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Match Rule Codes - DQs, HIAC, etc. Always On/Off


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Posted (edited)

MATCH RULES

--------------------------------------------------

CB2 & GS2v3 - v5 (NTSC)

Use these to turn on or off any rule you want in any match, basically letting you create your own matches, such as a 6-Man Battle Royal HIAC Match. (Note: To have a 6-Man Battle Royal HIAC Match, use HIAC Always On & Ring Out Always On, & then select a 6-Man Battle Royal in Exhibition.)

Anywhere Falls Always On

003D2611 00000002

Battle Royal Always On

003D261B 00000000

Battle Royal Never On

003D261B 00000001

Cage Always On

003D2619 00000001

Cage Never On

003D2619 00000000

Captain Falls Always On

003D262E 00000001

Captain Falls Never On

003D262E 00000000

DQs Always On

003D262B 00000001

DQs Never On

003D262B 00000000

Elimination Chamber Always On

003D2639 00000001

003D2830 00000014

Elimination Chamber Never On

E0021414 003D2830

003D2639 00000000

003D2830 00000007

Elimination Tag Always On

003D262D 00000001

Elimination Tag Never On

003D262D 00000000

First Blood Always On

003D2638 00000001

First Blood Never On

003D2638 00000000

Give Up Always On

003D2617 00000001

Give Up Never On

003D2617 00000000

HIAC Always On

003D2624 00000001

HIAC Never On

003D2624 00000000

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 10 Wins

103D2900 0000000A

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 25 Wins

103D2900 00000019

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 50 Wins

103D2900 00000032

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 99 Wins

103D2900 00000063

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 10 Wins

103D2902 0000000A

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 25 Wins

103D2902 00000019

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins 2/ 50 Wins

103D2902 00000032

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 99 Wins

103D2902 00000063

KOs Always On

003D2612 00000001

KOs Never On

003D2612 00000000

Ladder Match Always On

003D2623 00000001

Laddder Match Never On

003D2623 00000000

Last Man Standing Always On

003D262A 00000001

Last Man Standing Never On

003D262A 00000000

Low Ring Time Always On

20468030 00000000

Match Timer: 10 Minutes

003D2618 0000000A

Match Timer: 15 Minutes

003D2618 0000000F

Match Timer: 20 Minutes

003D2618 00000014

Match Timer: 30 Minutes

003D2618 0000001E

Match Timer: 45 Minutes

003D2618 0000002D

Match Timer: 60 Minutes

003D2618 0000003C

Match Timer: Infinite

003D2618 00000000

Pinfalls Always On

003D2611 00000001

Pinfalls Never On

003D2611 00000000

Ring Out Always On

003D2614 00000000

Ring Out Never On

003D2614 00000001

Ring Out Count Always On

003D2615 0000000A

Ring Out Count Never On

003D2615 00000000

Rope Break Always On

003D2613 00000001

Rope Break Never On

003D2613 00000000

Royal Rumble Always On

003D2616 00000001

Royal Rumble Never On

003D2616 00000000

Slobber Knocker: P1 begins w/ 100 Wins

103D2900 00000064

Table Match Always On

003D2622 00000001

Table Match Never On

003D2622 00000000

TLC Match Always On

003D2628 00000001

TLC Match Never On

003D2628 00000000

--------------------------------------------------

GS2v3 - v5 (PAL) & Xploder

Anywhere Falls Always On

003D1C51 00000002

Battle Royal Always On

003D1C5B 00000000

Battle Royal Never On

003D1C5B 00000001

Cage Always On

003D1C59 00000001

Cage Never On

003D1C59 00000000

Captain Falls Always On

003D1C6E 00000001

Captain Falls Never On

003D1C6E 00000000

DQs Always On

003D1C6B 00000001

DQs Never On

003D1C6B 00000000

Elimination Chamber Always On

003D1C79 00000001

003D1E70 00000014

Elimination Chamber Never On

E0021414 003D1E70

003D1C79 00000000

003D1E70 00000007

Elimination Tag Always On

003D1C6D 00000001

Elimination Tag Never On

003D1C6D 00000000

First Blood Always On

003D1C78 00000001

First Blood Never On

003D1C78 00000000

Give Up Always On

003D1C57 00000001

Give Up Never On

003D1C57 00000000

HIAC Always On

003D1C64 00000001

HIAC Never On

003D1C64 00000000

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 10 Wins

103D1F40 0000000A

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 25 Wins

103D1F40 00000019

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 50 Wins

103D1F40 00000032

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 99 Wins

103D1F40 00000063

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 10 Wins

103D1F42 0000000A

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 25 Wins

103D1F42 00000019

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins 2/ 50 Wins

103D1F42 00000032

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 99 Wins

103D1F42 00000063

KOs Always On

003D1C52 00000001

KOs Never On

003D1C52 00000000

Ladder Match Always On

003D1C63 00000001

Laddder Match Never On

003D1C63 00000000

Last Man Standing Always On

003D1C6A 00000001

Last Man Standing Never On

003D1C6A 00000000

Low Ring Time Always On

20467670 00000000

Match Timer: 10 Minutes

003D1C58 0000000A

Match Timer: 15 Minutes

003D1C58 0000000F

Match Timer: 20 Minutes

003D1C58 00000014

Match Timer: 30 Minutes

003D1C58 0000001E

Match Timer: 45 Minutes

003D1C58 0000002D

Match Timer: 60 Minutes

003D1C58 0000003C

Match Timer: Infinite

003D1C58 00000000

Pinfalls Always On

003D1C51 00000001

Pinfalls Never On

003D1C51 00000000

Ring Out Always On

003D1C54 00000000

Ring Out Never On

003D1C54 00000001

Ring Out Count Always On

003D1C55 0000000A

Ring Out Count Never On

003D1C55 00000000

Rope Break Always On

003D1C53 00000001

Rope Break Never On

003D1C53 00000000

Royal Rumble Always On

003D1C56 00000001

Royal Rumble Never On

003D1C56 00000000

Slobber Knocker: P1 begins w/ 100 Wins

103D1F40 00000064

Table Match Always On

003D1C62 00000001

Table Match Never On

003D1C62 00000000

TLC Match Always On

003D1C68 00000001

TLC Match Never On

003D1C68 00000000

Edited by Trigin
Posted

Trigin, man, this is kickass x10 because these will work online too! now i can have more than a singles match online

Posted

Alright! This is exactly what I have been waiting for. Now if I can get some Jokers to go with these, I can activate or deactivate a match at almost anytime.

Posted

Any chance of converting these to action replay max (Pal) Please!!!!!

Ps Trigin You Rule

Posted

do both of the people need the code to work or if one person has these codes on it will still work......

Posted

for some reason, the TLC Always ON glitches, and characters freeze.. i tried a TLC/Cage match, and my sabu CAW froze when he tried picking up the chair, and the ladder didn't appear until he was thrown into it in the lower left corner.. and even, he frost trying to exit the cage with the ladder or even pick it up. otherwise, amazing code!!!

Posted

BUMP for Elimination Chamber (Visible) Always On & Elimination Chamber Never On.

Posted

LUSH! MAN!!! If these codes work, Im gonna start kissin some butts round here. LOL JOKE!

Nice to see some hacking is goin on for PAL version though ;) Can I post these codes in me room plz? I wanna gather asm any codes as I posibly can in one room like. Save people lookin for codes all over the place. :)

:don

Posted

hey i noticed in tlc in this game it is a pinfall match so if u do tlc always on and u do triple threat tornado tag ladder match with tlc always on will u be able to reach for the belt or will it be a pinfall match with tables ladders and chairs someone please answer this

Posted

tlc and triple threat tornado tag laddermatch might be the only two matches that haveworked perfectly insync and yes u get the belts! laders 2 tables and 4 chairs! dude did u get something wrong for always tlc though cuz other then with ladder matches it is one huge glitch

Posted

I was trying to see if there were some other cods within this section. I need to really work it out, but when I was testing some codes, I was playing a 6-man tornado tag & thought I found a code that adds to your dirty meter from a grapple. I choose player 1 & was using a grapple move that wasn't classified as a dirty move & it seemed to add to my dirty meter. At first I thought I stumbled onto a side modifier, but the player was not on my side because he would still beat me up. I'll keep working with this & see what I come up with.

Posted

yea in my tlc match just from hitting someone with a ladder d-von dudleys dirty metter filled a quarter of the way up

Posted

Wow! Great post Trigin!

Posted

Right just for u lot to know I was messin around with some of trigins codes and found an interesting one! If some on can tell me what this is suppose to be though cause Im not suer...

003D1C66 00000001

I noticed that the timer was played in reverse, and also that you could have as many pinfals or submissions as u wanted untill that time ran out. For example I played a match for 15 minutes and pined him god knows how many times! I had like 15 pins and like 10 subbmissions. But there was no score meeter to tell me how many I had. Thats all I had was the timer in reverse from 15 mins down to zero. The most interesting thing was at the end of the match no matter how many times I won against the other guy it said DRAW at the end of the match... So you can imagin how I felt when I found out I lost any way! LOL.... Can some one test that code for me and tell me what match it is?

It could be fun to use if sussed out properly.. :don

I have a ruff guess and say it could be Hardcore time limit title match or slobber knocker without the score board.

Posted

It could possibly be the Hardcore time limit title match. In some of the other Smackdown games, that match would involve 6 players, one of them would be a champion. Whoever pinned or made the champ submit would be the champion. At the end of the time limit whoever was the champ was the winner of the match.

Is that code in HEX or is it a Gameshark code?

Posted

That's what I thought but still don't understand why it has DRAW at the end of the match? ist it because I used it in a singles match or summat? With no title to. lol.

Posted

It could be the iron man match with out the score. I figured out the code you gave was in PAL format I converted it to NTSC.

Ironman Match without score

003D2626 00000001

Slobberknocker

003D2627 00000001

Posted

Can anyone convert these codes into AR MAX NTCS? I don't have codebreaker, and was wondering if there were any codes like this for AR MAX, so i can play these matches online as well. All i see of AR MAX codes are the ones that are given at actionreplay.com

Posted

Great Codes.. thanks to all the guys that worked on finding them. Makes this game 10 time better.

I do have one question. I love playing Ironman and Ultimate Submission matches, but I would love even better if you could play a Tag or Two on One Iron man or Submission match. Anybody got any idea on how we can make that happen. Combination of codes or new code.

Posted

I was playing around with Battle Royal always on code & set the value to "02". It made it to where whoever gets the first pinfall wins the match. Just select 5 or 6 man Battle Royal with this code active:

HEX

003D261B 00000002

I also used "00" as a value just to see if it would actually turn it off. It has no effect on the Battle Royal. "02" is your best bet.

Posted

Can Someone hack the hardcore match code plz.... I want it badly :) :don

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