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On ‎31‎/‎03‎/‎2017 at 7:41 PM, The AMBROS said:

Auday made some pretty awesome Young Bucks

We won't be making Young Bucks

Strong doesn't . Last year , he was in empty slot 260 and he isn't changed . For Cole just change the pac and pach number and you are done !

how do you change the pach?

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2 hours ago, Juddy999 said:

how do you change the pach?

If it's a WWE2k16-style EPK8 file, just rename the file name with the ID and attire name/type values you want and install it with Custom Character Tools 2017 Mass Character-Pac Installer, it should rename the PACH for you. If it's a WWE2k17-Style HSPC file, you'll have to extract the .shdc file from it and inject it into a WWE 2k16 file in place of the .pach first.

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American Alpha 

  • Completely updated attires from their most recent appearance
  • Jason Jordan 's hair object removed plus new modelled shoes 
  • Chad Gable 's head band with new UV Maps 
  • Completely updated Normals and AO's

Download Here

WWE2K17_x642017-04-0215-23-04-24.png

Enjoy WrestleMania guyz !!!

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12 hours ago, The AMBROS said:

American Alpha 

  • Completely updated attires from their most recent appearance
  • Jason Jordan 's hair object removed plus new modelled shoes 
  • Chad Gable 's head band with new UV Maps 
  • Completely updated Normals and AO's

Download Here

WWE2K17_x642017-04-0215-23-04-24.png

Enjoy WrestleMania guyz !!!

now that's great 

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4 hours ago, Z3us said:

Guys great work as always! What happened with Rusev? I really want him and also the club. Great start on Nakamura though. 

Rusev and the Club will be released will WrestleMania Attires

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16 minutes ago, The AMBROS said:

Rusev and the Club will be released will WrestleMania Attires

Are You Guys Going To Do a Phenomenal Attire?

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Shinsuke Nakamura 

  • Completely updated attire from NXT Takeover before Wrestlemania 33
  • Completely new jacket added with detailed textures and new UV's
  • Jacket sculpted to fit Nakamura's model
  • Completely updated Normals and AO's

Download Here

Previewa15bd.png

 

Plus , preview before release :

WWE2K17_x642017-04-0319-53-04-93.png

Credit to @R4zoR for the kneepads 

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Nice work on the mods, AMBROS lads. I have one request, however. Would you please be so kind and re-pack your mods into WWE 2k16-style EPK8 .pac files so people can use Custom Character Tools 2017 to install these wrestlers as well as easily change the attire slot if they want to? While it's relatively easy to do so for experienced people that have access to tools, it isn't that easy and apparently rather confusing to the more unversed user. Thank you very much, and keep up the good work!

Edited by Cave Waverider
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8 hours ago, Cave Waverider said:

Nice work on the mods, AMBROS lads. I have one request, however. Would you please be so kind and re-pack your mods into WWE 2k16-style EPK8 .pac files so people can use Custom Character Tools 2017 to install these wrestlers as well as easily change the attire slot if they want to? While it's relatively easy to do so for experienced people that have access to tools, it isn't that easy and apparently rather confusing to the more unversed user. Thank you very much, and keep up the good work!

So you can't do that with the shdc? 

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3 hours ago, RollingRocky300 said:

 So you can't do that with the shdc? 

SHDC isn't the problem. The problem is that in the HSPC .pac file is "missing" the EMD section/the wrestler ID and attire number/type are hashed and not easily changable as they aren't there in plain, unhashed text (and we also don't know the hash). If you inject an SHDC into an EPK8 ch*.pac archive (with the proper ID, Attire Number and Attire type set) to replace an existing PACH file it will work just fine and you can change Wrestler ID, attire number and attire type as easily as you would in WWE 2k16.
You can find a description on how to repack a WWE 2k17 HSPC .pac file into a WWE 2k16 EPK8 .pac file at this link (there are probably better ones out there, too).

Since the "AMBROS Shinsuke Nakamura NXT Takeover before Wrestlemania 33 attire " that was released earlier comes with the ring attire in the WWE 2k17 HSPC ch*.pac format and the Entrance Attire in WWE 2k16 EPK8 ch*.pac format, I'll explain it based on those files:

Open up the ch63002.pac (WWE 2k17 HSPC) and the ch63004.pac (WWE2k16-style EPK8 format) from The AMBROS Shinsuke Nakamura NXT Takeover before Wrestlemania 33 attire in a hex editor and look at the files side-by-side.
Scroll down in the ch63004.pac (WWE2k16-style EPK8 format) to the EMD entry section which has the 00063004 entry (630 = Wrestler ID, 0 = Attire number [0-9], 4 = attire type [4 means entrance, 2 means ring], which you can easily change. If you do the same in the ch63002.pac (WWE 2k17 HSPC format), you won't find an EMD section and the 00064002 entry won't be found anywhere, thus you (or tools like CCT 2017 that depend on it) can't change the Wrestler ID, attire number or Attire type for that ch63002.pac. If it had the .shdc injected into an EPK8 ch*.pac file like the entrance attire does, it would be easily changable with a hex editor and tools like CCT 2017 would also be able to change it accordingly.
And yes, you can do this even with attires that replace attires from the game, the game won't mind whether the ch*.pac file is in HSPC or EPK8 format as long as it's there and within the size limit. :)

Edited by Cave Waverider
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1 hour ago, Cave Waverider said:

SHDC isn't the problem. The problem is that in the HSPC .pac file is "missing" the EMD section/the wrestler ID and attire number/type are hashed and not easily changable as they aren't there in plain, unhashed text (and we also don't know the hash). If you inject an SHDC into an EPK8 ch*.pac archive (with the proper ID, Attire Number and Attire type set) to replace an existing PACH file it will work just fine and you can change Wrestler ID, attire number and attire type as easily as you would in WWE 2k16.
You can find a description on how to repack a WWE 2k17 HSPC .pac file into a WWE 2k16 EPK8 .pac file at this link (there are probably better ones out there, too).

Since the "AMBROS Shinsuke Nakamura NXT Takeover before Wrestlemania 33 attire " that was released earlier comes with the ring attire in the WWE 2k17 HSPC ch*.pac format and the Entrance Attire in WWE 2k16 EPK8 ch*.pac format, I'll explain it based on those files:

Open up the ch63002.pac (WWE 2k17 HSPC) and the ch63004.pac (WWE2k16-style EPK8 format) from The AMBROS Shinsuke Nakamura NXT Takeover before Wrestlemania 33 attire in a hex editor and look at the files side-by-side.
Scroll down in the ch63004.pac (WWE2k16-style EPK8 format) to the EMD entry section which has the 00063004 entry (630 = Wrestler ID, 0 = Attire number [0-9], 4 = attire type [4 means entrance, 2 means ring], which you can easily change. If you do the same in the ch63002.pac (WWE 2k17 HSPC format), you won't find an EMD section and the 00064002 entry won't be found anywhere, thus you (or tools like CCT 2017 that depend on it) can't change the Wrestler ID, attire number or Attire type for that ch63002.pac. If it had the .shdc injected into an EPK8 ch*.pac file like the entrance attire does, it would be easily changable with a hex editor and tools like CCT 2017 would also be able to change it accordingly.
And yes, you can do this even with attires that replace attires from the game, the game won't mind whether the ch*.pac file is in HSPC or EPK8 format as long as it's there and within the size limit. :)

In the future , both entrance and ring pac files will be in one format .

Preview - have to do kneepads, shoes and armwear

WWE2K17_x642017-04-0515-15-28-91.png

 

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Rusev

  • Completely updated attire
  • Completely new shoes and kneepads added with detailed textures and new UV's
  • Credit to @R4zoR for the kneepads
  • Completely updated Normals and AO's
  • Trunks scupted to resemble current looks
  • New 3D Beard added
  • New Hair Added

Download Here

WWE2K17_x642017-04-0319-53-04-93.png

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i think seth rollins' WM33 needs to be more metallic light gold/ yellow..

hi ambros collab, im trying to port your baron corbin to 2k16 but i repacked all the pach files in the same order as your 2k17 pac file.. and it errors my game.. do you think its because you guys used caw parts from 2k17? 

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