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[Tutorial] Howto edit the WWE2K15 PC Savegame in Memory/RAM


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Posted

Hm. So all the unlocked NPCs from the DLCs show up selectable under Bonus Superstars. I wonder which flag in memory determines that? Perhaps we can make all NPCs show up in the Bonus Superstars menu instead of having to resort to the making AJ/Cena female/male trick.

Posted

The entrance is part of the moveset. Change the entrance to the rock's entrance and it should work, then you can also edit sid's entrance in game.

Posted (edited)

The entrance is part of the moveset. Change the entrance to the rock's entrance and it should work, then you can also edit sid's entrance in game.

I tried that, and while it allows me to get into the Entrance Editor for Sid's entrance (also the title entrance, which is the following 4 addresses), it crashes a second after the editor starts (it even shows the name of the replaced entrance in the editor). I think it's because the game is trying to access assets that aren't there. Perhaps if we change Tron, Mintron and Music in memory as well it won't crash? I wonder what the hex addresses would be for those.

 

Update: Oddly enough, if I set it to Triple H's entrance (66), it doesn't crash and I can change it to whatever. Hexing it to The Rock's or Kevin Nash' entrances causes a crashes my display driver. Doesn't really make any sense, since when you change it to the same entrances manually after having it on Triple H, the hex is the same in memory. Hm.

Edited by Cave Waverider
Posted

 

The entrance is part of the moveset. Change the entrance to the rock's entrance and it should work, then you can also edit sid's entrance in game.

I tried that, and while it allows me to get into the Entrance Editor for Sid's entrance (also the title entrance, which is the following 4 addresses), it crashes a second after the editor starts (it even shows the name of the replaced entrance in the editor). I think it's because the game is trying to access assets that aren't there. Perhaps if we change Tron, Mintron and Music in memory as well it won't crash? I wonder what the hex addresses would be for those.

 

Update: Oddly enough, if I set it to Triple H's entrance (66), it doesn't crash and I can change it to whatever. Hexing it to The Rock's or Kevin Nash' entrances causes a crashes my display driver. Doesn't really make any sense, since when you change it to the same entrances manually after having it on Triple H, the hex is the same in memory. Hm.

 

 

If you are working on multiple NPCs and want the memory addresses for the entrance they are on the sheet and I added a filter view on that page to only see NPCs.

 

At the top of the page go to Data>Filter Views>NPCs

 

Less Scrolling & Searching Needed.

 

If there is anyone that the Triple H Entrance doesn't work on let me know and I can try to find the Mini Tron & Titan Tron Locations (That might be good to find anyways for custom Trons.)

Posted (edited)

 

 

The entrance is part of the moveset. Change the entrance to the rock's entrance and it should work, then you can also edit sid's entrance in game.

I tried that, and while it allows me to get into the Entrance Editor for Sid's entrance (also the title entrance, which is the following 4 addresses), it crashes a second after the editor starts (it even shows the name of the replaced entrance in the editor). I think it's because the game is trying to access assets that aren't there. Perhaps if we change Tron, Mintron and Music in memory as well it won't crash? I wonder what the hex addresses would be for those.

 

Update: Oddly enough, if I set it to Triple H's entrance (66), it doesn't crash and I can change it to whatever. Hexing it to The Rock's or Kevin Nash' entrances causes a crashes my display driver. Doesn't really make any sense, since when you change it to the same entrances manually after having it on Triple H, the hex is the same in memory. Hm.

 

 

If you are working on multiple NPCs and want the memory addresses for the entrance they are on the sheet and I added a filter view on that page to only see NPCs.

 

At the top of the page go to Data>Filter Views>NPCs

 

Less Scrolling & Searching Needed.

 

If there is anyone that the Triple H Entrance doesn't work on let me know and I can try to find the Mini Tron & Titan Tron Locations (That might be good to find anyways for custom Trons.)

 

Thanks, I noticed. It's really helpful that you marked them and created a view for them. Thank you so much for all the work you've put in! It's so incredibly helpful.

 

I have had success able in adding entrances to all the green NPCs without an entrance via the Triple H method (66 00 00 00) and then customized the entrances via Entrance creator in the game. What I also noticed is that some NPCs can't choose from all the entrance animations in the Entrance creator, there seem to be odd ones missing every here and there for some reason. Finding out what causes this might help us to make all entrances, even the hidden ones, available for all wrestlers.

Edited by Cave Waverider
Posted

Can someone please explain in newbie steps how to change gender of Rey Mysterio so I can choose him ? 

Posted (edited)

Can someone please explain in newbie steps how to change gender of Rey Mysterio so I can choose him ? 

 

Odd request, but using cheat Engine if you load the game and go to the memory view go to address 1425F5A97

 

Make sure that byte is 01 and go back to WWE 2K15 to save the game.

 

This will make Rey Mysterio a Female, for whatever reason you wanted.

 

If you want to unlock him don't make him female and change 1425F5A90 to 01 instead.

 

Let me know if I helped

Edited by pozzum
Posted

It's still bothering me a bit that the Rosebuds Don't work.  I have a few other projects I want to work on, but if someone figures out how to fix that let me know.

Posted (edited)

Hmmm...Sid works like a charm (thanks for all the research you guys have done so far and for the tutorial!). His default attire can probably only be changed with X-Rey/X-Packer at the moment? How about the render? He obviously has the "unknown guy (aka shadow Orton)" one. Is it possible to change that? I guess there must be a data field within the pac which points to a render ID?

Edited by ShawnBaxe
Posted

I'm completly lost. Can I get clear instruction for activating Sid's entrance? What do I need to change and on what adress? I'm not understanding Pozzum's spreadsheet.

Posted (edited)

I'm completly lost. Can I get clear instruction for activating Sid's entrance? What do I need to change and on what adress? I'm not understanding Pozzum's spreadsheet.

Okay...the memory address, where Sid's entrance is being located at is 14242A328. Now, change the value at that address (value should currently be 233) to 102, which is Triple H's entrance. After you've done this, do what the tutorials says. Once back in game, you can now edit Sid's entrance to whatever you want it to be.

 

By changing the value for Sid's entrance you basically change a reference. It used to point to Sid's (non-existing) entrance and now points to Triple H's, which does exist.

Edited by ShawnBaxe
Posted (edited)

Alright, I see. I WAS trying to change the wrong address.

 

Yeah, looking back, I was trying to change Sid's starting address instead of his entrance one,

Edited by Feral
Posted (edited)

Alright, I see. I WAS trying to change the wrong address.

 

Yeah, looking back, I was trying to change Sid's starting address instead of his entrance one,

 

Yeah that's a bit of an issue in that sheet, I'm trying to keep the locations somewhat in order and all the Entrance Stuff is way before all the other information in that sheet. 

 

Edit: Froze the top Cells so the Labels are always there.

Edited by pozzum
Posted

 

Alright, I see. I WAS trying to change the wrong address.

 

Yeah, looking back, I was trying to change Sid's starting address instead of his entrance one,

 

Yeah that's a bit of an issue in that sheet, I'm trying to keep the locations somewhat in order and all the Entrance Stuff is way before all the other information in that sheet. 

 

Edit: Froze the top Cells so the Labels are always there.

 

 

That's a great idea :) Should keep things easier to read/understand. Thank you for putting all the work into that spreadsheet - it's VERY useful.

Posted

I've been constantly seeing 4~6 people in it at a time XD.  For those that have information on other Files I haven't done notes on you can comment on cells to help me fill more information in.

Posted

Can someone explain how I would copy a CAS in slot 17 over movesetman pac so I could use it for a 2 attire?

Posted (edited)

 

I'm completly lost. Can I get clear instruction for activating Sid's entrance? What do I need to change and on what adress? I'm not understanding Pozzum's spreadsheet.

Okay...the memory address, where Sid's entrance is being located at is 14242A328. Now, change the value at that address (value should currently be 233) to 102, which is Triple H's entrance. After you've done this, do what the tutorials says. Once back in game, you can now edit Sid's entrance to whatever you want it to be.

 

By changing the value for Sid's entrance you basically change a reference. It used to point to Sid's (non-existing) entrance and now points to Triple H's, which does exist.

Actually, you change the value to 66 00 00 00 hexadecimal for triple H (which is 102 decimal), just to avoid confusion. ;)

 

It's still bothering me a bit that the Rosebuds Don't work.  I have a few other projects I want to work on, but if someone figures out how to fix that let me know.

Yeah, that's also bothering me. I'd love to use the rosebuds, especially the bunny. I have the suspicion that perhaps adding a portrait image to them might fix things. Not sure how, though.

Edited by Cave Waverider
Posted

So here's another thing I was able to Figure Out.

 

 

 

I have now added a Tag Team Memory Table

 

On here I also added the Entrance Animation.  To add The Brothers of Destruction Entrance Change Any Animation to 702 (in 2 byte Decimal)

 

You will want to know what slot you have them in before you try to make the change because I can't give you a single address to replace like with the Superstars.

Posted

pozzum, that was 10 kinds of bad ass.  One of the coolest things I've seen in my 33 years of gaming, haha. 

Posted (edited)

pozzum, that was 10 kinds of bad ass.  One of the coolest things I've seen in my 33 years of gaming, haha. 

Also in these areas you can edit the Superstars in the Teams, Even Editing in Superstars that are in other teams.

 

so you can many many teams with multiple people to simulate the Attitude era where people would team up and split up all the time.I have no clue how it would affect story lines or the Ally/ Enemy Settings.

 

QmEnu4q.jpg

Edited by pozzum
Posted

 

Can someone please explain in newbie steps how to change gender of Rey Mysterio so I can choose him ? 

 

Odd request, but using cheat Engine if you load the game and go to the memory view go to address 1425F5A97

 

Make sure that byte is 01 and go back to WWE 2K15 to save the game.

 

This will make Rey Mysterio a Female, for whatever reason you wanted.

 

If you want to unlock him don't make him female and change 1425F5A90 to 01 instead.

 

Let me know if I helped

 

Didn't work .. don't know what I'm doing wrong

 

Here's what I did.

 

Installed the game, opened cheat engine, run the game, at main menu i switch back to cheat engine, open game process , open memory viewer, go to address 1425F5A97 and change the value after third yellow line to 01. Went to game and created superstar rey mysterio and gave him new attire, then go to my wwe and then rey mysterio and use alternate attire and then saved. then tried playing as him but when i choose him the opponents come as superstars.

Posted

 

 

I'm completly lost. Can I get clear instruction for activating Sid's entrance? What do I need to change and on what adress? I'm not understanding Pozzum's spreadsheet.

Okay...the memory address, where Sid's entrance is being located at is 14242A328. Now, change the value at that address (value should currently be 233) to 102, which is Triple H's entrance. After you've done this, do what the tutorials says. Once back in game, you can now edit Sid's entrance to whatever you want it to be.

 

By changing the value for Sid's entrance you basically change a reference. It used to point to Sid's (non-existing) entrance and now points to Triple H's, which does exist.

Actually, you change the value to 66 00 00 00 hexadecimal for triple H (which is 102 decimal), just to avoid confusion. ;)

 

It's still bothering me a bit that the Rosebuds Don't work.  I have a few other projects I want to work on, but if someone figures out how to fix that let me know.

Yeah, that's also bothering me. I'd love to use the rosebuds, especially the bunny. I have the suspicion that perhaps adding a portrait image to them might fix things. Not sure how, though.

 

Yeah it would be cool to play as the bunny: 18516024255_1b5d235bdd_c.jpg

Posted

 

 

It's still bothering me a bit that the Rosebuds Don't work.  I have a few other projects I want to work on, but if someone figures out how to fix that let me know.

Yeah, that's also bothering me. I'd love to use the rosebuds, especially the bunny. I have the suspicion that perhaps adding a portrait image to them might fix things. Not sure how, though.

 

Yeah it would be cool to play as the bunny: 18516024255_1b5d235bdd_c.jpg

Oh! :) How did you get it to work?

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