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Showing content with the highest reputation on 02/08/2022 in all areas

  1. After testing, I have now released the mod pack for the CAWLESS mod. This mod enables additional character slot ID's by assigning some or all of the CAW slot numbers to slots which can be used for additional character mods. Changes have been made to the slot numbers used so it is in par with those assigned in the Wrestleplus CAWLESS mod and those in the memory table. This mod also reassignes the slot numbers used for the 5 slots we can't use for mods 482 and 501-504 which are reserved for MyCareer chaarcters. Those numbers can't be used for mods,but the slot numbers 279 and 298-301 can, so they have been assigned new ID's 807-811 (5 additional slots) There are 7 folders labelled 1-7 with various configurations. Folder 1. All 100 CAW slots numbers reassigned to slot ID's 850 - 899 and 950 - 999 . including the 5 MyCareer slots (807-811)= Total 105 extra slots Folder 2. All 100 CAW slots numbers reassigned to slot ID's 850 - 899 and 950 - 999 Total 100 extra slots Folder 3 . 90 CAW slots assigned to slot ID's 860 - 899 and 950 -999 including the 5 MyCareer slots(807-811) = Total 95 extra slots - 10 CAW slots available for CAWS. Folder 4 . 80 CAW slots assigned to slot ID's 870 - 899 and 950 -999 including the 5 MyCareer slots (807-811) = Total 85 extra slots - 20 CAW slots available for CAWS. Folder 5 .50 CAW slots assigned to slot ID's 950 -999 including the 5 MyCareer slots (807-811) = Total 55 extra slots - 50 CAW slots available for CAWS. Folder 6. No CAW slots assigned , just the 5 MyCareer slots (807-811) = Total 5 extra slots Folder 7 . Unmodified perfectplextra mod profile_dat.pac file and CCT data.xml file if you want to restore the slot data back. From my tests, If you create a CAW alternate attire, it will be selectable load in a match even with all CAW slots assigned so it looks as if these are somewhat handled differently as they don't take up CAW slots. NOTE: The profile_dat.pac file stores hometown data for pofo and movesets installed in CCT. Replacing the profile.dat will mean reinstalling the hometown data by reinstalling the pofo files.. However if you are savvy with hex editing, it's possible to copy all the blocks of data and paste it into your own file. DOWNLOAD LINK : https://mega.nz/file/VEhmjBAB#NOENIcihs99efg74PIDhPCzONg0yPPOJfzR92d6Mm_w Instructions. Extract the zip and seelct the files from whichever configurations you need from the folder. Place the profile_dat.pac file in the wwe2k19\mods\perfectplextra\pac\profile folder. Place the data.xml file in the CCT folder. You do not have to reinstall your game or delete your gamesave.
    7 points
  2. WRESTLEMANIA 31 V2 RELEASED, LINK IN MAIN POST
    2 points
  3. Hi, You wouldn't lose anything you have installed. It doesn't interfere with game save data or memory .The only thing it does is enable titantrons and secondary gfx for certain slots.
    2 points
  4. Hello everybody, I always wanted Nunzio / Little Guido in the game, so I tried to create it, be understanding it's my first creation (two attires, moveset, victory and entrance included). I also attach the tron and the FBI theme used by Nunzio. https://www.mediafire.com/file/yza7dutuvcqpb18/FBI_Theme.wem/file https://www.mediafire.com/file/24cj8om9ki29xqk/FBI_Tron.bk2/file tag: micencronin Thank you all.
    1 point
  5. I changed data.xml file in the Custom Character Tools a long time ago but i used all 100 slots and they all worked with wrestle +. Even when i had lots of caws they just weren't selectable. this makes more sence if you only had a few caws
    1 point
  6. Very nice, thank you. I'd assume you can sacrifice all CAW slots for 100 slots with this technique as well (a guide would be great once you've figured everything out). It may be a good idea to match the Slot numbers of this mod to the same Slot IDs as used with PacPlus, though, for cross compatibility and to not create problems for existing tools that take those slots into account.
    1 point
  7. Quick question regarding the four different types of commentary. What I'd like to do is just remove everything bar play by play commentary. I'm sick of them rabbiting on about irrelevant crap when I'm having a match (I'd also like to remove superstar specific. What would be the best way to cut this out? Leave the third number and set number two and four to a zero?
    1 point
  8. Damn this is awesome, crazy to think stuff like this is still being made for 2K19. Thanks
    1 point
  9. i wanna see more finisher animations in wwe 2k22 and there should be 4 or 5 different animations of every specific superstar's finisher it will be great trust me...😉✌
    1 point
  10. 1 point
  11. Hi! I had another -empty string issue- but this time, all the updated entrances are visible, including Dezmond Xavier and Chairwoman Bliss. I downloaded the file from the top of the 1st page of this thread and followed the instrictions (drag n' dropped "mods" and "pac" folders one at a time into wwe2k19 folder, cleared chunk, regeneratred chunk). I don't remember adding anything out of the ordinary, so now I'm curious. I'd appreciate any help here, because I'm honestly confused. I've included a picture of what shows up at the end of the entrance listing: Link to pic because the forum won't allow picture links from Imgur
    1 point
  12. Hi, Sadly the pin combos for the ported 2k20 moves wouldn't work in 2k19. The developers implemented a new pin data structure for all the new 2k20 moves which places the data separate from the move animation file. All the 2k19 moves and those from previous games had the pin combo data included in the move animation file.
    1 point
  13. Hiya, I'll try and explain it the best I can, as I really struggled with this at first, So first you want to load the moveset file for your wrestler in Data Editor, this can be done through Custom Character Tools (CCT) go to the slot that your wrestler is (just search for it using the search bar) then export the moveset and save it onto your desktop, (if you already have a moveset file for the wrestler you don't need to export it from CCT) From their open Data Editor and click on the "Entrance and Moveset Editor" tab, Then click on the "Load full .moveset file" Now the moveset is loaded you should see a section called "Media Workarounds" this section has 6 check boxes, click on all of these and that should allow the theme music to play when you use another attire. Once you have saved the new moveset with the checked boxes, import the new moveset into the Superstar Slot in CCT. Note that the music only plays when the victory motion begins, so if you want it to play as soon as you win the match, you will have to follow these extra steps, Do these only if you want the music to play as soon as you end the match. Open Sound Editor, and go to the music file which contains your superstars music, As an example I will use Lita and Trish Stratus, So once Sound Editor is open click "File" and then "Open" Superstar Music is found in the following folders "music_0_m.pck" , "music_1_m.pck" and "music_2_m.pck", Both Lita and Trish are in "music_0_m.pck" so I am opening that. Use the Search Bar to find the superstar you want. I then find Lita's music and right click, then click "Export" and save the theme, to a folder (I have a themes folder), I repeat this step for Trish Stratus, Then I go to Lita's Music Slot, and click Import and then add Trish's Music to Lita's Slot, so basically I'm just swapping Lita and Trish's entrance music around. Once you have done this go back to Data Editor, open the moveset file and make sure the moveset is updated. So I make Lita's Entrance Music as Trish Stratus, and Trish's as Lita. Once this is done, import the movesets in CCT, and go to Edit Superstars in game, and just change a setting like a stat, this will then save the movesets in game. Anyways it sounds really complicated, but it is pretty easy when you get the hang of it. Also you only have to do this for the superstars that are in the base game, any modded superstars you have tend to work with multiple attires anyway. Hope this helps, Happy Modding 😀
    1 point
  14. So I have not updated this thread for a while and I don't think I have the time to do so anymore. But I am actually updating the render pack regularly. So stay tuned.
    1 point
  15. CREDITS: Body Texture, Attire model/texture and Hair goes to @Hanleys - NEW HEAD SCULPT AND TEXTURE - 2 Attires My Pofo and moveset can be found here: https://prowrestlingmods.io/file/1c23714e94bd792246dbb537bcf5dd6b My renders can be found here: https://prowrestlingmods.io/file/3a0d92a49991c05b86b4c285585187b8 My discord: DFM_85#3497 Credit me if you use my mod. If you feel like donating for the time I waste: https://www.paypal.com/paypalme/Dfm85 > https://www.mediafire.com/file/0du5461qwhl7li1/Lance+Archer+new.rar/file
    1 point
  16. @kimtw1121I dont think this modder is active anymore. Heres a link to a thread, you should get that version of faarooq there and some other cool ones :
    1 point
  17. My Pofo and moveset can be found here: https://prowrestlingmods.io/file/1c23714e94bd792246dbb537bcf5dd6b My renders can be found here: https://prowrestlingmods.io/file/3a0d92a49991c05b86b4c285585187b8 My discord: DFM_85#3497 Credit me if you use my mod. If you feel like donating for the time I waste: https://www.paypal.com/paypalme/Dfm85
    1 point
  18. 1 point
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