Yoson Posted February 12, 2005 Posted February 12, 2005 ok I'am trying to figure out how to Convert the PAL codes into NSTC code I want to make undertaker stats better. can any one give me a step by step on how to do this?
CaMacKid Posted February 12, 2005 Posted February 12, 2005 To convert them to NTSC codes, subtract 1EEE0 from the address (the first group of eight digits). A quote from Xirtamehtsitahw.
Yoson Posted February 14, 2005 Author Posted February 14, 2005 I was able to covert the code to NTSC but I didnt see a change Undertaker name was blank, and his stat was the same How do you know what wrestler your editing? I know I edit undetakers name becuz it was blank. but his stats didnt change. Help would be nice! Add- 0x00000013- Short (Ring) Name 0x00000030- Stats 0x00000034- Stats 2
CaMacKid Posted February 14, 2005 Posted February 14, 2005 Uhh, I have no experince with these codes. But Chillalex can help.
Chillalex Posted February 14, 2005 Posted February 14, 2005 nice assumption. Yea, i will, and im postin this as a mark, but im going out now. Ill try to help tonight or tomorrow x
Chillalex Posted February 15, 2005 Posted February 15, 2005 ok then. this is all in PAL, because i assume you can convert to NTSC Now. Wrestler Profiles Add these offsets in hex to the addresses listed to get to the corresponding addresses. The base addresses listed under each wrestlers' name is for the Name of the wrestler, btw, so the Rocks' name change will begin at 0480F4B4. Add- 0x00000013- Short (Ring) Name 0x00000030- Stats 0x00000034- Stats 2 Stats 1 AABBCCDD Stats 2 EEFF0000 AA- Strength BB- Durability CC- Speed DD- Counter EE- Submission FF- Charisma Values- 00- 0 01- 0.5 etc etc. Dont try setting in game stats to higher than 10. it might work, but when I maxed out wrestlers to 127.5 (0xFF) the game glitched up when I tried to run (Wrestler was too fast.) Names can be 13 characters in length, although I think its only 12. Undertaker ---------- 0480F5B0 The address i listed for taker, and all wrestlers, is by default, their name. With me so far? ace. The offsets i provided are to be added on to these default addresses: Add- 0x00000013- Short (Ring) Name 0x00000030- Stats 0x00000034- Stats 2 so to get takers stats (first set), you add 0x00000030 to 0480F5B0- the starting address. Were left with 0480F5E0, yea? Ok. this is the address for takers first set of stat mods. Now refer to the chart, so you know what your modding: Stats 1 AABBCCDD Stats 2 EEFF0000 AA- Strength BB- Durability CC- Speed DD- Counter EE- Submission FF- Charisma so now you have 0480F5E0 AABBCCDD. Right? ok. now its a case of refering to the chart and editing as you wish. Here we see that AA pertains to his strength, so if we wrote 0480F5E0 FFXXXXXX we'd have a strong taker; makes sense? Values are hexadecimal and FF is the max, obv. You need to fill in all the others tho: BB,CC, and DD, and not fill them in as 000000, else youll get a weaker taker all round. Hopefully this all makes sense? if not, hit me back, but i dont know how i can clarify it much more.
Yoson Posted February 15, 2005 Author Posted February 15, 2005 Thanks alot I got it to work. I have on question for you, I seen that with your caw tool you can add finsher as nomarl move jus wondering if I could add finsher to reg superstars? and how would I go by doing this?
Yoson Posted February 15, 2005 Author Posted February 15, 2005 Weird thing jus happen I added the undertaker mod codes I went to pick undertaker for a match I look at his stats everthing is the way I wanted it to be so I have a macth against Rey Mysterio and Taker cant lift him up so I'am like wtf!!! So I do another match Taker vs Eddie Taker cant lift him up either when I do a move that picks some1 up the momentive lift appears how do i correct this? I did everthing right.
Yoson Posted February 16, 2005 Author Posted February 16, 2005 Chillalex are you around??????? Need your help on this.
Yoson Posted February 17, 2005 Author Posted February 17, 2005 I figure out what wight class The mod Taker is in an it Diva weight. Is there anything I'am missing? I just Re DID the code for like the 8 time once again I did everthing right.
CaMacKid Posted February 17, 2005 Posted February 17, 2005 (edited) My guess is the weight. Maybe there's a Weight editor. EDIT: Cool, I'm a r00kie! Edited February 17, 2005 by Camachokid
Yoson Posted February 17, 2005 Author Posted February 17, 2005 Yea that what Iam thinking it might have something to do with the Zeros of eeff000 but I dont know what I would put in.
CaMacKid Posted February 17, 2005 Posted February 17, 2005 If You want, I have the exact hex for 0.5 to 10 Hope this is helpful. 00 - 0 01 - 0.5 02 - 1 03 - 1.5 04 - 2 05 - 2.5 06 - 3 07 - 3.5 08 - 4 09 - 4.5 0A - 5 0B - 5.5 0C - 6 0D - 6.5 0E - 7 0F - 7.5 10 - 8 11 - 8.5 12 - 9 13 - 9.5 14 - 10
Yoson Posted February 17, 2005 Author Posted February 17, 2005 Thanks and all but I have one too. If only I new what is going on wrong. Chillalex ????????????? WHERE ARE YOU ????????????????
Yoson Posted March 3, 2005 Author Posted March 3, 2005 Anyone care to help me out ???I been waiting for like 3 weeks now.
Yoson Posted June 19, 2005 Author Posted June 19, 2005 So can anyone help me out? Has Been almost 4 months.
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