Fenrir Posted October 20, 2020 Posted October 20, 2020 Hello everyone, As it was a bit difficult for me to find an updated tutorial, I am sharing my way to reshape and object on a yobj file. Warning : you can't see the modifiation on creator studio, only during a match. Also, if the reshaping is too strong, it could not work Thanks to @tekken57 for the help ! To do this you need : Xpacker, Xrey and Blender Xpacker 1)Use xpacker to extract the shdc file of a chXXXXX.pac in the ch directory (WWE2K19) 2) Decompress all in a blank folder. Xrey 3)Use Xrey on the 0000.yobj in the folder 4)Export one obj file (let's say object 006) to get a .obj Blender 5) Import (.obj) to Blender (with the option keep vertex) 6) Resculpt it (keeping the same number of vertice) 7) Exporting it from Blender (with the options selection only, smooth groups, objects as obj objects,keep vertex order) Xrey 8) Open the 0000.yobj and import the 006 object reshaped Xpacker 9) Open In xpacker a new PACH Archive 10) I select all the .pac and .yobj files within the folder with the modified .obj and click open 11) I click on FileName to put the files in the correct Hex order 12) I click on Create PACH Archive and save it as 00XXXinject.pac 13) Then I open PC Pac File > PACH File and choose 00XXXinject.pac 14) On the 0000 Filename line I click on Inject and inject the 0000.pac modified file (with the 006 object reshaped) 15) Then I open the original (not modified) chXXXXX.pac file in xpacker and INJECT the 00XXXinject.pac into the shdc 16) Finally, I put the injected chXXXXX.pac in the ch directory, replacing the past one That's all folk :) 2 1 1 Quote
Imadulmulk Posted March 18, 2021 Posted March 18, 2021 I have repac not xpacker and I can only create an SHDC archive, how do I recompress/reinject the jboy file? Quote
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