have errors. I am not liable for any risks or damages that may arise from use. ALWAYS create a backup before doing anything else. A final word: My tools are, have been, and will always be free. I will not offer earlier access via Patreon or charge anything for them to be used by anyone. But developing them has cost me time and money. For example, my Uberduck access costs me money every month. Therefore, I would be very grateful for any donations. So if my work helps you and you find it useful, I would appreciate your support. Thank you! Notice: Not all data for 2K23 has been collected yet. If you want, you can send me your custom_data.xml file and I will merge your additions with the next update. This is a first test version and may contains bugs!!! ALWAYS MAKE A BACKUP BEFORE USING IT!!!!! !!! Please read !!! SE is compatible with WWE 2K23 and should also work with previous titles. It ships with a database for 2K19, 2K22 and 2K23! More can be added manually. Here is a tutorial video on how to use it (Thanks @Waldoocs) Changes Download (installer) FAQ I will expand on this post later.
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  2. That would be nice, if you activate this option in the next version. Better some are really good, than do all this manually 😁
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  3. It is not included yet, because I'm not really satisfied with the results. Some are really good, but others aren't. If you want, I can activate this option in the next version. Its based on Whisper by OpenAI, the devs of ChatGPT. By the way, thank your very much for the positive feedback. I am very happy that you find the tools helpful and that you like them!
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  4. I played around with the feature and made some hilarious authentic commentary!! Im so excited no more boring commentary such as saxton counting 1 to 10 when Lashley does his stalling suplex I used Michael Cole's Voice for the following custom commentary lines: 1) Triple H does not forget 2) Accompanied by dragon lee 3) brock lesnar hitting the bell to make the beatdown official what a pro wrestler 4) Bronson reed could recite the alphabets and scare the shit out of you I used StoneCold's Voice for this commentary line: 5) To be fair, The Visitor knew how to make a badass mod Copy the lines and have fun listening to the audio it made my day!! Are you able to add Saxton and Graves voice too? Potential of this particular TTS tool gives us freedom to create ANY ANNOUNCER CALL NAME LOCATION TAG TEAM NAME COMMENTARY LINE AND MOVE REACTIONS - The possibilities are limitless and only limited to our imaginations Depending on what you are looking for.. 1069606412 -> This is Mike Rome's Introduction for Royal Rumble and it is found in ra_1.pck TheVisitor has already categorized all the relevant files into subgroups. If you are looking for countdowns, chants, you can look in the relevant pck files. pck files named lines are commentary (superstar specific lines have the letter p (eg:lines_ps_1) in it, and those without the letter p are generic lines) pck files named gamemode are dialogue audios from myrise pck files named music are wrestler themes pck files named ra are announcer files pck files named crowd chants are crowd chants pck files named sfx are weapon/cage/table breaking sound effects
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  5. Omg wow, the TTS engine is revolutionary and saves me so much time trying to locate or create announcer files for modded superstars.. thanks man! overrall having a good time with the updated features so far Im blown away by the voiceovers, I have Stonecold making some announcements and it sounds realistic
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  6. I'm sorry that I have to say that, but don't you think that's a bit unreasonable? The new version has only been out for a few hours. Why don't you just search for it yourself, like everyone else would have to do? Do you have any idea how many sound files there are and how much work it is to go through all the files and find the right one? You can also search for it yourself and, if you find something, share your knowledge! That way, it will be much faster! It's not just about demanding, but also about giving back. That's the sense of a community!
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  7. Just a PS to my previous post. Changed AJ/Seth/Andre's music to old themes via 2023 sound editor, which I tested via 2022 editor, and tested it in universe, and works flawlessly! So far, so amazing!
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  8. AWESOME WORK! By my count, and I could be very wrong, I can't find 3 of the generic themes: Fighting 1, Traditional 1, and Western 1. Perhaps I missed them. Also, songs imported by 2022 version still work with songs with this version! There is sone thing I caught. If you change a song that is put into the game via this version, like I did with a changed version of Goth 2 for Kane, if you go into universe mode, it reset to Kane's theme. After changing it via universe mode entrance to Goth 2, it played the imported version of Goth 2! Ty so much for working on this!
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  9. Project: https://mega.nz/folder/RupyHarA#3uXFRew8qAMY-zKNT0PGCw If youd like to send a thank you donation for this project and encourage more future projects like these ones my paypal link is https://www.paypal.com/paypalme/j2282p?locale.x=en_US
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