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Custom call names


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Posted

I am curious what file is used to mod in custom ring announcer call names.  I tried it In ra_1.pck and changed the name "the judge" to "sting" for instance but it doesn't reflect that in the game.  Anyone know what I might be doing wrong?

  • Like 1
Posted

Have the same Problem. Found an Answer for this Problem?

Import Theme Music works great but RA not.

Posted

It works perfectly fine using Sound Editor, you just have to make sure and replace all of the files that say the thing you’re trying to replace. Which, in 2K25, I’ve found are a LOT of files of the same word! Refer to my quote from the Sound Editor topic: 

On 3/23/2025 at 10:26 PM, denbigh7 said:

I'm editing it just fine. I've replaced Hulk Hogan's call entrace with Howard Finkel saying his name, and it works in the game. The trick is, you have to replace a LOT of files. Just Hulk Hogan's regular name has 19 different versions......crazy!! So if you're replacing files but haven't heard it work in the game, there are probably still some you need to replace. 

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If you haven't yet labeled or 'identified' all the file names in the ra_1.pck file yet, you can download my xml files. I almost have the entire ra_1.pck file labeled. 

Download these files: https://mega.nz/folder/sdNgFAbT#wFoL5yU71UceXrhA1qMy7Q

Then place them in this folder: C:\Program Files (x86)\Sound Editor\database\WWE 2K25   and you'll have just about every file in ra_1.pck named.

 

 

  • Like 1
Posted

Thank you so much, now it works. 👌

  • Yes! 1
  • 2 weeks later...
Posted

Any chance someone could do a tutorial how do to this, i been trying and failing. I added Brock Lesnar call name over manifesto but it still calls Manifesto.

Posted

Like denbigh7 says u have to replace all, in your case manifesto names in the ra_1.pck

Use Strg+F to Search by Name and type: manifesto

But it also may happen does it dont work because the WWE 2K25 Database is not complete at least mine.

Is there a complete Database all ready

  • 1 month later...
Posted

So... custom must... no problem..... but does anyone here have a good site to get the audio files to mod the items in the RA file?  Not sure if there is a cool AI generator or anything that we can just type in the word, and it create the audio file with a matching the announcer voices in the game. 

  • 2 months later...
Posted
On 3/26/2025 at 8:42 PM, denbigh7 said:

It works perfectly fine using Sound Editor, you just have to make sure and replace all of the files that say the thing you’re trying to replace. Which, in 2K25, I’ve found are a LOT of files of the same word! Refer to my quote from the Sound Editor topic: 

 

I downloaded both files and transfered them to my folder but it still doesn't name the files in ra.1

On 5/11/2025 at 10:40 PM, shadowofgodjira said:

So... custom must... no problem..... but does anyone here have a good site to get the audio files to mod the items in the RA file?  Not sure if there is a cool AI generator or anything that we can just type in the word, and it create the audio file with a matching the announcer voices in the game. 

I don't know if you still need it but this site https://fakeyou.com/tts has some good voices. I use the Mike Rome to do some stuff 

Posted
On 3/26/2025 at 9:42 PM, denbigh7 said:

It works perfectly fine using Sound Editor, you just have to make sure and replace all of the files that say the thing you’re trying to replace. Which, in 2K25, I’ve found are a LOT of files of the same word! Refer to my quote from the Sound Editor topic: 

 

is there an updated xml thing cuz lots of names are blank i want to add custom names for my caws so have to use the default call names in the caw list

Posted

When I click on the search function all I get is a blank screen

Posted
On 8/12/2025 at 2:23 AM, jdoggokussj2 said:

is there an updated xml thing cuz lots of names are blank i want to add custom names for my caws so have to use the default call names in the caw list

I personally haven't modded 2K25 at all (and have barely played it), so unless someone else has an updated xml, I'm afraid I can't help you. You could always use the auto identifier within Sound Editor to identify and label all the sound files. It takes a while, but is pretty accurate. 

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