wwedarkman Posted October 11, 2015 Posted October 11, 2015 (edited) Hi guys I have another awesome thing to share with you today. You can now replace Wrestler Selection Renders without Visual Studio or any other software. I owe a big thanks to pozzum for helping me try this out. Without his help I couldn't have said this works or not. So give him a big hand. For this to work you need to purchase tekken57's x-packer.Here is his x-packerhttp://sf4mods.blogspot.com/p/x-packer.htmlHere is a DDS Converter PVRTexToolhttp://community.imgtec.com/developers/powervr/installers/I'm going to give you the Ritty tutorial steps but with my modded version. Open x-packer up first then follow steps below.1) OPEN PAC CONTAINING DIRECTORIES>ltag_typeb.pac2) Extract ALL files to location of choice3) Open PACH>Any of the files you extracted (each file you extracted is a superstar)4) You will have a 0000.bpe and a 0001.bpe - ONLY UNCOMPRESS 0001.bpe5) Rename 0001.pac to 0001.dds6) Find another wrestler or a wrestler image you created and converted to a dds file. 7) Repeat steps 3 to 5 for the other Wrestler8) This example I find another wrestler 8A51CF4B. 8A51CF4B = Bo DallasOpen Bo Dallas the 2nd wrestler 0001.dds up in hex editor HxDfind offset 90 you should see this 00 00 00 00 60 00 C0 6C A6 52 25 26 02 00 00 00click on offset 90 and go all the way to the bottom on offset 100090 hold shift and left click on the last zero and right click and click copy.Now open the first wrestler 0001.dds (not Bo Dallas the 2nd wrestler) in hex editor HxDfind offset 90 you should see this 00 00 00 00 60 00 C0 6C A6 52 25 26 02 00 00 00click on offset 90 and go all the way to the bottom on offset 100090 hold shift and left click on the last zero and paste it ctrl+v then save it. Now The first wrestler will now be replaced with the 2nd Bo Dallas Wrestler Selection Render Image. 9) Open PACH of superstar10) Compress and Inject the dds file (0001.dds)11) OPEN PAC CONTAINING DIRECTORIES>ltag_typeb.pac12) Inject the PACH of the superstar you edited13) ENJOY!That's it guys. I hope this makes things more easier no more having to wait for a dds to save in Visual Studio or any other software. Also if anyone has used my Paige Commentary and Announcer Sound MOD you can now replace Emma's wrestler selection render with Paige.Note: If you created your own image and converted to a dds you can skip step 7 and just open the 2nd wrestler as your new created image in HxD.If anyone enjoyed this leave some comments below. Thank you guys for your time. I hope I have helped others out. Edited October 13, 2015 by wwedarkman 2 Quote
abumaster Posted October 11, 2015 Posted October 11, 2015 sadly I have Visual Studio but I don't have X-packer 10 >_< Quote
MOHIB Posted October 11, 2015 Posted October 11, 2015 Bro Could You Do A Video Tutorial For That Just A Bit Confuse. Quote
Adm King Posted October 11, 2015 Posted October 11, 2015 Bro Could You Do A Video Tutorial For That Just A Bit Confuse.Instead of asking so much ...why don't u try doing it while reading the steps...it will also be good for u..I am sure you will learn...there is nothing so hard in that tutorial 1 Quote
xWeasel Posted October 11, 2015 Posted October 11, 2015 nice find sorry i couldn't help you with it :lbut, don't you still need visual studio to create a .dds file? Quote
MOHIB Posted October 11, 2015 Posted October 11, 2015 (edited) Bro Could You Do A Video Tutorial For That Just A Bit Confuse.Instead of asking so much ...why don't u try doing it while reading the steps...it will also be good for u..I am sure you will learn...there is nothing so hard in that tutorialBro i tried it, but the render of Baron Corbin which i convert to DDS has only 900 offsets and there is no 00 00 00 00 60 00 C0 6C A6 52 25 26 02 00 00 00 in offset 90.Another Confusion is that when i extract the pach of corey graves it only comes with the .BPE file there is no PAC file which i can rename to DDS. Edited October 11, 2015 by MOHIB Quote
xWeasel Posted October 11, 2015 Posted October 11, 2015 Bro Could You Do A Video Tutorial For That Just A Bit Confuse.Instead of asking so much ...why don't u try doing it while reading the steps...it will also be good for u..I am sure you will learn...there is nothing so hard in that tutorialBro i tried it, but the render of Baron Corbin which i convert to DDS has only 900 offsets and there is no 00 00 00 00 60 00 C0 6C A6 52 25 26 02 00 00 00 in offset 90.Another Confusion is that when i extract the pach of corey graves it only comes with the .BPE file there is no PAC file which i can rename to DDS.uncompress the 0001 file, and it will give you two filesrename the 0001.zlib.uncompressed to 0001.dds and delete the other one Quote
MOHIB Posted October 11, 2015 Posted October 11, 2015 (edited) Bro Could You Do A Video Tutorial For That Just A Bit Confuse.Instead of asking so much ...why don't u try doing it while reading the steps...it will also be good for u..I am sure you will learn...there is nothing so hard in that tutorialBro i tried it, but the render of Baron Corbin which i convert to DDS has only 900 offsets and there is no 00 00 00 00 60 00 C0 6C A6 52 25 26 02 00 00 00 in offset 90.Another Confusion is that when i extract the pach of corey graves it only comes with the .BPE file there is no PAC file which i can rename to DDS.uncompress the 0001 file, and it will give you two filesrename the 0001.zlib.uncompressed to 0001.dds and delete the other oneBro when i try to uncompress X-Packer is giving errorUnhandled exception occured in your application.If you click continue the application will ignore this error and ignore this error and attempt to continue.If you click Quit.The application will be closed immediately.The System Cannot Find The File SpecifiedEDIT : X-PACKER 9 WORKS Edited October 11, 2015 by MOHIB Quote
MOHIB Posted October 11, 2015 Posted October 11, 2015 Bro another question why the new render of shawn micheals which i convert to dds has 61EBO offsets there are no 100090 offsets But the original render which i extracted with X-PACKER 9 Has 100090 offsets Quote
xWeasel Posted October 11, 2015 Posted October 11, 2015 Bro Could You Do A Video Tutorial For That Just A Bit Confuse.Instead of asking so much ...why don't u try doing it while reading the steps...it will also be good for u..I am sure you will learn...there is nothing so hard in that tutorialBro i tried it, but the render of Baron Corbin which i convert to DDS has only 900 offsets and there is no 00 00 00 00 60 00 C0 6C A6 52 25 26 02 00 00 00 in offset 90.Another Confusion is that when i extract the pach of corey graves it only comes with the .BPE file there is no PAC file which i can rename to DDS.uncompress the 0001 file, and it will give you two filesrename the 0001.zlib.uncompressed to 0001.dds and delete the other oneBro when i try to uncompress X-Packer is giving errorUnhandled exception occured in your application.If you click continue the application will ignore this error and ignore this error and attempt to continue.If you click Quit.The application will be closed immediately.The System Cannot Find The File SpecifiedEDIT : X-PACKER 9 WORKS so you fixed it? awesome Quote
wwedarkman Posted October 12, 2015 Author Posted October 12, 2015 (edited) Bro Could You Do A Video Tutorial For That Just A Bit Confuse.I didn't think a video tutorial was necessary.nice find sorry i couldn't help you with it :lbut, don't you still need visual studio to create a .dds file?It's alright xWeasel. I guess you had other things people asked you first to finish. Bro Could You Do A Video Tutorial For That Just A Bit Confuse.Instead of asking so much ...why don't u try doing it while reading the steps...it will also be good for u..I am sure you will learn...there is nothing so hard in that tutorialBro i tried it, but the render of Baron Corbin which i convert to DDS has only 900 offsets and there is no 00 00 00 00 60 00 C0 6C A6 52 25 26 02 00 00 00 in offset 90.Another Confusion is that when i extract the pach of corey graves it only comes with the .BPE file there is no PAC file which i can rename to DDS.I meant 90 offset. I only used 00 00 00 00 60 00 C0 6C A6 52 25 26 02 00 00 00 to make it clear. Hopefully this might help moreAs long as the offset is below this green section of hex codehttp://postimg.org/image/aj69m401z/Bro another question why the new render of shawn micheals which i convert to dds has 61EBO offsets there are no 100090 offsets But the original render which i extracted with X-PACKER 9 Has 100090 offsetsMake sure the image render size you use is 1024x1024 Edited October 12, 2015 by wwedarkman 1 Quote
wwedarkman Posted October 12, 2015 Author Posted October 12, 2015 (edited) Hi guys if your having trouble finding the right DDS converter then get PVRTexTool.Get PVRTexTool herehttp://community.imgtec.com/developers/powervr/installers/Just download one of the installers for your system. I got Windows installer PowerVR Tools and SDK 3.5When you install it only select PVRTexTool and click next.After install go in folder C:\Imagination\PowerVR_Graphics\PowerVR_Tools\PVRTexTool\GUI\Then double click on the folder 32 bit or 64 bit system you have. After that run PVRTexToolGUI.exe Make a shortcut for it on desktop so it's much easier to access next time.Open up your own created selection wrestler image png file. Left click on File then Left click Save As. Make sure your Save as type is on Direct Draw Surfaces(*.dds) before you save your file. Open up HxD hex editor and you should see a similar pattern in this image here http://postimg.org/image/aj69m401z/ Notice: It says DX10 in the picture in hex.I hope this helps with the DDS conversion. If anyone needs help leave comments below. Edited October 12, 2015 by wwedarkman Quote
Robbie686 Posted October 12, 2015 Posted October 12, 2015 Is there anyway to replace community DLC superstar pictures yet? Quote
xWeasel Posted October 12, 2015 Posted October 12, 2015 Is there anyway to replace community DLC superstar pictures yet?nope Quote
beastedot9 Posted October 13, 2015 Posted October 13, 2015 I tried but xpacker 8..can't do it..!!!That is because x-packer 8 cannot open it. Renders cannot be changed with x-packer 8. Quote
yeshwant Posted October 13, 2015 Posted October 13, 2015 I tried but xpacker 8..can't do it..!!!That is because x-packer 8 cannot open it. Renders cannot be changed with x-packer 8. Hmm...sO now?? Wat I should do? Quote
yeshwant Posted October 13, 2015 Posted October 13, 2015 You'll have to buy X-Packer 10.Hmmm...i think so...otherwise I will not able to do it....or I can wait til 2k16 arrives for PC.. Quote
MOHIB Posted October 16, 2015 Posted October 16, 2015 Bro Could You Tell Me How To Convert Image Sizes To 1024x1024 Quote
yeshwant Posted October 16, 2015 Posted October 16, 2015 Bro Could You Tell Me How To Convert Image Sizes To 1024x1024Use phOto shop cs6... Quote
wwedarkman Posted October 18, 2015 Author Posted October 18, 2015 (edited) Bro Could You Tell Me How To Convert Image Sizes To 1024x1024Just open in mspaint or some photo program. Just resize the image to 1024x1024. Re-sizing a image is easy. Make sure you resize first before converting to DDS. It's the DDS format stuff that is the most important. I tried but xpacker 8..can't do it..!!!That is because x-packer 8 cannot open it. Renders cannot be changed with x-packer 8. Hmm...sO now??Wat I should do?Well if my WWE 2k15 Mintiron Replacer mod program goes well I might just make a program afterwards that extracts the files so you don't have to pay for x-packer 10. Edited October 18, 2015 by wwedarkman 1 Quote
yeshwant Posted October 18, 2015 Posted October 18, 2015 Bro Could You Tell Me How To Convert Image Sizes To 1024x1024Just open in mspaint or some photo program. Just resize the image to 1024x1024. Re-sizing a image is easy. Make sure you resize first before converting to DDS. It's the DDS format stuff that is the most important. I tried but xpacker 8..can't do it..!!!That is because x-packer 8 cannot open it. Renders cannot be changed with x-packer 8. Hmm...sO now??Wat I should do?Well if my WWE 2k15 Mintiron Replacer mod program goes well I might just make a program afterwards that extracts the files so you don't have to pay for x-packer 10.If u do tat...then it will really help me..to create Randers...and extract files... Quote
MOHIB Posted October 25, 2015 Posted October 25, 2015 WWEDARKMAN Bro You Are Awesome Love You Finally Made My First Render With Success. 1 Quote
yeshwant Posted October 25, 2015 Posted October 25, 2015 WWEDARKMAN Bro You Are Awesome Love You Finally Made My First Render With Success. U created ur rander without xpacker 10? Quote
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