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  1. Quick preview of my Raw's... i'm including three in all, 99, 2000 and 2001. Here's 2000 and 01
    4 points
  2. As far as I know, the ps4 saves are encrypted. Unless there's some new breakthrough I'm not aware of? Downloaded @peja12's awesome Perry Saturn mod and decided to convert it to a wrestler mod. Spent quite a bit of time resculpting the model and creating new textures. This is the original caw: This my mod with the changes applied: What do you guys think?
    3 points
  3. Worked on a new update. One new character a Custom Owen Hart made by ERI619. Also an update on Superstar Threads, thanks to jakeypearce for figuring out how to add to the superstar threads menu. This makes it so SVR10 characters can now have their superstar threads with proper labels exactly like in SVR10. Finally added a bunch of new entrance motions and alternate entrance motions thanks to jakeypearce for converting most of them.
    2 points
  4. "IT'S SHOWTIME!" STINGER 10 Pack 🦂 Blue & White Promo '94 Starcade '89 (colorful paint) Starcade '89 (black/white paint) Clash of the Champions XXVII (Black/Gold) Uncensored '95 (White/Red) Bladerunners Fall Brawl '95 (Camouflage) Crow '96 Hog Wild '96 Wolfpac 🦇
    2 points
  5. Every mod from this thread is on the front page in alphabet order. Thanks. For a better Modding experience please turn off your shadows. Support My work @ https://www.patreon.com/matt2282p Thanks Ahmed Johnson https://mega.nz/folder/9mpS0CgR#z4__RDpHmhuvZhkxfV0b6A Al Snow https://mega.nz/folder/4m4AUYiD#FrpkENW8b_x9aSpE-8idgg Atlantis https://mega.nz/folder/NnpAgKoY#7zDDV0XsbtdOGiWFvxGyrQ Austin 3 pack https://mega.nz/folder/Ar5UlAxI#ELA7g6XVGzvuyrnrLi2lIg Bad Attitude https://mega.nz/folder/k2pGAKLb#rqAswCqpooHi2X8WUosxcg Bam Bam 1999 https://mega.nz/folder/U7g2jSwZ#54AzkZzV5gjhnn2SU7QNug Baron Von Raschke https://mega.nz/folder/ojpAVb5B#q8UyHKykXM3iJaQFp7Fd4g Bella Twins https://mega.nz/folder/Nixm1IYD#nRBGn0c2CYrhZtKn3qzMLw Billy Gunn https://mega.nz/folder/cuwUkIQA#785o8RrTVEBC0JznUaVQiQ Black Top Bully https://mega.nz/folder/cqYzQbQS#vJFiIL836jnJd6WKYcOUZQ Blue Meanie https://mega.nz/folder/8moSiCpI#cL6w0oN8G75hP-fx2rYOaw Bobby Eaton https://mega.nz/folder/BmgAmazQ#G13bPam89AAdT_FEC0KoGQ Booker T https://mega.nz/folder/xrwm3YYY#XxdrZ4rX_v--KFmpUa-rFA Brian Armstrong https://mega.nz/folder/Jr4kEIrZ#e_iM1xfQmDo27hxaNe-r7g Brian Pillman Jr https://mega.nz/folder/crgUiSTZ#luZXaSxtDE5A0jf6HYVcmA Brood https://mega.nz/folder/guQ3FaAL#q_uELvB7EYU_Y-NpSN3DAw https://mega.nz/folder/Fj5lWA4Z#UsjbyfvmvWbmphotXE3Eeg Bruiser Brody https://mega.nz/folder/MiJjASaQ#r48TCU4cdvGAf1oJn_bpPQ Bull Buchanan https://mega.nz/folder/1mwgBaoA#URCOSuD3CXc8FiH0ZB_bZQ ButterBean https://mega.nz/folder/Z35iHCJI#bMLyCSl4L3IYAB8HU3FlkA Candido https://mega.nz/folder/864GwA4A#STjXEIvP6EQzE_xHNbiz2g Charles Robinson https://mega.nz/folder/JqYmSJCY#AIfFIyugKJfPA7XiZmJOHw Chris Adams https://mega.nz/folder/82owhS6J#kPR-_-FbC4nxWNXlxzFgaA Christian 2000 https://mega.nz/folder/9joyWIoK#lbGCne2UOgorihNnQGjEWA Dean Malenko https://mega.nz/folder/hqxgBAgD#LnHA-YMAYNivzGLc2dhn3Q David Von Erich https://mega.nz/folder/J6gCXSoJ#8vGlh3T44Y2bg1fr6DO6PA Dick Murdock https://mega.nz/folder/dn4mGa4Z#pxunz4TBkQZMdg1adDBBhQ Disciple https://mega.nz/folder/N7hlFY6b#zKykiif_xI8oZK7EsCHYDg Disco Inferno https://mega.nz/folder/0ngEnZiQ#gIi50Wjrn3sGfb1VKEiRNg Doomsday: https://mega.nz/folder/9joEwQAY#ZPPtp3PRSDRXH5PsqkvM7w Dudley Boyz https://mega.nz/folder/F75GkCAJ#jfgr-i1YDuEqctTClqPivw Dvon https://mega.nz/folder/hr4UASaY#C0Ia-gD4sCnTlZnXln4L9A Faarooq Asad https://mega.nz/folder/ln40WSIR#k7ONq3GHuY135j7OBRuyzQ Fabulous Ones https://mega.nz/folder/hyoWHSyL#7vcM4cm2eTDPUo5KZ_MRtw Fall Brawl Team https://mega.nz/folder/ImR2QYJS#Zx0ET7wAIoV48GWhMtO5MA Festus https://mega.nz/folder/p3wiVaha#YZ8pJ87SWV-65jQXps4k2w Flash Norton https://mega.nz/folder/M2gihaKY#kj242WkMM3tMn1M2SofSww Freedom Fighters https://mega.nz/folder/Ai5yTb4L#SpYEDHIUZQXzRGPYnz1f0Q Giant https://mega.nz/file/Byxy0AqJ#CHv9QYJGrshIHrNxYMbj0N2Ow47YT183xI8Q7xvqzdw Goldberg https://mega.nz/folder/1npwmI4B#6oRq9E8GzD89NdybTxdDfg Golga https://mega.nz/folder/M7IiTZ7A#x9IUQpXJbGnKsvqUnCm9wA GoodFather https://mega.nz/folder/0zwWSY6C#3_qiSpo5mP3TZLp2meYPBw Great Sasuke https://mega.nz/folder/lm50lK7R#51zh67yc-DIB3nIE2R3l7Q Guardian https://mega.nz/folder/B6RmiDyK#sESaQZm--sk51CRSjPDFjA Heavenly Bodies https://mega.nz/folder/4rxw3AAQ#Ha8vdOZM4q8Kn158_BdlKQ Isaac Yankem https://mega.nz/folder/ZmgUACrb#1aXJXc3rmSOllsEpC6uVEg Jeff Cobb https://mega.nz/folder/UzhwkQwR#th_sUCW-i7HoY2WN1xtIZg Johnny Ace https://mega.nz/folder/Umo21R4Y#3kTUZvGUaveI7bBwtQ-70w Jushin Liger https://mega.nz/folder/o6gkDIIL#O6peLEp7HEg4Ta6vnuZbTQ Juventud Guerrera https://mega.nz/folder/JmwkAaBQ#jQ4zRwxu--Uwl5JJZpcgng Kanyon https://mega.nz/folder/cngiwA7B#_dQLpP5Nky0YIB7x6cxDGw Krusher Krushev https://mega.nz/folder/lzJWBYzA#bqPDWKaMa-TG0N6Hk5GJQQ La Parka https://mega.nz/folder/VzxiSQSJ#sAn_OVfS2v7CBW9cy6uCWA Layla UK https://mega.nz/folder/k252zKKZ#CxNsBW_cXsBxwF8pm8qxaA Lex Luger https://mega.nz/folder/12piAYjI#5wj2C6jo3CAnowUbkLrRuQ Macho NWO https://mega.nz/folder/9ihzlSzT#P17ztoUxXNwxQZbVHygJOQ Magnum T.A. https://mega.nz/folder/sypECQzR#ZPelum3gPOUdsNVeHg1pvg Meng and Barbarian Faces of Fear https://mega.nz/folder/lj4QHa5J#UBaBN4oau7SFTBQJYgn-9A Mick Foley https://mega.nz/folder/c75QkYhC#ZFzWPyVLMcvqeP93HnYqZQ Midnight Express https://mega.nz/folder/Rq52FA7R#wqnVS2Gg-3u9QoHUjudZ6w Mr. Hole in One https://mega.nz/folder/8m4CTAzT#1LF8D5R30UVkMHMLGUJgww Nash https://mega.nz/folder/MnxCBRAQ#JJsdjDXC67_R82EPFyeMjg https://mega.nz/folder/Ev4SlCqS#MhHsoVuJ5eQ5GNY5c_v7uA Nikita Koloff https://mega.nz/folder/cuwiUK7b#LnFNaIAH_Jw-2kBze4msxQ Outsiders WM18 https://mega.nz/folder/0nYC0BSC#kYS2XGo8ygZ3axwk5qv1Tw https://mega.nz/folder/1iIVGTTY#6rPA6XV_WqHCxu01va9Wgg Patriot https://mega.nz/folder/4y5w2QDD#V8rlQ-ZQB7uCxX0MN82-XA Paul Heyman 2002 https://mega.nz/folder/0qgmEYLb#QEiho2Mde5JAozyk9uqOnQ Percy Pringle https://mega.nz/folder/w7Qg3SiT#vFv-n-VzxUKiuOUgdHaEBA Psicosis: https://mega.nz/folder/dugmDAJK#gHeojaqbOWgv6k-aztYHSA Public Enemy https://mega.nz/folder/k2hSwQjb#9GlO6yKO16R_9a1bQmNrRg Regal KOTR 2008 https://mega.nz/folder/gywWVCZR#aNmfT9UmrkihZDbfGHFKvQ Rey Mysterio: https://mega.nz/folder/xvxwWC7J#hRw0HxrFDOdZUwwBlUB3jA Roadkill https://mega.nz/folder/Y2pEgAQb#WjXuuoQiJP9NoyX2CnPSIw Robert Parker https://mega.nz/folder/46p3yYRT#Tc9hoBQxS_jdxCvmQwDaJw The Rock https://mega.nz/folder/1npwmI4B#6oRq9E8GzD89NdybTxdDfg Ron Simmons https://mega.nz/folder/U2ZHQChb#lN416bkhZ-nUno2o5FbYnw Sable attire. Refats base https://mega.nz/folder/4yBwTLbY#HwtH_dMGiilMwHVxr7qUMQ Scott Hall https://mega.nz/folder/l3ARnJrJ#Q9vT-N1j2KlPCeQsR0iXnA https://mega.nz/folder/MzwkkIbb#MMPLZfEqCY3Gw7QobV9TIA Scott Steiner https://mega.nz/folder/4nxVVQoA#ocVPd_YVhsdGycDaSFR-IA https://mega.nz/folder/Zmg2CSoC#ZMtkpybnXqHgyewo3Ichcw Sid https://mega.nz/folder/Buh2GK6a#fOIykgm0rCv0L0wkV_OHCQ Steve Blackman https://mega.nz/folder/d7gAGQKZ#_qdAihkU527KcSsW6QX7qA Sting Sunny https://mega.nz/folder/A3oESaKD#xL3nH8m0Xva-61iZ6z0o_A Syxx https://mega.nz/folder/lywUCIyZ#tDRzh6TFrTsGrM_n4qlehQ Tajiri https://mega.nz/folder/BzxUwSbC#GiMHpd4s5aXuw5CyoW51MA Taka Michinoku https://mega.nz/folder/p6hEyQrL#PhTpM6-7-P4SkPqp9CjGcA Terry Funk https://mega.nz/folder/FipwnYTA#E-tcqMavxD3xfgyV_AhbXg TNT (savio vega) Ultimo Dragon https://mega.nz/folder/km5iCQaA#lfF2SVBKsThpTW0D6hPjjA Val Venis https://mega.nz/folder/I2pknSqI#9UJbNGj2-RIf9diU4uWZxw Wahoo McDaniel https://mega.nz/folder/A3wDXSha#mL7gua1_JJr4Qnnd6OXQLg X-Pac https://mega.nz/folder/Aj5GTCaC#NhrYrn6HWucDBaBE6rQ0BQ
    1 point
  6. The Icon, The Stinger, The Franchise Before he was the Vigilante, he was a 6 time WCW World Heavyweight Champion, the two time WCW International world Heavyweight Champion, and hte NWA World Heavyweight Champion once. He made more pay per view appearances than any other wrestler. When you think of WCW you probably think of the charismatic face painted franchise, Sting. Thanks to matt2282p, he released my 19 pack of Stings, ported from 2k15, and also helped me along getting back into the modding scene. Thanks also to hova, AlcLegacy, amongst others for helping direct me to tools, resources and tutorials. Thanks to AznBlusuazn for his old tutorial on making facepaint peelable, etc. This adds so much to my favorite superstar. 11-17-23 Update! New preview of NWA attire 11-15-23 Update! new Previews, redid the facepaint on NJPW after rewatching the match, and new Thunderdome Sting previews! V1 92 Great American Bash vs Vader V2 - Updated texture I'll be releasing some of my favorite facepaints/attires in time. Here are the first few I've worked on. Hey guys, sorry for disappearing. I "think" these files are correct. I can't verify as the PC I have right now won't run the game. Sting Great American Bash 89 https://www.mediafire.com/file/770nyosxuy4x9ey/Sting_GAB_89_10.7z/file Starrcade 88 w/ Dusty vs Road Warriors https://www.mediafire.com/file/h4ycvo3r224rurw/Starrcade_88_w_Dusty_vs_Road_Warriors_9.7z/file Great American Bash 91 https://www.mediafire.com/file/1ine87akkpozpzx/GreatAmericanBash91.7z/file Rookie Match https://www.mediafire.com/file/6d0zuog372n0ffk/Rookie_match_8.7z/file One of my favorite looks is from his match against Rick Rude in Japan, which was Rude's final match due to the injury he sustained. Working on the entrance jacket currently: The next attire is from his epic Starrcade 89 match that he teamed with Flair to take on Muta and Funk in the infamous Thunderdome match. This paint took a LOT of time due to the details, etc. The next look was one of his first televised matches in NWA. This was before he had the Scorpion or Stinger on his pants. It's not a necessarily impressive facepaint, but I wanted to make it as a tribute to where it all started. Pay not attention to the mismatch skin/next texture here, but the Great American Bash is one of my favorite attires. The facepaint was so unique w/ the Scorpion in the middle of his forehead. I'm going back through and working on some of my paint as well. Here's an updated look at Starrcade 88 where he teamed with Dusty Rhodes. If you don't like the Stinger, this topic won't be for you most likely, haha. My works will be a tribute to The Franchise. I've made a full face texture, normal, wrinkle, and once I get my XRey key, I'll be making some tweaks to the headshape and body in order to make him appear more youthful. Thanks for checking him out!
    1 point
  7. How to change the Catchphrases/Quotes and Wrestlers names in the loading Screens. First of all Credits to 2 people. I would not be able to give you this guide without their help. It's @squaredcirclefan who helped me with his large knowledge about the location of the games files and how to edit them, the best way. And also a shoutout to @trioxin1331 who helped me by sharing some valuable informations with me. But now let's start with the guide! Tools you need: - WrestleMinus - A tool of your choice to to clear the Chunk0.ark and to rebuild the Chunk0.def, like WrestlePlus or the CCT For further Quote/Catchphrase editing: - PAC Editor - A Hex-Editor (HxD suggested) - A tool to count characters (optional, but might help. Online character counter in example) To achieve what we want, we have to edit the file string_win.pac. In case you might use a mod (like JManny's Arena Mod, you could have the so called "Super String" which would be located in the mod directory. Then this would be the string file you will have to edit. In any case make a recovery copy of it (outside the games installation, because always work tidy! ;-)) Open the file with WrestleMinus. You should see something like a "Directory tree", that shows different number-letter combinations, like 97FD1814BC036AF7 or A1EF7F4322D03055. If you click on the "+" on the left of those they will show a new file with the name @00000000 IMPORTANT: There is a small but important difference if you edit the file for english version, or if you play the game with one of the supported languages (like german, spanish, italian a.s.o.) In this case you will have to work with the english string as well as the string of the language you play the game with. The reason why you have to work in 2 language strings (if you play it in a different language than english) is that you might have noticed that the catchphrases/quotes, in the loading screens contain the original english text and beneath it there are those lines again, but in "your language". And to do the job right, you need to edit both! I play the german language version of WWE2k19, so I had to edit the @0000000 under 97FD1814BC036AF7 (english) and A1EF7F4322D03055 (german) So forgive me if I don't remember which number-letter combinations the other supported languages have. To find your, just open the one of the other @00000000 and select "String viewer". Scroll down till you see some written lines. If it's in your language, then congratulations, you found the correct string! 🙂 First step if (AND THIS IS VERY IMPORTANT!) you play it in another langauge than english: Open the @00000000 that fits your language and scroll down till you find some lines that read like the catchphrases and quotes you might have seen in the loading screens. Best evidence that you are on the right track is, if there is a show name, with a date next to it in a line under that quote/catchphrase. No delete those catchphrases, and show names (with dates next to the show name), just like you would do it with any textfile. BUT (And this is important!!!) make some space (just hit the space bar a few time). If you are sure you deleted them all, save the file. The Save option will appear if you click out of the line you are editing. Now open the english string (the @00000000 with the 97FD1814BC036AF7). And search the catchphrases again. Now you have several options: Or you delete the same lines, you deleted before (the same way), in case you don't want to have any text, whatsoever in the loading screen, or you type in what you like to read there. If you play the game in english, you just have to edit the @00000000 in 97FD1814BC036AF7, of course! Now you have pretty much done the major work in editing the laoding screen. To complete it you would also have to edit the Wrestlers name (which ar in different lines than the catchphrases or the show name with dates) To achieve that you have to work in the @00000000 of your games language and search for the name of the wrestler. To search, type the name in the search line and click in the middle of the windowre (hitting enter would just make your windows doing the "ding"-sound 😉 As you would guess, you will find any wrestlers name more than just 1 time, so which is the name that is used for the loading screen? To make sure you have found the correct name look at the Hex Ref next to it. To make your work easier, I give you the list, so you don't have to do "wild guessing". 😉 Xavier Woods: 58C Roman Reigns: 558 AJ Styles: 64A Sasha Banks: 64D Charlotte Flair: 64C Carmella: 657 John Cena: 473 The Miz: 4C2 Big E: 568 Kofi Kingston: 498 Jimmy Uso: 534 Seth Rollins: 559 Braun Strowman: 649 Elias: 648 Alexa Bliss: 654 Matt Hardy: 459 Adam Cole: 6CB Jey Uso: 535 Again you can choose to delet the name (again: DON'T forget to leave some empty spaced and not just delete the letters!) Or you type in a name what you want to read there, instead. Last step would be to replace the wrestlers image. Therefore you need to replace the render of that wrestler. But I will not describe that here, as there are already some excellent "how to" guides for this job. If you like to edit a catchphrase by replacing it with another, you might find your self limited, if you just want to do it with WrestleMinus. If you look at some sentences lenght it can say someting over 100 or even 200 characters, but when you try to inset what you like to have there, you soon hear that windows-"ding" and the cursor will not move forward. So what you have to do is to extract the proper file. In this case just the english one. First you extract the 97FD1814BC036AF7.pac from the string_win.pac file. Then the 0000.dat from the 97FD1814BC036AF7.pac Now you can open that .dat file with a Hex-Editor. Make sure the the View is set to Text and Hex as "visible columns. The Catchphrases start with something AJ Styles said: "In fact, if you wanna call me "The Everyman," I'm okay with that. That's until I step in this ring. When I step through these ropes, and I stand right here in front of you guys, I... Am... Phenomenal." You can use that to search for it with the Hex-Editor. You will also notice that after the "." (Fullstop) of the catchphrase (after a show name and date) And before that catchphrase there is also a sentence that finsihes with a "." (Fullstop) but seems to have another one right after it. If you mark one of those, you will notice that they have the value 00 in the Hex-Field (the middle part of the window that you see). So the catchphrase is between two 00. And every other catchphrase too, as well as the show names with the date. Please note that the sentences can also end with a different punctuations like a "!" so you might see a "!." instead of the described ".." Bu what matter is that one is the punctuation character of the sentence (you will see it as 2E in Hex) and the other one is an "empty space" as HEX (00). So the part you can edit is alway just that. The Sentence you want to replace the original catchphrase with has to have an equal number of characters or less! And keep in mind, also a space is a character, ot just letters, numbers or a punctuation! To make it easier for you, copy the catchphrase (between the "."(00 in Hex) out and count the characters. You copy & paste the text you want to have instead right over it. If there are characters left from the original text insert 0 in the Hex-Field until you reached the 00 that starts before the show name in date. If we stay with AJ Styles first Catchphrase that would be .SmackDown Live, March 13, 2018 (that "." before Smackdown is that 00 !) If you need to put a Sentence or word in a new line, the hex before the first letter of the first word of that sentence (or word) has to be 0A If the Hex Editor gives you the message that the size of the file has changed wihile you insert or copy&paste something into it, you might have done something wrong. If you are done inject that edited 0000.dat back into the 97FD1814BC036AF7.pac and that into the string_win.pac And if you play the game in english, you can also edit the lines that contain the show names and date, of course, if not you can leave those untouched. If you like to edit them and you play the game in a different language version, you need to edit it in the string file of that language (see above). Because just as the names, shownames with the date that you see in the game are from the string file for that language. If you like to test the steps, replace the original string_win.pac with that you edited. Use CCT, WretlePlus (or whatever elce you use) to clean the Chunk0.ark Rebuilding that Chunk0.def seems optional. I never did that when I worked on the files, and the game always started and worked. I hope I could help you with this guide!
    1 point
  8. Been away Here is a Matt Sydal I've been working on Also A Darby Allyn which I'm not sure if i'll finish or not!
    1 point
  9. Beard is cool but i dont like the rest of the face. Something is off.
    1 point
  10. Hi. Thank you for updating this pack even to this day Is there anyway of porting over the 2 stone cold entrances from this video, the first where the rock interrupts and the 2nd where the rock interrupts and stone cold removes his vest?
    1 point
  11. after days and days of trying to fix my issue with the MnLayHd.pac i decided i wanted to create my own brand logo's in the Universe mode so here's a quick and easy way of fixing the alpha layers so that they appear in the game properly
    1 point
  12. @thczy80 Went ahead and replaced/reshaped the hair with Garvin's. Looks better now and it's animated. Going to try and finish the rest of the in-ring gear and then see if I can find something crazy like what he posted on Twitter.
    1 point
  13. New to this thread and modding in general, but honestly thank all you guys so much for all the effort you all put into modding this stuff and making it look truly incredible. Went through this whole thread today and every attire and model is done so well. Thank you
    1 point
  14. @AndaleO I'm updating those for ERAS. Leave a like, on something of mine if you like it, then I'd remember your name, and when you DM me and ask about those 2 old arenas, I'd try and help you out when I get a bit of free time.
    1 point
  15. I plan on dropping a few screenshots in the next few days. To kick that off, here's WWF SmackDown from 2001/02
    1 point
  16. Smackdown 2003 for @Gaming2222. Thank you! WWF logo by @mattfick, thanks for the help too man. I'll release this one this week as a single release, it's outside the years of ERAS (for now). Instructions on how to install arena's was made by @mattfick and is found >> HERE Please, don't ask install questions here.
    1 point
  17. RHYNO 2001 Collab with JoeMashups. Credit him for the Head and body sculpt and face texture. Download https://2kmodz.com/file/9e35e57b74933af870288e107e8c0233
    1 point
  18. Hi all, The reason I am starting this thread is to put up an updated rtcs_step file for additional modded entrances in 2k19. The rtcs_step file located in the pac/evt folder controls the break_out / Run-In feature for entrances and victory motions. It also controls the timing of the first solo or tag entrants leaving the ring when the second solo or tag team enter the ring to avoid characters bumping into each other. If you ported entrances from older games to unused slots, you will notice this feature is not enabled as data for each entrance, tag entrance and victory need to be added to the rtcs_step.pac file. @AznBlusuazn had done some immense work by creating a sort of Master rtcs_step file, but it hasn't been updated in a while and I am aware there are quite a few ported entrances used by the community in unused slots. Now the challenge of creating a sort of master rcts file by adding data for every available slot is each entrance or victory animation has peculiar characteristics and just duplicating the same data doesn't work for all animations from my experience. To move ahead, I will need a bit of information regarding each ported entrance in your game. I will need 1. The evt ID and name of the entrance/ victory animation you have ported 2. The evt ID slot number you have ported the entrance/Victory to in 2k19 I will then update the data file , test in-game and upload a link here for the community to use. UPDATE : Here is the first updated mod of the rtcs_step file. This file includes data for all @AznBlusuazn's ported entrances with the following fixes ; 1. Fixes to the Hulk Hogan retro and modern entrance where the characters bump into each other when Hogan is selected as the second entrant. 2. Fixes to the Break-out for Hogan's victory animation where the theme music doesn't cut out when Breakout is triggered This file will enable Break-out and Run-in for : 1. All @AznBlusuazn's ported and modified Hogan 2k15 entrances 2. all @AznBlusuazn's ported and modified Hollywood Hulk Hogan 2k15 entrances 3. Hulk Hogan Victory motions 4 CM Punk Entrances and Victory motion 5. Ken Shamrock's entrance and Victory motion 6. Rey Mysterio 2k15 entrance and Victory motion 7. Cody Rhodes 2k15 entrance and Victory motion 8. AJ lee entrance motion on evt slot 298. Added on 23rd February 9. @jakeypearce ported Edge 2k16 entrance (evt slot 1170) . Link to the mod on the 2kModz site https://2kmodz.com/file/fcb5c0bb2bde916df25fcd5f48ca1d23 10. New Age outlaws Tag entrance on evt slot 1250. DOWNLOAD LINK AND INSTRUCTIONS Here is the download link. Place the file in the pac/evt folder. If there are any issues experienced, kindly leave feedback on this thread. I will update the file as more requests are made. https://mega.nz/#!I641UKLL!6LLB9TlJ6qZhEG4wF7TXSAvvcU-E2ERqTOeWdgDThl0 FINN BALOR DEMON WWE 2K17 CHAINSAW TITLE ENTRANCE : This is the Finn Balor chainsaw title entrance ported to 2k19. There are a few minor issues with the entrance. This is why there have been difficulties getting the move to work properly . Finn Balor's demon entrances have two versions. This is the same for other entrances with objects moving on the floor. One entrance for a flat stage arena like the classic Summerslam 88 arena , the other for a ramp/slope arena like the present 2k19 Wrestlemania and previous Raw, Smackdown and most PPV arenas before 2k18. The other entrances in this category are the Undertaker's Bike entrance and Steve Austin's Buggy entrance. For the Demon title entrance, evt 630 was loaded for flat arenas, 629 for slope arenas. This is managed by the evt_data .pac file In 2k18 and 2k19, the new Raw, Smackdown and PPV arena's have different floor geometries. In 2k18 and 2k19, the developers created additional entrances for Demon Finn Balor, Steve Austin and the Undertaker for these new arenas. What the game does is switch between all three. Unfortunately, they didn't create a new title entrance for Demon Finn Balor for the new geometry. This is why there is there is a minor glitch with the belt on the ramp in the 2017 and 2018 arena's. I have added the slope data from the 2k17 evt_data file to the 2k19 evt_data file. This will load the entrance for the appropriate arena geometry. I had to use the evt 630 for the new Raw Smackdown and PPV's . The entrance works fine without the belt glitch in the ramp arenas like the Wrestlemania arenas, all arenas before 2017 and flat entrance arenas. You will notice the belt glitch in the other modern arenas I listed. The chainsaw sound is still in the game but it's volume level has been reduced. You will hear the chainsaw sound if you use earphones. I will try to look for a way around this. The other issue is the light effects. The 2k19 arena lights are slightly different from the 2k17 arenas . DOWNLOAD : Here is the download link below. Unzip and copy all the files in the pac folder and subfolders to the appropriate locations. https://mega.nz/#!g2YhyC6J!kn_zFrO9TrP18Mh7arb0VWr87Nm5e1RxYD2XTEZ5r44 The pack includes the entrance, gimmick and particle files form 2k17, A modified 2k19 evt_data file. (If you have previously modified your evt_data file, you just need to extract the 0C.dat and inject into yours) There are two evt_data files to choose from. The evt_data file in the folder named "evt data flat and slope arenas only" will use the normal Demon Balor entrance as a title entrance in the modern Raw smackdown and PPV arenas and use the Chainsaw title entrance in teh classic and slope Wrestlemania and pre 2017 arenas. I have placed the other one in the evt folder by default. The rtcs_step file is an updated one in this thread which will enable Breakout and Run-in for the title entrance. You will need to export the Demon Finn Balor moveset file. Open in Data Editor and change the Tile entrance ID to 630. Save and reinject Here is a clip of the entrance in the Wrestlemania 34 arena Enjoy
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