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Arena porting problem


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Posted

I'm back here again because i need help with porting arenas with flat ramps over ones that aren't. Can anyone tell me if there's a fix for it? Because I've given up at this point. 

Posted

If it's the same as 2K19 you might be able to edit the 02 file within misc01_start.pac.

 

On 11/12/2018 at 7:55 AM, hovathagod32 said:

Other things in the 02 file are self explanatory. The colored columns are ones that have identified. They're also ID'd in poz's tool. Stage for example. I've explained this before but the numbers dictate the geo of the stage/ramp. 03 = SDL, 02 = Modern Raw, 01 = Classic RIW type ramp, 00 = Flat stage. Crowd fighting is self explanatory. Screen filter is a big one. You can use bgeffect and you'll notice the filter is gone but you still have a yellow tint in the classic arenas. This gets rid of the tint and the filtering. Just match the values of a modern arena to a classic slot.

 

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