Wrestling Guy Posted March 23, 2016 Posted March 23, 2016 If I get time I'm going to work on version 2 of the string tonight. I'm looking for two contributions from the community:A) I've already received German and Spanish string versions, but if anyone else would like to contribute a version for other languages I'd love to add it in.B) MORE name suggestions!Can we have a french version please ? Quote
LordJustice17 Posted March 23, 2016 Author Posted March 23, 2016 If I get time I'm going to work on version 2 of the string tonight. I'm looking for two contributions from the community:A) I've already received German and Spanish string versions, but if anyone else would like to contribute a version for other languages I'd love to add it in.B) MORE name suggestions!Can we have a french version please ?Are you volunteering? 2 Quote
Wrestling Guy Posted March 23, 2016 Posted March 23, 2016 If I get time I'm going to work on version 2 of the string tonight. I'm looking for two contributions from the community:A) I've already received German and Spanish string versions, but if anyone else would like to contribute a version for other languages I'd love to add it in.B) MORE name suggestions!Can we have a french version please ?Are you volunteering?I don't know modding sorry...PS: Sorry for my english i'm french Quote
olympic_hurz Posted March 23, 2016 Posted March 23, 2016 Hmm... I'm totally new in this modding thing and by now have one (maybe stupid) question:Do I have to do something else as described in pozzums tutorial (https://www.youtube.com/watch?v=kIyr2p1qg_Q), if i want to use the german string file? The download-link in the first post here contains only one file so I combined, the german "string" must be in there also. But do I have to pick different codes or something? I'm asking, because so far injecting pofo did not work... :-) Quote
LordJustice17 Posted March 23, 2016 Author Posted March 23, 2016 If I get time I'm going to work on version 2 of the string tonight. I'm looking for two contributions from the community:A) I've already received German and Spanish string versions, but if anyone else would like to contribute a version for other languages I'd love to add it in.B) MORE name suggestions!Can we have a french version please ?Are you volunteering?I don't know modding sorry...PS: Sorry for my english i'm frenchEveryone has the capacity to learn. A year ago I "didn't know modding" either. Hmm... I'm totally new in this modding thing and by now have one (maybe stupid) question:Do I have to do something else as described in pozzums tutorial (https://www.youtube.com/watch?v=kIyr2p1qg_Q), if i want to use the german string file? The download-link in the first post here contains only one file so I combined, the german "string" must be in there also. But do I have to pick different codes or something? I'm asking, because so far injecting pofo did not work... :-)It's all the same string. It contains various languages but the IDs are the same for each. Make sure that you don't have a backup string file anywhere in your WWE2K16 file or the game will pick that up instead. Also make sure you are using up-to-date pofos that are designed to work with the string. 1 Quote
olympic_hurz Posted March 23, 2016 Posted March 23, 2016 If I get time I'm going to work on version 2 of the string tonight. I'm looking for two contributions from the community:A) I've already received German and Spanish string versions, but if anyone else would like to contribute a version for other languages I'd love to add it in.B) MORE name suggestions!Can we have a french version please ?Are you volunteering?I don't know modding sorry...PS: Sorry for my english i'm frenchEveryone has the capacity to learn. A year ago I "didn't know modding" either.Hmm... I'm totally new in this modding thing and by now have one (maybe stupid) question:Do I have to do something else as described in pozzums tutorial (https://www.youtube.com/watch?v=kIyr2p1qg_Q), if i want to use the german string file? The download-link in the first post here contains only one file so I combined, the german "string" must be in there also. But do I have to pick different codes or something? I'm asking, because so far injecting pofo did not work... :-)It's all the same string. It contains various languages but the IDs are the same for each. Make sure that you don't have a backup string file anywhere in your WWE2K16 file or the game will pick that up instead. Also make sure you are using up-to-date pofos that are designed to work with the string.Thank you very much! Problem was the old string file and now i got punk in my game! :-)Problem now is to insert the entrance animation, but im progressing... ;-) 1 Quote
laudax74 Posted March 24, 2016 Posted March 24, 2016 Updated my original list with a few additions, and made it easier to read:AJ LeeAJ StylesAlberto Del RioAlex ShelleyAlexa BlissAnimalAnjelicoApollo CrewsAsukaAustin AresBatista (Retro)BayleyBecky LynchBrian KendrickBruan StrowmanBubbah Ray DudleyBuff BagwellCarmellaChad GableCharlotteChavo GuerreroChris BenoitChris HeroChris SabinCM PunkCody RhodesCorey GravesDaniel Bryan (Retro)"Darewolf" PJ BlackDash WilderDean MalenkoDieselDoc GallowsDoink the ClownDrew GallowayD-Von DudleyECIIIEddie GuerreroEpicoGodfatherGoldbergGreat KhaliGreat MutaHawkHollywood HoganHugh MorrusHulk HoganJack EvansJames StormJason JordanJeff HardyJeff JarrettJohn MorrisonJushin Thunder LigerKarl AndersonKenny OmegaKurt AngleLa ParkaLance StormManikMatt HardyMatt JacksonMatt SydalMr. AndersonNick JasksonPrimoRandy Orton (Retro)Razor RamonRey MysterioRhynoRick SteinerRick Steiner (early 90s)RicochetRoad DoggRob Van DamSabuSasha BanksSaturnScott DawsonScott SteinerScott Steiner (early 90s)Sean O'HaireShelton BenjaminShinsuke NakamuraSid ViciousTazzTed DibiaseTed Dibiase Jr.TomkoTommaso CiampaUltimo DragonVampiroI don't understand how to use this string in Italian ...... Quote
OnyxRain Posted March 24, 2016 Posted March 24, 2016 I know this is a help question but it very much relates to this thread as it deals with move string values. So I hope it's ok for me to ask this here instead of the help section. If not then my apologies.In the name string there are numbers for the names IE: 1028 = Ted Dibiase, 053a = Bryan Danielson and 0623 = Mike Tyson ect. My question is if I wanted to add my own names since I know I'm not going to add all those wrestlers and there are some I'd like to see that are sort of my own creation for my own Fed is there any way to figure out what their name translates into for the four numbers? One would be for example Kaptain Skitzo, Another would be say Wildman Bonedad. Just to give two examples. Thanks for any help. Quote
pozzum Posted March 24, 2016 Posted March 24, 2016 I know this is a help question but it very much relates to this thread as it deals with move string values. So I hope it's ok for me to ask this here instead of the help section. If not then my apologies.In the name string there are numbers for the names IE: 1028 = Ted Dibiase, 053a = Bryan Danielson and 0623 = Mike Tyson ect. My question is if I wanted to add my own names since I know I'm not going to add all those wrestlers and there are some I'd like to see that are sort of my own creation for my own Fed is there any way to figure out what their name translates into for the four numbers? One would be for example Kaptain Skitzo, Another would be say Wildman Bonedad. Just to give two examples. Thanks for any help.I have added pozzum's string.pac and get ppv names for my injected pofo's. An example is I have RVD pofo in slot 256 and AJ Styles in 472. There names show up as Backlash 01 and Royal Rumble 01. It is very annoying as I am not sure how to fix this. I have injected with both x-packer and cheat engine but I get the same results. Help would be greatly appreciated it's not really a translation, it's more like a slot number. you'd have to go and add those names to your string files, overwriting some of the names you won't be using. and using the string names associated with what you deleted. Quote
OnyxRain Posted March 24, 2016 Posted March 24, 2016 I know this is a help question but it very much relates to this thread as it deals with move string values. So I hope it's ok for me to ask this here instead of the help section. If not then my apologies.In the name string there are numbers for the names IE: 1028 = Ted Dibiase, 053a = Bryan Danielson and 0623 = Mike Tyson ect. My question is if I wanted to add my own names since I know I'm not going to add all those wrestlers and there are some I'd like to see that are sort of my own creation for my own Fed is there any way to figure out what their name translates into for the four numbers? One would be for example Kaptain Skitzo, Another would be say Wildman Bonedad. Just to give two examples. Thanks for any help. I have added pozzum's string.pac and get ppv names for my injected pofo's. An example is I have RVD pofo in slot 256 and AJ Styles in 472. There names show up as Backlash 01 and Royal Rumble 01. It is very annoying as I am not sure how to fix this. I have injected with both x-packer and cheat engine but I get the same results. Help would be greatly appreciated it's not really a translation, it's more like a slot number. you'd have to go and add those names to your string files, overwriting some of the names you won't be using. and using the string names associated with what you deleted.Problem with that is the limit to the length of the names then in most cases. Most of the names so far in my personal string file match your chart as the name "Press Space". If what you're saying is the case then I'm stuck with making sure the names fit 11 characters? If that's true then the name Shinsuke Nakamura is way to long to fit in slot 483. I don't really know since he's one I don't plan to add to my own game. Quote
LordJustice17 Posted March 24, 2016 Author Posted March 24, 2016 I don't understand how to use this string in Italian ...... There isn't an Italian version because no one has undertaken to make one yet. If someone wants to use my list of IDs to create an Italian version I will gladly add it to the string.pac file as I did with the German and Spanish versions contributed by kim666 and MinchoSheen respectively. I know this is a help question but it very much relates to this thread as it deals with move string values. So I hope it's ok for me to ask this here instead of the help section. If not then my apologies.In the name string there are numbers for the names IE: 1028 = Ted Dibiase, 053a = Bryan Danielson and 0623 = Mike Tyson ect. My question is if I wanted to add my own names since I know I'm not going to add all those wrestlers and there are some I'd like to see that are sort of my own creation for my own Fed is there any way to figure out what their name translates into for the four numbers? One would be for example Kaptain Skitzo, Another would be say Wildman Bonedad. Just to give two examples. Thanks for any help. I have added pozzum's string.pac and get ppv names for my injected pofo's. An example is I have RVD pofo in slot 256 and AJ Styles in 472. There names show up as Backlash 01 and Royal Rumble 01. It is very annoying as I am not sure how to fix this. I have injected with both x-packer and cheat engine but I get the same results. Help would be greatly appreciated it's not really a translation, it's more like a slot number. you'd have to go and add those names to your string files, overwriting some of the names you won't be using. and using the string names associated with what you deleted.Problem with that is the limit to the length of the names then in most cases. Most of the names so far in my personal string file match your chart as the name "Press Space". If what you're saying is the case then I'm stuck with making sure the names fit 11 characters? If that's true then the name Shinsuke Nakamura is way to long to fit in slot 483. I don't really know since he's one I don't plan to add to my own game.Find another string that is longer than 11 characters that is replaceable, and then assign that ID to your custom modded character using a custom pofo file. By replaceable I mean something that won't negatively effect other parts of the game. For example, you probably don't want to replace the names for menu items. If you have no plans on using the custom attire naming scheme that I added in there I would recommend using those strings. Use @pozzum's string list and you will be able see both the modded string and the original string. The usable length is determined by the original string.PS: I would recommend against overwriting Mike Tyson or Ted Dibiase. Dibiase is actually a default string that I just added to the list for quick reference, and Mike Tyson replaces all "The Enforcer" entries so changing it would effect Showcase mode. Quote
OnyxRain Posted March 24, 2016 Posted March 24, 2016 I actually like Mike Tyson there and I wasn't planning to remove Dibiase. This still leaves me with a great dilemma since I really hate removing anyone from the game. I was hoping not to have to settle on CAWs but now it looks as if I may just have to do that which is a bother but nothing I guess I can't live with. The two names I gave are far longer then 11 so I'd need pretty long names and that would mean replacing actual superstars. Not really something I wanted to do but now it's something I will have to seriously think about. Quote
LordJustice17 Posted March 24, 2016 Author Posted March 24, 2016 (edited) I actually like Mike Tyson there and I wasn't planning to remove Dibiase. This still leaves me with a great dilemma since I really hate removing anyone from the game. I was hoping not to have to settle on CAWs but now it looks as if I may just have to do that which is a bother but nothing I guess I can't live with. The two names I gave are far longer then 11 so I'd need pretty long names and that would mean replacing actual superstars. Not really something I wanted to do but now it's something I will have to seriously think about.Look at Pozzum's string file list. Like I said above, if you don't need the custom attire scheme you can replace those, lots of long ones. Start at 6BCB and go down. You don't need to replace. You can add. You just need to create pofo files that point to whatever string you changed. Edited March 24, 2016 by LordJustice17 Quote
OnyxRain Posted March 24, 2016 Posted March 24, 2016 I actually like Mike Tyson there and I wasn't planning to remove Dibiase. This still leaves me with a great dilemma since I really hate removing anyone from the game. I was hoping not to have to settle on CAWs but now it looks as if I may just have to do that which is a bother but nothing I guess I can't live with. The two names I gave are far longer then 11 so I'd need pretty long names and that would mean replacing actual superstars. Not really something I wanted to do but now it's something I will have to seriously think about.Look at Pozzum's string file list. Like I said above, if you don't need the custom attire scheme you can replace those, lots of long ones. Start at 6BCB and go down. Right now I'm just looking at your future string list from 6BCB down and I see these:6BCB Territory Era6BCC PG Era6BCD Ruthless Aggression Era6BCE Golden Era6BCF Attitude Era6BD0 Balor Club 6BD1 Short Hair 6BD2 Japan 6BD3 Long Hair 6BD6 CHICAGO 26BD7 SPIDER6BD8 PHANTOM6BD9 HART6BDA YANKEE6BDB MACHO6BDC JOKER6BDD PUNISHER6BDE DEMON6BDF VENOM6BE0 BULLET CLUB 6BE1 BLACK 6BE2 BLACK 2 6BE3 BLACK 3 6BE4 BLUE2 6BE5 BLUE3 6BE6 BROWN 6BE7 CAMO 6BE8 GOLD 6BE9 GREEN 2 6BEA GREEN 3 6BEB ORANGE 6BEC ORANGE 2 6BED PINK 6BEE PINK 2 6BEF PURPLE 6BF0 PURPLE 2 6BF1 RED 2 6BF2 RED 3 6BF3 WHITE 6BF4 WHITE 2 6BF5 WHITE 3 6BF6 YELLOW 6BF7 YELLOW 2 6BD5 WRESTLEMANIA 32 6BFC MEXICO 6BFD NJPW 6BFE NOAH 6BFF INDY 6C00 ROH 6C01 TNA 6C02 UFC 6C03 WWF 6e2c NXT a0bf POLKA DOTS a21c BLUE a222 GREEN a224 MONOCHROME a228 RED c8af APA c919 MINISTRY c929 NEXUS c94a ROCKERS c962 TOO COOL c973 WOLFPAC I don't see any wrestler names there but I'll look at them vs the table then to see what he has to go by. Maybe I'm just missing something since these don't look like wrestler names I have things way off in my head. Thanks for the replies Lord Justice. Adding a stupid question because I'm lost at this point on where those 4 digits are found on Possums table? Quote
LordJustice17 Posted March 24, 2016 Author Posted March 24, 2016 (edited) @OnyxRainPozzum's StringBasically each character consists of a pac file, a pofo, and a moveset.The pac file contains the model and textures. It is named with the appropriate slot number, and copied into the ch folder.The moveset and pofo must be injected into the save file using either CheatEngine or Xpacker. They are injected into the corresponding slot. So if you have a character named ch555, then your moveset and pofo must be injected into slot 555 in the save file.The pofo contains the wrestler info. Part of this is the string ID. You can put any string ID you want here. That's the purpose of the future string. When characters are released the names will already be somewhere in the string, so all that is needed to use them is to have the pofo file point to the right string ID.So for your custom characters you can put their names anywhere they will fit in the string (as long as you don't overwrite some text that will effect something else in game. Then you create a pofo (which you would need to create anyway), which points to the string ID you set up. PS: You may also look at these strings if you never plan to use the MyCareer characters from 2K15:6B0DFlash Silva6B0EEl Hondero6B0FTommy Wall6B10Ray Rich6B11Zeus Tucker6B12Barron Blade Edited March 24, 2016 by LordJustice17 Quote
OnyxRain Posted March 24, 2016 Posted March 24, 2016 I probably won't use those since what I'm actually doing and always do with WWE games is use them to make my own Fed. I appreciate the help and pointing me in the right direction. Now I just need to wrap my head around this to make sure I got it and it sinks in so I understand it all correctly. Quote
cloudropis Posted March 24, 2016 Posted March 24, 2016 If I use this, I can't use Cave Waverider's attire unlock string at the same time? How do I install attire mods as multiple attires without overwriting the default one then?Sorry for the dumb question, but I asked in another thread and the reply wasn't very clear. Quote
George Nasser Posted March 24, 2016 Posted March 24, 2016 If I use this, I can't use Cave Waverider's attire unlock string at the same time? How do I install attire mods as multiple attires without overwriting the default one then?Sorry for the dumb question, but I asked in another thread and the reply wasn't very clear.you can use them at the same time basically install cave waverider's mod but dont install the string.pac file and you can use future proof stringsorry for bad english 2 Quote
cloudropis Posted March 24, 2016 Posted March 24, 2016 If I use this, I can't use Cave Waverider's attire unlock string at the same time? How do I install attire mods as multiple attires without overwriting the default one then?Sorry for the dumb question, but I asked in another thread and the reply wasn't very clear.you can use them at the same time basically install cave waverider's mod but dont install the string.pac file and you can use future proof stringsorry for bad englishOh right I totally forgot, I can still use the unlocker just without its string file. I completely forgot how it worked.Thanks a lot. Quote
George Nasser Posted March 24, 2016 Posted March 24, 2016 If I use this, I can't use Cave Waverider's attire unlock string at the same time? How do I install attire mods as multiple attires without overwriting the default one then?Sorry for the dumb question, but I asked in another thread and the reply wasn't very clear.you can use them at the same time basically install cave waverider's mod but dont install the string.pac file and you can use future proof stringsorry for bad englishOh right I totally forgot, I can still use the unlocker just without its string file. I completely forgot how it worked.Thanks a lot.no problem Quote
LordJustice17 Posted March 27, 2016 Author Posted March 27, 2016 Minor Update:6B15Yoshi Tatsu6BACAx6BADSmash6BAECrush 1 Quote
heelsquared Posted March 27, 2016 Posted March 27, 2016 Added them 4 names to my edited version. Thanks for posting the update log here Quote
ElliotPi Posted March 29, 2016 Posted March 29, 2016 Anyone got the original string? I'm stupid and didn't backup the file. Quote
jcsix Posted March 29, 2016 Posted March 29, 2016 Just wanted to ask, is it possible for the modded strings to also have lowercases on match screen/arena nameplate, but still be in all capitals on the select menu? For example,All the in-game peoples names appear in capitals on the select screen and most match screen/arena nameplates, but in some arenas (ECW for example), they are both upper and lowercase whilst the modded ones are all capitals. Quote
LordJustice17 Posted March 29, 2016 Author Posted March 29, 2016 Just wanted to ask, is it possible for the modded strings to also have lowercases on match screen/arena nameplate, but still be in all capitals on the select menu? For example,All the in-game peoples names appear in capitals on the select screen and most match screen/arena nameplates, but in some arenas (ECW for example), they are both upper and lowercase whilst the modded ones are all capitals.That is because the default characters in game use three separate strings. There are slots for uppercase, lowercase, and social media. We don't have room in the string file to do that for every character so instead, for custom characters, we assign the same string ID for all three slots. Therefore everything is uppercase, because that is how it is in the string. If you really need both upper and lowercase, you could do a custom edit of your string file, replacing names you won't need. Then you would have to edit the string ID references in all the pofos for custom characters you are using. 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.