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Showing content with the highest reputation on 10/25/2019 in all areas
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Good morning everyone. I have been receiving a ton of emails and pm's asking me about modding 2k20. I'm travelling with work for the next two weeks, so I've taken a look at the game briefly and figured I share what I've found so far: 1. The save file. As @pozzum mentioned, the offsets for the save keeps changing each time the game is restarted meaning that any code which dumps and writes to the save won't work with fixed offsets. I have tried editing the save using my usual methods and I am able to change the wrestler info, inject movesets, etc, however like I said the offsets have to be entered manually each time the game is rebooted. Modding the save in memory is going to be very difficult. @Cave Waverider , here's a few sample wrestler info and moveset files I have dumped should you require it. I've taken the moveset dump by adding a four byte pad in front of the moveset so that the file remains compatible with the offsets for the previous game. The wrestler info seems to have the same offsets for name, id, etc but both the wrestler info and moveset files are a different size from previous games. Wreslter info seems to be 956 bytes long and movesets are 3424 bytes long. Samples: https://www5.zippyshare.com/v/QoszWFan/file.html 2. I have not taken a look at the cak files so I don't know how this archive was packed / encrypted / compressed. However I was sent some model and texture files to analyse. It would seem that the model and texture files are completely different this year. The textures are no longer dds files but are compressed. I've had to write custom code into X-Packer to decompress the texture files. When decompressed the color textures are DDS DXT1, hair is DXT5 and the normal / roughness / metal textures are using ATI1N or ATI2N DDs formats. The AT1 formats are not viewable in photoshop, but you can use the Compressonator to view and export these files. There doesn't seem to be any AO or MR textures for the wrestler model from the files that were sent to me, which may explain what the models look like a visual downgrade from last year. 3. I haven't had the time to look at the model files in depth but from a quick glance, I can tell that the model format is completely different from previous games. It will take a lot time to reverse engineer the format and code tools to support this format. It is very unlikely that you will be able to use models from previous games in 2k20, but we will only know for certain once we can extract and repack the cak archives. I have a strong suspicion that the yobj model and pac format was owned by Yukes and this is the reason why there are new model and textures formats this year. That would also explain the vast difference in quality between models from last year and the glitches which are occurring (rigging issues?). In summary, I'm not certain what can be modded in the game as yet. The new archive file system, models and textures means that there is a significant amount of work to be done. As I stated at the start, I am travelling with work at the moment, and will only be back in two weeks time. I won't have access to the game to do any further analysis until I am back. So if you have any questions, please post in this thread and I'll try to answer as best as I can whilst travelling.6 points
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MJF Released: - Complete Custom Sculpt by me - Compatible in Creation Studio - Credit to @GameElite™ for tattoos, and references Download Link: http://j.gs/DLJU6 points
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Fuckin' amazing! Looking forward to this bro. Let's all just stick to 2K19 for another year because 2K20 is just a massive clusterfuck.4 points
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So after GEtting some Help from Galaxy man getting the complete file lists for the baked files I will be working on getting those files all listed on the file sheet tomorrow.3 points
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Alright Full file list has been pasted to the file list, A lot of files not fully organized yet but they should all be there.2 points
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I still using 2k19 and all I want to do for the future Is to make ports for this version .2 points
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There is a definitive downgrade in texture/model quality whilst searching through my ninja ripper dumps. I'm the guy who emailed you Hogan, btw. Here's a Becky rip I did On a lot of models, I've noticed abs are severely lower quality. Like they're missing smooth groups or something. Normally I'd chalk this up to a bad rip, but it's clearly visible in game on PC and my Xbox.2 points
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Memo: From the Office of the President (of WCW) Sorry for all the wordy posts recently. Smacktalks has been very therapeutic for me as I work out my personal issues with the 2K series . I think I’ve got a decent game plan now so let me make like a DX theme and break it down… 1) 2K20 is presently broken. I mean...like..I choose a menu option and the game crashes broken. Until the developers do some serious patch work, the game isn’t playable - let alone moddable. I got out my frustrations in this thread yesterday: So I’m at peace with it now but I also don’t plan to invest much time into it unless it gets waybetter. Still, I paid for the full game with DLC and I’m not returning it. I’m hopeful that some of the amazing people that are good with tools and file types can figure out how to access the content, and that eventually things improve. At the very least, I’m eyeing a few characters for back-porting, and that Southpaw DLC arena looks like a sweet base for a Spring Break Nitro … maybe a little too sweet . 2) I like the momentum behind the ‘what can we do with another year’ 2K19 movement. Since several modders have said they’re cool with sticking with 2K19 for a while - I think it presents a great opportunity to push the boundaries of what we can do. I can’t overstate how helpful some of the recent improvements to the modding tools have been for me this year. Like @pozzum's 00CA and 00CE editors, for example. If we keep poking around and experimenting who knows what else we can do. I’ll bet it’s possible to do more with custom entrances and animations at least. Personally, I’d love to see if anyone can pick apart the game files related to things like cutscenes, loading videos, promo engine, towers, etc. If 2K doesn’t want to update Universe mode or add back Create-a-Story, maybe we can do it ourselves? 3) I still have big dreams for WCW mods. If 2K20 had been a good game, I had two big mod ideas I was excited about: I. Replace Roman Reigns’ 2K tower with Ric Flair’s Space Mountain challenge (16 classic matchups with promos interspersed). II. Replace the Bump in the Night DLC with some sort of Dungeon of Doom vs Sting/Hogan/Savage storyline. I can’t make those happen in 2K19 because it relies on game mechanics and strategic game-triggered videos. But as I mentioned above, maybe we can figure out ways to do different but equally cool things with this engine. _________________________________________________________________________________ So … for now I have some short-term plans for the game. First is to port the rest of my 2K16/17 stuff to 2K19. I’ll release the WWF ones as I finish them (see first post for Rhythm ‘n Blues Greg Valentine to start). The WCW ones are gonna get stockpiled for a future big drop release. Next will be to take a fresh look at the game as if it was just released, and see if I can figure out anything new. After that, I’ll work on finishing up a few attires I have in-progress (like part 2 of the Roddy Piper collection). Then I’ll re-assess, and potentially start putting together something much bigger. ‘To be named much bigger thing’ would be in the kinda-distant-future and involve collecting and organizing as many mods and assets as possible, so if anyone is interested in collaborating, that would be amazing (feel free to PM me whenever). Woooooooooooooooooo!2 points
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So there are a fair amount of issues to modding 2K20 right this moment. It feels like back to basics right this moment so I created a file list that I plan to add additional information from the baked files as they are found: 2K20 Files Sheet The memory addresses seem to shift for the Pofos and movesets so I might release a super basic cheat table for manual injection and extraction. It will require some recoding of things for eventual Plus integration. 2K20 Memory Sheet (Still in progress) 2K20 String Sheet (Modded Values to be Verified) - Super Pofo Extract - Super Moveset Extract1 point
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WHAT IS THE WWE 2K20 DEFINITIVE EDITION? Its a mod-pack made by me that adds attires, superstars, trons, themes, arenas, entrances, and more with one easy install. I'll post preview videos and screenshots here as a I work on these things. The expected release is around the middle of December. If you want to request something for the pack or want to support me you can donate here: https://www.paypal.me/kaa9922 Tommaso Ciampa Updated Entrance1 point
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Hi to all I don't have the game this year but I like to serve the community. And I like doing renders occasionally So I allow myself to continue here my topic started on 2k19, hoping that the same images if apply, I will file a link soon including pack 1 to 4 for the moment "All In One". "ALL IN ONE" Pack released : http://www.mediafire.com/file/igl4ktdo0wmop3l/All_In_One_Pack.rar/file Thank you to those who follow me and support me in the little that I can bring to the community Have a nice day all and I see you soon ! Ben1 point
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The Usos: Hashtags: Jeb, Jimmy Uso/Jey Uso, The Usos WM 34, Clash of Champions '17, Survivor Series '17, & Hell in a Cell '17 attires (movesets by Righteous included, copy to in-game models before setting as alternate attires) https://www.youtube.com/watch?v=zEIv-f8FJ9Q Are these old af attires that I've been making since 2K18? Are these the only attires I could do with the logo uploader not working? Am I just trying to get a quick way to Diamond? Yes Now to wait for the logo uploder to work so I can remake more 2K19 attires1 point
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Hey everyone. I called Gene Okerlund's 1-900 hotline this morning, and he gave an address to a newsstand that was selling an advance copy of this month's WWF Magazine. It's a good read if you're into retro content and curious about the game... ________________________________________________________________________________________ Greetings humanoids! Glad to have you back. Not because I missed you (I didn’t), but because I get paid per article. Today must be a big day for all of you. Because today WWE 2K20 dropped like an anvil on the Xbox One, PS4, PC, and judging by the graphics...probably the 3DO and Sega Saturn too. And obviously, as you try to decide if you want to spend your $60-$120 life savings on it, the only smart thing you can do is get some insight from the Brain. As the host of Prime Time, I was gonna delegate this job to Gorilla, but he’s busy scarfing down bananas in catering. This year, WWE, 2K, and Visual Concepts got dealt a bad hand with Yukes leaving. I think it took a lot of guts for them to double down and release a game that they knew was broken without delay or warning and charge full price for it. Let’s face it, this was a poor decision. And I know about poor decisions...I once signed a contract to manage the Brooklyn Brawler. I understand that a bunch of people bought the $120 Collector’s Edition and didn’t get the promised autograph from Edge, Kurt Angle, or Rey Mysterio. Fear not EdgeHeads. If you mail the photo to 2K support, Baron Corbin will sign it and send it back to you. Or for $150 you can upgrade to the Flawless Edition, which is a well polished empty box. This year, that no-good Hulk Hogan is back in the game. Ugh. Just seeing him head down the aisle with that 80’s WWF music, and that 90’s NWO walk, and that 2000’s WWE outfit...makes me wonder if he’s starting to lose it. I’d love to say this was the year the Heenan Family finally took him out...but since they removed Mr. Perfect, Rick Rude, and Lex Luger, we’re a little light on staff. I’ll bet Hogan petitioned 2K to pull Vader, Sid, Bam Bam, and the other threats out too. I don’t even know why I’m still here, except to get Flair and Andre out of the bar and into the arena. Speaking of which, who needs classic arenas when we can walk around in a swamp, a cemetery, or a run-down high school gym? I guess this year’s theme is places where you can pick up the Rosatti Sisters. There’s even a venue called Hell’s Colosseum, which I heard is also the nickname for 2K’s main office. They planned on putting in another SummerSlam, but Visual Concept’s special guest developer Mike Adamle accidentally labeled it WinterFest instead. I guess Crown Jewel counts too, since it’s still the 90’s there. On the bright side, the Women’s Evolution is finally getting its due. In fact, Bianca Belair’s hair has evolved to the point where it doesn’t need gravity. Ronda Rousey has evolved from MMA fighter to wrestler to ring rope rodeo rider. And Charlotte has evolved beyond physical matter. But you know what they say. Evolution is a mystery. If that’s not weird enough for you, here's the DLC lineup for the year: Bump in the Night, Wasteland Wanderers, Okerlund’s In-Laws, and the Empire of Who Cares? I don’t know which models are scarier, the DLC or the people in story mode. And why are people complaining about this year’s model for The Rock? I think it’s a great representation of a sedimentary rock. Now if they were trying to make the movie-star-son-of-Rocky-Johnson, I’d say they missed the mark. But hey, it’s great to see Molly Holly make it in. I hope they release her personality in 2K21. And is it just me, or does it look like the New Day arena threw up on Jeff Hardy? Now, let’s talk about the gameplay. The developers realized you ham ‘n eggers couldn’t be trusted to play the game the way it’s been for years, so they’ve made a lot of ‘simplifications’. That means they dumbed it down, dummy. They changed the controls, and it seems like you can’t access a lot of basic features when playing online, or do as much as expected with creation tools. Create-a-Championship is the most simplified. You simply select a championship that’s already in the game and BAM! It’s created. Supposedly they’re gonna patch that in later. They could save a lot of time and money if they just patch up my eyes and ears instead. My favorite feature I found is that sometimes selecting a menu item enables immediate access to the desktop by way of crashing. Seems like a humane alternative to letting the game play out. For all you humanoids whining that instead of loading up the game with Papa Shango’s nightmares - they should’ve been adding more match types, better gameplay, create-a-story, GM mode, and other long overdue improvements...I think you’re way off base. Seeing what they’ve done with all the existing modes, why would you possibly want more? Besides, 2K games can always rely on creators to pick up the slack and add to the fun! Except the creation tools are glitchy. At least on the PC 2K games can always rely on the kindness of strangers in the modding community! Except this year the developers had the half baked idea of combining all the data into big baked files. I put Jamison in charge of figuring that out. Knowing how smart he is, we should be back in business just in time for WWE 2K37. Anyways, Okerlund needs to use the typewriter so let’s get to the point. The fact is, I’ve played a lot of these games and I can safely say that this is the second greatest wrestling game of all time. What’s number one, you ask? All the rest are tied.1 point
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Just curious, with the state that 2k20 is in right now, how does the modding community feel about it?1 point
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@Joe Mashups Incredible MJF, as usual your work is insane in realism. Thanks again for your work. Ben1 point
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so happy the 2k20 guys can be imported (so far). Hope everyone makes it over haha1 point
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We've already got into the files, ton of work being done but modding should be okay in the near future. Most files are different than what we are used to though. There's no more YOBJs, textures are no longer dds and a few other things.1 point
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I loved it. Not the game (not even going to bother), but the "Bobby Heenan" review. Reading it in his voice puts the icing on the cake. Great job, more than could be said for 2K.1 point
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When enabled it lets the computer decide which move to use when a button is pressed. The idea behind it is that new players will see different moves used instead of the same move if they continue to press the same button combination (e.g. Down and Grapple).1 point
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yes yes, the one wrestler I wished was in from 2k20. Thanks so much for this1 point
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good start porting wwe2k20 stufff, hope the next will be hogan and lawler1 point
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Rebuid your chunk0.def file, if that doesn't work install the arena mod again and make sure you take your time and don't skip ANY instructions, both my arena pack and 2K88 work just fine if you install them correctly.1 point
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I have commenced with a bit of work obtaining the ID's for the single entrance motions in WWE 2K20 with cheatengine using the entranceanimationID.data file as a template. Here is the list of single entrance animations and their ID's. The names with Asterix denote they are new animations.1 point
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Quick question, since you won’t probably won’t be on PS4 for a while. If it’s okay with you, can I convert these over to PS4 with credit from you of course? If so, what tags do you want me to credit?1 point
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So I was able to look at the memory a bit more this morning. started recoding plus to try and read these moving pofos & movesets. I can update from my end that the start of the pointer is Gamebase + an offset not a static offset. And I also seem to have to account for that game base offset as well for the moveset locations. I am still uncertain if they also have a pointer. https://drive.google.com/file/d/1rll8AUIARtI6IFN1zStYNP9Qn61CIx2R/view?usp=sharing Above is a super pofo extract for those that wish to help @Cave Waverider I will also have a super moveset extract when I have a more consistent base point.1 point
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Added the memory sheet to the post above. I'll be continuing to work on it. Edit: seems that at least the movesets are static from my testing so far.1 point
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Razor Ramon, Summerslam and Survivor Series '95 🧽🧽 🌞1 point