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Showing content with the highest reputation on 05/09/2019 in all areas
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2 points
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UPDATE: Jeff Jerret (2 attires), Crush, Jon Moxley Keiji Mutoh2 points
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> DOWNLOAD LINK < > PREVIEW AND LIST < New Year, New Game, New Renders They are already in dds format, so you have to inject with Pac Editor or CCT IF YOU REALLY LIKE MY WORK MAKE A DONATION >PLEASE CREDIT ME IF YOU USE MY RENDERS FOR YOU TUBE VIDEOS OR ANY OTHER PROJECT <1 point
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Hello, this a rather brief tutorial but I don't want to fluff it with useless info. Renders (and many other photo assets) utilize a hashing algorithm that uniquely differentiate and identify renders, logos, and other miscellaneous textures from each other. This hash can be found in it's directory path. This would be "/LTSA/FFFFFFFF" where FF FF FF FF would be the ID. In an epk8 pac, it would look like this: After some digging with a debugger, the input strings seem to follow the structure of "wwe19_singleread/texture/ssface/typeaXXX" for Type A renders, "wwe19_singleread/texture/ssface/typebXXX" for Type B renders, and " "wwe19_singleread/texture/ssface/typeX_pX0XXX" for dlc renders. For example, "wwe19_singleread/texture/ssface/typeb_p30755" identifies Lacey Evans' render from Patch 30 (the last dlc). "p30" stands for patch 30, "755" represents the slot. I've not done much testing but "XXX12" would uniquely add a render for an alternate attire (with 22 and 32 for other attires). Alt attires can be added with the "wwe19_singleread/texture/ssface/typeb_p30XXX0X" string. Where the final X here represents the attire slot. So, "wwe19_singleread/texture/ssface/typeb_p3075501" would represent Lacey Evans' first ALT attiire. The hashing algorithm is MD5. The way the game reads this hash is it takes bytes 0x8 - 0x0B and swaps the byte order. ADDING A RENDER If we wanted to add a render to slot 461, we'd need to create a string that ties it to a certain slot. For some reason, p30 seems to need to be included to add a render (unless I fucked up on my string and missed a number). Following the format I went through earlier this would be "wwe19_singleread/texture/ssface/typeb_p30461" for a Type B render. "wwe19_singleread/texture/ssface/typea_p30461" for a Type A render. For a string input reading "wwe19_singleread/texture/ssface/typeb_p30461" the output MD5 hash would be "4d5f2b166fd74ea4ba7ef44313a5516a" We take out the bytes "BA 7E F4 43" from this and swap the byte order to get "43F47EBA". Now input these bytes into an epk8 pac after the LTSA string. The pac must (obviously) include you DDS file as the "01' file and the filename as the "00" file. If done correctly, it should work properly in-game. Ciampa's TypeB: https://www.mediafire.com/file/h8iguhg7k9d1902/typeb_ciampa.pac/file1 point
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Yes, although only some of the attires in ring ... but other elements such as jackets are found (only those of bret and bulldog) can be found in the CC (editing character) ... pity that there is no tool to extract the editions that one makes and inject them later as a mod. And yes, the early 90's bret looks better ... although always seeing the whole "family" is very cool. Yes! It's a great model! In fact, @matt2282p surprised me by sending it to me for PM ... It was a very great surprise ... One question ... how is the issue of donations or commissions? Do I mean the monetary value that must be put or is it something to talk about by PM?1 point
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Awesome stuff as always man. Still hoping to see that orton pack again!1 point
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Thanks! And I'll definitely look into it. Maybe HBK vs Jericho wm19... Hey I see what you mean but the difference isn't that big to me. I can give you instructions on how to change the hair to your preference. Hair files are 2715 and 2580 are the animations. Just find someone's hair that is suitable to you and inject it using Pac Editor. You will also need the corresponding hair_n in the 0A so drop one of those in there and inject that too. You might need to further edit in Blender if it doesnt fit 100%. You can DM me if you run into issues. Thanks! I think Hart Foundation 97 is default for 2k (except owen of course.) I'm more into the early 90s Bret look but I'll look into doing a Stampede IYH pack. @matt2282p did a phenomenal Bull Nakano last year and it's compatible with 19 (might have to fix skin issue). I don't have plans to do any old school women but I'm always open to suggestions. Still kinda working on HBK and Nash... wanted to release with a few different attires but I'm not sure if I'll have time. Either way, the links will be up in the next few days. Triple H link is posted above. Thanks for the support everyone! If you want to request something, please consider dropping me a few bucks and I will be more than happy to fulfill your request. Other than that, I am always open to suggestions but no guarantees that I will actually complete the mod. These things take lots of time and energy and it can be a bit of a thankless job sometimes so I really do appreciate the likes and comments. It's basically the only compensation us modders get! Lol.1 point
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All of your mods have been fantastic this year. You have really stepped up your game. Did you ever finish that Billy Kidman you were working on? I want to thank you for all of the hard work and dedication you have put into these mods for us who do not have the talent to do so.1 point
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Hello, does anyone know why the dean ambrose and baron corbin mod dont work for me? Only the entrance attire works for dean ambrose, and then the ring attire is just the default model, while the corbin mod just flat out doesn't work.1 point
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Hi, There are a few removed after 2k15, but they haven't got any mat impact sounds. I ported some in 218, like the 2k15 Vince McMahon Stunner with the 2 finger taunt, High Angle uppercut etc. One or two more Royal Rumble eliminations removed after 2k17, older versions of a few moves which have new animations. I have come across a few hidden moves with major glitches so I didn't bother porting them. But You never know. I might have missed a few , so if users discover anything, I will look into it. NOTICE FOR ALL USERS There has been a reported issue of some of the ported moves not showing up on the CAM moves list after installing the last two minor updates and fixes after 20th April. On investigation, I have noticed this issue myself in my game. I will advise in this case to download the createmode.pac files zip below. This is the set I posted with the main pack but with moves in the last two minor updates not listed. All the other previously ported moves in the main pack will be listed. I am working to find a fix for this in the next few days. I will post an update then. Thank you1 point
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That's pretty embarrassing! I had the game minimised and forgot it was there Thanks for the quick response1 point
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Update of the list - 07/05/2019: As usual somes evt files have been added and number of evt files not yet view (in blue).1 point
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Another '03 OG comin atcha... The eeeevil and unscrupulous Triple Haitch 👃 sporting his regal lavender trunks from Wrestlemania 19. Requested by @IUE1718 Enjoyyyyy!! 🙍♀️1 point
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Thanks for this! Didn't realize it! This is absolutely great! Well done.1 point
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2003 was an odd year... HHH was wearing weird compression biker shorts....Nash buzzed his mane and bleached it (along with his goatee)... and HBK was in the midst of his legendary comeback lookin like the damn Ol' Dutch boy. Strange days. Nonetheless, they all participated in a sweet Elimination Chamber match at Summerslam that year. Here are the former Dudes with Attitudes sporting their 2003 looks: Requested by @IUE1718 Kevin Nash, Summerslam 2003: Shawn Michaels, Summerslam 2003: Now that they have been memorialized in mod form, let us never speak of these hideous hair styles again 😋1 point
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Update: I remember why I my interest in this faded last time -> everything I want to do takes forever and/or doesn't work lol. Slow going but I do intend to finish this set. Still a lot of tweaking to remove glitches and and clean up the textures but I have all the objects working now. I really wanted to get a no-sleeve shirt working (for the attire above and also one or two later-WCW outfits) - but because he has an atypical model size everything I try ends up glitchy. I might have to go keep the short-sleeve shirt unless anyone has any suggestions.1 point
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Ezekiel Jackson RELEASED -DOWNLOAD LINK IN THE VIDEO DESCRIPTION- - Custom Sculpt by me - Compatible in Creation Studio1 point