blackwargreymon3000 Posted November 22, 2004 Posted November 22, 2004 I got a problem,, I added the offset of slot 15 to the address of the strength codes and encypt via GCNcrypt but I still don't see it max out. I also tried the others and it still didn't work. What could I possibly be doing wrong. Thank you in advance BWG3000
CaMacKid Posted November 23, 2004 Posted November 23, 2004 Is this what you did? 809595B8+00014F90=8096E548 Then for example 00000073. This is the code you Decrypted. 8096E548 00000073 Converted... N5B5-RGDU-UEENT K3GA-DVT6-J3MK8 My guess...That code above should work. for max strength for CAW 15.
Chillalex Posted November 23, 2004 Posted November 23, 2004 yea thats right I just gotta say tho that you should change the code type from 80 to 00. This is my fault, i posted those addys with all the unfinished stuff, and so i never formatted them to the right code type. No big deal, all you gotta do is change 8096E548 00000073 in to 0096E548 00000073, for example.
xirtamehtsitahw Posted November 23, 2004 Posted November 23, 2004 I'm afraid that is incorrect, Chillalex. I have already tried putting a 0 in place of the 8 in each of the attributes codes. It reset my CAWs' attributes to 0.5. Just leave the codes the way they are.
Chillalex Posted November 23, 2004 Posted November 23, 2004 bizzare. Oh well, whatever works for you.
blackwargreymon3000 Posted November 24, 2004 Author Posted November 24, 2004 Thank you but are those codes for PAL or NTSC because I have NTSC version of Day of Reckoning.. BWG3000
xirtamehtsitahw Posted November 24, 2004 Posted November 24, 2004 The codes Chillalex posted are for the PAL version. To convert them to NTSC, decrypt them using GCNcrypt, then subtract 1EEE0 from the address. Then, encrypt the resulting code, and you should have a working NTSC AR code.
blackwargreymon3000 Posted November 24, 2004 Author Posted November 24, 2004 Can you convert any games besides DOR codes from PAL to NTSC by using the addreess -1EEE0 . Just wondering. BWG3000
xirtamehtsitahw Posted November 26, 2004 Posted November 26, 2004 I highly doubt it, as the odds of two PAL/NTSC pairs of video games sharing the exact same offset are, simply put, BEYOND astronomical. I'd say that one in a billion would be a conservative estimate.
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