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Showing content with the highest reputation on 06/20/2021 in all areas

  1. New crowd configurations make it feel more real to me dammit.
    8 points
  2. 65+ Updated movesets and entrances! *Many of these .moveset files include accurate custom entrances that were created by @Mr.AG, including: Chris Jericho '00 and '03, Edge '05, Batista '03, Rey Mysterio '03, Randy Orton '04, Undertaker '98, Jushin Thunder Liger, Hayabusa, Jinsei Shinzaki, and The Great Muta!* (Make sure you download his newest Hayabusa CAW btw, it's insane!) BEFORE YOU INSTALL THESE!!!!! Step 1: Go to THIS PAGE, download and install both the ported entrances pack and the ported moves pack, then rebuild your .def file using CCT. Step 2: I have included some custom .wem files(theme songs) and titantrons, I HIGHLY recommend installing each of these with CCT and Sound Editor, because most of the entrance timings are built around them. Step 3: Install the .moveset files(and .pofos if you want to) using CCT and have WAY more immersion in your game! Step 4: Make sure you you open up each wrestler who uses an "Advanced Creation" entrance in Create an Entrance mode, click "Edit Menu" at the bottom of the screen, then click on "Title Motion", and then on "Champion Motion", and make sure that "Advanced Creation" is selected, then click save and have MAXIMUM immersion!!!! Step 5: DOWNLOAD LINK
    7 points
  3. @grayfox12 Try the other files in pac/edit bbtemplate.pac - default.pac - edit.pac - sample.pac. Gotta be in there somewhere. Also try the pac/edit/ch & pac/edit/body folders. extract all that and take a peak.
    2 points
  4. Like i say in my first topic i know how to edit txXXXX file for ingame character, my problem is to find the equivalent of tx files, for the default body texture caw. I havent found any place dedicated to this texture and there's no txXXXXX file for the 256 and 257 ID (from memory sheet). I suppose the caw superstar are made with different element from ingame pac (like you said upper), but i have no clue. Anyway thanks a lot for the answers 😀
    2 points
  5. updating and adding quite a few belts today. Smackdown, raw and universal titles will have call names 0.2 update friday! please report any bugs or missed calls via dm or discord so i can address them before the next update... which is a pretty big one.
    2 points
  6. I decided to create a server with all of my mods because it's much easier for me to manage them, if you could be interested just join the server and have a look https://discord.gg/Rk3rnB9QHF ALL THINGS I'VE DONE: -Patched title update -Made the superstar selection box full with main superstars (minipics) for both men and women!! -Created and added minipics for superstar selection -Added 160 dlc characters (max limit) -Made some superstars texture mods (drew 21, reigns 21, becky 21, sasha 21, bayley 21, charlotte 21, trish last match 06 and doing more with time) -Commissioned and added in the game 3 superstars (Asuka 21, Bobby Lashley and The Fiend) -Added 100 caws (from smacktalks database + a lot new created/edited with different attires, especially AEW ones!) -A-Z order for dlc characters and caws -Added correct names -Added 50 arenas from 98' to 2000+ and created AEW and divas ones -Created and added renders for everyone (caws included) -Created AEW belts and W.I.P. for other titles -Created new background and logo -Universe mode set -Created ALL themes with proper audio level and set to every superstar (including caws) -Created ALL titantrons for dlc, caws and tag teams -Minitrons replaced -Created teams both normal and universe mode (max game limit 70 teams) -Assigned proper theme/minitron/titantron/entrance (based on base 2k14 entrances) to every superstar/team -General fixes -Fixed ALL wrestlers values -Fixed moveset for all the most important characters (used original roster/movesets for the proper character and did some customs for many superstars but this is still a W.I.P., especially AEW needs to be done almost entirely) -Created and added new logos/background for Universe mode -Much more i can't even remember... My mod is bug free, the bugs you can find are the ones already present in the original game! Maybe some future updates: -Look if is possible to port some entrances from newer games -Update something here and there including some attires FINAL FULL PREVIEW: These are some mods i made: These 2 mods are commissioned (not made by me): -Thanks to ERI619 for The Fiend and OldAge03 for Asuka 21 retexture Some caws preview (most of them have been updated in main and other attires from the pics below): THANKS/CREDITS: -Big thanks to Red Rooster -Tekken for his programs -Wrestling Legends -The AGS -ERI619 for The Fiend and Lashley -OldAge01 for Asuka 21 -raps cuatro, Women's Mania, 4NJR 610, Maromba XP, Nicky WWE, Slipfan, MST3Claye, NickB, Metalhead, Dre41, Godflow, NCO, mrblacksheep for the caw morphing inspiration and some caws -Everyone else that shared tutorials and/or mods/caws/stuff on smacktalks! -If i forgot someone i'm sorry, reach me and i'll add you if you prove i used some of your material! Please keep my thread clean, no spam or useless messages, thanks.
    1 point
  7. I was looking at the legends mod forum the other day and I stumbled across a post listed below of a user that has been reverse engineering animations from for Svr 2011. This dude basically made a program that turns those ykms files into anim files. I tried the app my self and it works fine on xbox 360 files regardless of him doing work solely on the ps2 version of the svr games. I specifically opened mrr.pac and exported the ykms file. I then used the program and it allowed me to convert the ykms file into separate anim files. This is probably already well known, but I didn't know that ykms files were a container for the animations in the game. Honesty wondering, could any experts on this forum tell me what this could be used for? This is the origninal forum. The download link to his program is at the end of his post. https://www.tapatalk.com/groups/legendsofmodding/svr-anim-editor-t2354.html This is his yt channel. He basically post hours of content reverse engineering wwe games on the ps2. https://www.youtube.com/channel/UC2HW1rljqoG9O693IPsEuQQ/videos Edit: It seems that the dropbox link is down, Here's a backup link. https://drive.google.com/file/d/1Jk0YAsPxeooGAzTlm4F1eNF1j25LYlJl/view?usp=sharing
    1 point
  8. Hello Brothers This Is The New Moves Pack 3.3 Version From My Best Friend Daddydodo All Credits To Him And Thnx For His Permission And A Small Credit To Me For Giving The Link So Brothers It Contains SVR 06 07 08 09 10 I Guess From Here Comes The Pain Too And Legends Of Wrestlemania PS3 All Moves In One Game In SVR 11 Do You Like It I Will Give Link And Other Things Soon Ok Brothers It Is Especially For Modded Hacked SVR 11 Patch But Can Go In Original SVR 11 Too
    1 point
  9. What you will need to do for these trons is to open the assetconv_p30.pac file in the 2k19\mods\titantronfix\pac\audio folder. For Steve Austin, you will have to search for his ID. 101 (65 in hexadecimal) You will first have to change the B0 1D 01 to 00 00 00, change the highlighted 00 00 01 to 01 01 01 and save. This till enable your custom raw and smakkdown trons work for Steve Austin's slot.
    1 point
  10. you are doing the lords work
    1 point
  11. Try with this. Plus search topics with something like "2k15 bg pac list" etc.
    1 point
  12. I mean there's no tx256XX.pac and no tx257XX.pac...😉 As i know the id 256 and 257 are used for default reference in cutscene, so the slot are free but i thought perhaps this id are a clue to find the file name for the default texture of caw...but sadly no... I have try pac/edit/ch -> nothing look like basic caw texture, i dont know who are this ch exactely...?? In pac/edit/ch -> if i have well seen, there's only mask and normals, no "classic" texture loke in txXXXXX.pac Thanks to all of you. I'll give it a try again. If i find i'll tell it, but few hopes, i have seen two topic with the same object are solution-less for 2k19. Have a nice day
    1 point
  13. give it a try... open ur obj in blender or 3ds max and try sculpting
    1 point
  14. actually bro i take tx files by refering to the particular character id i use wwe 2k19 memory table for that. i search for my desired superstar/diva character id and i will go to my wwe 2k19 directory pac/ch and i take the txXXXXX file from there TX files are located at bottom of the pac/ch folder and the files inside the pac files r compressed as oodle or zlib format WWE 2K19 MEMORY TABLE: https://docs.google.com/spreadsheets/d/1ZyZU4-VKn_zuJEbZ09xvk8f2YogpSS_eAB5QiuN6jx4/edit#gid=0
    1 point
  15. Enjoy! New Model Thanks to @refat for the Attire texture and to @defract for tattoo texture My Pofo and moveset can be found here: http://www.2kmodz.com/file/1c23714e94bd792246dbb537bcf5dd6b If you wish to commission a mod, please contact me on discord: DFM_85#3497 https://www.mediafire.com/file/ed1oue6urlj5qct/Will+Powerhouse+Hobbs+v2.rar/file
    1 point
  16. @Zuper-Plextra what you are referring to are character textures, from ch, I think he is interested to know about CAS (creation a superstar) textures. These are placed in the same pac files as head and body geometries stored in creation studio archive format once you extract oodles or zipped.
    1 point
  17. SURVIVOR SERIES 2006 AND 2007 RELEASED, LINKS IN MAIN POST '
    1 point
  18. Credits for Body Texture, Attire model/texture and Hair goes to @Hanleys. My Pofo and moveset can be found here: http://www.2kmodz.com/file/1c23714e94bd792246dbb537bcf5dd6b My discord: DFM_85#3497 Credit me if you use my mod. > https://www.mediafire.com/file/et2lvmyrc72qv3f/Lance+Archer+aew.rar/file
    1 point
  19. Atlantis Released. Thanks @Norulf793 https://mega.nz/folder/NnpAgKoY#7zDDV0XsbtdOGiWFvxGyrQ Please don't comment on my page. You can dm for questions or you can join the discord and chat there with us.
    1 point
  20. El Matador Tito Santana Released. Thanks @OldSchoolCool84 (side note: Matador jackets have a hole in each armpit. This jacket is the same way) https://mega.nz/folder/h6xUXC7Y#t2ASmKcvrzIrRUlZtCRCGQ
    1 point
  21. Hello again. Just sharing a quick release on entrance edits I did that you can use if you'd like. A lot of wresters got new lighting effects in the new generation era that aren't in the game, so I decided to change it up a bit. Thanks to @BlindedByTheGrace who made it a whole lot easier to edit entrances with his discoveries. Shawn Michaels 96 entrance: His DX entrance with the classic blue lighting and shortened entrance Jake the Snake 96 entrance: His 2k16 entrance (different animation than 2k19, more intense walk) with green lighting The Lighting pac includes just effect files to swap out (dump them in the pac/evt/effect folder) Papa Shango - Better darker lighting, while retaining the smoking skull, probably how his lighting would have been if he didn't flop Ultimate Warrior - Uses No Way Jose's Rainbow lighting effect. It's not exactly what he had, but the closes we can get in game with presets Mr Perfect - Uses a blue and yellow color scheme that he had in 2002 Ted Dibiase - Uses the Million Dollar Corporation lighting, a light green walking to the ring and then deep green in the ring Vader - Uses a dark red in the ring that he had early in his WWF run. As always, links on the first post. Enjoy!
    1 point
  22. ADDED: Jillian Hall, Crazzy Steve, Bad Bunny, Dough and Danny Basham Remember: To use my pofo and moveset please download my super String: http://www.mediafire.com/file/0yrmoeaqxyick0c/string_win.pac/file (In case you use the CCT one you have to replace it in the CCT Superstring Folder) and you will need the entrance and moveset ports from @squaredcirclefan
    1 point
  23. Apologies for vanishing for a little while. COVID lockdown in Canada can be a bit maddening. First off releasing Ember and Shayna in the first post. I also did some improvements to Bret's Jacket so it looks leathery and the pink star version has the correct pattern on the shoulders and arms. Also fixed the logo on the side of his leg for his WM 10 attire to be a bit more accurate with less pink around the lettering. Fixes to Shawn as well give his heart decos the metallic shine they're supposed to have. Lastly big thanks to @matt2282p who made a great variation of the HBK Summerslam '03 attire with the KOR entrance attire. I'll see if other items I've modded or touched up can be released. As always everything will be on the first post.
    1 point
  24. Incredible work! Can't wait for the release. Any updates on the progress?
    1 point
  25. Howdy folks. I'm just wrapping up the last of my texture work. Coming up will be a rerelease of some Shawn Michaels attires with updated textures, texture mods of Shayna and Ember Moon and a couple of ECW wrestler attires. I also hope to reach out to see if I can release some other texture mods from some great works! Here's a peek at Shayna and Ember: The legs aren't exactly accurate, but I it's a step in the right direction. These are the textures from 2k20. Unfortunately I can't change the skirt and keep the braided hair but best I can do with our current motion file limits.
    1 point
  26. Hello This Is The Link http://www.mediafire.com/folder/28q2aco4yn781/Moves_Pack_3.3_(Link_By_Muqeet)_All_Credits_To_Daddydodo But I Am Sorry Brothers You Have To Download Each My Files First Goto The PAC Folder Then Download M.Pac,MISC.PAC,Then Goto MENU FOLDER And Then Download MVMOT.PAC OK Then PLISTPS2.ARC And Then Goto My Tutorial Folder Download The Tutorial Video Then Must Tutorial Guide.txt And After That Goto Tools Folder And Then Download Expert Tool And Then (HxD Hex Editor) OK And Then Download Password Of Moves Pack 3.3 (If Needed).txt And All Done So There Are 9 Things You Have To Download Ok Sorry I Did All In Folder But Mediafire Says Buy Pro Edition That I Don't Want To So Goodbye And Take Care Brothers
    1 point
  27. Goldust is in my game, you're missing out bro
    1 point
  28. u mean there is no 256 id in memory table??? bro the slot 257 and 256 are free slots 256- male 257-female using that u can add new modded superstar
    0 points
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