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  1. So I've had this game for about a month now and I had already bought in that this was a terrible terrible game.....not true...it looks that way to allot of people due to the smaller legends roster and lack of 80's/ monday night war arenas! So first thing I had to do was port every legend that wasn't done yet then Port all the arenas i could till there were no current era arenas left to replace! So I've done quite a few attitude attire mods but We'll start with Rock from WM16 (Despite being the best year in his career and WWF history this version of rock rarely gets put in games) It actually bother me quite a bit! So I had to try my hand at it (i've done a few other attires with his side burns like this so he'll probably be put out in a 4 pack) Now Arenas! OK so I figured with the amount of people that play with legends exclusively those terrible TRON everywhere current era arenas really take you out of it, So I thought for those that want it I'll upload my files which replace EVERY current arena with 80's, 90's and early 00's arenas from the past 3 games with their nameplates all done for you, I was going to do the Match up screens too but every time I mod them I get a black background with just the superstar renders. So the arena list is as follows and a few screens below ( I'll take a whole bunch sometime in the next week) Golden Era: WWF Saturday Night Main Event WWF Live 1991 Summerslam 1988 Wrestlemania 6 (Hogan V Warrior) Wrestlemania 7 Attitude Era : Wrestlemania 12 King of the Ring 1996 Survivor Series 1996 Wrestlemania 13 WWF In Your House 14: Revenge of the 'Taker 1997 WWF D-Generation X: In Your House 1997 Raw Is War 1998 Royal Rumble 1998 (Custom made by me Still working out the nameplate situation) Wrestlemania 14 Unforgiven 1998 Over the Edge 1998 SummerSlam 1998 Rock Bottom 1998 St Valentines day massacre 1999 Wrestlemania 15 Backlash 1999 King of the Ring 1999 Fully Loaded 1999 Armageddon 1999 Raw is War 1999 (I'm using Titavius's Awesome Raw 00/2001 set however this pack will come with raw 99 in its place but if you install his mod over it its still in slot 34 so the name plate will be correct as I've moved Raw 98 to a different spot) Survivor Series 2000 Royal Rumble 2001 No Way Out 2001 Wrestlemania 17 Backlash 2001 Vengeance 2001 Raw 2002 (I don't call this RA era till Rock & Austin leave/retire) SummerSlam 2002 Survivor Series 2002 Armageddon 2002 Wrestlemania 19 Backlash 2003 WCW/NWA/WCCW : NWA Clash of the Champions WCCW 1986 WCW Saturday night 1992 WCW Japan supershow WCW Bash at the beach 1994 WCW Monday Nitro WCW Halloween Havok 1998 ECW : One night Stand 2006 P.S A huge thank you to @pozzum for his Arena tool and a big thank you to @hovathagod32 for answering any questions I had about how to get started
    3 points
  2. Ok I finally finished adding the town/city/country nameplates so now that that's done I'll be doing the win plates and then looking at match up screens. Pics below!
    2 points
  3. DOWNLOAD LINKS : All previous download links have been removed. All the ported moves, updates and fixes are now in one pack for ease of use. Enjoy. This zip contains all the ported moves including the latest update https://mega.nz/#!NzhFFTzZ!QvMQQBy2CWAD7Zi4c1iQnwUqsbFVzHxIJaDI2stAP8I Instructions : Place the createmode.pac file in the wwe2k18 \ pac \ root folder. The createmode.pac file contains the listing for each move in the game. As entries have been added, you can preview and select each ported move in the Create - A - Moveset Menu. The mot_mpc_patch_p30_patch and mot_param_patch_p30 files need to be placed in the pac/ingame folder The mpc.pac and param.pac files need to be copied to the wwe2k18 \ pac \ ingame \ motion \ body folder. LIST OF PORTED MOVES WITH PREVIEWS As suggested, I have renamed this thread "Move animations from older games". this thread contains a few of the moves animations which the developers have either removed or disabled in WWE 2k18. Most have been added by porting over the move animation files from previous games for each move. Some work flawlessly, some work with glitches , some don't work at all and some are just impossible to port over due to complexities in the animation sequence. The animation files are restructured differently from previous games this year . I will personally say it's a bit of a blessing as it has made it much easier to make ported move animations work in the game with little or no glitches. This was difficult in wwe 2k16 and 2k17 . I will say apart from the Hulk Hogan Leg Drop, which is a special sequence with two data files controlling the full animation, none of the other moves from 2k16 worked flawlessly in 2k16 and 2k17 as the characters models froze after the animations were executed. I have repacked the files which were released previously,tweaked a few and added some more. The previews for the moves can be seen in the videos below Moves https://streamable.com/cy37m Royal Rumble Eliminations https://streamable.com/351av https://streamable.com/hqc2p The list of moves ported over or unlocked are as follows ; Royal Rumble Apron and Rope eliminations removed from 2k18 RR The 619 – Apron Rumble elimination Samoan Strike 3 Apron Rumble elimination Sweet Chin Music 4 Apron Rumble elimination Punjabi plunge – Rope Rumble Elimination Samoan strike 2 - Rope Rumble elimination G.T. S –Rope Rumble elimination Pedigree – Rope Rumble elimination Ported Moves : (ONLY THE Stone Cold Stunner 2 and the WWE 2K15 R.K.O Animation replace moves in the game.) Stone Cold stunner 3 (Stone Cold stunner 1 from WWE 2k15) Stone Cold Stunner 2(2k15) (Replaces Stone Cold Stunner 2 – TWEAKED) Mr McMahon Stunner 2 (2k15 animation with the finger taunt) Blackout ( Seth Rollins Curb Stomp 1 in WWE 2k15) -Courtesy of @elg Hulk Hogan’s taunts from wwe 2k15 , courtesy of @elg Hulk Hogan leg Drop (Replaces Running Leg Drop 4) - (The Kofi Kinston boom drop 1 caused conflicts with the file so I had to disable the animation and replace it with Boom Drop 3) G.T.S 1 (Does not replace any move) F-5 2 (F-5 removed in 2k18 but was present in previous games) R.K.O 1 from 2k15 (Replacing RKO 1 –The same animation, but with theatrics at the end) The Worm 2 ( Full animation sequence in wwe 2k15) Five Star Frog Splash2 (Seth Rollins from 2k17) Outer Limitz Elbow Drop (Elijah Burke) - Locked by 2k Devs Mr. McMahon Ring In - 37505 -Locked by 2k Devs Running Elbow attack -Locked by 2k Devs Spinning Backfist 3 - Locked by 2k Devs Mysterio middle kick - Locked by 2k Devs Two handed Chokeslam bomb - Locked by 2k Devs Reverse atomic drop 3 (Hulk Hogan's grapple 2k15) - Locked by 2k Devs Player’s boot 2 ( Hulk Hogan's Royal Rumble apron elimination in 2k15) - Locked by 2k Devs Running big boot (Ground move) - Locked by 2k Devs Boom Drop 3 - The Old Kofi Kingston Boom Drop. Boxing Rope Body Rush Clothesline 25 (Clothesline 8 in wwe 2k15 :John Cena and Stone Cold Steve Austin' Clothesline) without the bit of animation at the end where he turns round to face the opponent) – not in the preview videos MOVE ANIMATIONS ADDED ON 20TH FEBRUARY : 1. Knee Strike 3 (Roddy Piper's Knee Strike from 2k16 -removed in 2k18) 2. Emerald Fusion 2 (Head target) - removed in 2k18 -Standing Grapple 3.Death Valley Driver 1 (Head target) - Removed in 2k18 -Standing grapple 4. Suplex Powerslam - Removed in 2k18 -standing grapple 5. Military Press Oklahoma Slam - Removed in 2k18 -Standing Grapple 6. Meathook -Ryback's running clothesline (occasional minor glitch with the opponent) -Running Strike 7. Haymaker - (Strong Strike) Removed in 2k18 (One of the wwe 2k16 versions. The 2k17 version glitches during gameplay) 8. Dominate - Bobby Lashley's signature taunt - Removed in wwe 2k18 PLEASE TAKE NOTE THAT THESE ANIMATIONS DO NOT REPLACE ANY MOVE IN THE GAME Here is a preview of some of the moves. https://streamable.com/fy452 MOVE ANIMATIONS ADDED ON 27TH MARCH 1 Fisherman Suplex 7 (Beth Phoenix Fisherman Suplex assigned in wwe 13. Removed since wwe 2k16) 2. Santino Stunner - Removed from wwe 2k18. Ported from wwe 2k17 3. Chokeslam 4 - Chokeslam 7 in wwe 2k17 (removed from wwe 2k18) 4. Sambo Suplex - The 2k15 and 2k16 animation 5. One-Handed Spinebuster - The WWE 2k16 animation 6. Head Punch 3 - Ground Strike punch -ported from 2k15 7. Chick Kick 2 - Removed from 2k18 8. Gourdbuster 1 - The One Man Gang's signature finisher (Removed from wwe 2k18) 9. backbreaker Drop 1 - removed from 2k18 10. Boxing Punch 2 - Corner seated running strike .Removed from 2k18 11. Boxing Ground Punch - Ground head strike (removed from wwe 2k16 onwards) 12. Player's Boot 1 - (MVP's signature move. This was in 2k15 (2k15 also had a different animation for the Helluva Kick). The Helluva Kick 2 in 2k16 and 2k17 13. Side Headlock Takedown - Removed from 2k18 14. Stinger Splash 2 - The stinger splash animation in wwe 2k15 (removed from subsequent games) . The animation preview is in the previous video TAUNTS : 15. Doink The Clown : Unused taunt animation listed as Doink the Clown by the Developers Here is a video preview of the ported moves https://streamable.com/87yft https://streamable.com/50wio The added taunt PLEASE TAKE NOTE THAT THESE ANIMATIONS DO NOT REPLACE ANY MOVE IN THE GAME There are a few animations I have ported which have glitches during gameplay so I have had to disable these from selection till I fix them. UPDATE PATCH 2ND APRIL. This patch contains a few moves and fixes : The ported moves do not replace any move animations in the game. 1. Haymaker 3 (Combo Strike )-Ported from wwe 2k16 . The Haymaker moves will freeze when assigned as finishers so I have removed both from the finisher and signature category. 2. Inverted Front Powerslam (Front Grapple)- Bobby Lashley's signature powerslam -Ported from wwe 2k17 3. Back Superplex 2 (Top rope rear grapple) 4. Body Splash 4 (Running corner strike) -Body Splash 1 Ported from wwe 2k15. You can preview the added moves and fixes here : https://streamable.com/47t5o enjoy. UPDATE PATCH 24th April : A few moves ported and fixes applied to some 2k18 moves Fisherman Neckbreaker 3 - Was present in previous games but removed in wwe 2k18 Diving leg lariat 2 - Was present in previous games but removed in wwe 2k18 Figure 4 leglock (Ric Flair) - The Ric Flair figure 4 leglock in WWE 2K15 with his theatrics. This has been removed from the game ever since. There is a minor glitch where the attacker suddenly gets up if the opponent reverses or escapes the submission hold. I'm still working on a fix but it's minor anyway Player's boot 2 - The second Player's boot animation removed after wwe 2k15.This is the alternate signature animation assigned to M.V.P. Saving Grace - D-Von Dudley's signature move. Removed from 2k18. It is a bit similar to the Lift Inverted DDT but has marked differences. Delayed Butterfly Suplex - Removed from wwe 2k18. It is a bit similar to the Stalling Butterfly Suplex (Albert's move) but is a shorter sequence Fisherman Suplex 8 - Fisherman Suplex 5 in wwe 2k16 and wwe 2k17. Crucifix Power bomb 2 - The second version of the Razor's Edge power bomb. This has been present in previous games but removed in wwe 2k18 ADDED ON 26TH APRIL : 4 new moves added NECKBREAKER 13 : The Neckbreaker 7 animation from WWE 2K15.Removed from subsequent games. STINKFACE : The WWE 2K15 Rikishi Stinkface full animation. Was removed and replaced with the present trimmed down version. This replaces the present version. Drive-by Kick 1 - Animation in 2k15 removed from subsequent games. ( The mat impact sound isn't working for the slot.I'm still working on a fix) Spike Piledriver - Piledriver in wwe 2k15 removed from subsequent games. The video preview for all the added moves (24th and 26th April) can be found here : https://streamable.com/9qo03 FIXES : Chokeslam 4 fix - Fixed the attacker motion and opponent freeze at the end of the animation sequence. Fujiwara Armbar fix - Fixed a glitch in the animation where the attackers hands seem glued to the opponent briefly when the opponent escapes the animation. Chop Combination fix -Fixed a glitch in the animation sequence where timing for the first chop is faster than the timing in the move preview. ADDED ON 11th May . Many thanks to @XfallofparadiseX for the list of hidden animations. Please note that the ported moves do not replace any move in the game. Back Flip Kick 2 – Standing Strong Strike – Hidden Brain Chop – Standing Strong Strike Hidden move Cross Rhodes 1 - Ported from wwe 2k15. Locked or disabled with the animation files removed since 2k16. Cross Rhodes 2 has been renamed Rolling Cutter. Diving Hip Press – Diving vs Ground Opponent –Hidden Move Eye Poke 2 – Standing grapple (This move can only be selected as a signature or finisher) Forearm punch -strong strike grapple move – (Ported from WWE 2k15. No mat impact sound) High Impact Uppercut –Strong Strike (ported from WWE 2k15. No Mat impact sound) Walk Over - Ground side stomp similar to the foot press –Ported from wwe 2k15 Hurricanrana Whip 2 – Standing Grapple move - Hidden Hurricanrana Whip 3 – Standing Grapple move - Hidden Last Call – grapple move – (ported from WWE2k17) Pull back forearm smash – Irish Whip Pull back attack - Hidden Elbow Stomp – Ground upper body strike - Hidden Roll Down Ring out 2 – Ring out move - Hidden Woman’s slap 1 -Strike attacks - Hidden Facebuster 6 - Running Rope rebound -Hidden A video preview of some of the added moves can be found here https://streamable.com/ak3et ADDED/UPDATED ON 9TH JUNE This is a relatively small update with updates to two animations. Hulk Hogan Comeback (WWE 2K15) -The full animation. Scoop Slam 2 (With the Machoman theatrics) - This is the original Scoop Slam 4 animation which had the theatrics removed after wwe 2k16. The animation without his theatrics was then renamed Scoop Slam 2 Here is a preview of both moves below https://streamable.com/exdwg
    1 point
  4. I'm testing it out in 5 minutes. - Update - Everything seems fine to me now thanks to your new fix, I tested: - Both Pre-Match Title Match options  - Close Range Strikes - All Kick reversal moves - All tree of woe moves - all springboards - Front Facelock Tag Team moves  Every move in each category is selectable, visible and the list of the moves is present. Thanks for your support. 👍 (as always! )
    1 point
  5. That's a shame that you can't put these caws online! Was really looking forward to downloading them they look amazing! Would have like to see you do an El Mesias, seems nobody can or wants to attempt him. Wish you would change your mind about next year man, I always look forward to downloading yours and Luigirockers caws.Wish you the best and thanks for sharing all of your caws over the years!
    1 point
  6. Here's the pics of Friday's uploads... Hot Commodity I'm glad we could finally put these guys out as a lot of people had requested them, hopefully they were worth the wait (and hopefully everyone who wanted them hasn't given up on the game already ) Their attire 1 is from November to Remember 2000 while their 2nd attire is from ECW's last PPV, Guilty As Charged 2001. Chris Hamrick I had to dye away the sideburns but you can't see any of what's left in-game. And his logo is invisible just in case, so if you download him, be sure to boost the opacity to around 95 on the shirt and both legs. I really wish that there was a middle ground between vinyl/plastic and leather; if the vinyl on attire 2 is too shiny for you feel free to change it (and the 2 or 3 circle designs on the shirt) to leather. Julio Dinero He only had 2 attires in ECW so if you don't like his attires, there's not much I can do about that Again it would've been nice if there was a slider to adjust material shine, as carbon fiber would've added the little speckles onto his attire 2 tights but the shine was way too much. EZ Money I did the face/body morph for EZ while Keith did everything else which was a lot of work but I personally marked out when I saw how the entrance attires turned out. No separate DLC movesets for these guys as they're already included because EZ's finisher is DLC. EZ is up on Keith's ExplodedJoker81 account while Hamrick and Julio are on my Replicant13 account. And if all goes as planned, tthere should be more guys coming sometime in the middle of this week.
    1 point
  7. Hi, Yes this is caused by the modified createmode.pac file. I have readjusted the listing for the extra moves to fix the issue. Will you be kind enough to test the modified createmode.pac file in your game and let me know your findings. Thank you You will need to place it in the pac / root folder. Thanks https://mega.nz/#!56YkAawL!nn5QdLq2l9qtNetNHNuTCzBxr3eBVrStTeWWZd6Rln8
    1 point
  8. I said I would not be coming back next year but I never said I'll stop doing it again this year. By cons I said that Rey Fenix would be my last caw online I have no room for mettres I put 20 caws online. 2k should have climbed the limit to 30 this year. If I post them online so that some use the glitch for the stolen is not worth it. All his textures it's me who made them like on all my caws I do everything with the hand thanks to a software and a guy like MariusTigerDrive wanted to make believe to the others that it was him that he had created them the joke of the year. I do not need people to make caws do it since WWE Just Bring It I started. But I lost passion despite having made new ones for a few days. I do not know how I could put them online even for some here. I am thinking. They are already finished I'm thinking for Mephisto's second outfit at the moment he's great I'm happy with the result I'm still testing my caws to see if anything is wrong before I finish it 100%.
    1 point
  9. Hey Cave, I did some trial and error and the shortest you can make a caw with the Data editor is 4'11, anything lower and it defaults the character model to 6 feet. As for the tallest, 7'5 is the tallest, anything above defaults to 6 feet.
    1 point
  10. I wanted to let you know you have full permission to release the arena swaper with your arenas setup if you want to make it a bit easier for people to uninstall the pack. Same for anyone else that want to release arenas.
    1 point
  11. Please re-upload Dijak, Stephanie Newell, Lince Dorado and Jordal Devlin please. Thanks bro, you make awesome caws!
    1 point
  12. Bro, I can't find your Lince Dorado on the PC CC. Can you re-upload please? Thanks so much!
    1 point
  13. Update on Pete Dunne: -Minor suggested changes to his face; -Which hair do you guys like the most? I'm thinking about maybe using one hairstyle for each attire. Ane feedback is welcome!
    1 point
  14. Ok so I was asked for shot of Vengeance 01 (Sorry I forgot to turn off the silly ae mini tron) And also awhile back someone asked for a closer shot of WM16 Rock.. Also I did Mankind '98, Undertakers attire from the Final Four and a Y2J AE attire pack is incoming!
    1 point
  15. Hi, Sadly the spear 4 will not work in 2k18 as the other running spear moves were reanimated for wwe 2k18 with an a change in the opponent position. The spear 4 was left out for reasons best known to them. With the old move, the attacker isn't making contact with the opponent. I believe the Rock's spit punch is in wwe 2k18 as a combo move. Or which one are you referring to ? People's punch 3 or 2. Which of the Super kick's are you referring to ? I believe in previous games, 2 of the superkicks were running strike moves. Hi, is the Rock's spit punch in wwe 2k18 different from the 2k15 version? The ID's for both are different, but I felt it is the same move , unless I am mistaken . I am currently looking into the title winning motions. I am first having to examine the wwe 2k15 files to see which external data files control the motion and copy the data over. Hopefully I will be able to figure it out. You never know. That's how I was able to get the Hogan Comeback working.
    1 point
  16. I've been inundated with messages lately asking for shots of arenas on the list and "when is this coming out" as well as many thank you messages which is awesome so thank you. I will say DO NOT WORRY this will be released, I released 3 games last year so this will be no different when I've got everything perfected it will be released, I'm only slowed down a little due to the crazy heat at the moment I live in a very high up apartment so putting the computer on or anything for that matter has been a nightmare! With that said I was asked for shots of WM6,12 & 13 so I just took these. Also I've Updated the announce tables for every arena so all attitude arenas for example have the black and red table with the scratch logo on the top. More to come
    1 point
  17. "So this is where the big boys play, huh? Look at the adjective: 'Play!" 😁 Bash at the Beach '96 - The Outsiders Download: http://zipansion.com/1nfyh Check out @matt2282p for heel turn Hogan!
    1 point
  18. It's still under development but there is nothing new to show at the moment. It's mostly polishing and fixing bugs and some design decisions still need to be made. I am currently considering how I could implement this best. These are mainly structural changes, therefore the compatibility with existing mods and, for example, the question of how and if I could identify incompatibilities and how I could leave the user the choice in which slot he wants to install mods. I'm also thinking about releasing the tool for 2K19, since many mods have been released and probably will not be adapted to SMM, but I want to ensure compatibility. Currently, most character mods are "incomplete", so there are usually no movesets or pofos withing the archives. You have to download them separately. But it doesn't really make sense to have 2-3 archives per CH mod. So I need to find a way to handle that situation. Any ideas are welcome. Another idea was to grab some changes which have been made for SMM and implement them in CCT. For example instead of "injecting" movesets and pofos into memory, there could be another way.. All your movesets and pofos are locally stored and you just put them in a special folder where CCT reads and injects them automatically. That would have many advantages, for example you could easily change the files with DataEditor. And that would fix some problems where, for example, values are always reset to default values (for example, the location or DLC flag). Since all values will be injected each time you start the game.
    1 point
  19. Jeff Hardy 6/19/18 Attire AJ Styles TNA iMPACT! Attire Click the images to download these mods!
    1 point
  20. No worries if you can't make it.Benoit won't in caw mode because I've swapped the hair out. Here are a few Benoit updates based on your suggestions. Made the hair lighter, adjusted the hairline making it higher and lightened the skin tone: I also restarted Saturn. Let me know what you guys think: With 3d beard: Thanks to @.RyeE. , for the saturn Face texture and for tweaks to my Benoit texture.
    1 point
  21. can someone take the wwe logos away from the high school gym arena
    1 point
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