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Adding New Renders


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Posted

Anyone having a problem with sasha banks slot number 613 render to work. I tried CCT & manually putting her render in but nothing works. Anybody else have a idea why shes not working?? Thanks 

  • 3 months later...
Posted
On 5/5/2019 at 9:05 AM, kaa992 said:

If yall want I made a little program that makes the LTSA String

hi can someone please tell me how i can generate LTSA String for second third attires for example if i generate LTSA for slot 713 the type b string would be C89051B5 what would be the LTSA for alternate attire what value i should type to generate string for second attire ????

  • 1 month later...
Posted

Hello, how do i do this for adding logos to my modded arena?

Posted
On 5/3/2020 at 1:39 PM, JonasSlasher said:

Hello, how do i do this for adding logos to my modded arena?

It's the same thing, but for the input string you use wwe19_singleread/texture/ppv_logoXX with XX being the ID of your arena (if the ID is 5 you write ppv_logo5, not ppv_logo05)

 

  • 3 weeks later...
Posted

@HanleysFramerHello, your method is the best news I ve ever heard. Tried your ciampa template, using 2k16 slot, it works. But how to find the string to put into md5 generator? I know that not many guys still work on 2k16, but it will be so good if you help with the way to solve it. thank you in advance.

Posted

Thanks again to the creator of that method.

If anyone wants to know the string for 2k16 it is

_wwe16singleread/ssface/typeb_dlc40

 

  • 2 months later...
Posted

hello @HanleysFramer thank you for this discovery and it is one of the best discoveries still,, i was wondering if you know how to hash match_up screens too.. i looked up WWE 2k16 match up screen and it is also in hashing with LTSA... looking forward to your response

  • 1 month later...
Posted (edited)

How do I overwrite a render?  I'm using CCT and trying to inject a render over Big Cass as I replaced him.  I import render how I normally always do, which works, however in this instance its still Big Cass.  I also am trying to inject a render over Security Guard 2, however its still the Security guard render and not my image.

Edited by myk13
Posted
On 9/14/2020 at 4:59 PM, myk13 said:

How do I overwrite a render?  I'm using CCT and trying to inject a render over Big Cass as I replaced him.  I import render how I normally always do, which works, however in this instance its still Big Cass.  I also am trying to inject a render over Security Guard 2, however its still the Security guard render and not my image.

You need to delete the SSFace directory from "steamapps\common\WWE 2K19\pac\menu\win\Assets\wwe19_singleread\texture" as the game will read this in place of the modded render files in your "Mods" directory

Posted
11 hours ago, El Guapo said:

You need to delete the SSFace directory from "steamapps\common\WWE 2K19\pac\menu\win\Assets\wwe19_singleread\texture" as the game will read this in place of the modded render files in your "Mods" directory

hmmm.  Didn't seem to work.  I deleted and it then also re-imported the file over Big Cass but it's still Big Cass showing up on the loading screens.

Posted

There are two files to import (I do it via CCT) TypeA and TypeB - you are replacing both?

  • 4 months later...
Posted

@HanleysFramer How would you use this for nameplate, locator, match card, match result, etc. files? I have a few arenas installed from 2K18 and I want to port their files over and I know I'd have to do some editing to their files but I don't know how to get them to work. I've never done any modding of that sort before.

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