IamPayne Posted December 5, 2012 Posted December 5, 2012 Well, just today, I figured out how to bypass BOTH checksum checks on the paint tools in the xex file for WWE13, so I could update my WWE12 Texture Importer to work with WWE13 and then release the hacked xex file for people to run. This would take away the requirement of having to be able to debug your Xbox or install the XDK, but even with your apology, I'm still having second thoughts of even releasing it ... You know Brienj, I'm beginning to believe that you're the reason THQ is so lazy with their WWE games these last few years. They do part of the work and then let you do the rest so that they can hurry and release them early hoping to get more financial gain. Which obviously isn't doing them any favors this year... Quote
Aussie-Kat Posted December 5, 2012 Posted December 5, 2012 Brien so if you do all that, would it pave the way to using the hack with a retail Xbox? Sorry if the question sounds stupid, programming illiterate here Quote
brienj Posted December 5, 2012 Posted December 5, 2012 Brien so if you do all that, would it pave the way to using the hack with a retail Xbox? Sorry if the question sounds stupid, programming illiterate here You can use my hack with retail now, you just have to have somebody make the paint tool for you, that can use my program. The same will be for the next program I am making, although people do not have to have the debug stuff or the XDK to use it, just have to have an RGH/JTAG/devkit 360. Quote
Aussie-Kat Posted December 5, 2012 Posted December 5, 2012 So what you're saying is I need to rely on the kindness of strangers? my bf is an artist, so I might get him to make some textures and then post them up so hopefully someone will import them. I really should just get myself a JTAG though. Thanks for still working on this, it is greatly appreciated by the majority of us, don't worry about the rude few vocal minority. Quote
DRAVEN Posted December 5, 2012 Author Posted December 5, 2012 WWE12-13 Texture Importer Released!! Brienj, do you want to do the honors .. lol Quote
sir-up Posted December 6, 2012 Posted December 6, 2012 (edited) Forgive me for being ignorant on the subject, but is it easy with these mods to take a wrestler already in the game, and use that model to make it into a CAW that you can use for create a story. I have to download a lot of CAW's for my stories I'm working on just so I can alter attires and use street clothes, and getting the wrestlers faces and body types on par isn't the best. I’m an Writer by nature so I'm not going to even attempt making them I'm not good at it at all. I suck at art. I can't find a decent Randy Orton, Christian, Miz , R-Truth, and a decent Triple H to make him as COO. I got one Triple H off of CC, but I can't find the guys name now so I can credit him since the content was deleted after the last update THQ did, and he hasn't reuploaded it. Edited December 6, 2012 by sir-up Quote
Twistedmisery666™ Posted December 6, 2012 Posted December 6, 2012 You can use my hack with retail now, you just have to have somebody make the paint tool for you, that can use my program. The same will be for the next program I am making, although people do not have to have the debug stuff or the XDK to use it, just have to have an RGH/JTAG/devkit 360. Brianj you're making a new program Where we don't have to use xdk When are you releasing that ? Quote
DRAVEN Posted December 7, 2012 Author Posted December 7, 2012 he recoding his wwe12 tool to support wwe13 Quote
Twistedmisery666™ Posted December 7, 2012 Posted December 7, 2012 he recoding his wwe12 tool to support wwe13 I didn't have a jtag around when that was out What did that tool do ? Exactly. Quote
delete Posted December 7, 2012 Posted December 7, 2012 I found this a bit difficult but I wanna take another shot at it. So I was wondering, what are the essentials for having the WWE '13 Texture Tool? I have the actual tool from Brienj and I downloaded an Xbdm file. I extracted it and it opens in an xex.file How do i get it to work? What else do I need to get it to work? Because I remember last year I think you didn't need the other things, I think you just needed the Brianj file. Please reply as soon as possible. Thanks in advance. Quote
Twistedmisery666™ Posted December 7, 2012 Posted December 7, 2012 I found this a bit difficult but I wanna take another shot at it. So I was wondering, what are the essentials for having the WWE '13 Texture Tool? I have the actual tool from Brienj and I downloaded an Xbdm file. I extracted it and it opens in an xex.file How do i get it to work? What else do I need to get it to work? Because I remember last year I think you didn't need the other things, I think you just needed the Brianj file. Please reply as soon as possible. Thanks in advance. You need dashlunch for it to work Quote
delete Posted December 8, 2012 Posted December 8, 2012 @Brienj are you going to upload the WWE 12-13 Texture Tool? Also Will you release a CAW Editor? Thanks in advance. when will you be updating your XHP website. Quote
LordSpawn Posted December 11, 2012 Posted December 11, 2012 so this is xbox 360 only? how are people doing it on PS3 than would be nice if there was tutorials for us noobs who have never done any of thidbefore like have a non hacked ps3/xbox 360 im reaing all these threads about JTAGs this nsd that and its so confusing..... Quote
brienj Posted December 11, 2012 Posted December 11, 2012 (edited) so this is xbox 360 only? how are people doing it on PS3 than would be nice if there was tutorials for us noobs who have never done any of thidbefore like have a non hacked ps3/xbox 360 im reaing all these threads about JTAGs this nsd that and its so confusing..... People are doing it on PS3, by using MY tool, although there are some douchebags on the PS3 version that still think it is possible without my tools ... If all of that confuses you, then you need to start using your Google-Fu and start reading. There is way more information than can be summed up in a single post here. Edited December 20, 2012 by brienj Quote
Twizz810 Posted December 12, 2012 Posted December 12, 2012 When do you think you will have a CAW editor tool to import renders? (if you havent released one already) Also just for the functions of renders would it work on retail consoles? This would be my first year doing it. Quote
Phenom20-0 Posted December 12, 2012 Posted December 12, 2012 Oh, that's because I have an Xbox 360 emulator on my PC that I am playing the game with. brienj you're the best man but could you give the link to your xbox 360 emulator plzzzz Quote
delete Posted December 12, 2012 Posted December 12, 2012 brienj you're the best man but could you give the link to your xbox 360 emulator plzzzz Is that a joke? Quote
Aussie-Kat Posted December 15, 2012 Posted December 15, 2012 There anyone here willing to fix my paint tool once I finish it? Quote
Funkyrider Posted December 18, 2012 Posted December 18, 2012 hi guys, thanks in advance for this tool and for the help you provide to one another. the thing is i always get an error when trying to open the texture importer. i've seen that some have had the same error ("stopped working" or "not responding") and i've googled it for a solution but can't seem to find any. thank u! Quote
IamCrazyPT Posted December 19, 2012 Posted December 19, 2012 After i click in open it apears an error saying: Translanting this it means: wwe 13 texture importer as stoped working -Search for help online and close the program -Close the program Can someone help me? By the way i use windows 7 32 bits Quote
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