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SVR11 xbox360 Mod project by yumboy11


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Posted
Just now, yumboy11 said:

Amazing, thanks for doing all of this.

Yeah no problem. If you guys need any thing else don't be afraid to ask! I won't be able to fully help because I currently don't have my RGH with me, but if there's any questions you guys have or any problems, perhaps a fresh mind could help!

Posted
On 5/12/2020 at 11:42 AM, Hollywood Akeem said:

I think it works the same way for how you list a pac as a superstar for dlc in the catalog.dlc menu. I believe the nitro and nxt  arena is in dlc pac 1 (i think?) and when you look at it in the catalog dlc menu, the nitro arena is listed as "arena". What would happen if you were to create a custom dlc file that uses that dlc pack 1 as a base? You can replace the nitro arena in the pack with a different arena from an old game, change the arena Id in the catalog menu, and repack it using le fluffe and name it dlc pack 4 (were not trying to replace dlc pack 1).  I wonder if the game would actually read it. Sorry for the vague description, haven't done any modding since January.

That’s a great idea. Do the legends of WrestleMania arenas work?  I don’t remember if any svr games prior to 11 had any classic arenas?

Posted
15 hours ago, Littlebase631 said:

That’s a great idea. Do the legends of WrestleMania arenas work?  I don’t remember if any svr games prior to 11 had any classic arenas?

Same engine and file structure, should work if the method above works. Really killing myself not for not taking my rgh to test any of this out.

Posted (edited)

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Edited by Jonathan Olivas
Posted (edited)

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Edited by Jonathan Olivas
Posted
9 hours ago, Hollywood Akeem said:

Same engine and file structure, should work if the method above works. Really killing myself not for not taking my rgh to test any of this out.

I guess I could try and replace an arena first to test then if it works we could work on adding as dlc. 

  • Like 1
Posted (edited)

Figured I'd post some preview screenshots.  Also everything is always subject to change.  Thanks to xtremebrett for making the classic hart foundation attire for Bret.  Thanks to littlebase631 for updating the classic Undertaker to include the arm tattoos.   Thanks to theviper12 for making the Kurt Angle attires.  Hollywood Rock and the two other Bret Hart attires are from the Brienj mod.

 

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Edited by yumboy11
  • Like 1
Posted
7 hours ago, yumboy11 said:

Figured I'd post some preview screenshots.  Also everything is always subject to change.  Thanks to xtremebrett for making the classic hart foundation attire for Bret.  Thanks to littlebase631 for updating the classic Undertaker to include the arm tattoos.   Thanks to theviper12 for making the Kurt Angle attires.  Hollywood Rock and the two other Bret Hart attires are from the Brienj mod.

  Reveal hidden contents

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Great! Could you please add The Rock WM XX attire and the last one with full tattoo from tekken57 mod? The-Rock-preview.jpg

Posted (edited)

So I created a texture hack for this mod that allows you to play as Cm Punks BITW attire for more variety. I used his svr 2010 attire as the base. However, this is a preview in x-rey, which doesn't show the hair (cm punk's svr attire has long hair). You're free to use the texture I made as long as one of you guys can pack it without the earnings and hair.

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Edited by Hollywood Akeem
added spoiler
Posted
On 5/17/2020 at 11:23 PM, Hollywood Akeem said:

So I created a texture hack for this mod that allows you to play as Cm Punks BITW attire for more variety. I used his svr 2010 attire as the base. However, this is a preview in x-rey, which doesn't show the hair (cm punk's svr attire has long hair). You're free to use the texture I made as long as one of you guys can pack it without the earnings and hair.

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WOw! Theres no way in hell you can tell convince me that isn't his wwe '13 model!

  • Too Sweet 1
Posted (edited)

Quick update, the current build has almost 200 characters.  No issues getting whoever I want to the dlc tab and no issues injecting movesets to the slots with no moveset data. Thanks to eatrawmeat391 for showing me how to fix the movesets.  The project will likely have every character from svr07 to svr11 plus legends of wrestlemania playable.  Also we are going to have some characters have 2 slots so they can have more attires.  Right now The Rock and HBK have two slots with their ids being the same so the have the correct announce name.  Still deciding what other characters will get more than one slot though.  Still a lot of work to do but the current priorities are adding characters, then looking into adding selection pictures and then alt attires and titantrons.  Also want to thank anyone who has been sending me custom attires/models.  When I get them in I'll post preview pictures with credit of who made them.  I'll put some more preview pictures of the current build bellow.

 

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Edited by yumboy11
  • Like 1
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Posted (edited)

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Edited by Jonathan Olivas
Posted (edited)

 

I managed to mod the NXT arena, I think it can also be done with the WCW NITRO arena, someone has the DLC with that arena to test if it can be modeled?

Edited by Roger Rosse
Posted

@yumboy11 For your Undertaker 1998 Model you added in from LoW, are you able to add the default Undertaker SVR 2011 entrance garb to that model of the undertaker you added in? Could resemble an accurate SummerSlam 1997 undertaker.

Posted

It's need work on yobj for change hair and color dds texture add 1998 undertaker texture and little in normal dds make him younger

Posted (edited)
15 hours ago, Wolfstrike28 said:

@yumboy11 For your Undertaker 1998 Model you added in from LoW, are you able to add the default Undertaker SVR 2011 entrance garb to that model of the undertaker you added in? Could resemble an accurate SummerSlam 1997 undertaker.

That would require someone who can make custom 3d models, so I would say it's unlikely.

Quick update on the project,  I believe I have every character from svr07 -sv11 plus lowm in the game.  This doesn't include every alternate attire however.  Still thinking about what characters I will give the alts to.  I was also able to add selection pictures without replacing.

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Edited by yumboy11
  • Like 3
Posted
1 hour ago, yumboy11 said:

That would require someone who can make custom 3d models, so I would say it's unlikely.

Quick update on the project,  I believe I have every character from svr07 -sv11 plus lowm in the game.  This doesn't include every alternate attire however.  Still thinking about what characters I will give the alts to.  I was also able to add selection pictures without replacing.

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Great job man

Posted (edited)
2 hours ago, yumboy11 said:

I believe I have every character from svr07 -sv11 plus lowm in the game.  This doesn't include every alternate attire however.  Still thinking about what characters I will give the alts to.  I was also able to add selection pictures without replacing.

Wow that's great! Could you explain how you did it? Really curious. I tried to do it myself, but I couldn't find a way how to add sub-folders in a Pac file.

Edited by Hollywood Akeem
Posted (edited)
3 hours ago, Hollywood Akeem said:

Wow that's great! Could you explain how you did it? Really curious. I tried to do it myself, but I couldn't find a way how to add sub-folders in a Pac file.

Make a copy of the render pac file and then import what you want/rename to fit the id of the character you want using x-packer.  Add the new render list to the plist file.  Then copy and past the arc data of the original file you copied at the end of the arc file and change the id names in the arc.  Make sure to keep the file sizes the same or else your game will freeze.  The brienj render pac files are a good base if you don't want to use the one already in the game or if you don' want to add too many renders.

Edited by yumboy11
  • Like 1
Posted

Oh, you couldn't just take the entrance attire of the SVR 2011 and add it on top of that LOWM undertaker just for entrance through X-Rey?

Posted (edited)
18 hours ago, yumboy11 said:

That would require someone who can make custom 3d models, so I would say it's unlikely.

Quick update on the project,  I believe I have every character from svr07 -sv11 plus lowm in the game.  This doesn't include every alternate attire however.  Still thinking about what characters I will give the alts to.  I was also able to add selection pictures without replacing.

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Awesome!
How about alt attires for Orton and Batista? Retro Evolution style. Would be great!
Hope you still planning to add more attires for The Rock!

Edited by The Great 1
  • 3 weeks later...
Posted

Wow I didn't know this mod is being created. I just saw this when I saw the vid of the SVR 2010 mod by Brienj in youtube. Looks like I have something to look forward to. Keep up the great work guys.

  • 2 weeks later...
Posted

This project got me thinking that maybe it's time to shake off the rust and get back in the game.... Great job y'all.

  • Like 1
  • 1 month later...
Posted (edited)

Been a while since I worked on this, but I put some work in over the past few days.  Fixed character AI, added titantrons for nearly everybody and made them select-able within the menu. Right now the trons are labeled as "Press Start Button" I'm still deciding if I want to put in the effort to rename them, which would take a while.  A few wild characters like a weird Melina found in the game files and Non Non (the bear) from Rumble Roses xx.  I originally was going to use the empty slots I have left for the Rumble Rose characters but a majority of them are freezing the game.  I'll try to get them to work, but I'm not sure what causes the crash.  If anyone is interesting in helping fix them feel free to let me know.  Also want to thank theviper12 for making custom attires for Jeff Hardy, Eddie Guerrero, Chris Benoit and some others I haven't got into the game yet.  Also thanks to tekken57 for some of his old mods like Sting, and alternate attires.  Of course everything is subject to change, so we'll see where this goes from here.  Still a lot of work to be done with this but figured I'd post an update and some screenshots.

 

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Edited by yumboy11
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