Mathayus Posted November 15, 2014 Share Posted November 15, 2014 One question, if i wanna assign a winning animation to my RVD who is ch476.pac i have to import the wwe2k15 winning animation into an existing animation of wwe2k14 (with same size) and then rename the winning pach file to 476? I think that yes. If someone get the RVD winning animation working in 2k14. share it. Or whatever succefull winning animation from 2k15. Quote Link to comment Share on other sites More sharing options...
LordBarker Posted November 15, 2014 Share Posted November 15, 2014 Id also agree this is how you do it. Make sure you 0 fill the evp file to make it the same size as the one you're replacing it seems that the evz doesn't have to be from the same character I.e. RVD, just the same size. Quote Link to comment Share on other sites More sharing options...
Mathayus Posted November 15, 2014 Share Posted November 15, 2014 The EVP is the animation? I was thinking that the animation was the EVZ. Quote Link to comment Share on other sites More sharing options...
LordBarker Posted November 16, 2014 Share Posted November 16, 2014 It's the first entry I think - thought it was evp? Could be wrong Quote Link to comment Share on other sites More sharing options...
Mathayus Posted November 17, 2014 Share Posted November 17, 2014 Well, I added both RVD files over Kofi for winning, then Open the pac file in hex and changed both 6176 to my RVD 6116 (ch116.pac) but when I win the winning is the default for non winning animation superstars. Quote Link to comment Share on other sites More sharing options...
motishow Posted November 17, 2014 Share Posted November 17, 2014 Well, I added both RVD files over Kofi for winning, then Open the pac file in hex and changed both 6176 to my RVD 6116 (ch116.pac) but when I win the winning is the default for non winning animation superstars. did you test if kofi has the rvd animation? maybe we have to change somethin inside the EVP or EVZ file with the hexeditor and write the new wrestler pac number Quote Link to comment Share on other sites More sharing options...
Mathayus Posted November 17, 2014 Share Posted November 17, 2014 Tomorrow I´ll try. Today I can´t. Quote Link to comment Share on other sites More sharing options...
Mathayus Posted November 18, 2014 Share Posted November 18, 2014 (edited) Well, I added both RVD files over Kofi for winning, then Open the pac file in hex and changed both 6176 to my RVD 6116 (ch116.pac) but when I win the winning is the default for non winning animation superstars. did you test if kofi has the rvd animation? maybe we have to change somethin inside the EVP or EVZ file with the hexeditor and write the new wrestler pac number Kofi got the RVD animation. I openned the Winning00.pac in Hex Editor. Went to EVP and changed the 6176 to 6116 and the same with EVZ. (116 is my RVD) But Kofi have the animation. In EVP and EVZ I overwrited with original RVD. What is 116 in 2k15, so you haven´t to do nothing with that files. What I only need is how to say the game that this superstar get the animation and that other lost the animation. So, I can put Winning to Sting, DDP, Booker... Edited November 18, 2014 by Mathayus Quote Link to comment Share on other sites More sharing options...
MKKHAN Posted September 28, 2020 Share Posted September 28, 2020 What about winning animation for tag team like we have the brothers of destruction 2001 in 2k16 can we add it to BOD in 2k14 Another question can we use winning animation from 2k17 Quote Link to comment Share on other sites More sharing options...
MKKHAN Posted September 30, 2020 Share Posted September 30, 2020 On 10/30/2014 at 6:30 AM, Red Rooster said: Several people have asked me about this so heres a quick guide (I cant be bothered with a full tutorial sorry) Most of the information you need is Big Thanks to Mathayus for the original info. Quote from Mathayus I had trouble with compress and injecting Stings Entrance for some reason so I did it manually with a hex editor. Just find an entrance you want to replace (make sure the EVP and EVZ are the same size or larger than the one you are replacing it with.) Zero fill the file to make it the same size as the original and copy/paste it over the file in the Entrance##.pac If the entrance has an object you will need to replace an entrance that has an object in it (I assume, I havent tried it without) eg. Mr Perfect, Carlito, Sandman, Undertaker etc. The objects live in evtobj.pac, if the object is not in the original 2k14 evtobj.pac you will have to replace one of the existing objects with it and rename the pach. (The pach must keep its name from 2k15 otherwise the game wont find it) 2k14 already had a bat in evtobj but it was a brown wooden one so I replaced it with object 2070 from 2k15 (luckily the original was a bigger filesize). Thats pretty much it. If you are trying to import Bray Wyatts entrance with the Lantern etc its pretty easy to find in the 2k15 evtobj, you just need to find something in 2k14 to replace it with. Good luck. i did the same i want use wwe13 ministry undertaker DLC entrance i take the ministry dlc71 entrance EVP and EVZ and paste in big show wwe2k14 entrance00.pac in 125 ID of big show as his entrance size is big then ministry taker so i paste taker EVP and EVZ to big show and its work but sometime the game crash for me and sometime i can see the full ministry entrance am i doing something wrong do i need to update arc because i didnt update arc since not mention in this tutorial Quote Link to comment Share on other sites More sharing options...
Red Rooster Posted September 30, 2020 Author Share Posted September 30, 2020 On 11/5/2014 at 8:36 AM, Red Rooster said: On 10/30/2014 at 2:30 PM, Red Rooster said: I had trouble with compress and injecting Stings Entrance for some reason so I did it manually with a hex editor. Just find an entrance you want to replace (make sure the EVP and EVZ are the same size or larger than the one you are replacing it with.) Zero fill the file to make it the same size as the original and copy/paste it over the file in the Entrance##.pac Quote Link to comment Share on other sites More sharing options...
justYn1893 Posted June 2, 2021 Share Posted June 2, 2021 Sorry to bump this older thread but I wonder if anyone has been able to fix this transparent / texture issue yet? I've figured out that this happens because of the 000B lighting file in the EVZ, replacing it with a 2K14 or another 2K15 / 2K16 / 2K17 lighting that doesn't have this problem, fixes the issue. But especially for more special entrances like from the Wyatt's I doubt that there are any lights that are really similar to that. Also want to mention that this problem doesn't occur on emulator so only on actual hardware. 1 Quote Link to comment Share on other sites More sharing options...
GawkyBurrito Posted January 1, 2023 Share Posted January 1, 2023 Hello, can someone help me, after injecting the new input, are the arc files updated? I followed the tutorial and copied and replaced in the GAMES folder but there were no changes and when I updated the screen was black, if anyone knows I hope you can help me, thanks Quote Link to comment Share on other sites More sharing options...
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