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    • Trex
      And here's some screenshots:
    • Trex
      Hello everyone, I'm currently adding all the male Svr06, Svr07 and Svr08 superstars into Svr2010 (Ps2) thanks to the Svr Roster Editor from NikeTheBike. This kind of mod is nothing unique and already existed in one form or another on other forums and platforms, but because the Svr modding scene is so old and mostly focused on Svr 2011 nowadays, most (if not all) of the Svr10 Ps2 links expired long time ago. If you're looking for something similar to play right now, there's already a working Psp version from years ago floating around (V2 by "moshin", if i'm not wrong), but it has some bugs and the lastest fixes and the final updates have been lost forever, apparently.   So, while I'm not a professional modder (nor i care to became one), Svr 2010 was one of my favourite games on PS2, and i decided to rebuild those Roster Mod from scratch, importing the old models one pac after another. It took me almost two weeks, but by now, the "rough draft" is almost finished. Every male wrestler has been imported and is playable in single and multi-man matches, at least as far as i tested. And now, since i had fun doing this (it is an hobby, after all), i tought... why not sharing it, once it's completed? No charge, no subscription, just a free share with the community, once i have finished fixing everything. Let me repeat that this is not a full-blown project like "WWF Legends" or "TNA Wrestling Matters", you won't find many things that those mods have (like sculpted wrestler, new music and trons, new arenas, imported animations etc...). Those modders are incredibles, and WAY above my level. This is litterally just the 06-07-08 models imported into 2010, with correct names, some moves and stats/attributes (wich i still need to fix). But it's something i wanted to play for years, and i feel people around here may also be interested, after all. Some FAQs: - base game: Svr 2010 (NTCS - PS2) - Svr 06, Svr 07 and Svr 08 male roster and male legends added - Playable NPC unlocked: Tazz (suits+07 model), Lawler (suits+07 model) and Shane (suits+08 model). - Hidden moves and taunt in some moveset (Hogan, benoit etc...). - Tested on Pcsx2 - All of them tested in single and multi-man matches, but not in special matches (like Rumble and EC) - NO imported Divas from 06/07/08 - NO Svr 2009 roster (but since 90% of them are also in Svr 10, the only one missing are The EdgeHead, chuck palumbo, Jimmy Wang Yang, Big daddy V - but i have Viscera - and the odd extras like zombie santino and finlay, masked man, tony ecc...) - NO repeated imports (eg: carlito and chavo are already in Svr 10, so i didn't imported them again), unless there's a big gimmick change (es:Morrison/Nitro) or if i really wanted some alternative attires like orton legend killer or Y2J 2006 Why not Divas or 09 roster? The biggest problem to me was... space! A huge chunk of Nomodel slots don't work and freeze on booth, so i quickly ran out of free space to add more wrestlers and costume. This is the reason why there are no new divas, no 09 roster and very few alt.attires, since the only alternative was to replace lower card wrestlers from 2010, and i didn't like it.  I also tried to import the exclusive Svr 06 beta roster (bald hogan, maven, alt. Cena attires ecc...), but they only seems to work in entrances, because they freeze in-game. Go figure... And finally.... Once i post the mod, feel free to do whatever you want with it. Mod it, change it, i don't care. If you can improve it, go for it! And if you have any idea how to make the "broken" NoModels work again, or to add 06 beta characters. please let me know so i can try and import some of the missing wrestlers. I'll post some screenshots in the next few days.
    • satonishell
      Hello, I don`t know if it is actual or not, but I want to share with you my crowd sign experience. I added many new signs with no replacing anything, the process is pretty similar to the one from that thread, but I used audience_p10 as my folder for the new crowd signs, not the original or p30 version. And it is because of that: I am using some old x-packer version for creating the pach files and it can contain only 4 digits in the names of the files in the archive. audience_p10 is for EC3 and Raiders. What I did. I renamed the long names of the files to 4 digits and wrote the new names in the pofos of the exact wrestlers. Then I just started to use that my edited version of audience_p10 which now contains only 4 digits in the name of any files in it. I am using the empty slots. For example, 2711 - is for the Rock's sing 10001, so as long as there are only 4 signs for the Rock, the numbers from 2715 to 2774 are empty and can be used for the new crowd signs. It is very convenient because to avoid any errors the new pac (which is rebuilt 0000.pac) should contain files in ascending order. So, if anyone needs some more explanations, I can write it in details. 
    • OMEGA34
      Hi everyone, Do any of you have Michelle McCool's logo gear or texture files (I'm not sure of the exact term, but something like in this picture:) https://ibb.co/RWBZvQC   from WWE 2K25 or even 2K24, that can be opened in Photoshop? I'm mainly looking for the logos so I can edit them in Photoshop. Thanks in advance!
    • fallencalob
      Hello all, I'm trying to inject custom logos into WWE 2K19 and replace the old yellow NXT logo with a custom WCW Nitro logo. I'm using the FitGirl repack version of the game, and I’ve followed all the major modding steps that I’ve seen in tutorials. Here's what I’ve done so far: Converted my logo to DDS format (512x512, BC3 / DXT5 compression) Injected it into the .pac using PAC Editor Decompressed and re-compressed the .oodle file using the proper tools Used WrestleMINUS to verify the logo appears correctly inside the .pac Used an online hex editor to zero out chunk0.arc Placed the modified .pac (lgc610112.pac) back into the correct directory: WWE 2K19\pac\logo Despite all this, in-game the logo still shows up as the original NXT logo, even after multiple restarts. However, when I extract the oodle file with WrestleMINUS, it clearly shows my custom WCW logo, meaning the injection worked — but the game isn’t reflecting the change. Is there a different way to do this ?
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