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Miztah Raza's Mod-a-mania!


Miztah Raza

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hardy har har oh my god, yall took that the wrong way.. geezus you know damn well i don't just come here for that. I was referring to this thread..

If Cesaro mod would be released you can´t be able to use it in the game. Cause you need to open the DLC, then, inject the new mod, then rebuilt it and edit with a hexeditor. So be patient. That was explained by Mizta to other people asking the same question.

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Thank you for these. Just got my RGH and added the Barrett. Awesome, and, easy to do. YOU ARE THE SHIT!

Thanks mate!

hardy har har oh my god, yall took that the wrong way.. geezus you know damn well i don't just come here for that. I was referring to this thread..

Yea, was a bit confused myself when you posted that, thanks for the clearup, will send you the file, if you still want it, that is.

If Cesaro mod would be released you can´t be able to use it in the game. Cause you need to open the DLC, then, inject the new mod, then rebuilt it and edit with a hexeditor. So be patient. That was explained by Mizta to other people asking the same question.

This guy knows his way around a hex editor and can get the job done, so that's why I said that I'd give it to him, to try it out ;)

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Only yesterday that I noted Kofi's new back tattoos... LOL

EDIT: Can anyone get some clear refs?

Edited by HotavioH
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Hey hows it going, just wanna say thanks to Miztah Raza for the good work. Guys like draven and brien know me but im not sure if anyone else does. I took a break from modding when my dumbass jtag started randomly freezing on me (guess thats what happens after 3-4 years of wear and tear). But i just got a new rgh and im ready to get back started. Is anyone out there working on a daniel bryan mod? If not i might take a shot at it.

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Hey hows it going, just wanna say thanks to Miztah Raza for the good work. Guys like draven and brien know me but im not sure if anyone else does. I took a break from modding when my dumbass jtag started randomly freezing on me (guess thats what happens after 3-4 years of wear and tear). But i just got a new rgh and im ready to get back started. Is anyone out there working on a daniel bryan mod? If not i might take a shot at it.

I did a dbryan mod man just have not released it

Yet, @miztah can you send me the file too ?

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I did a dbryan mod man just have not released it

Yet, @miztah can you send me the file too ?

Oh ok well i'll just wait for yours then thnx for the heads up.

@Miztah if its the A Cesaro mod that he's talking about then could you send it my way as well? (I know my way around the hex)

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Ya know I look at these everyday and think who will i have to blow to get these for ps3 sony or brienj? :rolleyes

Easier way is getting a 360. For me is easy, is you like hacks buy a 360. If not... buy a 360. Lol

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Ya know I look at these everyday and think who will i have to blow to get these for ps3 sony or brienj? :rolleyes

BrienJ would take the bj and leave you like a hooker in an alley, he will not venture into the realm of Sony anytime soon. That's why he and most of the forum is on 360 it's easier nut to crack so to speak. PS3 is almost the FOrt Knox of consoles, they have been a few things done but no where near the amount of the 360

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i am on Jtag-rgh. Using xexmenu to replace those pac files but when i select a wrester to play FATAL CRASH :( ?

any help please

Edit: punk n rhodes works i think fatal crash problem with rock only

Edited by __JOhnny
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i am on Jtag-rgh. Using xexmenu to replace those pac files but when i select a wrester to play FATAL CRASH :( ?

any help please

Edit: punk n rhodes works i think fatal crash problem with rock only

Read, my friend. And don´t change it with xexmenu. Make it in the PC. For The Rock, if you read, you´ll know that it needs to edit the misc.pac in a hexeditor to get the alt. attires and you´ll need to edit the arc files with X-packer.

Edited by Mathayus
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i am on Jtag-rgh. Using xexmenu to replace those pac files but when i select a wrester to play FATAL CRASH :( ?

any help please

Edit: punk n rhodes works i think fatal crash problem with rock only

My program allows people to make mods that don't require the arc files to be updated, BUT if they add an extra attire, you will have to modify them, along with modifying your misc.pac file.

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My program allows people to make mods that don't require the arc files to be updated, BUT if they add an extra attire, you will have to modify them, along with modifying your misc.pac file.

Please tell me that THE PROGRAM is getting done, Bro"!

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Please tell me that THE PROGRAM is getting done, Bro"!

The import plugin is basically finished, and that was the one thing I wanted to finish before I release it, and also add a way to lock the PAC files, so people can't be pawning off the work of others as their own. I really need to finish the export plugin first, so I can add the yobj modifying stuff to my program, but since it has taken so long, I will go ahead and release it first, and then add the model stuff as I finish it. I don't want people to be waiting too long for the program.

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The import plugin is basically finished, and that was the one thing I wanted to finish before I release it, and also add a way to lock the PAC files, so people can't be pawning off the work of others as their own. I really need to finish the export plugin first, so I can add the yobj modifying stuff to my program, but since it has taken so long, I will go ahead and release it first, and then add the model stuff as I finish it. I don't want people to be waiting too long for the program.

Thats why you're a HACK GOD.

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The import plugin is basically finished, and that was the one thing I wanted to finish before I release it, and also add a way to lock the PAC files, so people can't be pawning off the work of others as their own. I really need to finish the export plugin first, so I can add the yobj modifying stuff to my program, but since it has taken so long, I will go ahead and release it first, and then add the model stuff as I finish it. I don't want people to be waiting too long for the program.

Best news i heard all day. #LetMeHaveIt lol

Edited by gamingsinceatari
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The import plugin is basically finished, and that was the one thing I wanted to finish before I release it, and also add a way to lock the PAC files, so people can't be pawning off the work of others as their own. I really need to finish the export plugin first, so I can add the yobj modifying stuff to my program, but since it has taken so long, I will go ahead and release it first, and then add the model stuff as I finish it. I don't want people to be waiting too long for the program.

tumblr_maj0bjrJRv1qgd0ejo1_400.gif

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