kim666 Posted November 11, 2015 Posted November 11, 2015 ???You mean if the 2k16 pac files work in 2k14 on PS3? Not out of the box, you need to convert them, it is described howto here http://smacktalks.org/forums/topic/57258-ps3-2k15-mods-in-2k14-tutorial/ Quote
N'Jadaka Posted November 12, 2015 Posted November 12, 2015 I've noticed with HBK's wm14 attire if you put the pach file in any other slot than the last one it makes the pach behind it go "attire not found" when you update your arcs. I dont know if it is specific to this attire or a issue with all 2k16 pachs, but it's worth noting. Quote
OverTheEdge Posted November 12, 2015 Posted November 12, 2015 (edited) I've noticed with HBK's wm14 attire if you put the pach file in any other slot than the last one it makes the pach behind it go "attire not found" when you update your arcs. I dont know if it is specific to this attire or a issue with all 2k16 pachs, but it's worth noting.That's usually due to the PACH's file size, I believe. I think if the hex value of its file size ends with two zeros that'll happen. Try extracting the part for the color.dds and just inject it right back in, uncompressed of course. That should change the file size and give it one that'll write to the .arcs properly. Edited November 12, 2015 by OverTheEdge Quote
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