Cave Waverider Posted December 30, 2018 Share Posted December 30, 2018 27 minutes ago, Helan said: Hi, It is possible to make intergender matches with this mod ? Yes, you can set wrestlers to male or female with this tool and then they can fight each other. I'd recommend male, since males while females can't. Quote Link to comment Share on other sites More sharing options...
Helan Posted December 30, 2018 Share Posted December 30, 2018 10 minutes ago, Cave Waverider said: Yes, you can set wrestlers to male or female with this tool and then they can fight each other. I'd recommend male, since males can bleed like Becky Lynch when she gets her face broken while females can't. thanks, the sistem of changing sex is like the pozzum's wrestle+, with male female and exotic ? 'cause I love to make royal rumble with caws of both sex Quote Link to comment Share on other sites More sharing options...
buffdiaz Posted December 30, 2018 Share Posted December 30, 2018 Quick question, does anyone else find that when you set your modded superstars announcer slots to their own versions; they still hear the announcers talking about the superstar they took over? ie/ I put Kenny Omega into Curt Hawkin's slot and the announcement team still gives details about Curt Hawkins all throughout the match. Maybe something about that part of the pofo file when I inject just isn't taking to game after I save? Quote Link to comment Share on other sites More sharing options...
Clarityman Posted December 30, 2018 Share Posted December 30, 2018 Did you use Data Editor to change the Commentary ID away from Hawkins and towards an empty slot? If not, try that. Quote Link to comment Share on other sites More sharing options...
Chris2000 Posted December 30, 2018 Share Posted December 30, 2018 3 hours ago, TheVisitorX said: Slot 492/920 requires PacPlus / PerfectPlextra. Do you have that mod installed? Yeah I installed all 4 of those options when prompted before I even attempted to install? Quote Link to comment Share on other sites More sharing options...
Piper Posted December 30, 2018 Share Posted December 30, 2018 Thanks for releasing this tool. I didnt update the game to 1.03 because I didnt want to lose the ability to play with the mods. Everything went smoothly installing the program, all the mods I have in game shown up ready to go with no issues. Now I can enjoy the new moves pack especially the Steiners Bros. finisher 1 Quote Link to comment Share on other sites More sharing options...
PiPPiN Posted December 30, 2018 Share Posted December 30, 2018 I just notice that the superstars have universe slots but not the CAWS, you think you can update it in? Quote Link to comment Share on other sites More sharing options...
Clarityman Posted December 30, 2018 Share Posted December 30, 2018 3 hours ago, buffdiaz said: Quick question, does anyone else find that when you set your modded superstars announcer slots to their own versions; they still hear the announcers talking about the superstar they took over? ie/ I put Kenny Omega into Curt Hawkin's slot and the announcement team still gives details about Curt Hawkins all throughout the match. Maybe something about that part of the pofo file when I inject just isn't taking to game after I save? Oops I meant to quote so you'd see the response. Anyway... Did you use Data Editor to change the Commentary ID away from Hawkins and towards an empty slot? If not, try that. Either way, to the best of my understanding, this has nothing to do with CCT's functions or capabilities. Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted December 30, 2018 Author Share Posted December 30, 2018 In previous releases CCT has automatically set the commentary id to the corresponding slot, but this has been removed. So you have to set this id with Data Editor, as mentioned before. 2 hours ago, mason44441 said: I just notice that the superstars have universe slots but not the CAWS, you think you can update it in? I'm not sure. If this info is stored statically, then maybe yes, if the addresses are dynamic as the teams then no, it's not possible. Quote Link to comment Share on other sites More sharing options...
PiPPiN Posted December 30, 2018 Share Posted December 30, 2018 1 minute ago, TheVisitorX said: In previous releases CCT has automatically set the commentary id to the corresponding slot, but this has been removed. So you have to set this id with Data Editor, as mentioned before. I'm not sure. If this info is stored statically, then maybe yes, if the addresses are dynamic as the teams then no, it's not possible. Okay from what I experience I was able to get the trons working in cheat engine by making it locate an unused tron like The Golden Truth to a superstar and editing it. Quote Link to comment Share on other sites More sharing options...
1337 Posted December 30, 2018 Share Posted December 30, 2018 It's not letting me right click on a superstar for some reason, I get a small little box. Here is an example Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted December 30, 2018 Author Share Posted December 30, 2018 (edited) 6 minutes ago, 1337 said: It's not letting me right click on a superstar for some reason, I get a small little box. Here is an example There are exactly two cases for that. 1. Wrong version 2. Cracked game I will not give support for both cases. Edited December 30, 2018 by TheVisitorX Quote Link to comment Share on other sites More sharing options...
Chris2000 Posted December 31, 2018 Share Posted December 31, 2018 My version is not cracked it will let me import but the mod isnt appearing in game and the regenerated what it described in the tutorial? Quote Link to comment Share on other sites More sharing options...
Mercurius Posted December 31, 2018 Share Posted December 31, 2018 I know I have female CAWs created in 2K19. But for some reason, CCT didn't show their names or anything, after I loaded the app. All directories are correct, but the app just lists them a "CAW". Same with teams and such. No name or anything. Am I forgetting something? Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted December 31, 2018 Author Share Posted December 31, 2018 (edited) 50 minutes ago, Chris2000 said: My version is not cracked it will let me import but the mod isnt appearing in game and the regenerated what it described in the tutorial? My comment was not addressed to you, as the screenshot shows ;). Regarding your issue, I have no idea. Maybe try another slot. 20 minutes ago, Mercurius said: I know I have female CAWs created in 2K19. But for some reason, CCT didn't show their names or anything, after I loaded the app. All directories are correct, but the app just lists them a "CAW". Same with teams and such. No name or anything. Am I forgetting something? Start the game first and CCT last (after starting the game) and should see the CAW names. There was a tester with a similar issue, but the problem was fixed with an update. Not sure, why... Because I have never changed something on that. CAW names are taken from memory, not from a file. The same goes for team names. If the game is not running, CCT lists all caws as "CAW" and all teams as "MyWWE Team", because it does not know anything about your caws or teams until you start the game. Also make sure that you are using the latest version (1.03). Edited December 31, 2018 by TheVisitorX Quote Link to comment Share on other sites More sharing options...
Gammah88 Posted December 31, 2018 Share Posted December 31, 2018 Great tool i used it for my renders mod. Quote Link to comment Share on other sites More sharing options...
napoleonehotel1 Posted December 31, 2018 Share Posted December 31, 2018 hello @TheVisitorX, thank a lot for CCT very very very appreciate all years!!! i download and start to use is perfect......i install perfect plexa and fix titantron, but when i import pofo and move, in game i can't see the titantron in game? any advise to check? plaese can you help me? many thank Quote Link to comment Share on other sites More sharing options...
PiPPiN Posted December 31, 2018 Share Posted December 31, 2018 I notice that the wall trons don't get assigned when using CCT. Quote Link to comment Share on other sites More sharing options...
Cave Waverider Posted December 31, 2018 Share Posted December 31, 2018 1 hour ago, mason44441 said: I notice that the wall trons don't get assigned when using CCT. Did add them to your wrestler's .moveset file with Data Editor? Quote Link to comment Share on other sites More sharing options...
PiPPiN Posted December 31, 2018 Share Posted December 31, 2018 2 hours ago, Cave Waverider said: Did add them to your wrestler's .moveset file with Data Editor? Yes indeed. Quote Link to comment Share on other sites More sharing options...
IUE1718 Posted December 31, 2018 Share Posted December 31, 2018 Visitor, For some reason, when I play using 'Play' my modded Superstars are there and no issues are present, but when going into Universe mode the mods aren't there. For example, in 'Play' CM Punk has replaced Papa Shango 100%, but in Universe mode it just shows Punk's render but everything reverts back to Papa Shango. Suggestions? Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted December 31, 2018 Author Share Posted December 31, 2018 10 minutes ago, IUE1718 said: Visitor, For some reason, when I play using 'Play' my modded Superstars are there and no issues are present, but when going into Universe mode the mods aren't there. For example, in 'Play' CM Punk has replaced Papa Shango 100%, but in Universe mode it just shows Punk's render but everything reverts back to Papa Shango. Suggestions? Inject your pofo and moveset into Universe1|2|3 slot. "Superstars" is MyWWE only! Quote Link to comment Share on other sites More sharing options...
RockBottomCFH Posted January 1, 2019 Share Posted January 1, 2019 This tool works great, but i do have a question that ties in with the last one....Is there any option (or potential for a future build) to incorporate all universes when importing pofo/moveset without having to import into all 3 + MyWWE (4 imports total)? I have all 3 universes active & typically want all the mods available in each. Thanks again for all your hard work on this & the constant improvements to everyone's game! 1 Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted January 1, 2019 Author Share Posted January 1, 2019 (edited) 1 hour ago, RockBottomCFH said: This tool works great, but i do have a question that ties in with the last one....Is there any option (or potential for a future build) to incorporate all universes when importing pofo/moveset without having to import into all 3 + MyWWE (4 imports total)? I have all 3 universes active & typically want all the mods available in each. Thanks again for all your hard work on this & the constant improvements to everyone's game! At the moment, there is no option to inject to all Universe and MyWWE slots at once. I am not sure yet how and if I will implement this. Technically, it is, of course, possible. However, it would require some structural changes. Unfortunately, I am currently not having the time for such a profound change. But I can understand that it's not ideal. It's for sure on my list for a later version. Edited January 1, 2019 by TheVisitorX 1 Quote Link to comment Share on other sites More sharing options...
RockBottomCFH Posted January 1, 2019 Share Posted January 1, 2019 11 minutes ago, TheVisitorX said: At the moment, there is no option to inject to all Universe and MyWWE slots at once. I am not sure yet how and if I will implement this. Technically, it is, of course, possible. However, it would require some structural changes. Unfortunately, I am currently not having the time for such a profound change. But I can understand that it's not ideal. It's for sure on my list for a later version. The fact that you also take the time out of your personal life to even answer questions & listen to feedback from the community speaks volumes to your character. I appreciate it & to me...its just a few extra clicks so no big deal Thanks again! Quote Link to comment Share on other sites More sharing options...
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