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Showing content with the highest reputation on 03/05/2019 in all areas

  1. ignore the grainy filter on the screenshots, its caused by MSI afterburner when i capture screenshots. The clipping issue has been fixed and here are the screenshots.
    5 points
  2. Please, if you find more which aren't working, please let me know so I can fix them for the next version. By the way, CCT 2019 v1.2.0.0 has been released via internal update tool! I would like to ask all of you to upgrade to this version. It contains a lot of bigger and smaller improvements. Thanks to @Cave Waverider for testing, feedback and the suggestions.
    2 points
  3. Wow, the Missing Link! Glad to see some rare old school guys that have never been made before. Great job!
    2 points
  4. I loved Dewey Robertson Missing Link character since he started this persona on WCCW. (Von Erich's Texas territory) Good work with his hairstyle and face paint! Now I kind of wish General Skandor Akbar was available as his manager....
    2 points
  5. Hey everyone! Thanks for all the support that I got last year on my creations! Here are some of my caws that I've uploaded to CC. To find them just use #Rhuanico99 on PC. All the feedback and suggestions are welcome and be sure to check my twitter account where I post my creations (@Rhuanico99). Enjoy! Kenny Omega (includes entrance, moveset and blonde attire) CM Punk (includes entrance, moveset and bald attire) Suicide (includes entrance, moveset and manik attire)
    1 point
  6. Hello to all of you beautiful people out there! I am pleased to announce the beginning of creations by yours truly for the Steam version of WWE 2K19! First off, may I present the project that has lasted for the longest amount of time and has seen multiple rendition improvements over the course of over two years... That's right! Using the CAW Creation tools, there is now a very detailed set of Hogans out there! Those who do not want to mod the game have another option for getting Hogan without even breaking a sweat. The tags to find these Hogan CAWS are listed as followed: Shawny's Creation Suite, CAWS.ws/Smacktalks.org, Hulk Hogan, Hollywood Hulk Hogan, and Mr. America. As for the ten sets, this is the order that they are in: WCW Hulk Hogan '95-99, WCW Hulk Hogan '99-00, WCW nWo Hogan '96-97, WCW nWo Hogan '97-98, WCW nWo Hogan '98-99, WCW nWo Hogan '00, WWF nWo Hogan '02, WWF/WWE Hogan '02-03, WWE Mr. America '03, and lastly WWE Hogan '05-06. Credits: Google Images, StutterStock (for some tie-dye vector patterns), Some textures directly utilized from past WWE game texture rips, Peja12 for some of the textures that he utilized for his Hogans, Defract for his Hulk Hogan face texture, Handlebar mustache, various logos and for the chest/body tattoo, EldarStorm (WCW nWo boot flames), DIGI Byte (WWF nWo and WWF/WWE Hulkamania boot flames), Tekken57 (Hogan's WCW Late '90's tie-dye wrestling tights texture via his 2K19 attire creation suite mod), and Myself for user-made textures, moveset (heavily inspired by Righteous Productions), and piecing it all together. Also for the Hogans, there are some custom images that are used for the Titantron and want to share them as well, however you will need to upload the images to the WWE 2K Image Uploader site for it to work, as well as following a tutorial that was done on SmackTalk's YT channel. https://www.dropbox.com/s/seid7ncs7d70n54/Shawny's Hogan Titantron Image Set.rar?dl=0 As for the tutorial, that is located here. Up next we have a few shows that have been created, which are as followed: WrestleMania XXVI (26), WrestleMania XXXVI (36), RAW ThunderDome '21, SmackDown ThunderDome '21, and WrestleMania XIX (19). Credits: WWE 2K past games for XXVI's textures and XIX's Ring Apron textures, Th_Shark_Club for XXXVI (36), RAW & SmackDown ThunderDome, and myself for WM XIX's Minitron & logos. Credits: Dustin-Baton_Works (Middle Minitron), ClickinGuy69 (WWF RAW 2002 Ring Apron Side One), DarkVoidPicture (WWF RAW 2002 Ring Apron Side Two), Aguila316 (WWF RAW 2002 Side Titantrons logo), Google for show logos, and Myself for the TNN logo, and both left and right Minitrons. More content will be around in the near future, so keep an eye out for it. For now, enjoy! UPDATE 3/9/21: Revamped image sets with all content on the CC! Hogan pack redone and finalized and custom Titantron images uploaded to Dropbox! UPDATE 3/14/21: RAW '01-02 Arena/Show added! UPDATE 5/18/21: V7 Hogan pack updated with small tweaks and an entire attire set change! Hogan's 2015/2018 set has been discarded for the time being. UPDATE 8/22/21: V8.5 Hogan pack updated with new face texture and additional tweaks, credits updated as well. This should be the final update for the pack. UPDATE 9/9/21: V9 Hogan pack updated with new face texture again (thanks Defract!), additional tweaks to the overall body, and credits updated once more. This has been one heck of a journey, but I've hit the plateau and really do not think I can improve this any further. Expect all of this to possibly head to WWE 2K22 if Hogan lacks certain attires and whatnot and if the creation tools engine is similar to how it is for 2K19 & 2K20.
    1 point
  7. Just a heads-up: Thanks to the wonderful explanation by @squaredcirclefan in this very thread, the latest version of CCT 2019 (1.2.0.0 and later) that was just released by @TheVisitorX should now automatically inject the hometown from the .pofo into profile_dat.pac when you import a .pofo to the game (PerfectPlextra must be installed via CCT's Install Mods menu for this to work). All you have to do now is set the .pofo's hometown properly in Data Editor's Announcer Settings (if it isn't already set) and Install the very same .pofo into the game via CCT. 👍
    1 point
  8. I knew the purpose of that file. Sorry I wan't very clear about that. So it does conflict. Glad to point that out. Thanks for the work you are putting on to make the game experience better for all of us.
    1 point
  9. Hi, I have added ring announcer audio for Bubba Ray and D-Von Dudley. Inject the Audio files for Bubba Ray over Buddy Roberts. Inject the Audio files for D-Von over Jimmy Jam Garvin. Video preview below: Mods by @jimmyveez
    1 point
  10. Oh yeah I just need to delete my rendered Taguchi and David Starr to re-upload them. I haven't no more Timothy Thatcher on my save. I'm working on TenKozy. EDIT : @dobbies Ryusuke Taguchi, Hiroyoshi Tenzan and David Starr on CC.
    1 point
  11. Lol, i wish my 19 thread got this much action! Piper will be released with Bret for matt2282p's Wrestlemania Showcase. Look for it around April. If anyone is playing 18 still and they are looking for any un-posted mod, just dm me and I'll see if I can find my old files. No guarantees, but I will try!
    1 point
  12. Okay tassel lovers! Had hit a snag cause I masked one object too many, so my frustration is your gain. You have two choices now tassel or no tassel! 🤪 Without tassel. http://www.mediafire.com/file/tjcocskjug1j1ak/Mysterio_Smackdown.rar/file and with tassel. http://www.mediafire.com/file/1je6b4twbdjckkt/MYSTERIO_WITH_TASSELLS.rar/file Enjoy!
    1 point
  13. Toni Storm,Johnny B. Badd and Waylon Mercy Released at first post Remember to say thanks if you use my mods
    1 point
  14. You can do so with CCT 2019, the way you do it now is a bit different, though, since the GUI changed. Click here to read a tutorial on how to send files from CCT 2019 to Data Editor for WWE 2k19. Then you can enable the Workarounds in the .moveset file as usual.
    1 point
  15. Rick Steiner released first post.
    1 point
  16. X-Rey V3 has been released and emailed to everyone who has donated towards X-Rey from the release of the WWE 2k19 i.e. 9 October 2018. Please note that X-Rey version 3 is a separate license from X-Rey v2. As stated in the X-Rey v2.7 email, after two and a half years worth of updates for X-Rey v2, end of life ended with version 2.7. What does the program do?: - Opens yobj model files (New format for now.) - Previews sub objects of the yobj file - Applies textures to preview (dds, png, jpg and bmp format) - Import edited wavefront object files from 3dsmax / blender / mudbox / etc (allowing you to change the shape of models) - Import texture coordinates from wavefront files - Export to wavefront object format - Import animated meshes - Import / Export bones - Import / Export weights - Fixes muscles on secondary yobj files New functionality in v3 - Coded functions to fix the muscles of yobj i.e usefull when using a second yobj file for your wrestlers attire - Coded functions to edit the material effect of objects. Right click the name of the object and select edit materials from the menu. A value of 0 = normal rendering, 4 = metallic effect - Exporting and importing of weights - Adding settings to disable model preview for faster injection of objects. - Added setting to diable prompt for injection of animations i.e this is not required for models from 2k18 upwards - Full support for previewing models with DDS textures. Your dds textures must be named correctly and in the same directory as the model. X-Rey gives priority to textures as follows: png - jpg - bmp - dds. Please note that X-Rey locks the textures when previewing, so if you need to make changes to the textures, close X-Rey first. - Fixed mirroring of objects in the viewport
    1 point
  17. Last bump, but after some thought, I decided to take one more shot at fixing them, and thankfully with the help of some people, as well as Tekken57, the pack is truly complete! Hope you all enjoy.
    1 point
  18. Guys, I mean.... 4 real? You have just to be thankful to him and the other guys that make this fantastic mods for us. They doesn't realese somemods? Hey shithappens yo! Don't be frustrated for that.
    1 point
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