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X-Packer 2016 / X-Rey Official Thread


tekken57

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I've mentioned this before, there is something inside the Hogan pac which is causing the game to crash.

 

Extract the file. The use the decompress file using zlib option under utilities.

I cant even open the 000A to extract it, unhandled error  

Open the pach file and click extract on the row where the 000A file is listed. Then open it using the menu option I've listed. If it still doesn't work let me know.

Still nothing, end up getting a blank zlib.decompressed file, with this unhandled error

 

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
zlib.ZStreamException: inflating: unknown compression method
   at zlib.ZOutputStream.Write(Byte[] b1, Int32 off, Int32 len)
   at WindowsFormsApplication1.Form1.CopyStreamZLIB(Stream input, Stream output)
   at WindowsFormsApplication1.Form1.a(String A_0, String A_1, Boolean A_2)
   at WindowsFormsApplication1.Form1.cl(Object A_0, EventArgs A_1)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1073.0 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
X-PacKer
    Assembly Version: 2016.2.0.0
    Win32 Version: 0.0.0.0
    CodeBase: file:///C:/Users/Alex/Desktop/X-Packer%202016.2/x64/X-PacKer.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1064.2 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Management
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
zlib.net
    Assembly Version: 1.0.3.0
    Win32 Version: 1.0.3.0
    CodeBase: file:///C:/Users/Alex/Desktop/X-Packer%202016.2/x64/zlib.net.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

 

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I've just tried both Dean Ambrose's pach files. I can extract and decompress the 000A file without any issues using the method I described. Follow my instructions again and remember to extract only the 000A pac alone, do not use the extract all function.

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I've just tried both Dean Ambrose's pach files. I can extract and decompress the 000A file without any issues using the method I described. Follow my instructions again and remember to extract only the 000A pac alone, do not use the extract all function.

Still nothing :/ strange isn't it 

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Have checked the version of Xpacker and it is the current one. However, still facing issue that I get an error when double clicking certain .pofo files e.g. 552..pretty annoying as so I can not unlock certain superstars or replace them.

Xpacker 2015 ran perfectly and I did not change my hardware. Any clues?

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I've just tried both Dean Ambrose's pach files. I can extract and decompress the 000A file without any issues using the method I described. Follow my instructions again and remember to extract only the 000A pac alone, do not use the extract all function.

Still nothing :/ strange isn't it 

I'll look into it. The 000A files could be referenced differently this year.

Have checked the version of Xpacker and it is the current one. However, still facing issue that I get an error when double clicking certain .pofo files e.g. 552..pretty annoying as so I can not unlock certain superstars or replace them.

Xpacker 2015 ran perfectly and I did not change my hardware. Any clues?

You might be annoyed at the issues, however keep in mind that we are less than a week into the game being released and we are already adding wrestlers to the game. This in itself is a fairly complex process and it is impossible to iron out all the issues right away. There are significant differences to the way the files and save is structured this year.

Are those slots already allocated to a wrestler or are they empty slots? Did you try what I told you about an existing wrestlers pofo into an unused slot first before trying to edit it? Which slots specifically are giving you an issue, list all of them so that I can narrow the problem down.

Edited by tekken57
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I've just tried both Dean Ambrose's pach files. I can extract and decompress the 000A file without any issues using the method I described. Follow my instructions again and remember to extract only the 000A pac alone, do not use the extract all function.

Still nothing :/ strange isn't it 

I'll look into it. The 000A files could be referenced differently this year.

Have checked the version of Xpacker and it is the current one. However, still facing issue that I get an error when double clicking certain .pofo files e.g. 552..pretty annoying as so I can not unlock certain superstars or replace them.

Xpacker 2015 ran perfectly and I did not change my hardware. Any clues?

You might be annoyed at the issues, however keep in mind that we are less than a week into the game being released and we are already adding wrestlers to the game. This in itself is a fairly complex process and it is impossible to iron out all the issues right away. There are significant differences to the way the files and save is structured this year.

Are those slots already allocated to a wrestler or are they empty slots? Did you try what I told you about an existing wrestlers pofo into an unused slot first before trying to edit it? Which slots specifically are giving you an issue, list all of them so that I can narrow the problem down.

Just want to make clear Tekken, that this is not ment as offense to you, definitely not :)

Tried to edit existing .pofos. Tried to unlock Ted DiBiase which is slot 136  and wanted to change slot 552 to male which is Rosa Mendes. On the other hand I was able to unlock Michael Hayes and change Summer Rae to male. So some are working and some not.

Receiving similar error message as stated above.

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Hey Tekken, for some reason my saves keep failing after I edit my save file and restart. Any clue what could be causing this? Also is there a way to move  a MyCareer save to a different save (I doubt it, just asking to be sure.)

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Hey Tekken, for some reason my saves keep failing after I edit my save file and restart. Any clue what could be causing this? Also is there a way to move  a MyCareer save to a different save (I doubt it, just asking to be sure.)

I've written a tutorial about the corruption issue, the save directory seems to be very volatile this year: http://smacktalks.org/forums/topic/61225-pc-tutorial-editing-your-save-with-x-packer-2016/

 

There is no way to move content out of the save file. I don't know where the my career and universe data is stored at this time, if I did I could write a function to restore this to the save Maybe @pozzum knows?

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Just want to make clear Tekken, that this is not ment as offense to you, definitely not :)

Tried to edit existing .pofos. Tried to unlock Ted DiBiase which is slot 136  and wanted to change slot 552 to male which is Rosa Mendes. On the other hand I was able to unlock Michael Hayes and change Summer Rae to male. So some are working and some not.

Receiving similar error message as stated above.

I've looked into the slots you mentioned and it seems they've added a new value for playable. It used to be 0 = not playable, 1 = playable. Now they have a value of 3, which I assume is for managers. I will code support for this and the issue will be resolved on the next update to X-Packer.

Thanks for pointing this out to me.

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I've just tried both Dean Ambrose's pach files. I can extract and decompress the 000A file without any issues using the method I described. Follow my instructions again and remember to extract only the 000A pac alone, do not use the extract all function.

Still nothing :/ strange isn't it 

I tested it again this morning and I have no issues extracting and decompressing the files using the method I described. Here are the files: http://www3.zippyshare.com/v/4X9MnqCl/file.html

Step by step:

1. Open your pac using by pressing ctrl+q

2. Double click the name of the file. e.g 00036704 for Ambrose's entrance pac

3. Click extract on the 000A row to extract the file

4. Close the pach explorer window in X-Packer to return to the main X-Packer screen

5. Click on Utilities - Decompress file with header using zlib

6. Open your 000Aring.zlib.decompressed file by pressing ctrl+Y

hi tekken i have i question do you now its able the new version of x rey and x packer to insert mods into the wwe 2k16 like your mod of goldberg witouth replacing superstar in the game because i see mods but replacing like santino and terminator i want to add superstar if you have the new version of xpacker and x rey send me please because u know about my problem my cousin have my email with i donate the x rey and x packer send in pm  bro thanks in advance tekken

Yes you can add wrestlers without adding. Let me know which email address was used to donate and which email address you need the files to be sent to.

Edited by tekken57
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here its the email i donate its the email of my cousin Emulatorperu@hotmail.com and i need the x rey and the x packer  thanks tekken 

What is your email address?

Also note that X-Packer 2016 is a separate program from X-Packer 10 and as such will require another license. 

 

Edited by tekken57
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Thanks tekken but i only i I received the link of x rey , i need the link of x-packer 2016 too  thanks in advance and apologies for any inconvenience

 

Edited by tekken57
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 I have not received a donation for X-Packer 2016 from you or your cousin, only X-Packer 10. As I explained X-Packer 2016 requires a separate license.

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There hasn't been updates to X-Rey for a long time. Not much else to code on the modelling side, hit a roadblock with the facial animations.

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I've just tried both Dean Ambrose's pach files. I can extract and decompress the 000A file without any issues using the method I described. Follow my instructions again and remember to extract only the 000A pac alone, do not use the extract all function.

Still nothing :/ strange isn't it 

I tested it again this morning and I have no issues extracting and decompressing the files using the method I described. Here are the files: http://www3.zippyshare.com/v/4X9MnqCl/file.html

Step by step:

1. Open your pac using by pressing ctrl+q

2. Double click the name of the file. e.g 00036704 for Ambrose's entrance pac

3. Click extract on the 000A row to extract the file

4. Close the pach explorer window in X-Packer to return to the main X-Packer screen

5. Click on Utilities - Decompress file with header using zlib

6. Open your 000Aring.zlib.decompressed file by pressing ctrl+Y

hi tekken i have i question do you now its able the new version of x rey and x packer to insert mods into the wwe 2k16 like your mod of goldberg witouth replacing superstar in the game because i see mods but replacing like santino and terminator i want to add superstar if you have the new version of xpacker and x rey send me please because u know about my problem my cousin have my email with i donate the x rey and x packer send in pm  bro thanks in advance tekken

Yes you can add wrestlers without adding. Let me know which email address was used to donate and which email address you need the files to be sent to.

Now your technique works! Not sure if its because its a fresh install of the game (I doubt it) but thanks for the support!

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 I have not received a donation for X-Packer 2016 from you or your cousin, only X-Packer 10. As I explained X-Packer 2016 requires a separate license.

tekken im really sure i donate for the X-Packer last year with that tools i make my mods last year do you mean i need it to donate again from the new X-packer 2016

 

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Just want to make clear Tekken, that this is not ment as offense to you, definitely not :)

Tried to edit existing .pofos. Tried to unlock Ted DiBiase which is slot 136  and wanted to change slot 552 to male which is Rosa Mendes. On the other hand I was able to unlock Michael Hayes and change Summer Rae to male. So some are working and some not.

Receiving similar error message as stated above.

I've looked into the slots you mentioned and it seems they've added a new value for playable. It used to be 0 = not playable, 1 = playable. Now they have a value of 3, which I assume is for managers. I will code support for this and the issue will be resolved on the next update to X-Packer.

Thanks for pointing this out to me.

 

Ah great. That could explain a lot and I had a look at Pozzums cheat engine tutorial and there he also mentioned that managers are handled seperately. This could then also maybe the reason why every time I tried to change the values and got the error message that afterwards my save file also crashed and needed a restore.

Think Bravebird mentioned this issue as well.

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Just want to make clear Tekken, that this is not ment as offense to you, definitely not :)

Tried to edit existing .pofos. Tried to unlock Ted DiBiase which is slot 136  and wanted to change slot 552 to male which is Rosa Mendes. On the other hand I was able to unlock Michael Hayes and change Summer Rae to male. So some are working and some not.

Receiving similar error message as stated above.

I've looked into the slots you mentioned and it seems they've added a new value for playable. It used to be 0 = not playable, 1 = playable. Now they have a value of 3, which I assume is for managers. I will code support for this and the issue will be resolved on the next update to X-Packer.

Thanks for pointing this out to me.

 

Ah great. That could explain a lot and I had a look at Pozzums cheat engine tutorial and there he also mentioned that managers are handled seperately. This could then also maybe the reason why every time I tried to change the values and got the error message that afterwards my save file also crashed and needed a restore.

Think Bravebird mentioned this issue as well.

Follow the tutorial I posted on editing your save for 2k16. The issue is not related to the manager problem you had.

So nothing new on the 360 side tekken?

Nothing more can due to the arc. I've explored every option with regards to getting the game to run without arc's however editing the xex does nothing.

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hi @tekken57 i buy and donate now your x packer new, my account payment is sasodave@gmail.com, but if you can send me the x packer in napoleonehotel@libero.it   thank you

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Just want to make clear Tekken, that this is not ment as offense to you, definitely not :)

Tried to edit existing .pofos. Tried to unlock Ted DiBiase which is slot 136  and wanted to change slot 552 to male which is Rosa Mendes. On the other hand I was able to unlock Michael Hayes and change Summer Rae to male. So some are working and some not.

Receiving similar error message as stated above.

I've looked into the slots you mentioned and it seems they've added a new value for playable. It used to be 0 = not playable, 1 = playable. Now they have a value of 3, which I assume is for managers. I will code support for this and the issue will be resolved on the next update to X-Packer.

Thanks for pointing this out to me.

As temporary solution until you are able to code the support I used pozzum's NPC unlock.exe to change the managers to unlocked. Afterwards, you are able to edit the .pofos

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