Andy Posted December 22, 2017 Posted December 22, 2017 @ tekken57 - Did you use the Steiner net thats already in the game or did you do your own? Quote
Jay™ Posted December 23, 2017 Posted December 23, 2017 On 20/12/2017 at 10:04 AM, tekken57 said: A preview of things to come: Great work Quote
Twistedmisery666™ Posted December 24, 2017 Posted December 24, 2017 Hey tekken57 I was able to install you Benoit mod but when I try to extract the bk2 movie file from the rar gives me a error.then the move set and pofo file won’t let me inject into wwe2k18+?.. Quote
HBK_1980 Posted January 3, 2018 Posted January 3, 2018 (edited) I have a problem. I downloaded the Theme of Scott Steiner Holla if you hear me and want to inject the whem File. But i dont know what Song will be overwritten. So i opened Data Editor and load the moveset File but an Error comes up with the Text that this Moveset File is not compatible. So what Themesong i have to choose for his song? And i saw his pofo is reserved for Adam Cole Mod 479 Edited January 3, 2018 by HBK_1980 Quote
Andy Posted January 3, 2018 Posted January 3, 2018 (edited) @Twistedmisery666™ Maybe you need to rename the pac and pach to 489 Slot before try to inject the files. Edited January 6, 2018 by Andy Quote
Cave Waverider Posted January 4, 2018 Posted January 4, 2018 @tekken57 I can confirm that the fixed Steiner doesn't crash anymore (the old one crashed a lot for me), neither do your other mods. Thanks for making them, great work as always! Quote
motishow Posted January 6, 2018 Posted January 6, 2018 (edited) Tekken , did you test Bagwell wearing belt? the belt isn't placed correctly Edited January 6, 2018 by motishow Quote
B2Y Posted January 7, 2018 Posted January 7, 2018 great work brother , can you share more pofos of Scott Stiner ? Quote
tekken57 Posted January 11, 2018 Author Posted January 11, 2018 On 1/6/2018 at 11:33 PM, motishow said: Tekken , did you test Bagwell wearing belt? the belt isn't placed correctly Just goes to show you that you should never give the belt to Buff On 1/4/2018 at 2:50 AM, Cave Waverider said: @tekken57 I can confirm that the fixed Steiner doesn't crash anymore (the old one crashed a lot for me), neither do your other mods. Thanks for making them, great work as always! Glad to hear it. Migrating to 2k18 models and pac files seems to do the trick. Thanks for testing. On 1/7/2018 at 11:41 PM, B2Y said: great work brother , can you share more pofos of Scott Stiner ? I think the pofo is included in the links I posted? Quote
Goon3r73 Posted January 12, 2018 Posted January 12, 2018 (edited) @tekken57 Hello there. I keep getting a checksum error when extracting your Chris Benoit rar file. It says the error is with the ent file? Because of this for some reason he shows up invisible in my game. Not sure if you are aware of this or not. Also am I allowed to change the ch pac files to 508 for Scott Steiner? They are currently showing up as 479, which is Adam Cole's slot. Can I swap these using the edit pac and pach file editor in WWE2k18+? Edit: Still can't figure out Benoit. Anyway just to say I have installed your Buff Bagwell mod and no such issues there. Awesome mod and really happy tohave him in game. Many thanks for sharing him on here. Regarding your Scott Steiner mod. I notice the pofo and moveset files that you have for him don't match up to those listed in Data Editor (508). Can pofo and moveset numbers be changed as easily as ch pac file numbers using wwe2k18+? Or is it more complicated than that. I have changed the ch pac file numbers to 508 ready but I thought I had better ask regarding the pofo and movesets. Edit: So far for some reason Scott Steiner attires 2 and 7 crash my game. All others work fine. Still have 8,9,10 to go. Edited January 16, 2018 by Goon3r73 Quote
tekken57 Posted January 23, 2018 Author Posted January 23, 2018 On 1/12/2018 at 5:36 PM, Goon3r73 said: @tekken57 Hello there. I keep getting a checksum error when extracting your Chris Benoit rar file. It says the error is with the ent file? Because of this for some reason he shows up invisible in my game. Not sure if you are aware of this or not. Also am I allowed to change the ch pac files to 508 for Scott Steiner? They are currently showing up as 479, which is Adam Cole's slot. Can I swap these using the edit pac and pach file editor in WWE2k18+? Edit: Still can't figure out Benoit. Anyway just to say I have installed your Buff Bagwell mod and no such issues there. Awesome mod and really happy tohave him in game. Many thanks for sharing him on here. Regarding your Scott Steiner mod. I notice the pofo and moveset files that you have for him don't match up to those listed in Data Editor (508). Can pofo and moveset numbers be changed as easily as ch pac file numbers using wwe2k18+? Or is it more complicated than that. I have changed the ch pac file numbers to 508 ready but I thought I had better ask regarding the pofo and movesets. Edit: So far for some reason Scott Steiner attires 2 and 7 crash my game. All others work fine. Still have 8,9,10 to go. use the updated steiner, it fixes the crashes. Awaiting someone to port the alt attires to this model for me. You can change the slots to whatever slot you require, I'm not following the slots outlined by anyone else. Rick Steiner preview, completely resculpted from scratch. I felt the old mod wasn't up to the same standard of my other mods. I need a good moveset and pofo for him please, if anyone wants to assist. Hope you guys like the update, tell me what you think: I also worked on this to test the new uv functions of the upcoming version of X-Rey: 11 4 1 Quote
JLU1000 Posted January 23, 2018 Posted January 23, 2018 Rick did not wear the head gear with that attire I do believe but it looks great anyways. Quote
matt2282p Posted January 23, 2018 Posted January 23, 2018 Great work on Rick steiner. @JLU1000 come on bro! Don't be like that. quick Google search shows that attire with head gear is accurate. No reason to be a nay sayer. Thanks. Awesome mod @tekken57 May I suggest this version if possible? Quote
JLU1000 Posted January 23, 2018 Posted January 23, 2018 (edited) Matt2282 I wasn't being a nay sayer. I remember the bandana with the beware of dog. I liked what Tekken did very much but remembered he changed his gimmick a bit in the later years. Also even if I did not like it, it is my opinion and who are you to tell me what I should think. I have seen others on here say something and not get jumped at like you did me. Tekken57 the Rick Steiner is awesome by the way and thanks for the hard work you did creating it. Edited January 23, 2018 by JLU1000 1 Quote
Goon3r73 Posted January 23, 2018 Posted January 23, 2018 @tekken57 I am using the updated Steiner and attires 2 and 7 crash my game. Therefore I have deleted those from my game and just use the other 8 attires which work. I figure 8 attires is better than nothing so no complaints from me. Benoit, for whatever reason, just won't work in my game. I am alright now though, as I use a different Benoit in game which works fine. As for Rick Steiner, he his looking too sweet, and can't wait to use him in my WCW Universe. Great work as normal, many thanks. Quote
SimulatedOrganizm Posted January 24, 2018 Posted January 24, 2018 Rick looks very solid! Well made man Quote
tekken57 Posted January 25, 2018 Author Posted January 25, 2018 On 23 January 2018 at 1:54 PM, matt2282p said: Great work on Rick steiner. @JLU1000 come on bro! Don't be like that. quick Google search shows that attire with head gear is accurate. No reason to be a nay sayer. Thanks. Awesome mod @tekken57 May I suggest this version if possible? On 23 January 2018 at 10:06 PM, JLU1000 said: Matt2282 I wasn't being a nay sayer. I remember the bandana with the beware of dog. I liked what Tekken did very much but remembered he changed his gimmick a bit in the later years. Also even if I did not like it, it is my opinion and who are you to tell me what I should think. I have seen others on here say something and not get jumped at like you did me. Tekken57 the Rick Steiner is awesome by the way and thanks for the hard work you did creating it. You both are correct, he wore both the headgear and glasses / bandanna with that attire. I created the goatee with the blonde streak by adjusting the uv's but couldn't create the glasses and bandana as I'm already using a second yobj for the jacket and knee pads. The headgear also allows for alt attires to be created for other eras. On 23 January 2018 at 10:59 PM, Goon3r73 said: @tekken57 I am using the updated Steiner and attires 2 and 7 crash my game. Therefore I have deleted those from my game and just use the other 8 attires which work. I figure 8 attires is better than nothing so no complaints from me. Benoit, for whatever reason, just won't work in my game. I am alright now though, as I use a different Benoit in game which works fine. As for Rick Steiner, he his looking too sweet, and can't wait to use him in my WCW Universe. Great work as normal, many thanks. What is the issue with Benoit? 1 Quote
Goon3r73 Posted January 25, 2018 Posted January 25, 2018 (edited) @tekken57 when I try to add him and use the pofo and moveset for some reason he ends up invisible and his name comes up as Wrestler. Anyway nvm I am using the one from last year and that is ok. Therefore I am not going to dabble with it. You know the saying 'If its not broke, don't fix it'. Well your Benoit from last year works for me so that is good enough. I am using the attires that Azn did for you as well so all is good. Shame as the yellow attire is great. Now that gets me thinking whether I could add it or not with the pofo and movesets I am using. I will give it another go and if not I will stick to last years. Edited January 25, 2018 by Goon3r73 Quote
BamBams Universe Posted January 25, 2018 Posted January 25, 2018 13 minutes ago, tekken57 said: The headgear also allows for alt attires to be created for other eras. Great to read that you think about it. I did not dare to ask * g * But now I ask. An Attire from WWF Era 1993 would be awesome. 3 Quote
RollingRocky300 Posted January 25, 2018 Posted January 25, 2018 @tekken57 can you please email the latest version of xrey? Quote
Goon3r73 Posted January 27, 2018 Posted January 27, 2018 (edited) @tekken57 Pinpointed the error within the Benoit rar file. The attire is absolutely fine as I am using it right now in game. However, when extracting the file I get a checksum error with the ent file. That is what may have been causing the issue. But if you are only using the ch pac file and pofo and moveset that shouldn't be an issue. But maybe its worth a look. Just thought I would point that out. I have no idea if that is a problem or not but owing to the checksum error I am guessing it is. Edited January 27, 2018 by Goon3r73 Quote
THEpaynexkiller Posted January 27, 2018 Posted January 27, 2018 I wondered how easy it would be to convert across your legendary Kevin Nash mod? Would it be fairly simple given it's the same model as 2k17? Quote
Goon3r73 Posted January 27, 2018 Posted January 27, 2018 9 minutes ago, THEpaynexkiller said: I wondered how easy it would be to convert across your legendary Kevin Nash mod? Would it be fairly simple given it's the same model as 2k17? I am no modder. However, I have used last years ch pac files along with this years pofo and movesets and they work absolutely fine. The Kevin Nash files I can get hold of that is. They are the ones that Azn has listed in his 2k17 post. I never got the game last year so I cannot look at 2k17+ to see if there anymore. Up to now all of last years mods ( as in the ch pac files ) work with this years game. 1 Quote
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