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Tekken57's PC mods - Beware of the dog


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Posted (edited)

@Tekken57 : Why the model in 3DS Max doesn't looks good ??

Is The reason not loading all the textures correctly ?

Also great work !

Edited by Y2Jericho.
  • Like 1
Posted

damn I see you guys are really going somewhere!!!! Incredible chicos!!

Posted

Thanks to .RaieE. for his help with the face textures. Still need to get rid o the elbow pads and do hi res graphics for the attire textures. Made a lot of changes to the face morphing, eyes, body morph and textures.  

 

 

steiner_pc_preview2.jpg

  • Like 1
Posted

Coming along! This'll be great. Just need to wait for that guy who's taking the animations from 2k14 for Hall/Steiner.

Posted

wow Steiner is looking awesome.

Posted

Damn that looks good. Quick question, is that a CAW spot or did it replace an existing wrestler?

Really excited to see future stuff.

Posted

@TheBleedingRed21 it gets added as custom dlc wrestler.

 

awesome progress tekken :)

Posted

Sweet. I guess I mean more.. Is this a base of a superstar or is this a created wrestler imported into 3ds max?

Posted

Thats wicked a steiner are you able to make a sandman ?would love to have a awesome sandman.

Also do you add these wrestlers with the xpacker?

Posted (edited)

Big Poppa Pump is looking better and better. Great job! Can't wait to play him and the Bad Guy. :)

Edited by Cave Waverider
Posted

i followed your steiner progress a while... now i had to register to just say: great work man!!! keep it up! :D

Posted

Thanks guys.

 

@jessjake, pretty busy with coding X-packer and x-rey, so won't have time to do sandman in the near future.

 

@thebleedingred, existing superstar with a lot of modelling. Added as a new wrestler, not replacing anyone else. I can also confirm that wrestlers added in this way are automatically available in creation suite. You can also create attires for the new wrestlers just like all the other in game wrestlers using the creation suite.

 

 

selection_screen_pc.jpg

Posted

Agreed! Now I can add all my Sting slots :D Fantastic work as usual Tekken.

Posted

Thanks guys.

@jessjake, pretty busy with coding X-packer and x-rey, so won't have time to do sandman in the near future.

@thebleedingred, existing superstar with a lot of modelling. Added as a new wrestler, not replacing anyone else. I can also confirm that wrestlers added in this way are automatically available in creation suite. You can also create attires for the new wrestlers just like all the other in game wrestlers using the creation suite.

selection_screen_pc.jpg

Posted

Holy cow, that's awesome news. Great work Tekken.

Posted

Awesome work guys.

 

I'd really love to purchase X-Rey and start modelling some real stuff, but I still don't quite understand what's possible right now and what the limitiations are. One one hand I've read that the slightest modification to the face mesh mess up the whole head, on the other hand you guys seem to do some good stuff already...

Posted

@chunked, any changes to the face causes the model to get corrupted in game. However if you disable the facial animations, then the corruption is gone. The downside is that the wrestler has no facial expressions.

 

You can make changes to the body etc without any issues.

Posted

How did you add your awesome creations to the game as new wrestlers? Via the modification to the RAM explained by kim?

Posted

Via X-Packer. Currently coding the functions to enable adding new wrestlers.

Posted

This will be a god send. Using X-Packer to simply add a wrestler opens so many doors. People need to start on some NXT mods to build the roster.

Posted

Wow! i wish i had 2k15 on pc.Fantastic work as always tekken and that Steiner is amazing man!

Posted

This will be a god send. Using X-Packer to simply add a wrestler opens so many doors. People need to start on some NXT mods to build the roster.

I plan on working on Balor, Itami, Joe and Owens in the near future.  ;)

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