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*Tutorial* Importing Entrances from 2k15


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Posted (edited)

Several people have asked me about this so heres a quick guide (I cant be bothered with a full tutorial sorry)

 

Most of the information you need is Big Thanks to Mathayus for the original info.

 

Quote from Mathayus

 

Open the entrance file from the game you want with the Pac Containing Directories (EPK8)

 

Now you can see the EVP and EVZ folders.

The numbers with 3 digits are basic entrances, the 5 digits the advanced entrances.

The EVZ folder is the motion, lights...

The EVP folder is the pyros, the info that says if the wrestler comes with an object, etc...

 

you can uncompress that files and then compress and inject over the entrance you want in WWE 2K14.

 

in some slots maybe the entrance files don´t work, and in others you can´t add them casue the files you are replacing are smaller than the file you want to inject.

 

Quote from Swipergod

 

So basically it's as Mathayus mentioned:

  1. Pull a entrance pac from WWE '13. If you're looking for Bossman for example, since he's character number 238, you'd grab Entrance01.pac because that's where his entrance is found.
  2. Uncompress the file with xbdecompress
  3. Open up the uncompressed version in Xpacker under "pac with directories EPK8"
  4. You'll see a giant list, it'll include character numbers. To the far right you'll see the EVP header. Go find Bossman's EVP (238) and extract it (I uncompress it, but I don't think that's necessary)
  5. Scroll down past the 5 digit number files and you'll see the character numbers again. To the far right you'll see the EVZ header. Do the same thing as 4.
  6. Pull a WWE 2k14 entrance file that has a character you want to replace with the Bossman entrance. The community DLC replaced sandman who is in Entrance04.pac.
  7. Uncompress it with xbdecompress
  8. Open it in Xpacker and find the character you want to replace. Sandman is 506. Once again, the character will have an EVP and an EVZ. Select Inject and for each one and replace with the appropriate file (EVP for EVP and EVZ for EVZ).
  9. Replace your old entrance file with the new one you just made on your Xbox and you're good to go.

 

I had trouble with compress and injecting Stings Entrance for some reason so I did it manually with a hex editor. Just find an entrance you want to replace (make sure the EVP and EVZ are the same size or larger than the one you are replacing it with.)

 

Zero fill the file to make it the same size as the original and copy/paste it over the file in the Entrance##.pac

 

If the entrance has an object you will need to replace an entrance that has an object in it (I assume, I havent tried it without) eg. Mr Perfect, Carlito, Sandman, Undertaker etc.

 

The objects live in evtobj.pac, if the object is not in the original 2k14 evtobj.pac you will have to replace one of the existing objects with it and rename the pach. (The pach must keep its name from 2k15 otherwise the game wont find it)

 

2k14 already had a bat in evtobj but it was a brown wooden one so I replaced it with object 2070 from 2k15 (luckily the original was a bigger filesize).

 

Thats pretty much it. If you are trying to import Bray Wyatts entrance with the Lantern etc its pretty easy to find in the 2k15 evtobj, you just need to find something in 2k14 to replace it with. Good luck.

Edited by Red Rooster
Posted

You are all over the place these last couple days.

Thank you for your wok Red

Posted

You are all over the place these last couple days.

Thank you for your wok Red

Have you got my wok? I was wondering where that was :p

Posted

You are all over the place these last couple days.

Thank you for your wok Red

Have you got my wok? I was wondering where that was :p
Lol you know you cooking that pad thai bro !!!
Posted

Thanks for the tutorial Rooster, much appreciated.

Posted

Hmmm...  I might mess around with this later.... Thanks Rooster...

Posted

Rooster have you tried importing entrances from past games? like LOWM?

Posted

Rooster have you tried importing entrances from past games? like LOWM?

Yeah , they dont work, I guess its because of the change in models between 2011 and 12

Posted

I am tryin to import the Curtis Axel wwe2k15entrance into wwe2k14. I have uncompressed EVP and EVZ of Curtis (397) who is in entrance02.pac from wwe2k15.

I wanna replace Yokozuna wwe2k14 entrance (198) who is in entrance00.pac. and has the EVZ file bigger than Curtis file

 

When i try to inject the EVP or EVZ file into Yokozuna slot i have this error

 

255jjh2.png

 

If i use compress and inject function when i choose Yokozuna entrance in game i get a black screen

 

Any ideas of my mistake?

 

thanks

Posted

 

I had trouble with compress and injecting Stings Entrance for some reason so I did it manually with a hex editor. Just find an entrance you want to replace (make sure the EVP and EVZ are the same size or larger than the one you are replacing it with.)

 

Zero fill the file to make it the same size as the original and copy/paste it over the file in the Entrance##.pac

 

Posted

 

 

I had trouble with compress and injecting Stings Entrance for some reason so I did it manually with a hex editor. Just find an entrance you want to replace (make sure the EVP and EVZ are the same size or larger than the one you are replacing it with.)

 

 

Zero fill the file to make it the same size as the original and copy/paste it over the file in the Entrance##.pac

 

That shit took me so long to figure out on my own--but, man, when I finally did it was like...

 

ciCrteP.gif

Posted

This shit sucks my balls but thanks to red again i have imported manually the curtis axel entrance into my wwe 14 pefect!!!!!

Posted

This shit sucks my balls but thanks to red again i have imported manually the curtis axel entrance into my wwe 14 pefect!!!!!

Nice!! Well done

Posted

Also I just used the same method for winning animations and works as well

Posted

Also I just used the same method for winning animations and works as well

Sweet, I thought it would!!

Posted

Yeah, now if I can figure out transferring new moves, taunts, and OMGs....I've also been curious if we can change Universe mode scenarios the same way.

Posted

Moves and taunts should be do-able.

OMG moments and universe scenarios, probably not but give it a try. It would be amazing if it is possible.

Posted

Yeah mainly it's about locating where the animations, I've found some stuff in the misc_ingame.pac but I'm still looking for the animations. I've been curious if the mot.pac's are where I need to look concerning that.

Posted

I tried looking for moves the other day but didnt have any luck (I didnt try very hard). I looked in m.pac but I dont think thats it.

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