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Showing content with the highest reputation on 01/19/2021 in all areas

  1. WWF Shea Stadium 1980 WIP for @matt2282p, Thank you! Crowd NOT finished. Patreon Poll #1 - Winner - Smoky Mountain Wrestling 1992 Patreon Poll #2 - Winner - Saturday Night's Main Event 1988 Patreon Poll #3 - Open Smoky Mountain Wrestling 1992 | added to ERAS. Saturday Night's Main Event 1988 | added to ERAS. As for the project: Be very careful when taking commissions. This is what I am dealing with. He says this today. This guy just doesn't get it. Until I figure this out, my desire is gone. Any of my patrons that want this month refunded let me know via DM.
    5 points
  2. Hey everyone, I've been on these boards for a while and have been playing wrestling games since the early SVR versions (In fact, I used to create attires back in the day using the caveman process). Anyway, Ive got back into WWE2k19 thanks to some amazing mods by JN and Matt2282p amongst others and so finally decided to try my hand at modding myself to give back to the community. Eddie is one of my favourite wrestlers so decided to try him as my first mod. 8 Attires below are now released. Two more to come at some point soon. (Credit to AJ Legacy for the head sculpt) Huge thanks to Matt2282p for all his help https://mega.nz/folder/s3gTVQBQ#CIIAHi5p6dEU5BOJW22yxQ Enjoy Thanks Dr_Freeze
    3 points
  3. Hi, I have posted an update to the entrances pack. The download link has been updated on the first page (first post) of this thread. Motions added Created advanced entrance files for the 5 stages of AJ Styles 2k20 entrance (listed as AJ Styles 2) Created ring-in and ring advanced motions for the Undertaker (no hat) entrance Added a listing for the Undertaker CAE Advanced motions (listed as Undertaker 99) Added Seth Rollins 2k16 entrance - Added new string SETH ROLLINS HEEL to Hexref 514F Added the ALL NIGHT 2k20 generic tag entrance - Added new string ALL NIGHT (GENERIC TAG) to Hexref 514E Minor fixes to the CM Punk 2k15 motions where the character seems to float in the stage and ramp sections of the entrance.
    3 points
  4. v0.01 (all links are the same file, choose whichever you prefer) https://mega.nz/file/xOgBkAAL#7lc5mOh664xhHWTh2YvqIsFq_-gMlwVdt1k8pfoDrh4 https://megaupload.hosting/jaz76oeuldgh/Texture0014Retriever_(release).zip.html https://file.io/bwPsl6yJPpcm https://www.sendspace.com/file/tjfrf3 http://www.filedropper.com/texture0014retrieverrelease Report any dodgy links to me, I do not use or wish to use any links that try to deceive the user, I do not use any form of adfly or other crap. Links should NOT ask for any sign up, log in, registration and certainly not ask for payment at all, this is a FREE tool. It should be a zip file named "Texture0014Retriever (release).zip" and definitely NOT an .exe file download, the only exe is in the folder for the tool, there is no installation process required! Feel free to mirror or suggest file hosts. Any issues with this tool post in this thread and I will do my best to assist, this tool is intended for those with a decent grasp of packing ch files. Any antivirus warning is a false positive, shouldn't happen, the resources are vanilla visual studio dot net thingies. Other tool makers feel free to make this much much better and easier to use with integrated pac extracting, or teach me in c# and in very basic (have patience) terms how to do so and I will happily improve this tool to do the entire job. If it doesn't run at all despite following the long and unnecessarily imposing guide below then maybe you need dot net framework installed? I was unsure if to ever release this as I feel it could be done a lot better with more work and using code for decompressing the pac files which would make this a lot easier to use but I felt I'd put it out anyway if anybody is interested. Please be assured this tool does not modify any of the files it copies from nor any other manipulations of the game files, this is purely for creators, The short version. check paths in tx paths.txt (top is 2K18, bottom is 2K19) put 0014.bin file in folder with tool run tool, press y for 2k19 or n for 2k18 choose n to clone the tx files from the relevant games tx folders. unpack all (mass decompress with rePac is recommended) run tool again, choose y to confirm you have the files unpacked. 000A and 000C with correctly named files created in temp folder. delete temp folder. delete 0014 file create 000A and 000C pac files rebuild your ch file with the new 000A and 000C files but delete the 0014 file (clashing). ------------------------------- The long version. What is it? When you want to work with 2K18 and 2K19 characters there's that annoying thing of having the 0014 file instead of the much easier to use 000C and 000A files that contain the textures. Well this tool will do the leg work for you so you that you don't have to guess on filenames or trawl through the tx files for the relevant parts the texture file for the character model requires. What's in the box? Nothing much really, just an exe and a text file and unfortunately I don't know how to pack them into the exe so there are a few dependency files too. Okay what do now? Open the text file and fix the paths how you wish to point at the location of your tx file locations. Top line is 2K18 and 2nd Line is 2K19, the tool will only read this file exactly that way. It doesn't have to be full installs of the game, you may just wish to have a folder of tx files. If you only have one of the games then either leave the line blank for that game or leave it as is, it won't matter as the tool won't use that path line. My paths are now pointing at my tx location/s, what next? Place that annoying 0014.bin file in the tool folder. please note, it may be named 0014.pac, just rename it to .bin. and then...? Run the tool and you will be presented with a console window with very basic info, nothing fancy. You are then asked if it is a WWE 2K19 0014.bin file. if it is then choose yes (y key) and it will refer to the path used in the 2nd line of your tx paths.txt file. If it is a 2K18 version then hit the n key it will use the first line which is for 2K18 tx files location. Next, due to me being a crappy hack programmer I don't know how to extract from .pac files so is unfortunately necessary. You have to meet me half way here, I'd love to have had the tool do this for you but alas. The tool will need to be run twice, the first is to copy the relevant tx files to a temp folder in your tool folder. The second run will rename and copy the files to the 000A and 000C folders automatically (the main job of the tool). The first run will leave you with an empty temp folder as above, this means you choose no (n key) so that it can retrieve the relevant tx files for you. This will be the result (if everything is set correctly), It will only clone to the temp folder the tx files relevant to the 0014 file. Don't be put off by all the matrix code, that is purely for those interested in what is going on in the background. Now press a button to exit the tool. Again, I wish I could do the next part for you in the tool but until I learn how to decompress and unpack pac archives the next step is a manual job. The ultimate aim is to have a later version of this tool or somebody else with much more expertise than myself do a complete automated job for you. Using your pac tool (x-packer, rePac, etc) extract the archives so that you have raw access to the .dds files within. I personally use rePac's awesome mass extract option for this as it is very easy to use and uses drag and drop. I'd assume if you are using this tool you already have a fair grasp on packing and unpacking pac files so I won't be going into detail here. I will let the images tell the story of what you should have and continue to mass extract each .pac file into the temp folder. Sorry for that manual job, automated version soon hopefully. Now you have all the pac's extracted, ensure your pac tool is not open still (prevents files being locked to the pac tool) and run my tool again. Oh it's this question again, however this time we HAVE the tx files and folders in the temp folder this time so choose yes (press y key). Pressing the n key by mistake will just retrieve and overwrite the pac files, so just restart the tool and choose y. and you should now get something like the following... Press any key to exit the tool. Enjoy your 000A and 000C folders full of correctly named dds files. You now delete the temp folder if you wish, please note that if you intent not to delete the unpacked files for whatever reason. .. then rename the temp folder so that you get a fresh empty temp folder next time you run this tool. Create new texture archives using your preferred pac tool. You should now have 000A and 000C pac files and can delete the 0014 file and rebuild your character pac.
    2 points
  5. I am trying to mod trons for my universe and I am wondering if there is a simple way to convert a youtube video to a b2k file that I can then put into the game. is there a good walkthrough on how to achieve this here somewhere? thanks
    1 point
  6. Hi, Not really. Funny thing is ive actually ported that entrance a while back but somehow forgot to include the files in the pack.
    1 point
  7. No problem man! Happy to help. Let me know if you hit any other roadblocks in the future because I've hit plenty and figured out most of them over time
    1 point
  8. Holy Crap it worked!!!!! Man, thank you both so much!!!! Been trying to figure this out for months. I'll keep you posted on how my editing goes. But man, THANK YOU!!! And @Red Rooster thank you as well! You're solid gold, bro.
    1 point
  9. So I see where you're going wrong. You can't open zlib or bpe files in X-Packer. Those are compressed versions of the file. When you decompressed the file, you did that correctly. The part you missed was changing the extension of the file from ".pac" to ".dds". It seems as though you don't have extensions visible, so here's a tutorial I found online: After doing this, extensions for these files should be shown as .pac. Just change the ending to .dds instead and you should be good to go.
    1 point
  10. I dont have Xpacker at the moment, waiting for Tekken57 to send me a new activation code. Open the file in a Hex editor and check if it is a dds file, if not then changing the extension wont help. If its a dds file it should say at the start of the file when you open it in hex as shown below.
    1 point
  11. another suggestion is seth rollin's heel entrance from 2k16/2k17 also sorry if this is bugging you it just popped into my head
    1 point
  12. Thanks again, Cave. I feel so dumb! I keep missing the little things! Totally missed this line... "To backup your save game, ensure that Steam isn't running and copy the entire \Steam\SteamApps\userdata\<YourSteamUserId>\<SteamGameId>" I'll try restoring after exiting out of Steam, and if that doesn't work, I guess I go back to rebuilding everything. But hey, that's how we learn, right? Hopefully this thread will help someone else as absent minded as I am in the future.
    1 point
  13. Episode #2 is up! Join us for WWF's Superstars Of Wrestling!
    1 point
  14. Join me as I kick off my universe! Episode #1 is a Pro Wrestling USA Pay-Per-View, consisting of superstars from the AWA and World Class.
    1 point
  15. Cody Rhodes is already included in the Super String, as is CM Punk. Simply load the respective wrestler's .pofo into Data Editor, set the proper hex codes for the Strings in Data Editor and you should be set. Don't install any programs like Data Editor or CCT anywhere inside your game folder or it's sub-folders! Separate programs should always be in separate folders (you can keep any mods that these programs install inside the \mods\ folder, though, like PerfectPlextra and the Universal Alternate Attire Unlock, although you can also remove those and use the tools to reinstall them to be safe). The folders of these programs often contain backups and other files that will conflict with your game among other things. Uninstall and reinstall them in their own locations outside the game folder/move them outside the game folder and don't leave any traces of them anywhere inside your game folder or it's sub-folders. Don't forget to also rebuild your Chunk0.def with CCT once all traces of these programs have been removed from the game folder and it's sub-folders.
    1 point
  16. Rey new attire DDP: Lodi (ravens flock) Thanks to @GamingNinja86 for improoving the quality of the facepics for some of my caws. he is a magician!! Sick Boy (ravens flock)
    1 point
  17. theres no point dming for password if you just gonna ignore it
    0 points
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