DFM85 Posted March 26, 2017 Share Posted March 26, 2017 (edited) On 20/3/2017 at 9:18 PM, Lmoney33 said: I am having trouble getting the APA Farooq to work. I opened the PAC into HxD editor to change the slot but it comes up differently than the other PAC files and changing the slot number doesn't seem to work right. The game freezes when I try to load him into a match. I have tried injecting this Farooq into another Farooq i found but I couldn't get that to work either. Thanks in advanced for any help. I have the same problem, I don't understand how to change the slot with the HxD editor. Any suggestion? Edited March 26, 2017 by DFM85 Quote Link to comment Share on other sites More sharing options...
cjcool192009 Posted March 26, 2017 Share Posted March 26, 2017 Go to this link to see how to change pac slots 1 Quote Link to comment Share on other sites More sharing options...
DFM85 Posted March 26, 2017 Share Posted March 26, 2017 16 minutes ago, cjcool192009 said: Go to this link to see how to change pac slots sorry but is not easy to check here how is it work and I don't use xPacker but just HxD. Normaly to change the slot to a ch you have just to changhe the clot number for esample EMD ........00047102 to EMD ........00048502. But with some ch like Farooq is not possible because if you open the ch with HxD there is nowhere a EMD ........00047102 Quote Link to comment Share on other sites More sharing options...
cjcool192009 Posted March 26, 2017 Share Posted March 26, 2017 (edited) 4 minutes ago, DFM85 said: sorry but is not easy to check here how is it work and I don't use xPacker but just HxD. Normaly to change the slot to a ch you have just to changhe the clot number for esample EMD ........00047102 to EMD ........00048502. But with some ch like Farooq is not possible because if you open the ch with HxD there is nowhere a EMD ........00047102 Go to this link and download Pac Extractor (its a free tool) http://s15.zetaboards.com/legendsofmodding/topic/8490373/14/#new Open the Pac, select the file in the box below, then Extract the pac and inject the extracted file into a wwe 2k16 character, then change the slot in hex editor. Edited March 26, 2017 by cjcool192009 Quote Link to comment Share on other sites More sharing options...
Lmoney33 Posted March 27, 2017 Share Posted March 27, 2017 6 hours ago, cjcool192009 said: Go to this link to see how to change pac slots Awesome. Thank you for your help! 1 Quote Link to comment Share on other sites More sharing options...
LeonRick Posted March 27, 2017 Author Share Posted March 27, 2017 spike dudley - hurricane released updated hurricane with cape animation Ported 2k16 mods Umaga & Muta 11 Quote Link to comment Share on other sites More sharing options...
WhereTheFdidTheEgo Posted March 27, 2017 Share Posted March 27, 2017 I would be out of up votes right now... You are FULL of surprises! Awesome job man, these look great(really like that Hurricane!), I will make .movesets for them when I can. Quote Link to comment Share on other sites More sharing options...
Reincarnates Posted March 27, 2017 Share Posted March 27, 2017 love you so much lol thank for your awesome works Quote Link to comment Share on other sites More sharing options...
cjcool192009 Posted March 27, 2017 Share Posted March 27, 2017 These mods are incredible, thanks Quote Link to comment Share on other sites More sharing options...
nicomoto2014 Posted March 27, 2017 Share Posted March 27, 2017 Muta doesn´t work for me, it´s forever loading, with and without entrance attire. Actually, without entrance attire I get an invisible entrance. haha. Quote Link to comment Share on other sites More sharing options...
LeonRick Posted March 28, 2017 Author Share Posted March 28, 2017 Here is Goldberg Beard WIP Still need to edit beard textures and align it correctly http://i.imgsafe.org/a1f9b15165.jpg http://i.imgsafe.org/a1f9364384.jpg 7 Quote Link to comment Share on other sites More sharing options...
Gift Of Jericho Posted March 28, 2017 Share Posted March 28, 2017 Please port your Christopher Daniels Quote Link to comment Share on other sites More sharing options...
LeonRick Posted March 28, 2017 Author Share Posted March 28, 2017 10 minutes ago, Gift Of Jericho said: Please port your Christopher Daniels sure in few days 1 Quote Link to comment Share on other sites More sharing options...
Aŕch Jŕ Posted March 28, 2017 Share Posted March 28, 2017 (edited) 1 hour ago, LeonRick said: Here is Goldberg Beard WIP Still need to edit beard textures and align it correctly http://i.imgsafe.org/a1f9b15165.jpg http://i.imgsafe.org/a1f9364384.jpg Thanks Man I have Been Waiting For That Mod For 2 Months Finally You Make My Favourite Goldberg And make him with his complete attire I posted Some His beard Pics which maybe Help You Edited March 28, 2017 by Mj King . Quote Link to comment Share on other sites More sharing options...
Thunder72 Posted March 28, 2017 Share Posted March 28, 2017 (edited) Thanks Leonrick for all your mods. Do you plan to make a port of your Demolition (Ax and Smash) from WWE 2k16 to WWE 2K17? I tried to port them but the game froze (Smash makes the game hang, Ax is working fine) on the selection screen. Thanks in advance for all your hard work Edited March 30, 2017 by Thunder72 Quote Link to comment Share on other sites More sharing options...
nicomoto2014 Posted March 28, 2017 Share Posted March 28, 2017 Sorry, correction, Entrance Muta gets invisible entrance... No entrance gets forever loading. Is anyone having this problem? Quote Link to comment Share on other sites More sharing options...
Freon Posted April 2, 2017 Share Posted April 2, 2017 (edited) On 3/28/2017 at 1:41 PM, nicomoto2014 said: Sorry, correction, Entrance Muta gets invisible entrance... No entrance gets forever loading. Is anyone having this problem? In case you haven't fixed it yet, here are the files. I assigned mine to 47802, 47804. You can use those or you should be able to go in with HXD now and change the number to whatever slot you want. You can also go in and change winning,losing animations using the memory sheet. If it doesn't let you do it in game, just launch cheat engine or whatever you're comfortable with using, then with the Memory sheet, go to someone's heel/face address. write down on a piece of paper what they have there's set to, then go into Muta's and fill in the blanks. Remember to save it in game by changing anyone from boo to cheer and then back if you wish. Close whatever program you used, exit out and reload and it should work. P.S - For the full effect, assign Muta to a team and have someone else do the Magic Monster to make him appear. http://www.mediafire.com/file/x9fk57793c67tc5/ch47804.pac http://www.mediafire.com/file/lmj4agutijl7c9m/ch47802.pac Edited April 2, 2017 by Freon Quote Link to comment Share on other sites More sharing options...
nicomoto2014 Posted April 2, 2017 Share Posted April 2, 2017 37 minutes ago, Freon said: In case you haven't fixed it yet, here are the files. I assigned mine to 47802, 47804. You can use those or you should be able to go in with HXD now and change the number to whatever slot you want. You can also go in and change winning,losing animations using the memory sheet. If it doesn't let you do it in game, just launch cheat engine or whatever you're comfortable with using, then with the Memory sheet, go to someone's heel/face address. write down on a piece of paper what they have there's set to, then go into Muta's and fill in the blanks. Remember to save it in game by changing anyone from boo to cheer and then back if you wish. Close whatever program you used, exit out and reload and it should work. P.S - For the full effect, assign Muta to a team and have someone else do the Magic Monster to make him appear. http://www.mediafire.com/file/x9fk57793c67tc5/ch47804.pac http://www.mediafire.com/file/lmj4agutijl7c9m/ch47802.pac Ok thanks, I'll try does files. I don't use hex though, I install mods through data editor and cct only. I usually change the name of the file to whatever slot I want the PAC to go into and then data editor to create the stats and names etc and cct to instal officially the .pac file... I really want a muta so that I can properly use that entrance specifically. Quote Link to comment Share on other sites More sharing options...
GS1981 Posted April 3, 2017 Share Posted April 3, 2017 Goldbergs beard was brown with alot of grey. Quote Link to comment Share on other sites More sharing options...
nikanm17 Posted April 6, 2017 Share Posted April 6, 2017 Please i beg you made a real roman reigns golden attire mod please no one cant made this (a good one all of who create roman they make shit) Quote Link to comment Share on other sites More sharing options...
Freon Posted April 6, 2017 Share Posted April 6, 2017 Hey @LeonRick are these Road Warriors your mods and if so is it okay to release them. Initially Animal was not working in 2K17 but i was able to port him over using X-Packer and HXD by fixing some files. His mullet does not animate though. No other editing took place just the port. I can't remember what page i got them, but they look very similar to the blue ones you posted. Yay or nay, its your choice. Quote Link to comment Share on other sites More sharing options...
LeonRick Posted April 7, 2017 Author Share Posted April 7, 2017 5 hours ago, Freon said: Hey @LeonRick are these Road Warriors your mods and if so is it okay to release them. Initially Animal was not working in 2K17 but i was able to port him over using X-Packer and HXD by fixing some files. His mullet does not animate though. No other editing took place just the port. I can't remember what page i got them, but they look very similar to the blue ones you posted. Yay or nay, its your choice. yes its my mods its ok u can release them with credits 1 Quote Link to comment Share on other sites More sharing options...
Aŕch Jŕ Posted April 7, 2017 Share Posted April 7, 2017 Hey leon when you will gonna releasing Goldberg ?? Quote Link to comment Share on other sites More sharing options...
nicomoto2014 Posted April 7, 2017 Share Posted April 7, 2017 6 hours ago, Freon said: Hey @LeonRick are these Road Warriors your mods and if so is it okay to release them. Initially Animal was not working in 2K17 but i was able to port him over using X-Packer and HXD by fixing some files. His mullet does not animate though. No other editing took place just the port. I can't remember what page i got them, but they look very similar to the blue ones you posted. Yay or nay, its your choice. Awesome if you release them, I'm interested. Can I make a suggestion? If possible, add facial animations 🙏 They make mods so much better. I understand though that it is probably really hard and extra work.. Quote Link to comment Share on other sites More sharing options...
No One Posted April 7, 2017 Share Posted April 7, 2017 12 minutes ago, nicomoto2014 said: Awesome if you release them, I'm interested. Can I make a suggestion? If possible, add facial animations 🙏 They make mods so much better. I understand though that it is probably really hard and extra work.. if i understand correctly, its just tedious and you need to buy an extension of x-packer for it to work 1 Quote Link to comment Share on other sites More sharing options...
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