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Something about the forehead looks wrong, almost like it has horns about to poke through - might be just me though.

that i will fix it now :) , but that's another thing that you can improve ???

What hair are you using?  It's stiff in the front, so if it's a PC model you're using the wrong 2922.yobj.

bray wyatt hair edited thanks man man for the tip  i will fix that now but Gamelite its working now in the face and model  maybe its gonna looks much better galloway :)

Edited by legrandcissarcix
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Great work. Though would it not be better to use the Liger models from old games? Seems it would be easier.


I can wrestle kingdom import heads or previous games ??? I did not know and I have to consider the vertices ???

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Nah, there's a liger shaped mask in the old WWE 2k14 caw parts.

o i understand now i can import caw parts from previos game thats do you  mean like this picture  http://smacknetwork.com/images/cawsearch/wwe13/4458_1_thumb.jpg

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Nah, there's a liger shaped mask in the old WWE 2k14 caw parts.

o i understand now i can import caw parts from previos game thats do you  mean like this picture  http://smacknetwork.com/images/cawsearch/wwe13/4458_1_thumb.jpg

Yes that's what he means.

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someone has the method as inserting those parts that really I have no idea how to insert a subject that would be of great help thanks in advance to all

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someone has the method as inserting those parts that really I have no idea how to insert a subject that would be of great help thanks in advance to all

Disable any unwanted obj files inside the yobj file using BB's anatomizer. Then inject the whole yobj into a yobj slot you don't mind replacing like 4E22 (eyelids).

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someone has the method as inserting those parts that really I have no idea how to insert a subject that would be of great help thanks in advance to all

Disable any unwanted obj files inside the yobj file using BB's anatomizer. Then inject the whole yobj into a yobj slot you don't mind replacing like 4E22 (eyelids).

thankss man  i can use that method for replace other objects like a used in my rusev mod ?? with the antomizer ?

 

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new preview for horns and fixed the head i will tested first in game previews  that sculped mask and before i will inject horns from the caw parts and i will compare both :)

photo ligerrrrrrr_zpsfx4unnty.png

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this is the in game preview i dont know whats happen in the hair in blender looks nice but in game looks like the video maybe its the move of the hair i dont know :S

 

 

 

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That looks really good, I would use Hogan's pach and inject an unmovable hair so it has two hairs, one that moves and another that hides the back of the head.

thanks for the tip Auday i need to inject the parts of the all objects right  in the pach of hogan right ?

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That looks really good, I would use Hogan's pach and inject an unmovable hair so it has two hairs, one that moves and another that hides the back of the head.

thanks for the tip Auday i need to inject the parts of the all objects right  in the pach of hogan right ?

Yes you need to extract 0000,000A,000C,00CA,00CD,2715 and all the 24xx and 25xx and inject them into Hogan's pach, and extract a hair from someone else like kane for example and inject it into 001A(I am not sure if that's the correct name but it's something like that) and make the 001B invisible.

Edited by Auday Elyafe
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That looks really good, I would use Hogan's pach and inject an unmovable hair so it has two hairs, one that moves and another that hides the back of the head.

thanks for the tip Auday i need to inject the parts of the all objects right  in the pach of hogan right ?

Yes you need to extract 0000,000A,000C,00CA,00CD,2715 and all the 24xx and 25xx and inject them into Hogan's pach, and extract a hair from someone else like kane for example and inject it into 001A(I am not sure if that's the correct name but it's something like that) and make the 001B invisible.

umm only i undertand the part i need to inject the 0000,000A,000C,00CA,00CD,2715 24xx and 25xx and inject them into Hogan's pach

and the rest i dont understand to much my problem its the language evebrody nows i speak spanish i dont speak to much english i use the translator i everbody knows the translator sucks man but if i send you the file an fix the model for me i would really grateful with you man

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Wait I have another way, did you ever use the 4E22 on Liger's pac?

nop

Ok here's a good way.

-Extract hair from Kane's pac (for example)

-Model it to fit the head of Liger

-Inject it into 4E22

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Wait I have another way, did you ever use the 4E22 on Liger's pac?

nop

Ok here's a good way.

-Extract hair from Kane's pac (for example)

-Model it to fit the head of Liger

-Inject it into 4E22

i try it but looks the same man :(

 
unfortunately the only way I have left is to take the movement to the hair to look good :(
Edited by legrandcissarcix
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