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Showing content with the highest reputation on 06/07/2018 in all areas
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Thank you very much. Glad you guys enjoy it. All I can say, don’t put too much hopes. I may or may not return for 2K19. A lot of good and bad things happened to me this year. Some people like what I shared, some people hate my guts. But I enjoy creating and sharing. There’re alot of super talented and more experience creators from all around the world too. Let just wait and see what 2K will put in creation suites next wwe game.4 points
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Just a little mod that replaces Triple H's sledgehammer under the ring for the guitar instead. Note: The properties and handling will be the same as the sledgehammer but as the sledgehammer uses a generic weapon handling for moves it looks good. Please Backup 0102.pac found in pac > prop folder, you can then switch back when and if you wish. Quick and simple, unzip to the WWE2K18 folder or your mods folder (see below). If you install to the mods folder you will need to remove the 0102.pac from pac > prop folder otherwise the game seems to give the default priority. Also remember to use Custom Character Tools 2K18 to regenerate the Chunk0.def file so it adds it to the list to look for or add it manually if you know what you are doing. If you want the Shovel instead of the hammer or guitar to bury your competition then just click the pic below. For mod creators: Please note incase you didn't know, you can swap out other props this way too, including new objects completely. The physical boundaries are taken into account for the objects, what bizarre and wonderful creative matches and storylines will you come up with? Heres Tatanka and No Way Jose fighting with a Fork Lift Truck and Tatanka clambering onto the top ready for some crazy dive spot. Jinder Mahal in a panic trying to stop Bobby Roode cashing in his MitB briefcase. Advanced Modding of Weapons. So you have replaced your sledgehammer for another object but want to go further like correcting the handling of the object? Well here's how, I am still working in this department but this should get the ball rolling if you want to experiment. There are 2 files I usually experiment with, the baseball bat and the sledgehammer so I can grab them from under the ring easily. navigate to pac>prop folder and Baseball Bat = 0021.pac < Back this up Sledgehammer = 0102.pac < Back this up Copy the above files into a folder to work from, navigate to the object you want to replace using the list in the link at the bottom of this post. Extract (decompress) the shdc file from the new object and inject it into whichever you want to replace, bat (0021.pac) or sledgehammer (0102.pac). Head to pac > prop > propdata and propstatus.pac < Back this up Copy this to a folder to operate on Extract the first file from the shdc which is 0000.prst (your .extension may differ when you extract it, it doesn't matter). Open it in your hex editor and for ease I would suggest using a view of just two columns of 4 like so Starting from the 10th byte (03 00 00 00) this is the column of the weapon (use the list at the bottom of this thread) The next column is the handling flag for how they interact with these objects, not everything works as you may wish it to but its worth trying. We want to change the properties of the baseball bat to match the new object we injected. I have injected Xaviers Trombone (6068.pac > .shdc) into my Baseball Bat (0021.pac) The Baseball Bat as we know is object 21, so in Hex 21 = 15 (use calculator in programmer mode for quick conversion). Now lets change the properties of the Baseball bat. I will include a quick reference list for you to know what physical properties to use at the bottom of this post above the link to the weapons list. It's not the prettiest list I've made (I will tidy this up in time) but its simple enough to follow, find the object you want to replicate the physical properties of. I am going to replace the bat with Xaviers Trombone. In my list you will see Xaviers Trombone is 50 (50 6068 Xavier Woods Trombone) so I will now change the physical column for weapon 21 [15] to 50 I will now save this and inject this file back into the pac > shdc file. Then move this file and the new model baseball bat (0021.pac) to the mods folder or back to their original folders (pac > prop / pac > prop > propdata). Please remember if you move them to a mods folder to remove the originals (after backing them up) to prevent clashing. I would suggest putting the propstatus.pac back into the pac > prop > propdata folder unless you run the regenerate the Chunk0.def file in CCT. Now run the game and test grabbing weapons from under the ring. For the trombone it has no animation of pulling it from under the ring but it will spawn near your feet, now when I try to attack it no longer acts like a bat, it does the little animation of them playing the trombone complete with the new day rocks tune. Fun suggestions: Why not change the MITB briefcase for a bag or a contract, use the hanging belts/MITB briefcase properties with the required object and now your ladder match isn't for a MITB briefcase which doesn't suit your storyline. Known Issues (Still working on fixing/workarounds): Tables and Ladders can't be used as you would wish and lack properties for breaking them. If an object is stuck to your feet and you can't do anything but walk until you are hit then that is because the object properties lack proper interactivity, you could try using another objects properties from the list below which may suit it, (eg: Trombone properties with Jimmy Harts Megaphone). 12 Foot Ladder with normal ladder physics = able to carry and use as weapon when dropped/placed it will turn into a weak flimsy collapsed version until you pick it up again. Fire Extinguisher, cant get into the ring with it and disappears after spraying it and doesn't regenerate under the ring. Weapons Physical Properties Quick Reference Guide: PhysID PropID PropMimicked: * = No Properties --------------------------------------------------- [00] [00] No Interactivity, Static object [01] [03] Ring Bell [02] [04] Steel Chair [03] [05] Table [04] [06] Announcer Table [05] [07] Announcer Table Cover [06] [0B] Ladder [07] [0C] Commentators Chair [08] [0D] [09] [0E] [0A] [0E] [0B] [15] Baseball Bat [0C] [17] *Ladder Belts [0D] [20] Silver Stairs Combined [0E] [21] Silver Stairs Upper [0F] [22] Silver Stairs Lower [10] [30] Rocking Chair [11] [33] [12] [46] Laptop [13] [35] [14] [33] [15] [3A] [16] [3B] Plastic Bottle [17] [3C] (Unknown but has properties) [18] [3F] *Hair Spray [1A] [8B] *Fire Extinguisher [1B] [42] *Paper Cup [1C] [43] *Mask [1D] [45] *Fork [1E] [48] *Brass Knuckles [1F] [58] Shinai/Kendo Stick [20] [59] Guitar [21] [5A] [22] [5E] *Clip Board [23] [5F] *Head Set [24] [66] Sledge Hammer [25] [6E] [26] [6F] Interview (Standing Privacy Temp Walls [27] [70] Interview TV [28] [71] Plastic Case [29] [72] Cardboard Box [2A] [73] Electric Board Door [2B] [74] Locker Room Tv [2C] [75] Office Tv [2D] [78] Hand Case [30] [97] [31] [00] [3A] [05] *Table [3E] [79] Office Book [3F] [7A] Office Telephone [40] [7B] Office Door (The Authority) [41] [8E] Paper Plate [43] [A1] Ladder (12 Ft) [44] [A2] Equipment Box [45] [A3] Door [46] [A4] Steel Pole [47] [A5] Locker [48] [A6] Bg Tv [49] [A7] Trashcan [4A] [A8] Distribution Board [4C] [AB] Locker [4D] [AC] Green Hallway Door [4E] [AE] Steel Rack [4F] [0E] Championship Belt [50] [AD] Xavier Woods Trombone [51] [00] [52] [00] [53] [00] [54] [00] [55] [00] [56] [00] [57] [00] [58] [00] [59] [00] [5A] [00] [5B] [00] [5C] [00] [5D] [00] [5E] [00] [5F] [00] [60] [00] [61] [00] [62] [00] [63] [00] [64] [00] [65] [00] [66] [00] [67] [00] [68] [00] [69] [00] [6A] [A9] Flight Case [6B] [96] Audi [6C] [82] Semi Trailer (Production Truck) [6D] [83] Drum [6E] [84] Tray [6F] [85] Truss [70] [05] Table [71] [87] Ambulance [72] [88] Limousine (JBL) [73] [1A] Belt, Camera, Maik, Tripod [74] [1B] Lighting, lamp [75] [19] Iron [76] [1C] Ice Machine [77] [1E] Forklift & Pallet [78] [1F] (Unknown but has properties) [79] [23] Paper Plate [7A] [24] Paper Cup [7B] [25] Tong [7C] [26] Make Up Kit [7D] [27] Nail Polish [7E] [28] Make Up (Foundation) [7F] [29] Hair Wax [80] [2A] Mannequin [81] [2B] Vending Machine [82] [2C] Desk Light [83] [2D] Gas Cylinder [84] [2E] Safety Cone [85] [3D] Knife [86] [3E] Spoon [87] [3F] Hair Spray [88] [40] Paper Bowl [89] [44] Leather Sofa [8A] [80] SUV [8B] [43] Mask [8C] [89] Ketchup [8D] [8A] Mustard [8E] [8B] Fire Extinguisher [8F] [8C] Make up [90] [90] Tray [92] [90] Tray [93] [92] Tea Pod [94] [93] Hot Drinks Dispenser [95] [94] Chafing Dish [96] [86] Grey Table [97] [05] Table [98] [63] Camera [F7] [00] Weapons List with a few fixes and hex code reference, referenced props in files which have no pac file too (Credit @Skeeno for original to copy chunks of text) Recommended Threads: Use 2K16 props, like this neckbrace using the 2K18 ring bell properties. Follow my progress on weapon modding in my surgery here:3 points
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3 points
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No worries if you can't make it.Benoit won't in caw mode because I've swapped the hair out. Here are a few Benoit updates based on your suggestions. Made the hair lighter, adjusted the hairline making it higher and lightened the skin tone: I also restarted Saturn. Let me know what you guys think: With 3d beard: Thanks to @.RyeE. , for the saturn Face texture and for tweaks to my Benoit texture.3 points
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Finally uploaded everyone. Pics below Tags: BHANGRA22MAN WOLFGANGJT RYEEDEE Attire pics below. Likely Monday or Tuesday upload depending on if he is at MITB and if he wears a new complicated attire. If he does that will replace the royal rumble one that I got below. All likelihood the white attire will remain. I got people moaning about logos so only two attire slot as I am not doing two slots ====== Updated final face pics below ====== Well this is a preview in the sense face is final..figures are near final barring a chest change and attires are left to do. Upload early next week. PS4 for now NB his outer kneepads will be added Hppe this is liked 22/06/182 points
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Not sure what you mean, if you mean setting it up like War Games then I doubt it would work properly, it would really be a visual thing. Anyways this should wet your whistle, ladder and table in a cell match with proper handling (WIP).2 points
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Time to start looking into something new for me, Weapons and related files. Bah gawd, they melted kang I dont even know what to say Can move the steps by walking into them. How you going to dig yourself out of this Carmella? Tatanka stops at nothing to prevent logging companies ruining his peoples reservation, including taking their vehicles to the mat. Ahh so that's the file for doing moves onto weapons is it 😛 I'd like to call this tune, Jason Jordans Jaw Jacking Jam. Ive seen some odd Hogan antics to get out of doing the job but this is just taking the piss. <Insert tasteless Owen Hart reference here> Being able to interact and destroy entire room set ups in backstage areas is much more fun2 points
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Man, I hate to see other people's negative opinions or reactions dissuade you from making caws again, especially for 2K19. Trust me, the love we have for your creations, which are so dead-on, they should be included in the game as a patch out of respect to you and your skills, outnumbers the hate. We all definitely respect and appreciate you for all you've done and given. Thanks again. If I feel WWE2K19 is worth buying, I hope to see you and your creations there Ryee. #FTheHaters2 points
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Some month ago I tried to add attires edited in Superstars threads to the Community DLC wrestlers. My mistake was looking into the POF0 files. I discovered that the superstar threads are associated to the Moveset files. So, go to the tutorial: 1- Replace a in-game superstar with a Community DLC superstar. Example: Get Shamrock (ch311.pac) and rename the pach 00031102 to an ingame superstar. Fo example Santino 00020102. Change the ch311.pac to ch201.pac. Update the arcs. 2- Go to the game and go to superstar threads. Edit the attires colors. 3- Go to create a moveset and go to the replaced superstar. Santino. Set the moveset from other superstar and go to the DLC superstar. Shamrock. Now you get the attires and the moveset. Time to go to the entrance to set the music, minitron, etc... Now everything it´s done. Copy the savedata to a USB and open it in X-Packer. Extract the moveset from Ingame superstar (201) and inject it over the DLC superstar (311). Set the motion and titantron. Ready.1 point
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Cheers Cave, yeah I'm currently deep into the physics files for the weapons, I've already sussed how to make the character use the weapons in hand correctly, the only problem I'm having atm is when you place an object down but I'm still early into this surgery, always good for me to take a break and come back with a fresh mind as I did. With the table and ladder the characters now carry them and use them as they should but you can't place them down (except to drop them clumsily), with the leaning of the table it just haphazardly plops them against the corner posts and they flop over, if you notice in the pic above the ladder isn't resting properly, its just leaning, the physical boundaries of the object is correct though. Updated with new advanced instructions:1 point
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Ryee no matter how good your creations are there will always be that one person that'll always hate. You are top creator here and that speaks a lot considering there are a bunch of great creators on the ps4. Every one of your caws are a must have and increase the longevity of these games for all of us! I really hope you don't quit for 2k19 but if you do thank you for all your hard work and amazing creations!1 point
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Don't let anyone stop you from doin what you love to do. Your work make me work harder on my work. So we need your hard work on WWE2k19.1 point
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Great work man! you are so close!!!1 point
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Hi , find the download link for the modified param file for the improved Hogan Comeback Animation. Remember it's still a work in progress. https://mega.nz/#!92JAFZwR!Po36mIbcNNlv2evwV7gM2LSz4Hxu4hVKEct2e_GJCS4 Hogan Comeback animation preview (wip)1 point
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He's gotta be in the running for most improved wrestler of the year IMO, this Bullet Club civil war storyline has given him the opportunity to step up and he definitely has! Fantastic CAW as always Ryee, looking forward to see whomever else you have in store.1 point
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sorry you got dragged into this Jeff. If only there had been some way to have stopped you from misunderstanding and jumping to conclusions. Hope you can catch up on your work.1 point
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1 point
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Yes Warlord! please do the Powers of Pain! I hope he will be in 2k18 format because a lot of your mods I cant assign to slots because the codes in the hex are mumbled up.1 point
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1 point
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Just a quick update. I be hoping to preview Andradre by the weekend1 point
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Finally a Warlord mod!! Have been waiting for a long time for him. Hope you create Power of Pain attire too. Thanks1 point
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Only a few caws of BJW wrestlers so far I'd like to do the ring with the duct tape mat1 point
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Thanks @Creature SH for the kind word, really appreciate :D1 point
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New Arena/Show Release: Hasbro 1990 For a little bit of throwback fun, I've put together an arena based on the 1990 WWF ring action figure playset by Hasbro, complete with WWF logos and light blue everywhere. Get it now under shows in community creations. Should be easy to find using the Hashtag Hasbro or my Steam ID Creature SH All feedback is welcome!1 point
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Search for them in the community creations in-game!1 point
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Thanks for the positive feedback guys, much appreciated. I noticed some holes in the tights, so I need to fix these before I can release Steiner. Here's a video to whet your appetite until then: Also here's a preview of another mod I started working on. Benoit v2:1 point
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Sorry to bump an old topic, but I just wanted to thank everyone here for their support and feedback in WWE 2K18. I've just taken a look through the work I was able to upload for this game, and I wouldn't change a thing! So much love to everyone that downloaded and commented, and even more for those creators who helped me out and who I collaborated with. I'm pleased to say that there is a 'Baby Breaker' on the way in late August, and even though 2K is sending me a copy of 2k19, I won't be doing any work on it.1 point
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Congratulations Sir. Nick. All that's left to say now is: Baby Breaker! *clap clap, clap clap clap* Baby Breaker! *clap clap, clap clap clap*0 points