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[Tutorial] Howto edit the WWE2K15 PC Savegame in Memory/RAM


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Posted

Thanks for your reply Pozzum i followed properly and it worked now..oh btw any idea if the Divas belts can be changed to Male? So the divas can win the Divas Championship while being a male?

 

[edit]

I realise this will affect the Alternate attires for Divas xD

Change John Cena Female and you'll be able to add additional divas

Posted

Perhaps a closer look can be taken at Sting/Hogan save locations is in order. To see if there are any "enable" flag that enables them in the DLC Tab, that is something that would make this stuff a bit simpler.  I won't be able to take a look until tonight at the earliest.

Posted

Perhaps a closer look can be taken at Sting/Hogan save locations is in order. To see if there are any "enable" flag that enables them in the DLC Tab, that is something that would make this stuff a bit simpler.  I won't be able to take a look until tonight at the earliest.

 

The dlc flag is byte 17 or 16 in the wrestler info.

Posted

I'm not exactly sure what we can do with this. But I found the offsets for my CAS. Mine was: 14260D090

 

This may vary depending on how many created superstars you have, but in general, I found it after the team names which come after the offsets for all superstars/nps/managers.

Posted

I'm not exactly sure what we can do with this. But I found the offsets for my CAS. Mine was: 14260D090

 

This may vary depending on how many created superstars you have, but in general, I found it after the team names which come after the offsets for all superstars/nps/managers.

 

One thing we can do with it is make your CAS stats all 255 XD but also I will try to add that info to my spreadsheet if I can figure it out the slot offsets... I'm going to need to go download some CAWS, I might try this later if you haven't.

 

 

Perhaps a closer look can be taken at Sting/Hogan save locations is in order. To see if there are any "enable" flag that enables them in the DLC Tab, that is something that would make this stuff a bit simpler.  I won't be able to take a look until tonight at the earliest.

 

The dlc flag is byte 17 or 16 in the wrestler info.

 

 

Did you happen to try changing that byte on a normally unlocked superstar and see if they show up in the DLC menu?

Or vice versa changing it on a dlc superstar to have them removed from that menu and perhaps available per the Paige Glitch?

Posted

 

I'm not exactly sure what we can do with this. But I found the offsets for my CAS. Mine was: 14260D090

 

This may vary depending on how many created superstars you have, but in general, I found it after the team names which come after the offsets for all superstars/nps/managers.

 

One thing we can do with it is make your CAS stats all 255 XD but also I will try to add that info to my spreadsheet if I can figure it out the slot offsets... I'm going to need to go download some CAWS, I might try this later if you haven't.

 

 

Perhaps a closer look can be taken at Sting/Hogan save locations is in order. To see if there are any "enable" flag that enables them in the DLC Tab, that is something that would make this stuff a bit simpler.  I won't be able to take a look until tonight at the earliest.

 

The dlc flag is byte 17 or 16 in the wrestler info.

 

 

Did you happen to try changing that byte on a normally unlocked superstar and see if they show up in the DLC menu?

Or vice versa changing it on a dlc superstar to have them removed from that menu and perhaps available per the Paige Glitch?

 

 

Yeah, i tried that on a normally unlocked superstar but he just disappeared and was not in the dlc menu. I did not try it the other way on a dlc superstar.

Posted

Hm, I wonder if it would be possible to inject additional themes and titantrons to wrestlers via memory editing.

Posted

I'm not exactly sure what we can do with this. But I found the offsets for my CAS. Mine was: 14260D090

 

This may vary depending on how many created superstars you have, but in general, I found it after the team names which come after the offsets for all superstars/nps/managers.

 

With this info I was Able to add the CAW/CAS slots to my Sheet.  Those Hex Values point to the Slot Number (0 being 1 & 24 being 25 ect)

 

I also Pulled the offset formula all the way out to 100 for the former 100 slots and there seems to be absolutely no data between "slot 25" and before the start of "slot 101" where new data starts again.

 

I'm not sure if I'm being clear, but with some more research I kind of think 100 caw slots would be possible.  It would be hard to edit them but if you took a complete one and just moved it (With some edits based on the slot) I think it'd work.

 

More testing Needed, working on some things for the upcoming DLC Drop, so this may be on hold for a bit if someone wants to take the lead from here.

Posted

I might take a stab at the CAW stuff. I have been messing with Ambrose and  noticed where hit point ratios are and the Skill Settings. Probably not much use for those other then info purposes.

 

Also hit ratio might have negative use online if anyone plays/

Posted

So I tried some more stuff, Saved the same caw to 2 different Slots, the only differences in their memory tables are the first few bytes. 1 that in 2 byte decimal gives you the slot # and then 2 2 byte Decimals that read 10## where the ## is the slot number.

 

once again 1=0 25=24 for the slots.

 

Tried copying one to slot 26 and got nowhere

 

Also Tried Copying to an Empty slot and it didn't quite do anything either, so I think I'm missing a step here.

Posted

I keep trying to do stuff but keep coming back to save game editing because it's so interesting....

 

Someone probably Already Found this one out, but I made a brand new save and compared the Locked Alberto Del Rio values in the memory to a save with him unlocked and they are identical...

 

Going to go create another new save and save the memory pre patch.

Posted (edited)

Hm, I wonder if it would be possible to inject additional themes and titantrons to wrestlers via memory editing.

 

Back when i made codes for Wrestling games on PS2 i helped create codes for entrances. There were a few hidden ones i recall back in the day and if WWE 2k15 is simiilar then it might be possible to add titantrons and music and assign them to CAW or Superstar via Hex edit or memory editor on cheat engine.

 

This is providing the code addresses can be located.  I am trying to figure it out, but if someone else does its cool aslong as they get out there its all good.

 

EDIT:  Fiddled a bit with CAW addresses. Figure out a couple things. 

 

Finishers.....Roster Brad and Crowd reactions.  Also Skills, Attributes, Hit Point Ratio, abilittes, 

 

EDIT: Located Entrance Codes. Just added nWo Titantron to test it. also found you can access Lana Tron.

 

I will get them in order and put them up. Anyone who wishes to help let me know and i will put up what i have. Also this makes it possible to add titantrons instead of replacing

 

Seem to be having an issue of the tron not staying as it seems to revert to none.

Edited by undertaker ba
Posted (edited)

 

I'm not exactly sure what we can do with this. But I found the offsets for my CAS. Mine was: 14260D090

 

This may vary depending on how many created superstars you have, but in general, I found it after the team names which come after the offsets for all superstars/nps/managers.

 

With this info I was Able to add the CAW/CAS slots to my Sheet.  Those Hex Values point to the Slot Number (0 being 1 & 24 being 25 ect)

 

I also Pulled the offset formula all the way out to 100 for the former 100 slots and there seems to be absolutely no data between "slot 25" and before the start of "slot 101" where new data starts again.

 

I'm not sure if I'm being clear, but with some more research I kind of think 100 caw slots would be possible.  It would be hard to edit them but if you took a complete one and just moved it (With some edits based on the slot) I think it'd work.

 

More testing Needed, working on some things for the upcoming DLC Drop, so this may be on hold for a bit if someone wants to take the lead from here.

 

 

Yeah I was thinking this myself but never got around to doing it as I was tired. I'll give it a go today and see what happens. 

 

Edit: I found the values that increase/decrease when deleting or creating a CAS. However, changing the values seem to revert every time I enter the creation mode again. So something else is controlling this value.

Edited by beastedot9
Posted (edited)

Huh, guess what, Lana suddenly unlocked as playable character after the patch (I had her set to playable with the memory edit before, but she was locked in the menu). Not sure if she was available before I triggered the Accelerator's Unlock All feature, however.

Edited by Cave Waverider
Posted

I can try to do a memory search while using the accelerator.

Posted (edited)

CAW 13:

 

Titantron: 142626454

 

Motion: 142626458

 
Titantron is 2bytes. Unsure if this is correct, but they seem to work more or less. Still learning this cheat engine mem editor
Edited by undertaker ba
Posted

Did a little bit of expirimenting with the DLC NPCs.

 

Sid works perfectly, except he has no entrance. 

 

Paige's slot, oddly under Dean Ambrose's name, is completly corrupt and crashes the game upon selection. It shows the typical NPC shadow model on the select screen.

 

The Rosebuds are completly broken. Not only do they NOT appear in Adam Rose's entrance, but their models crash the game worse then the "Paige" model.  Sadly, no Bunny for us...

Posted

Did a little bit of expirimenting with the DLC NPCs.

 

Sid works perfectly, except he has no entrance. 

 

Paige's slot, oddly under Dean Ambrose's name, is completly corrupt and crashes the game upon selection. It shows the typical NPC shadow model on the select screen.

 

The Rosebuds are completly broken. Not only do they NOT appear in Adam Rose's entrance, but their models crash the game worse then the "Paige" model.  Sadly, no Bunny for us...

I looked at that paige labeled memory slot and there is actually no data there.  Someone else filled in the pac info from the Console version.  I did not check the rosebuds to see if they had data.  Off to bed though.

Posted

 

Thanks for your reply Pozzum i followed properly and it worked now..oh btw any idea if the Divas belts can be changed to Male? So the divas can win the Divas Championship while being a male?

 

[edit]

I realise this will affect the Alternate attires for Divas xD

Change John Cena Female and you'll be able to add additional divas

 

what do u mean additional divas XD

Posted (edited)

You know the AJ Lee hack? If you wanted to add more Diva mods to the roster without changing them male and not adding them dlc, you can do the same glitch by changing John Cena female in your save file.

Edited by bravebird31
Posted

You know the AJ Lee hack? If you wanted to add more Diva mods to the roster without changing them male and not adding them dlc, you can do the same glitch by changing John Cena female in your save file.

Hm, so it is about the default selection, isn't it? I wonder if there is a way to change the default selection with the memory editor.

 

Also, would we be able to change the gender requirement of titles with the memory editor?

Posted

 

You know the AJ Lee hack? If you wanted to add more Diva mods to the roster without changing them male and not adding them dlc, you can do the same glitch by changing John Cena female in your save file.

Hm, so it is about the default selection, isn't it? I wonder if there is a way to change the default selection with the memory editor.

 

Also, would we be able to change the gender requirement of titles with the memory editor?

 

 

I can only imagine the best way to find something like this would be to change around the diva's champion and search for the memory byte and hopefully the male/female designation is somewhere nearby.

Posted

Did a little bit of expirimenting with the DLC NPCs.

 

Sid works perfectly, except he has no entrance. 

 

Paige's slot, oddly under Dean Ambrose's name, is completly corrupt and crashes the game upon selection. It shows the typical NPC shadow model on the select screen.

 

The Rosebuds are completly broken. Not only do they NOT appear in Adam Rose's entrance, but their models crash the game worse then the "Paige" model.  Sadly, no Bunny for us...

 

so 2 thoughts with the rosebuds.

 

If there is no data in their memory sector perhaps we can copy past someone else's.

 

If there is data in the memory sector we may need to change the file end numbers from 06 to 02.  I say this because all the DLC seem to have a #2 suffix for in Ring and #4 suffix for an entrance.

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