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Showing content with the highest reputation on 04/06/2021 in all areas
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As far as I know, the ps4 saves are encrypted. Unless there's some new breakthrough I'm not aware of? Downloaded @peja12's awesome Perry Saturn mod and decided to convert it to a wrestler mod. Spent quite a bit of time resculpting the model and creating new textures. This is the original caw: This my mod with the changes applied: What do you guys think?11 points
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"IT'S SHOWTIME!" STINGER 10 Pack 🦂 Blue & White Promo '94 Starcade '89 (colorful paint) Starcade '89 (black/white paint) Clash of the Champions XXVII (Black/Gold) Uncensored '95 (White/Red) Bladerunners Fall Brawl '95 (Camouflage) Crow '96 Hog Wild '96 Wolfpac 🦇7 points
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Quick preview of my Raw's... i'm including three in all, 99, 2000 and 2001. Here's 2000 and 014 points
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3 points
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PORTED ENTRANCES UPDATE 6TH APRIL. This is a supplementary update. You will only need to download this if you have the main pack installed. Entrance motions added. Brian Pillman WCW Entrance Seth The Wanderer 2k20 entrance (Wasteland wanderers DLC) (Modified the Ricky Steamboat firestick for this entrance as the 2k20 pyro and torch prop arent working in 19) Dosvetanya 2k20 Entrance ( Southpaw Regional Wrestling DLC character with flag) Bad Hair Day 2k20 entrance (Southpaw DLC character) Georgia Washington 2k20 entrance (Southpaw DLC character with flag) Rock The Promo Champ preset 2k20 entrance (AJ Kirsch) Booker T 2k20 entrance She Lady 2k20 DLC entrance (SouthpawDLC character with plush sword) Rock N Rollups 2k20 Tag entrance (Southpaw Female tag entrance) Dolph Ziggler 2k15 entrance Rob Van Dam 2k15 entrance New strings added to the string_win.pac file. 504F SHE LADY DLC 5050 ROB VAN DAM 2 50C0 ROCK THE PROMO CHAMP 50C1 BRIAN PILLMAN (WCW) 50C2 DOLPH ZIGGLER 4 50C3 BOOKER T 3 50C4 GEORGIA WASHINGTON DLC 50C5 FEMALE TAG (ROCK N ROLLUPS DLC) 50C6 EMBER MOON (BAD HAIR DAY DLC) 50C7 DOSVETANYA (DLC) Minor fixes : Fixed an issue with the floating light beam in the ported Triple H 2k16 entrance. Replaced the Hacksaw Jim Duggan 2x4 with a vanilla 2x4 prop in 2k19. Fixed a nameplate issue with the CM Punk entrance in the pack. STONE COLD STEVE AUSTIN ENTRANCE GLASS WALL. The Steve Austin champion entrance glass wall stage props (Wrestlemania 13 and Summerslam 98) will now show up in both arenas if you have the 2k15-2k18 arenas pack by @Abhilash installed. Select the Steve Austin champion entrance (2 belt) to enable the Wrestlemania 13 glass wall load in the ported Wrestlemania 13 arena Select the default Steve Austin champion entrance to enable the Summerslam 98 glass wall load in the ported Summerslam 98 arena3 points
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@thczy80 Went ahead and replaced/reshaped the hair with Garvin's. Looks better now and it's animated. Going to try and finish the rest of the in-ring gear and then see if I can find something crazy like what he posted on Twitter.3 points
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Fabulous Ones. Stan Lane and Steve Keirn released. Thanks @Norulf793 https://mega.nz/folder/hyoWHSyL#7vcM4cm2eTDPUo5KZ_MRtw3 points
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I plan on dropping a few screenshots in the next few days. To kick that off, here's WWF SmackDown from 2001/023 points
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How to change the Catchphrases/Quotes and Wrestlers names in the loading Screens. First of all Credits to 2 people. I would not be able to give you this guide without their help. It's @squaredcirclefan who helped me with his large knowledge about the location of the games files and how to edit them, the best way. And also a shoutout to @trioxin1331 who helped me by sharing some valuable informations with me. But now let's start with the guide! Tools you need: - WrestleMinus - A tool of your choice to to clear the Chunk0.ark and to rebuild the Chunk0.def, like WrestlePlus or the CCT For further Quote/Catchphrase editing: - PAC Editor - A Hex-Editor (HxD suggested) - A tool to count characters (optional, but might help. Online character counter in example) To achieve what we want, we have to edit the file string_win.pac. In case you might use a mod (like JManny's Arena Mod, you could have the so called "Super String" which would be located in the mod directory. Then this would be the string file you will have to edit. In any case make a recovery copy of it (outside the games installation, because always work tidy! ;-)) Open the file with WrestleMinus. You should see something like a "Directory tree", that shows different number-letter combinations, like 97FD1814BC036AF7 or A1EF7F4322D03055. If you click on the "+" on the left of those they will show a new file with the name @00000000 IMPORTANT: There is a small but important difference if you edit the file for english version, or if you play the game with one of the supported languages (like german, spanish, italian a.s.o.) In this case you will have to work with the english string as well as the string of the language you play the game with. The reason why you have to work in 2 language strings (if you play it in a different language than english) is that you might have noticed that the catchphrases/quotes, in the loading screens contain the original english text and beneath it there are those lines again, but in "your language". And to do the job right, you need to edit both! I play the german language version of WWE2k19, so I had to edit the @0000000 under 97FD1814BC036AF7 (english) and A1EF7F4322D03055 (german) So forgive me if I don't remember which number-letter combinations the other supported languages have. To find your, just open the one of the other @00000000 and select "String viewer". Scroll down till you see some written lines. If it's in your language, then congratulations, you found the correct string! 🙂 First step if (AND THIS IS VERY IMPORTANT!) you play it in another langauge than english: Open the @00000000 that fits your language and scroll down till you find some lines that read like the catchphrases and quotes you might have seen in the loading screens. Best evidence that you are on the right track is, if there is a show name, with a date next to it in a line under that quote/catchphrase. No delete those catchphrases, and show names (with dates next to the show name), just like you would do it with any textfile. BUT (And this is important!!!) make some space (just hit the space bar a few time). If you are sure you deleted them all, save the file. The Save option will appear if you click out of the line you are editing. Now open the english string (the @00000000 with the 97FD1814BC036AF7). And search the catchphrases again. Now you have several options: Or you delete the same lines, you deleted before (the same way), in case you don't want to have any text, whatsoever in the loading screen, or you type in what you like to read there. If you play the game in english, you just have to edit the @00000000 in 97FD1814BC036AF7, of course! Now you have pretty much done the major work in editing the laoding screen. To complete it you would also have to edit the Wrestlers name (which ar in different lines than the catchphrases or the show name with dates) To achieve that you have to work in the @00000000 of your games language and search for the name of the wrestler. To search, type the name in the search line and click in the middle of the windowre (hitting enter would just make your windows doing the "ding"-sound 😉 As you would guess, you will find any wrestlers name more than just 1 time, so which is the name that is used for the loading screen? To make sure you have found the correct name look at the Hex Ref next to it. To make your work easier, I give you the list, so you don't have to do "wild guessing". 😉 Xavier Woods: 58C Roman Reigns: 558 AJ Styles: 64A Sasha Banks: 64D Charlotte Flair: 64C Carmella: 657 John Cena: 473 The Miz: 4C2 Big E: 568 Kofi Kingston: 498 Jimmy Uso: 534 Seth Rollins: 559 Braun Strowman: 649 Elias: 648 Alexa Bliss: 654 Matt Hardy: 459 Adam Cole: 6CB Jey Uso: 535 Again you can choose to delet the name (again: DON'T forget to leave some empty spaced and not just delete the letters!) Or you type in a name what you want to read there, instead. Last step would be to replace the wrestlers image. Therefore you need to replace the render of that wrestler. But I will not describe that here, as there are already some excellent "how to" guides for this job. If you like to edit a catchphrase by replacing it with another, you might find your self limited, if you just want to do it with WrestleMinus. If you look at some sentences lenght it can say someting over 100 or even 200 characters, but when you try to inset what you like to have there, you soon hear that windows-"ding" and the cursor will not move forward. So what you have to do is to extract the proper file. In this case just the english one. First you extract the 97FD1814BC036AF7.pac from the string_win.pac file. Then the 0000.dat from the 97FD1814BC036AF7.pac Now you can open that .dat file with a Hex-Editor. Make sure the the View is set to Text and Hex as "visible columns. The Catchphrases start with something AJ Styles said: "In fact, if you wanna call me "The Everyman," I'm okay with that. That's until I step in this ring. When I step through these ropes, and I stand right here in front of you guys, I... Am... Phenomenal." You can use that to search for it with the Hex-Editor. You will also notice that after the "." (Fullstop) of the catchphrase (after a show name and date) And before that catchphrase there is also a sentence that finsihes with a "." (Fullstop) but seems to have another one right after it. If you mark one of those, you will notice that they have the value 00 in the Hex-Field (the middle part of the window that you see). So the catchphrase is between two 00. And every other catchphrase too, as well as the show names with the date. Please note that the sentences can also end with a different punctuations like a "!" so you might see a "!." instead of the described ".." Bu what matter is that one is the punctuation character of the sentence (you will see it as 2E in Hex) and the other one is an "empty space" as HEX (00). So the part you can edit is alway just that. The Sentence you want to replace the original catchphrase with has to have an equal number of characters or less! And keep in mind, also a space is a character, ot just letters, numbers or a punctuation! To make it easier for you, copy the catchphrase (between the "."(00 in Hex) out and count the characters. You copy & paste the text you want to have instead right over it. If there are characters left from the original text insert 0 in the Hex-Field until you reached the 00 that starts before the show name in date. If we stay with AJ Styles first Catchphrase that would be .SmackDown Live, March 13, 2018 (that "." before Smackdown is that 00 !) If you need to put a Sentence or word in a new line, the hex before the first letter of the first word of that sentence (or word) has to be 0A If the Hex Editor gives you the message that the size of the file has changed wihile you insert or copy&paste something into it, you might have done something wrong. If you are done inject that edited 0000.dat back into the 97FD1814BC036AF7.pac and that into the string_win.pac And if you play the game in english, you can also edit the lines that contain the show names and date, of course, if not you can leave those untouched. If you like to edit them and you play the game in a different language version, you need to edit it in the string file of that language (see above). Because just as the names, shownames with the date that you see in the game are from the string file for that language. If you like to test the steps, replace the original string_win.pac with that you edited. Use CCT, WretlePlus (or whatever elce you use) to clean the Chunk0.ark Rebuilding that Chunk0.def seems optional. I never did that when I worked on the files, and the game always started and worked. I hope I could help you with this guide!2 points
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Broooooo. Those Raws though!!! Can't wait for all 3!!2 points
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B4G.TV - MATTFICK - TITAVIUS - GTS - PG WAVY - BENNY - JIMMY - LORDJUSTICE17 - SUMMERSLAMMER JN - NECROMICON - JOEMASHUPS - SWIPERGOD - VINR - EGGMAN - AZRAEL - DIGITILL DIMMA - TRICKY - SEEFUSION - LORDBARKER - AJUNIVERSE - ALASDAIR ERA #1 - #9 Available now Thank you for supporting the ERAS Project. ▼ DOWNLOAD ▼1 point
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Here is a Link to the Github Webpage Currently for 2K20 files the tool is exclusively read only as I continue to work on it. I will update this thread as the tool is updated. So far you can extract DDS files & baseline files from the bakedfiles. Injection will include more testing, now that there is an update I am comparing the new files to the older files.1 point
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Hi, If you have edited your evt_data.pac file, you only need extract the 0015 data file and inject it into yours. This is the data for the Steve Austin glass wall. Regarding the sound_p30.pac file, What I have added to the 012C.pac file is pre-match commentary data and the commentary team calling out names for ported moves in gameplay. I will suggest you inject your rass file into the sound file for the mod. The pac files in the props folder all go into the pac\props folder in your game.1 point
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Hi, Thanks. I have fixed the issue with the clipping on the ropes. You can download the update zip file again as I have reuploaded an update .1 point
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Hi Just wanna say you did an awesome job with the 2K20 DLC entrances portion that are in the recent update you just posted (especialy with the facial animations, they are on point, kudos). By the way, I noticed that in Georgia Washington entrance, when the character is posing in the ring, she clips on the ropes. Outside of that, for what I was able to test so far, the rest of entrances seem ok. Once again, thanks for the hard work you put in importing these entrances.1 point
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Now that your save works, go to your C:\Program Files (x86)\Steam\userdata\xxxxxxxxx folder and zip up a copy of the 817130 folder, put it somewhere safe. Now go turn cloud saves off. Anytime your game goes fucky, close steam. replace the 817130 folder with your backup version. Backup that folder if you make big changes or progress in your game. Keep lots of versions. https://smacktalks.org/wiki/index.php/Modding_FAQ1 point
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Hi, everyone i am about to drop some attitude era logos, that any one can use for there arenas etc Wrestlemania 17 logo - https://drive.google.com/file/d/1gxou5P6M0ROXi4dJXfbF3h3Q6vpat6cK/view?usp=sharing Unforgiven 1999 logo - https://drive.google.com/file/d/1HmKo1eWh4tvUgFcDIB8za4fYposTPxDC/view?usp=sharing1 point
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Saw this a while back. May or may not serve the same purpose. Thinking about it, might be more of a hassle than its worth. On another note, Your Perry Saturn looks great. The textures definitely pop more.1 point
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And another awesome pack! Thanks for all your work JN 😀1 point
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i love that Rush!!! i think you could try Jimmy's Garvin Hair from WWE 2k18 would be great for Rush!!1 point
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Hi all, new updated moves and pofo added tonight : - Bandido (updated) moveset. - Octagon (pofo). - La Sombra (pofo & moveset) added too (GFX Los Ingovernables "Tetsuya Naito" number) Enjoy. Ben1 point
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High Voltage Kenny Kaos and Robbie Rage Pofo and Moveset1 point
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Bad Attitude Bobby Eaton and Steve Keirn Released Thanks @Norulf793 https://mega.nz/folder/k2pGAKLb#rqAswCqpooHi2X8WUosxcg1 point
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is this available still where can i find it1 point
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Big John Studd Released. Featuring "Money in the Bag" prop. (place in pac/prop/ folder) https://mega.nz/folder/BmgGiYTD#i7BlqNzM3ewqqkHsvEf6Ig1 point
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Hi, pac editor is mainly used to decompress and inject data into pacs not rebuild pac files. You will have to use tools like Repac and 2KM ARC or the paid tool X-Packer to rebuild pac files.1 point
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Black Taurus (updated) moveset uploaded in the Updated 2021 pofos and movesets folder. I tried to be as close as possible to his movements seen in several wrestling fights. You will need the latest updated file of @squaredcirclefan 2k15 to 2k20 moves. Enjoy. Ben1 point
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Beautiful Bobby Eaton Clash of the Champions XV Released Thanks @Norulf793 https://mega.nz/folder/BmgAmazQ#G13bPam89AAdT_FEC0KoGQ1 point
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Hi, you might as well use Wrestleminus. Its easier. Here is a tutorial.1 point
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WWE 2k19 Data Breakdown and Analysis This thread has been created to post our findings on various data files relevant to modding like .pofo, .moveset, .team_info, .attire_names, .title_history, .title_info and more. Since I myself - unlike last year where I deciphered most of these myself - won't have much time to do research on this year, it would be great if the community could figure out the data in a collaborative effort to speed things up considerably. It's imperative that we figure out the most important things, otherwise the development of the Data Editor for WWE 2k19 and other free modding tools may not be able to proceed. I'll update all findings on the WWE 2k19 Data Analysis on the Smacktalks Community Wiki page, make sure to check it our regularly for the latest findings! If you have any additions, corrections, etc., please reply to this thread, state which file type you wish to add to and give us the decimal offset of the byte(s) in the file and what it's function is. Help in identifying the yet Unknown Bytes and values would be greatly appreciated. Click here to find some instructions on how you can help identify the values. Please only post your findings in this thread, keep it clean from any Comments and Discussion that do not contain findings relevant to this topic (create a thread in the Discussions forum instead). Thank you very much! Links to Wiki Pages or posts with Analysis and the Breakdown for each file type [current status]: .pofo Breakdown and Analysis [mostly complete] .moveset Breakdown and Analysis [mostly complete] .team_info Breakdown and Analysis [complete] .match Breakdown and Analysis [complete] .attire_Names Breakdown and Analysis [complete] .title_history Analysis [lowest priority] .title_info Analysis [lowest priority] Additional Analysis [variable priority] Resources and Links: WWE 2k19 Data Analysis on the Smacktalks Community Wiki The up-to-date Analyzed Data may be found on this Wiki page. WWE 2k19 memory table Use this with cheat engine to look at/extract .pofo, .moveset, .team_info data and monitor your changes in real time. WWE 2k18 Data Breakdown and Analysis The WWE 2k18 version of this thread. Head over there to see how the files were structured in WWE 2k18 which can be handy when you try to figure things out by comparing the files from this and the current game. WWE 2k17 Data Breakdown and Analysis The WWE 2k17 version of this thread. Head over there to see how the files were structured in WWE 2k17 which can be handy when you try to figure things out by comparing the files from this and the current game. WWE 2k16 Data Breakdown and Analysis The WWE 2k16 version of this thread. Head over there to see how the files were structured in WWE 2k16 which can be handy when you try to figure things out by comparing the files from this and the current game.1 point
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Hi, sorry for my bad english. Since there are unfortunately very few old school arenas on the PC and I need these arenas for my gameplay & old school universe, I decided to create a few arenas. The arenas are still in work. The Arenas will not be 1: 1 original. There will always be a few deviations, which I find visually appealing. =============================================================================================================== MONDAY NIGHT RAW ARENA 1993 / 1994 [OWN VERSION ONE - Tiny Arena] [COMING SOON] I have to make some small changes. But I think the arena will be online in a few days. =============================================================================================================== MONDAY NIGHT RAW ARENA 1993 / 1994 [OWN VERSION ONE - Big Arena] [COMING SOON] I will also be working on my other 1993 arenas for the next two days. Planned is the rebuilding of my 2K18 King of the Ring 1993, Summer Slam 1993, Royal Rumble 1994, Suvivor Series 1993, ECW Anarchy Rulz 1999 Arenas (possibly also my UK Progress Arena.)1 point
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Hi a good buddy of mine (and Oldschool fan) "NecromicoN" has asked me to show his arenas here in my smacktalks thread too. I think he does a fantastic job. I want to support this as a big old school fan. First i present NecromicoN's Wrestlemania XII Arena You can find the complete ARENA under the Hashtags: WWF Oldschool classic Wrestlemania He provides each user with his logos to expand the old school community. You can find his logos & templates here: https://board.wrestlinggames.de/thread/50262-wwe-wcw-classic-graphics/ ========================================================================================================= ========================================================================================================= The next is NecromicoN's - WWF Monday Night RAW 1996 Arena You can find the complete ARENA under the Hashtags: WWF Oldschool classic RAW He provides each user with his logos free to expand the old school community. You can find his logos & templates here: https://board.wrestlinggames.de/thread/50262-wwe-wcw-classic-graphics/ ========================================================================================================= ========================================================================================================= The next is NecromicoN's - WWF Superstars 1995 Arena You can find the complete ARENA under the Hashtags: WWF Oldschool classic Superstars He provides each user with his logos free to expand the old school community. You can find his logos & templates here: https://board.wrestlinggames.de/thread/50262-wwe-wcw-classic-graphics/ ========================================================================================================= ========================================================================================================= The next is NecromicoN's - WWF Superstars 1996 Arena You can find the complete ARENA under the Hashtags: WWF Oldschool classic Superstars He provides each user with his logos free to expand the old school community. You can find his logos & templates here: https://board.wrestlinggames.de/thread/50262-wwe-wcw-classic-graphics/ ========================================================================================================= ========================================================================================================= The next is NecromicoN's - WWF Superstars 1993 Arena You can find the complete ARENA under the Hashtags: WWF Oldschool classic Raw He provides each user with his logos free to expand the old school community. You can find his logos & templates here: https://board.wrestlinggames.de/thread/50262-wwe-wcw-classic-graphics/ ========================================================================================================= ========================================================================================================= The next is NecromicoN's - WWF RAW 1994 Arena You can find the complete ARENA under the Hashtags: WWF Oldschool classic Raw He provides each user with his logos free to expand the old school community. You can find his logos & templates here: https://board.wrestlinggames.de/thread/50262-wwe-wcw-classic-graphics/1 point