The Anti Source Posted December 1, 2017 Share Posted December 1, 2017 @tekken57 I enjoyed reading the process of you working on Sabu. It shows how much dedication and determination you put into your releases. It proves none of this is simple, and that you push through numerous problems to make it all work. Thank you for doing this for us, the modding community. It's much appreciated! 3 1 Quote Link to comment Share on other sites More sharing options...
tekken57 Posted December 2, 2017 Author Share Posted December 2, 2017 Sabu is almost done. Does anyone have a good moveset for him? Quote Link to comment Share on other sites More sharing options...
AznBlusuazn Posted December 2, 2017 Share Posted December 2, 2017 1 hour ago, tekken57 said: Sabu is almost done. Does anyone have a good moveset for him? I can try to build one over the weekend. Quote Link to comment Share on other sites More sharing options...
tekken57 Posted December 4, 2017 Author Share Posted December 4, 2017 Sabu released first post. Remember to say thanks if you are using this mod. 3 2 4 1 Quote Link to comment Share on other sites More sharing options...
motishow Posted December 4, 2017 Share Posted December 4, 2017 (edited) 3 hours ago, tekken57 said: Sabu released first post. Thanks for Sabu, what was the solution to fix the crash problem on some arenas? I have a couple of old mods that need to fix that random crashes. Dennis told in his thread that the problem is that some jyob files need to be compressed and other uncompressed. Is this the correct way to solve that? thanks Edited December 4, 2017 by motishow Quote Link to comment Share on other sites More sharing options...
Stuntman_Mike Posted December 4, 2017 Share Posted December 4, 2017 Thank you Tekken for another great mod and thank you AznBlusuazn for pofo,moveset and themes.You guys are amazing, 1 1 1 Quote Link to comment Share on other sites More sharing options...
DFM85 Posted December 4, 2017 Share Posted December 4, 2017 thank you bro 1 Quote Link to comment Share on other sites More sharing options...
tekken57 Posted December 4, 2017 Author Share Posted December 4, 2017 9 hours ago, motishow said: Thanks for Sabu, what was the solution to fix the crash problem on some arenas? I have a couple of old mods that need to fix that random crashes. Dennis told in his thread that the problem is that some jyob files need to be compressed and other uncompressed. Is this the correct way to solve that? thanks I extracted all the objects and injected into a 2k18 model. Resculpted the parts which I couldn't inject from the older model. Also sculpted a new 2k18 hair model and used a 2k18 Shdc file to inject all the files into. No idea what the exact fix was but that solved the problem for me. Even though the process is very time consuming, I am going to take that approach with the problematic mods I have at the moment. 1 1 Quote Link to comment Share on other sites More sharing options...
Legend_killer79 Posted December 4, 2017 Share Posted December 4, 2017 3 hours ago, tekken57 said: I extracted all the objects and injected into a 2k18 model. Resculpted the parts which I couldn't inject from the older model. Also sculpted a new 2k18 hair model and used a 2k18 Shdc file to inject all the files into. No idea what the exact fix was but that solved the problem for me. Even though the process is very time consuming, I am going to take that approach with the problematic mods I have at the moment. I did noticed that, for some odd reason, some mods work with some yobjs compressed and others uncompressed. An example was a mod that had 1A and 1B yobjs but didnt work. I compressed one of them, in this case 1A into zlib and left the other uncompressed and it worked. Also did the trick in another mod. No idea what that is tho. 1 Quote Link to comment Share on other sites More sharing options...
motishow Posted December 4, 2017 Share Posted December 4, 2017 (edited) 33 minutes ago, Legend_killer79 said: I did noticed that, for some odd reason, some mods work with some yobjs compressed and others uncompressed. An example was a mod that had 1A and 1B yobjs but didnt work. I compressed one of them, in this case 1A into zlib and left the other uncompressed and it worked. Also did the trick in another mod. No idea what that is tho. Thanks a lot, tested this method in a couple of mods and worked for me, now they don’t crash, thanks a lot Edited December 4, 2017 by motishow 1 Quote Link to comment Share on other sites More sharing options...
Legend_killer79 Posted December 4, 2017 Share Posted December 4, 2017 49 minutes ago, motishow said: Thanks a lot, tested this method in a couple of mods and worked for me, now they don’t crash, thanks a lot No problem man. I actually found that right at the beginning, a bit by luck but glad it's a solution. I guess we could make a "list" of past mods that had that issue confirmed. Quote Link to comment Share on other sites More sharing options...
hhhgames Posted December 4, 2017 Share Posted December 4, 2017 Thanks tekken ! nice work with sabu. Quote Link to comment Share on other sites More sharing options...
motishow Posted December 5, 2017 Share Posted December 5, 2017 10 hours ago, Legend_killer79 said: No problem man. I actually found that right at the beginning, a bit by luck but glad it's a solution. I guess we could make a "list" of past mods that had that issue confirmed. Bad news bro, tested again and the mod that yesterday worked today is crashing at the loading screen match. That’s crazy!!!! Quote Link to comment Share on other sites More sharing options...
Legend_killer79 Posted December 5, 2017 Share Posted December 5, 2017 47 minutes ago, motishow said: Bad news bro, tested again and the mod that yesterday worked today is crashing at the loading screen match. That’s crazy!!!! Well damn. Which mod is it btw? Quote Link to comment Share on other sites More sharing options...
motishow Posted December 5, 2017 Share Posted December 5, 2017 22 minutes ago, Legend_killer79 said: Well damn. Which mod is it btw? I will send you pm with the mod if you wanna test it Quote Link to comment Share on other sites More sharing options...
Legend_killer79 Posted December 5, 2017 Share Posted December 5, 2017 5 minutes ago, motishow said: I will send you pm with the mod if you wanna test it Sure, do that. Quote Link to comment Share on other sites More sharing options...
tekken57 Posted December 6, 2017 Author Share Posted December 6, 2017 On 12/5/2017 at 11:34 AM, motishow said: Bad news bro, tested again and the mod that yesterday worked today is crashing at the loading screen match. That’s crazy!!!! Wether the file is compressed or decompressed makes no difference to the game. The game decompresses all files into memory before loading it. Quote Link to comment Share on other sites More sharing options...
motishow Posted December 10, 2017 Share Posted December 10, 2017 On 6/12/2017 at 10:29 PM, tekken57 said: Wether the file is compressed or decompressed makes no difference to the game. The game decompresses all files into memory before loading it. Tekken, i have injected all files from the 2k16 mod into a 2k18 shdc file and still get the random crashes. In my case the problem is caused by the file 1A.jboy Any guide of the process to fix the random crashes ? thanks Tekken Quote Link to comment Share on other sites More sharing options...
tekken57 Posted December 20, 2017 Author Share Posted December 20, 2017 A preview of things to come: 9 5 1 Quote Link to comment Share on other sites More sharing options...
UndertakerWLF Posted December 20, 2017 Share Posted December 20, 2017 Looking good there Quote Link to comment Share on other sites More sharing options...
Stuntman_Mike Posted December 20, 2017 Share Posted December 20, 2017 Great Sandman. 1 Quote Link to comment Share on other sites More sharing options...
tekken57 Posted December 21, 2017 Author Share Posted December 21, 2017 On 12/20/2017 at 9:33 AM, UndertakerWLF said: Looking good there Good to see you back on the forums. Sandman and Bagwell released in the first post, remember to say thanks if you are using my mods. Put quite a bit of work into migrating Steiner to 2k18 models. Also edited the chainmail shader params. Hopefully this fixes the crashes users were experiencing.Let me know if you guys still experience crashes with Steiner. I haven't created any of the alt attires in the new format, if anyone wants to assist in this regard, it will be appreciated. 1 1 2 Quote Link to comment Share on other sites More sharing options...
BamBams Universe Posted December 21, 2017 Share Posted December 21, 2017 Thank you for your great work. Very nice that you bring Buff Bagwell back into the game. He look even better this year. Really nice!!! Sandman looks awesome too. Thank you so much. Quote Link to comment Share on other sites More sharing options...
Goon3r73 Posted December 21, 2017 Share Posted December 21, 2017 46 minutes ago, tekken57 said: Good to see you back on the forums. Sandman and Bagwell released in the first post, remember to say thanks if you are using my mods. Put quite a bit of work into migrating Steiner to 2k18 models. Also edited the chainmail shader params. Hopefully this fixes the crashes users were experiencing.Let me know if you guys still experience crashes with Steiner. I haven't created any of the alt attires in the new format, if anyone wants to assist in this regard, it will be appreciated. Thank you very much for that, I for one appreciate your hard work into creating him for 2k18. As and when 2k18+ is back up I shall certainly add him into my game. Many thanks again. Quote Link to comment Share on other sites More sharing options...
AznBlusuazn Posted December 21, 2017 Share Posted December 21, 2017 48 minutes ago, tekken57 said: I haven't created any of the alt attires in the new format, if anyone wants to assist in this regard, it will be appreciated. I will add Steiner alts to the Benoit alts I have planned great work Quote Link to comment Share on other sites More sharing options...
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