bravebird31 Posted November 24, 2013 Author Posted November 24, 2013 Update:***"RVD In- Ring pics"*** Quote
gamingsinceatari Posted November 24, 2013 Posted November 24, 2013 Hmm the first pics you posted of RVD didnt look too great but these in ring pics look a lot better. The first one outside the ring looks great actually, the second, he looks a little off, but maybe its just the angle. Its definitely coming along nicely though, good work. Quote
phoenix66 Posted November 24, 2013 Posted November 24, 2013 @bravebird31 Great job on your mods. Especially RVD, Samoa and Lita. Can't wait till you release them. Hardy has been my favourite, too. Quote
tekken57 Posted November 26, 2013 Posted November 26, 2013 Good to see that the base for RVD worked well. Quote
bravebird31 Posted November 26, 2013 Author Posted November 26, 2013 @ Tekken You definitely called that one, and to think I said it probably wouldn't work. Thanks again for the suggestion. Now I'm thinking of doing a pre- porn Chyna. Any suggestions (I'm leaning toward the moveset girl model). Quote
bravebird31 Posted November 26, 2013 Author Posted November 26, 2013 Update: ***"Mark Henry (AKA Rick Ross) In- Ring pics"*** Quote
Sunny Posted November 26, 2013 Posted November 26, 2013 @ Tekken You definitely called that one, and to think I said it probably wouldn't work. Thanks again for the suggestion. Now I'm thinking of doing a pre- porn Chyna. Any suggestions (I'm leaning toward the moveset girl model).The Moveset Girl is an intriguing idea judging by how well she was converted into Kaitlyn last year. But, if I were to throw some suggestions, these are the ones that follows.This would solely depend on if you choose to do a pre breast augmentation Chyna or an afterwards one. The Chris Jericho model from last year gives the hair to work on and has height if you want to build that as a basis, or even the WrestleMania X8 attire from this year if you were thinking of the debut look for Chyna. Other than that, no diva has a bulky look over the course of three years that are present in the game.Kaitlyn can also work well, but her hair is tilted over to the left instead of being even on both sides, but I'm sure that can be sorted by texturing the forehead. But, the Preset Moveset Girl also works well.For the Mark Henry, I have just one request, if you can use the texture from last year for the face only in lieu of the one you used because it captured his shiny outlook. I know it's a work in progress. Overall, it's incredible nonetheless. Quote
bravebird31 Posted November 28, 2013 Author Posted November 28, 2013 Update: ***"Samoa Joe Mod Released"*** Quote
keherese Posted November 28, 2013 Posted November 28, 2013 Alex Shelley looking great! AnW, did your Kofi mod able to do superstar threads? Quote
nCo2K15 Posted November 28, 2013 Posted November 28, 2013 (edited) So Joe is based on Big John Studd's model? (ch215) Wouldn't that make Joe far too tall ingame compared to other models? (I've not tried Joe yet for myself which I guess I should rather than ask, hah.) - The D Edit: Just tried Joe. Sorry to say that I find it unusable because the model is far too tall. It feels like I'm playing with a Joe with gigantism... Which is a shame because the mod itself looks well done. Edited November 28, 2013 by nCo2k14 Quote
bravebird31 Posted November 28, 2013 Author Posted November 28, 2013 So Joe is based on Big John Studd's model? (ch215) Wouldn't that make Joe far too tall ingame compared to other models? (I've not tried Joe yet for myself which I guess I should rather than ask, hah.) - The D Edit: Just tried Joe. Sorry to say that I find it unusable because the model is far too tall. It feels like I'm playing with a Joe with gigantism... Which is a shame because the mod itself looks well done. I used the save editor in XPacker 9 and set his height to 1.87 m, also change him to a heavyweight as opposed to an ultra heavyweight and he' s awesome. Quote
nCo2K15 Posted November 29, 2013 Posted November 29, 2013 So Joe is based on Big John Studd's model? (ch215) Wouldn't that make Joe far too tall ingame compared to other models? (I've not tried Joe yet for myself which I guess I should rather than ask, hah.) - The D Edit: Just tried Joe. Sorry to say that I find it unusable because the model is far too tall. It feels like I'm playing with a Joe with gigantism... Which is a shame because the mod itself looks well done. I used the save editor in XPacker 9 and set his height to 1.87 m, also change him to a heavyweight as opposed to an ultra heavyweight and he' s awesome. Well shit me, that'll do the trick then! I didn't have any clue that you could do that; fair shout! - The D Quote
tekken57 Posted November 29, 2013 Posted November 29, 2013 (edited) You can adjust the height in x-packer Edit BraveBird beat me to it. Edited November 29, 2013 by tekken57 Quote
Sells Like Ziggler Posted December 2, 2013 Posted December 2, 2013 Wow this looks amazing especially Hardy. Is there anyone that could recommend where and how to buy a modding tool for my Xbox or just a already modded xbox in general? I'd really like to start modding and downloading your guys' work. Quote
bravebird31 Posted December 27, 2013 Author Posted December 27, 2013 Update: WCW Custom Arena Preview Quote
Koolgus Posted December 27, 2013 Posted December 27, 2013 Welcome back Brave and that arena looks epic and that update on jeff is perfect Quote
motishow Posted December 29, 2013 Posted December 29, 2013 Are you going to release the mod of eddie guerrero with short hair? thanks Quote
tekken57 Posted December 31, 2013 Posted December 31, 2013 Here's your Jeff Hardy with movesets, renders and wrester info. I added him in slot 111 which was his slot in previous games: http://netload.in/dateiE6Qxwjwyw6/jeff%20hardy.rar.htm Quote
motishow Posted January 4, 2014 Posted January 4, 2014 Brave's could you upload the other version of Jeff Hardy that appears in the pics you posted? thanks Quote
bravebird31 Posted January 4, 2014 Author Posted January 4, 2014 Update: RVD, Alex Shelley, Hernandez Released Quote
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