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Matchup Screens now working *Tutorial Added*


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Posted

Just save as a jpg for starters and at the prompt for quality just change the slider setting.

  • 1 month later...
Posted

I'm doing something wrong somewhere because all I'm getting from extracting or uncompressing the matchHD or MenulayoutHD is POFO files. LOTS of them lol

Posted

Still no idea where im going wrong on this lol

Posted

To inject the image, the image must be of the same size of the original.How to i do then to inject an 100kb image?

  • 2 weeks later...
Posted

that's ALWAYS MY PROBLEM   :(

Have you injected the Match screens yet?

Posted

Save the edited file in photoshop as a jpg at 100kb, then ipen up the image again and save as a DXT 5 with no mip maps, you should then be able to inject the file. However there are the odd one or 2 pacs I have found that refuse to do it so its a case of messing with the size of the jpg to get it to work...

Posted (edited)

I tried the raw match screen and it worked, but ain´t working on the wm 10.

 

Edited:Actually i tried an custom image and didn´t worked, then a tried just a black image and it worked.

Edited by IamCrazyPT
Posted

Hmmm I'll have a look at the WM10 screen tonight and see what the issue is.

Posted

Had a look and it works fine, I opened up a jpg image 1024x512 (image size was 52kb) and managed to compress and inject it. It seems to fail when you save the image as a DDS file when you have both a DDS file as the base layer and a jpg layer as the 2nd layer. Having only the jpg image as the base layer and saving as DDS DTX5 no mip maps works.

 

Although now I've tested that my PS3 HDD has died lol typical!

Posted

Crikey 'Taker... You don't have much luck with your PS3's, do ya?

Posted

Had a look and it works fine, I opened up a jpg image 1024x512 (image size was 52kb) and managed to compress and inject it. It seems to fail when you save the image as a DDS file when you have both a DDS file as the base layer and a jpg layer as the 2nd layer. Having only the jpg image as the base layer and saving as DDS DTX5 no mip maps works.

 

Although now I've tested that my PS3 HDD has died lol typical!

Its keeps not working.This is the image that i am trying to inject: http://crazymax.org/newsite/wp-content/uploads/2013/12/nwatnalogo-600x359.png

Posted

Crikey 'Taker... You don't have much luck with your PS3's, do ya?

 

 

LOL, no, my cat knocked the PS3 over while it was on and it must have damaged the PS3 when fell.

 

 

CrazyPT, I'll have a look at that image for you :)

Posted

 

Crikey 'Taker... You don't have much luck with your PS3's, do ya?

 

 

LOL, no, my cat knocked the PS3 over while it was on and it must have damaged the PS3 when fell.

 

 

CrazyPT, I'll have a look at that image for you :)

 

Thanks :)

Posted

Np, this is something I may look into more :)

Posted

Np, this is something I may look into more :)

That might have been the problem why i could´t edit the MnLayHD.

Gonna try now :)

Posted

Ahh you mean something like this :p ,I was'nt going to show this just yet but it's part of a WWE13 side project I have going..

 

How did u do that

  • 1 month later...
Posted

Has the actual final dds got to be under 100kb too, or just the initial jpeg that then gets converted into the dds? 

Posted

Has the actual final dds got to be under 100kb too, or just the initial jpeg that then gets converted into the dds? 

Just the jpeg

Posted

 

Has the actual final dds got to be under 100kb too, or just the initial jpeg that then gets converted into the dds? 

Just the jpeg

 

 

Yeah, just tried a more compressed dds and it was too small. My jpeg is 70kb, open that in Photoshop and save as DXT5 No MM .DDS. Injects fine into the original file, but then the 1B59 won't compress and inject into the pac. Hmmm!

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