THEpaynexkiller Posted May 10, 2015 Posted May 10, 2015 Good luck fixing Steiner. Hope Nash gets released soon Quote
Fhir Posted May 10, 2015 Posted May 10, 2015 Great work sir, looks like an ingame model. Hope to see the finished product. Quote
Dennisolsen Posted May 10, 2015 Posted May 10, 2015 This looks close to perfect aside from the obvious things, really nice job you guys is taking the modding to a new level i never had a jtac but i always kept a eye on what was happening but as good as that was, this is on a whole new level. Quote
bravebird31 Posted May 10, 2015 Posted May 10, 2015 (edited) And before you guys ask, disabling the facial animations was done in hex and is very complicated. Will have to code something into X-Rey on the next update. ....I'll take what I can get, lol. That is a step in the right direction for guys that want to create original mods. Also Steiner looks great, let me guess topogun? Also did you use the TNA models? Edited May 10, 2015 by bravebird31 Quote
tekken57 Posted May 10, 2015 Author Posted May 10, 2015 Thanks a lot guys. @brave, yes m workflow was manual editing in 3dsmax - topogun - tons more manual editing in 3dsmax. I used the 2k14 model as a reference, I didnt like the shape of the face in the tna model. Also if you are using an old model as a reference, run the meshsmooth modifier in 3dsmax on it first. It converts the model into a high poly model for you. Quote
bravebird31 Posted May 10, 2015 Posted May 10, 2015 ...Really!!!? Meshsmooth I will try it...Actually that gives me an idea. Thanks for the tip Quote
Jimmycrane1986 Posted May 10, 2015 Posted May 10, 2015 Really looking forward to that Steiner too, it looks really good so far, amazing work Tekken again Quote
chingu86 Posted May 10, 2015 Posted May 10, 2015 great steiner...hopefully he'll have the chainmail aswell. Quote
thekza Posted May 10, 2015 Posted May 10, 2015 That Steiner pic is hilarious. You can see Steiner in it, but the frightening deformations would truly be horrifying to see before your eyes. Quote
Topdog Posted May 11, 2015 Posted May 11, 2015 (edited) Kevin Owens or Finn Balor?...these mods look amazing bud! Edited May 11, 2015 by topdog23 Quote
madden316 Posted May 11, 2015 Posted May 11, 2015 The Big Bad Booty Daddy say's there's a 106% chance that his inclusion to the game, will make it 66 and a 1/3rd% better. THE NUMBERS DON'T LIE, THEY SPELL DISASTER FOR YOU. Quote
waleed.619 Posted May 11, 2015 Posted May 11, 2015 Wow honestly i never expected model editing on next gen would result in such realistic models! That steiner looks promising Quote
El Buvor Posted May 11, 2015 Posted May 11, 2015 (edited) Scott Steiner once said "WADAYADOO WIDTH MY AYES BRO WADAYADOO SEYOUSLY ICANTSEE SEYOUSLY". Which means awesome start man ! Can't wait to see the final thing ! Edited May 11, 2015 by El Buvor Quote
tekken57 Posted May 11, 2015 Author Posted May 11, 2015 Lol, looking at that Steiner pic again this morning and it is indeed scary lol. All Nash attire's done. Download coming soon. Quote
Legend_killer79 Posted May 11, 2015 Posted May 11, 2015 Great job Tekken. That Nash looks ready for some Fingerpoke of Doom! Quote
THEpaynexkiller Posted May 11, 2015 Posted May 11, 2015 Incredible work on Nash. Can't wait to get my hands on this one! Quote
Cave Waverider Posted May 11, 2015 Posted May 11, 2015 Neat! I'm really looking forward to Nash, but Steiner is looking pretty impressive as well so far. Quote
LordJustice17 Posted May 11, 2015 Posted May 11, 2015 Nash looks absolutely amazing. Steiner looks like he will be just as awesome after a trip to the exorcist. Keep up the awesome work. Quote
Darkness Muta Posted May 11, 2015 Posted May 11, 2015 Tekken, just wondering with Nash are these 6 attires going to be in addition to the ingame default or do they replace it due to changing the hairstyle? Curious to see how much can be done via modding with so much good stuff coming out pretty quickly. Quote
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