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Tekken57's 2k18 mods - Chavo / Benoit v2 / Jarrett / Hardcore Holly / Booker / Kennedy / Tomko / Mutoh / Saturn released


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Posted

@ tekken57 - Did you use the Steiner net thats already in the game or did you do your own?

 

Posted
On 20/12/2017 at 10:04 AM, tekken57 said:

A preview of things to come:

 

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Great work

Posted

Hey tekken57 I was able to install you Benoit mod but when I try to extract the bk2 movie file from the rar gives me a error.then the move set and pofo file won’t let me inject into wwe2k18+?..

  • 2 weeks later...
Posted (edited)

I have a problem. I downloaded the Theme of Scott Steiner Holla if you hear me and want to inject the whem File. But i dont know what Song will be overwritten. So i opened Data Editor and load the moveset File but an Error comes up with the Text that this Moveset File is not compatible. So what Themesong i have to choose for his song? And i saw his pofo is reserved for Adam Cole Mod 479 :(

Edited by HBK_1980
Posted (edited)

@Twistedmisery666™

Maybe you need to rename the pac and pach to 489 Slot before try to inject the files.

 

Edited by Andy
Posted

@tekken57 I can confirm that the fixed Steiner doesn't crash anymore (the old one crashed a lot for me), neither do your other mods. Thanks for making them, great work as always!

Posted (edited)

Tekken , did you test Bagwell wearing belt? the belt isn't placed correctly

 

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Edited by motishow
Posted
On 1/6/2018 at 11:33 PM, motishow said:

Tekken , did you test Bagwell wearing belt? the belt isn't placed correctly

 

30tjce8.png

Just goes to show you that you should never give the belt to Buff :lol:lol

On 1/4/2018 at 2:50 AM, Cave Waverider said:

@tekken57 I can confirm that the fixed Steiner doesn't crash anymore (the old one crashed a lot for me), neither do your other mods. Thanks for making them, great work as always!

Glad to hear it. Migrating to 2k18 models and pac files seems to do the trick. Thanks for testing.

On 1/7/2018 at 11:41 PM, B2Y said:

great work brother ,  can you share more pofos of Scott Stiner ?

I think the pofo is included in the links I posted?

Posted (edited)

@tekken57 Hello there. I keep getting a checksum error when extracting your Chris Benoit rar file. It says the error is with the ent file? Because of this for some reason he shows up invisible in my game. Not sure if you are aware of this or not.

Also am I allowed to change the ch pac files to 508 for Scott Steiner? They are currently showing up as 479, which is Adam Cole's slot. Can I swap these using the edit pac and pach file editor in WWE2k18+?

Edit: Still can't figure out Benoit. Anyway just to say I have installed your Buff Bagwell mod and no such issues there. Awesome mod and really happy tohave him in game. Many thanks for sharing him on here. Regarding your Scott Steiner mod. I notice the pofo and moveset files that you have for him don't match up to those listed in Data Editor (508). Can pofo and moveset numbers be changed as easily as ch pac file numbers using wwe2k18+? Or is it more complicated than that. I have changed the ch pac file numbers to 508 ready but I thought I had better ask regarding the pofo and movesets.

Edit: So far for some reason Scott Steiner attires 2 and 7 crash my game. All others work fine. Still have 8,9,10 to go.

Edited by Goon3r73
  • 2 weeks later...
Posted
On 1/12/2018 at 5:36 PM, Goon3r73 said:

@tekken57 Hello there. I keep getting a checksum error when extracting your Chris Benoit rar file. It says the error is with the ent file? Because of this for some reason he shows up invisible in my game. Not sure if you are aware of this or not.

Also am I allowed to change the ch pac files to 508 for Scott Steiner? They are currently showing up as 479, which is Adam Cole's slot. Can I swap these using the edit pac and pach file editor in WWE2k18+?

Edit: Still can't figure out Benoit. Anyway just to say I have installed your Buff Bagwell mod and no such issues there. Awesome mod and really happy tohave him in game. Many thanks for sharing him on here. Regarding your Scott Steiner mod. I notice the pofo and moveset files that you have for him don't match up to those listed in Data Editor (508). Can pofo and moveset numbers be changed as easily as ch pac file numbers using wwe2k18+? Or is it more complicated than that. I have changed the ch pac file numbers to 508 ready but I thought I had better ask regarding the pofo and movesets.

Edit: So far for some reason Scott Steiner attires 2 and 7 crash my game. All others work fine. Still have 8,9,10 to go.

use the updated steiner, it fixes the crashes. Awaiting someone to port the alt attires to this model for me. You can change the slots to whatever slot you require, I'm not following the slots outlined by anyone else.

 

Rick Steiner preview, completely resculpted from scratch. I felt the old mod wasn't up to the same standard of my other mods. I need a good moveset and pofo for him please, if anyone wants to  assist.

 

Hope you guys like the update, tell me what you think:

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I also worked on this to test the new uv functions of the upcoming version of X-Rey:

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  • Like 11
  • Too Sweet 4
  • Thanks 1
Posted

Rick did not wear the head gear with that attire I do believe but it looks great anyways.

 

Posted

Great work on Rick steiner.   

@JLU1000  come on bro!  Don't be like that.  quick Google search shows that attire with head gear is accurate.    No reason to be a nay sayer.  Thanks.   

21awmrr.jpg

 

Awesome mod @tekken57 May I suggest this version if possible?

23m0lsn.png

Posted (edited)

Matt2282 I wasn't being a nay sayer. I remember the bandana with the beware of dog. I liked what Tekken did very much but  remembered he changed his gimmick a bit in the later years. Also even if I did not like it, it is my opinion and who are you to tell me what I should think. I have seen others on here say something and not get jumped at like you did me. Tekken57 the Rick Steiner is awesome by the way and thanks for the hard work you did creating it.

Edited by JLU1000
  • Haha 1
Posted

@tekken57 I am using the updated Steiner and attires 2 and 7 crash my game. Therefore I have deleted those from my game and just use the other 8 attires which work. I figure 8 attires is better than nothing so no complaints from me. Benoit, for whatever reason, just won't work in my game. I am alright now though, as I use a different Benoit in game which works fine. As for Rick Steiner, he his looking too sweet, and can't wait to use him in my WCW Universe. Great work as normal, many thanks.

Posted
On 23 January 2018 at 1:54 PM, matt2282p said:

 Great work on Rick steiner.   

@JLU1000  come on bro!  Don't be like that.  quick Google search shows that attire with head gear is accurate.    No reason to be a nay sayer.  Thanks.   

21awmrr.jpg

 

Awesome mod @tekken57 May I suggest this version if possible?

23m0lsn.png

 

On 23 January 2018 at 10:06 PM, JLU1000 said:

Matt2282 I wasn't being a nay sayer. I remember the bandana with the beware of dog. I liked what Tekken did very much but  remembered he changed his gimmick a bit in the later years. Also even if I did not like it, it is my opinion and who are you to tell me what I should think. I have seen others on here say something and not get jumped at like you did me. Tekken57 the Rick Steiner is awesome by the way and thanks for the hard work you did creating it.

You both are correct, he wore both the headgear and glasses / bandanna with that attire. 

 

I created the goatee with the blonde streak by adjusting the uv's but couldn't create the glasses and bandana as I'm already using a second yobj for the jacket and knee pads. 

 

The headgear also allows for alt attires to be created for other eras.

On 23 January 2018 at 10:59 PM, Goon3r73 said:

@tekken57 I am using the updated Steiner and attires 2 and 7 crash my game. Therefore I have deleted those from my game and just use the other 8 attires which work. I figure 8 attires is better than nothing so no complaints from me. Benoit, for whatever reason, just won't work in my game. I am alright now though, as I use a different Benoit in game which works fine. As for Rick Steiner, he his looking too sweet, and can't wait to use him in my WCW Universe. Great work as normal, many thanks.

What is the issue with Benoit?

  • Like 1
Posted (edited)

@tekken57 when I try to add him and use the pofo and moveset for some reason he ends up invisible and his name comes up as Wrestler. Anyway nvm I am using the one from last year and that is ok. Therefore I am not going to dabble with it. You know the saying 'If its not broke, don't fix it'. Well your Benoit from last year works for me so that is good enough. I am using the attires that Azn did for you as well so all is good. Shame as the yellow attire is great. Now that gets me thinking whether I could add it or not with the pofo and movesets I am using. I will give it another go and if not I will stick to last years.

Edited by Goon3r73
Posted
13 minutes ago, tekken57 said:

The headgear also allows for alt attires to be created for other eras.

Great to read that you think about it. I did not dare to ask * g * But now I ask. An Attire from WWF Era 1993 would be awesome.

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  • Like 3
Posted

@tekken57 can you please email the latest version of xrey?

Posted (edited)

@tekken57 Pinpointed the error within the Benoit rar file. The attire is absolutely fine as I am using it right now in game. However, when extracting the file I get a checksum error with the ent file. That is what may have been causing the issue. But if you are only using the ch pac file and pofo and moveset that shouldn't be an issue. But maybe its worth a look. Just thought I would point that out. I have no idea if that is a problem or not but owing to the checksum error I am guessing it is.

Edited by Goon3r73
Posted

I wondered how easy it would be to convert across your legendary Kevin Nash mod? Would it be fairly simple given it's the same model as 2k17?

Posted
9 minutes ago, THEpaynexkiller said:

I wondered how easy it would be to convert across your legendary Kevin Nash mod? Would it be fairly simple given it's the same model as 2k17?

I am no modder. However, I have used last years ch pac files along with this years pofo and movesets and they work absolutely fine. The Kevin Nash files I can get hold of that is. They are the ones that Azn has listed in his 2k17 post. I never got the game last year so I cannot look at 2k17+ to see if there anymore. Up to now all of last years mods ( as in the ch pac files ) work with this years game.

  • Like 1

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