OverTheEdge Posted February 25, 2015 Posted February 25, 2015 Got the programs downloaded, but for some reason WinRAR will not extract the X-Rey.exe. Everything else went through no problem. Anyone had this problem? Make sure your antivirus isn't blocking it/removing the file. I know mine always tries. There's nothing wrong with the program obviously, but since it doesn't recognize the .exe file, it thinks it's bad. Not getting any notifications from the antivirus. WinRAR will get to 61%, stall each time, and then close as if it extracted the program. Huh. That's definitely odd then. I'm guessing you already have, but what happens when you try and just extract the program alone? Got it going. Opened up Avast while extracting and it flagged it. Thanks bud! Awesome to hear that worked! Thought that situation sounded familiar. And not a problem--happy to help.
tekken57 Posted March 6, 2015 Author Posted March 6, 2015 (edited) A little something I've been working on for the past few weeks. Thanks to UndertakerWLF for the model files: The UFC model format is very similar to the wwe 12 > models with a few minor differences. The attires are seperate yobj files as well. I attempted to load the model directly in game but it froze the game. There could be a difference with the bones in addition to different shaders being used. My attempts to extract an object and inject into a wwe model resulted in the object being corrupted. The vert count on the objects are also quite high as you can see in the pic. I'm going to be trying injecting into superstar heads next when I get some free time. Edited March 6, 2015 by tekken57
MDTornado Posted March 6, 2015 Posted March 6, 2015 A little something I've been working on for the past few weeks. Thanks to UndertakerWLF for the model files: The UFC model format is very similar to the wwe 12 > models with a few minor differences. The attires are seperate yobj files as well. I attempted to load the model directly in game but it froze the game. There could be a difference with the bones in addition to different shaders being used. My attempts to extract an object and inject into a wwe model resulted in the object being corrupted. The vert count on the objects are also quite high as you can see in the pic. I'm going to be trying injecting into superstar heads next when I get some free time. Good work tekken....
OverTheEdge Posted March 7, 2015 Posted March 7, 2015 Man, you just don't quit. That is awesome. Thanks for all of the time and work you put into this stuff.
tekken57 Posted March 13, 2015 Author Posted March 13, 2015 An interesting set of pics for ps2 users. Thanks to Eri619 for testing in game:
eri619 Posted March 14, 2015 Posted March 14, 2015 nope,tekken is integrating PS2 Yobj support in x-rey.
New Era Dx2009 Posted April 2, 2015 Posted April 2, 2015 and about poor people who dosen't have paypal will you gave me please make my dream true
Red Rooster Posted April 2, 2015 Posted April 2, 2015 and about poor people who dosen't have paypal will you gave me please make my dream true Fuck off
trh2 Posted April 2, 2015 Posted April 2, 2015 (edited) and about poor people who dosen't have paypal will you gave me please make my dream true Fuck off *slow clap* Edited April 2, 2015 by trh2
Deka_Night Posted April 12, 2015 Posted April 12, 2015 hey bro was wondering if you can use wk models in xray and if someone can show me how to use topogun cause ive been dying to make a return since my jtag crashed and i lost all my shit and my first is gonna try to make a Marufuji mod
tekken57 Posted April 13, 2015 Author Posted April 13, 2015 The wrestle kingdom models already work in X-Rey, just open the model using the old format menu item. I've posted an X-Rey tutorial a while ago.
El Guapo Posted April 13, 2015 Posted April 13, 2015 hey bro was wondering if you can use wk models in xray and if someone can show me how to use topogun cause ive been dying to make a return since my jtag crashed and i lost all my shit and my first is gonna try to make a Marufuji mod If you get Jushin Thunder Liger working you'll be my hero ! 1
tekken57 Posted April 14, 2015 Author Posted April 14, 2015 the wk models are very similar to the 2011 and below models. If someone has 2011, try one of the wk models and see if it works. These models like the older models cannot be converted to work with the newer games. You may be able to extract the heads and inject into a new model like I did with my Jeff Hardy mod.
Twistedmisery666™ Posted April 25, 2015 Posted April 25, 2015 Hey Tekken if we can mod the pc ver of 15 are you gonna have to make a new xpacker ?
OverTheEdge Posted April 25, 2015 Posted April 25, 2015 Hey Tekken if we can mod the pc ver of 15 are you gonna have to make a new xpacker ? Don't think he or anyone can answer that when we don't even know what kind of files the PC version's going to contain--let alone if it will even be able to be modded.
tekken57 Posted April 25, 2015 Author Posted April 25, 2015 No idea until I see the files. If anyone gets the game early send me the files and I'll take a look. It will take me 3 days to download off steam when released due to the internet speeds in my country.
Twistedmisery666™ Posted April 26, 2015 Posted April 26, 2015 No idea until I see the files. If anyone gets the game early send me the files and I'll take a look. It will take me 3 days to download off steam when released due to the internet speeds in my country. Ok if I get it soon I shall send you the files bro
tekken57 Posted April 29, 2015 Author Posted April 29, 2015 Currently coding support for the pc files in X-Packer. The filesizes are much bigger hence I need to recode large sections of code again. The filesize issue affects all functions which read pac files (epk, directories, etc), injection into these files and also arc updating. Its going to take some time to code. My game is still downloading and I need the help of others who have the game already to send me some files and to test stuff in game for me. I need the following files for now: - A pac file with more than one pach inside, the Hogan and Sting pac files should do. - The arc files, if the game has those - The save file
kim666 Posted April 29, 2015 Posted April 29, 2015 (edited) and the game has no .arc files. I was wrong the game still has .arc files i upload a save later Edited May 1, 2015 by kim666
Twistedmisery666™ Posted April 29, 2015 Posted April 29, 2015 here is triple h, a really huge pac file https://www.sendspace.com/file/lva0q8 and the game has no .arc files. i upload a save later hey kim where do i go to even find my save yes i bought the game
gamingfan Posted April 29, 2015 Posted April 29, 2015 here is triple h, a really huge pac file https://www.sendspace.com/file/lva0q8 and the game has no .arc files. i upload a save later hey kim where do i go to even find my save yes i bought the game I think it will be in steam folder c:\program data\steam
tekken57 Posted April 29, 2015 Author Posted April 29, 2015 (edited) Thanks Kim. @twisted, my Mortal Kombat X save is in the program files(x86)/steam folder. not sure where the 2k15 save is. Edited April 29, 2015 by tekken57
kim666 Posted April 29, 2015 Posted April 29, 2015 I was wrong the game still has .arc files https://www.sendspace.com/file/lzs9hi
Twistedmisery666™ Posted April 29, 2015 Posted April 29, 2015 Thanks Kim. @twisted, my Mortal Kombat X save is in the program files(x86)/steam folder. not sure where the 2k15 save is. idk where my save is i installed 2k15 on another hdd that i have in pc ?
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