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Showing content with the highest reputation on 09/17/2018 in all areas
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Whatuppp. Renders folder has been updated for anyone interested. Link on first page.2 points
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WWE 2K16 Memory Table & File List String File Sheet Future String Thread File Downloads summary: PACPLUS.EXE STRING EDITING UNLOCK ATTIRES ESSENTIAL MODS & APPS MATCH SELECT MOD CHANGING ENTRANCES USING CHEAT ENGINE TUTORIAL HIDDEN ENTRANCES EXAMPLES EXTRACTING POFO & MOVESET USING CHEAT ENGINE TUTORIAL EDITING POFOS MOVESET & PAC TUTORIAL PORTING POFOS & MOVESET TUTORIAL CHEAT ENGINE TUTORIAL XPACKER TUTORIAL UNLIMITED FINISHER MOD NPC UNLOCKER http://adf.ly/12819869/gdnpcdlcpac NPC DLC http://adf.ly/12819869/gdhpmod HP MOD http://adf.ly/12819869/matchselect-1-3 MATCH EDIT http://adf.ly/12819869/gdclear CLEAR POFO / MOVESET http://adf.ly/12819869/pacplus04 PACPLUS.EXE1 point
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Hi, This is the third part of the evt_data.pac tutorial of discoveries. As I have mentioned in the previous parts of this tutorial, I don't claim to know all things, but I will share as much as I know or have discovered. I also focus on aspects of the file which I believe will be of more interest to the community or which can be practically implemented in their mods. In this post, I will be discussing tag team title entrances. As you are all aware, you can't set tag team title entrances in the game (even with data editor), only tag title Victories. Tag teams in the game with separate title entrances are : The Ascention, The New Day (trio and duo combinations) and the New Age Outlaws (2k17 and the 2k18 mod). This is also good for setting alternate entrances with tag team titles With the instructions in part 1 of this tutorial, you will need to perform a mass extract of the evt_data file located in the pac / evt folder with pac editor. open the folder named @6A95E7DD7C121B66.pac and examine its contents. You will need to locate a file 02.dat which is an extracted file. the archive it is extracted from is 02.bpe. Open 02.dat in a hex editor and you will see the following data : You will discover a pattern of a pair of entrance id's . They are listed as 730 731.. 750 751.. 748 753.. 711 752.. 780 791 730 731.. 730 represents the Ascension tag entrance and 731 the Ascension tag title entrance id 750 751.... 750 represents the New Age Outlaws tag entrance and 751 represents the New Age Outlaws Title entrance. Now this is interesting because it seems the developers left the entries from wwe 2k17 since the New Age Outlaws are not in 2k18. If you are using the mods, you will notice the entrances are 00750.pac and 00751.pac. The title entrance for this mod works because the entries have been left in the evt _data file. If the 00751.pac file is not placed in the evt folder, the New Age Outlaws entrance will be skipped when they are set as tag champs in the game. This is because the game tries to locate the 00751 file and will not use the 00750 file with the tag belts around their waist which is the generic tag title motion. 748 753 … 748 is the New Day duo entrance (Big E and Woods) , 753 is their Tag title entrance 711 752 … 711 is the New Day duo entrance (Kofi and Woods) , 752 is their title entrance 780 791.... 780 is the New Day trio entrance . 791 is the New Day trio entrance 3 . This is just an alternate trio animation when they are tag champs. It can be substituted with 783 so it reads 780 783.... Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 00000000 30 20 30 0D 0A 37 33 30 20 37 33 31 0D 0A 37 35 0 0..730 731..75 00000010 30 20 37 35 31 0D 0A 37 34 38 20 37 35 33 0D 0A 0 751..748 753.. 00000020 37 31 31 20 37 35 32 0D 0A 37 38 30 20 37 39 31 711 752..780 791 00000030 0D 0A 30 20 30 0D 0A 30 20 30 0D 0A 30 20 30 0D ..0 0..0 0..0 0. 00000040 0A . . Editing the file and reinjecting is the same process as outlined in parts 1. If you have any questions, do ask. Thanks.1 point
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Username: Jaysquad Mike bailey uploaded Tags: Mike bailey, Jaysquad, speedball Adam brooks uploaded Tags : Adam brooks, Jaysquad, brooksy Kenny Williams uploaded Tags : Kenny Williams, Jaysquad, ICW Jonah rock uploaded Tags: Jonah rock , Jaysquad, Tmdk Joe Coffey uploaded tags : joe Coffey , jaysquad, icw Marcel Barthel (Axel Dieter Jr) Tags : Marcel Barthel , Jaysquad , Axel Dieter Jr Dezmond Xavier pics Tags : Dezmond Xavier, Jaysquad, Impact1 point
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Thank you the tip. Successed for/to me the modified the number of verts in blender and inject the cerated short into the old place of old short in the X-rey. But after I startedzhe game it froze. Maybe have I to make anymore? Okay This is my first Beta clothes version Success learnd the entity. https://ibb.co/bPOpre https://ibb.co/jrbyjz1 point
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Thanks guys. Ron Simmons, Butch Reed, Marcus Bagwell and 2 Cold Scorpio added to the first post!1 point
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Figured I'd let you know that all of the files in the evt_data.pac file can all be opened with Notepad - there is no need to use a hex editor.1 point
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They should, but they don't look as good. I've been working on redoing them all, as well as new models from Surfer Sting to the late Crow eras. Revenge isn't a dead project. I was pretty much finished for 2K18, and my hard drives crashed and I lost a lot of stuff. Revenge and Mayhem will see the light of day. Hopefully in 2K19. I really don't wanna keep having to start over for each game. I'm very close to completion as far as arenas and presentation, same with the WWF Attitude project. SOME of you guys will get something in 2K19. Not releasing shit to leechers or people who don't do a damn for this "community". Just wanna let everyone know that I haven't abandoned the projects. If you're on Discord you know this. In the meantime can a moderator @pozzum, @Cave Waverider, @Penguin, @LordJustice17, @DrJoeyMagnumRyan close this thread. If anyone has any questions about anything, just check the discords and ask me there.. Smacktalks: http://discord.smacktalks.org/ 2KM: https://discord.gg/Qzfm3e31 point
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Short Answer- I havent decided yet. Long Answer- Not only am I working in private on a couple massive packs but there are little things here and there that I would like to fix in various previewed and past released mods before I release them. In the past I was more inclined to hastily release mods as soon as I finished them and update as I go but ever since being denied that Legends game that my work is featured in I have been personally less inclined to just release work and better versions of my mods that will inevitably be added to a updated version of a game that wont even be shared with me, by them or anyone else. So my attitude has been, Imma clean up all of my mods to the best of my ability and then maybe release them all together, however long that takes so be it. But I am in no rush to feed that petty game of keep away. I used to share more freely before because I felt we were all working together as a community, now that I feel blackballed & exploited so I've kinda slowed that attitude1 point
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Yes your blender settings for import and export aren't set correctly. Check the modders wiki and recheck the settings. They usually reset every time you load blender so check them every time you import and export.1 point